X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftape.c;h=9387b3a51b473f8b9eace6a001f32cd0fb46b034;hb=f7704e2d22e9499efe6380e0c916c2bd4918e4be;hp=e8fb1b7e4d86410763c02faa029bb28a912b935d;hpb=ee749a764df3dfa944c1f9de740ccbeb1cfdef40;p=rocksndiamonds.git diff --git a/src/tape.c b/src/tape.c index e8fb1b7e..9387b3a5 100644 --- a/src/tape.c +++ b/src/tape.c @@ -485,6 +485,9 @@ void TapeErase() for (i = 0; i < MAX_PLAYERS; i++) tape.player_participates[i] = FALSE; + + tape.centered_player_nr_next = -1; + tape.set_centered_player = FALSE; } static void TapeRewind() @@ -502,6 +505,9 @@ static void TapeRewind() tape.quick_resume = FALSE; tape.single_step = FALSE; + tape.centered_player_nr_next = -1; + tape.set_centered_player = FALSE; + InitRND(tape.random_seed); } @@ -536,14 +542,14 @@ static void TapeStartGameRecording() #if defined(NETWORK_AVALIABLE) if (options.network) - SendToServer_StartPlaying(); - else -#endif { - game_status = GAME_MODE_PLAYING; - StopAnimation(); - InitGame(); + SendToServer_StartPlaying(); + + return; } +#endif + + InitGame(); } static void TapeAppendRecording() @@ -585,8 +591,9 @@ void TapeStopRecording() MapTapeEjectButton(); } -void TapeRecordAction(byte action[MAX_PLAYERS]) +void TapeRecordAction(byte action_raw[MAX_PLAYERS]) { + byte action[MAX_PLAYERS]; int i; if (!tape.recording) /* (record action even when tape is paused) */ @@ -598,6 +605,19 @@ void TapeRecordAction(byte action[MAX_PLAYERS]) return; } + for (i = 0; i < MAX_PLAYERS; i++) + action[i] = action_raw[i]; + + if (tape.set_centered_player) + { + for (i = 0; i < MAX_PLAYERS; i++) + if (tape.centered_player_nr_next == i || + tape.centered_player_nr_next == -1) + action[i] |= KEY_SET_FOCUS; + + tape.set_centered_player = FALSE; + } + if (tape.pos[tape.counter].delay > 0) /* already stored action */ { boolean changed_events = FALSE; @@ -686,8 +706,6 @@ static void TapeStartGamePlaying() { TapeStartPlaying(); - game_status = GAME_MODE_PLAYING; - StopAnimation(); InitGame(); } @@ -778,6 +796,21 @@ byte *TapePlayAction() for (i = 0; i < MAX_PLAYERS; i++) action[i] = tape.pos[tape.counter].action[i]; + tape.set_centered_player = FALSE; + tape.centered_player_nr_next = -999; + + for (i = 0; i < MAX_PLAYERS; i++) + { + if (action[i] & KEY_SET_FOCUS) + { + tape.set_centered_player = TRUE; + tape.centered_player_nr_next = + (tape.centered_player_nr_next == -999 ? i : -1); + } + + action[i] &= ~KEY_SET_FOCUS; + } + tape.delay_played++; if (tape.delay_played >= tape.pos[tape.counter].delay) {