X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftape.c;h=c0dde51942e8b862dcc1aad7456cbdb5efcb599f;hb=5eabbc4d089dcf4de6ddcc78159efd6a9ecef978;hp=db45fc76f63c8ea21409f7bff385a33f8bc1e750;hpb=9cd2d175c301903a4d48eedf0b56e76cacb8c05a;p=rocksndiamonds.git diff --git a/src/tape.c b/src/tape.c index db45fc76..c0dde519 100644 --- a/src/tape.c +++ b/src/tape.c @@ -435,6 +435,16 @@ void DrawVideoDisplay(unsigned int state, unsigned int value) DrawVideoDisplay_DateTime(state, value); } +void DrawVideoDisplayLabel(unsigned int state) +{ + DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY); +} + +void DrawVideoDisplaySymbol(unsigned int state) +{ + DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY); +} + void DrawCompleteVideoDisplay() { struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE]; @@ -724,17 +734,17 @@ void TapeTogglePause(boolean toggle_manual) if (tape.single_step && toggle_manual) tape.single_step = FALSE; - state |= (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF); + state |= VIDEO_STATE_PAUSE(tape.pausing); if (tape.pause_before_death) - state |= (tape.pausing ? VIDEO_STATE_PBEND_OFF : VIDEO_STATE_PBEND_ON); + state |= VIDEO_STATE_PBEND(!tape.pausing); else if (tape.fast_forward) - state |= (tape.pausing ? VIDEO_STATE_FFWD_OFF : VIDEO_STATE_FFWD_ON); + state |= VIDEO_STATE_FFWD(!tape.pausing); if (tape.playing) state |= VIDEO_STATE_PLAY_ON; else - state |= (tape.single_step ? VIDEO_STATE_1STEP_ON : VIDEO_STATE_1STEP_OFF); + state |= VIDEO_STATE_1STEP(tape.single_step); DrawVideoDisplay(state, 0); @@ -744,12 +754,15 @@ void TapeTogglePause(boolean toggle_manual) { TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING); } - else + else if (tape.deactivate_display) { - if (tape.deactivate_display) - TapeDeactivateDisplayOn(); + TapeDeactivateDisplayOn(); - DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY); + DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON); + } + else + { + DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON); } if (tape.quick_resume) @@ -822,22 +835,22 @@ void TapeStopPlaying() byte *TapePlayAction() { + int update_delay = FRAMES_PER_SECOND / 2; + boolean update_video_display = (FrameCounter % update_delay == 0); + boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1); static byte action[MAX_PLAYERS]; int i; if (!tape.playing || tape.pausing) return NULL; - // stop some seconds before player gets killed - if (tape.pause_before_death) + if (tape.pause_before_death) // stop some seconds before end of tape { if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH) { tape.fast_forward = FALSE; tape.pause_before_death = FALSE; - DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, 0); - TapeStopWarpForward(); TapeTogglePause(TAPE_TOGGLE_MANUAL); @@ -845,55 +858,16 @@ byte *TapePlayAction() } } - if (!tape.deactivate_display) + if (update_video_display && !tape.deactivate_display) { if (tape.pause_before_death) - { - if (!(FrameCounter % 20)) - { - if ((FrameCounter / 20) % 2) - DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY); - else - DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY); - } - - if (tape.warp_forward) - { - if (tape.deactivate_display) - DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY); - else - DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); - } - } + DrawVideoDisplayLabel(VIDEO_STATE_PBEND(update_draw_label_on)); else if (tape.fast_forward) - { - if ((FrameCounter / 20) % 2) - DrawVideoDisplay(VIDEO_STATE_FFWD_ON, VIDEO_DISPLAY_LABEL_ONLY); - else - DrawVideoDisplay(VIDEO_STATE_FFWD_OFF, VIDEO_DISPLAY_LABEL_ONLY); - - if (tape.warp_forward) - { - if (tape.deactivate_display) - DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY); - else - DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); - } - } - } - -#if 0 - /* !!! this makes things much slower !!! */ - else if (tape.warp_forward) - { - if ((FrameCounter / 20) % 2) - DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_LABEL_ONLY); - else - DrawVideoDisplay(VIDEO_STATE_WARP_OFF, VIDEO_DISPLAY_LABEL_ONLY); + DrawVideoDisplayLabel(VIDEO_STATE_FFWD(update_draw_label_on)); - DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY); + if (tape.warp_forward) + DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON); } -#endif if (tape.counter >= tape.length) /* end of tape reached */ { @@ -987,17 +961,17 @@ static void TapeStartWarpForward() TapeDeactivateDisplayOn(); DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0); - DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY); + DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON); } else { - DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); + DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON); } } static void TapeStopWarpForward() { - int state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF); + int state = VIDEO_STATE_PAUSE(tape.pausing); if (tape.deactivate_display) tape.pause_before_death = FALSE; @@ -1007,12 +981,10 @@ static void TapeStopWarpForward() TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING); - if (tape.pause_before_death) - state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON; - else if (tape.fast_forward) - state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON; - else - state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON; + state |= VIDEO_STATE_WARP_OFF; + state |= (tape.pause_before_death ? VIDEO_STATE_PBEND_ON : + tape.fast_forward ? VIDEO_STATE_FFWD_ON : + VIDEO_STATE_PLAY_ON); DrawVideoDisplay(state, 0); } @@ -1027,8 +999,7 @@ static void TapeSingleStep() tape.single_step = !tape.single_step; - DrawVideoDisplay((tape.single_step ? VIDEO_STATE_1STEP_ON : - VIDEO_STATE_1STEP_OFF), 0); + DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0); } void TapeQuickSave() @@ -1498,12 +1469,17 @@ static void HandleTapeButtonsExt(int id) else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */ { tape.fast_forward = TRUE; + DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0); } else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */ { tape.pause_before_death = TRUE; + DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0); + + if (tape.warp_forward) + DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON); } else /* AUTO PAUSE -> NORMAL PLAY */ {