X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftape.c;h=963ca1e89a6253b7a8f6d25fc9c264612395554c;hb=33843542519f8ddc28d1ad563124b151cf79425c;hp=0c13baa662c32516b02d2f677a34a3a30928f7aa;hpb=924c7a3933d49d4fb53ad39c8f767ac259052404;p=rocksndiamonds.git diff --git a/src/tape.c b/src/tape.c index 0c13baa6..963ca1e8 100644 --- a/src/tape.c +++ b/src/tape.c @@ -1306,35 +1306,32 @@ static void HandleTapeButtonsExt(int id) case TAPE_CTRL_ID_EXTRA: if (tape.playing) { - if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */ - { - TapeStartWarpForward(); - } - else if (tape.pausing) /* PAUSE -> WARP FORWARD PLAY */ - { - TapeTogglePause(TAPE_TOGGLE_MANUAL); - } - else /* WARP FORWARD PLAY -> PLAY */ - { - TapeStopWarpForward(); - } + tape.pause_before_end = !tape.pause_before_end; + + DrawVideoDisplayPlayState(); } else if (tape.recording) + { TapeSingleStep(); + } break; case TAPE_CTRL_ID_STOP: TapeStop(); + break; case TAPE_CTRL_ID_PAUSE: TapeTogglePause(TAPE_TOGGLE_MANUAL); + break; case TAPE_CTRL_ID_RECORD: if (TAPE_IS_STOPPED(tape)) + { TapeStartGameRecording(); + } else if (tape.pausing) { if (tape.playing) /* PLAY -> PAUSE -> RECORD */ @@ -1342,6 +1339,7 @@ static void HandleTapeButtonsExt(int id) else TapeTogglePause(TAPE_TOGGLE_MANUAL); } + break; case TAPE_CTRL_ID_PLAY: @@ -1366,42 +1364,38 @@ static void HandleTapeButtonsExt(int id) // continue playing in normal mode tape.fast_forward = FALSE; tape.warp_forward = FALSE; - tape.pause_before_end = FALSE; tape.deactivate_display = FALSE; + tape.pause_before_end = FALSE; + TapeTogglePause(TAPE_TOGGLE_MANUAL); } - else if (tape.warp_forward && - !tape.fast_forward) /* WARP FORWARD PLAY -> PLAY */ + else if (!tape.fast_forward) /* PLAY -> FFWD */ { - TapeStopWarpForward(); + tape.fast_forward = TRUE; } - else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */ + else if (!tape.warp_forward) /* FFWD -> WARP */ { - tape.fast_forward = TRUE; - - DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0); + tape.warp_forward = TRUE; } - else if (!tape.pause_before_end) /* FFWD PLAY -> AUTO PAUSE */ + else if (!tape.deactivate_display) /* WARP -> WARP BLIND */ { - tape.pause_before_end = TRUE; + tape.deactivate_display = TRUE; - DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0); - - if (tape.warp_forward) - DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON); + TapeDeactivateDisplayOn(); } - else /* AUTO PAUSE -> NORMAL PLAY */ + else /* WARP BLIND -> PLAY */ { - if (tape.warp_forward) - TapeStopWarpForward(); - tape.fast_forward = FALSE; - tape.pause_before_end = FALSE; + tape.warp_forward = FALSE; + tape.deactivate_display = FALSE; - DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0); + TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING); } + + DrawVideoDisplayPlayState(); } + break; default: