X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftape.c;h=90435c48179e2ffd7952f53b2f66a8651c256d64;hb=a8613c2d9809cf90870f7c33b6fda80957241827;hp=e55be65dd018050a8b69dc37d275f9d684768851;hpb=90c3a49422dd88de77ffc7b8dd1d4f1d73d0d9a3;p=rocksndiamonds.git diff --git a/src/tape.c b/src/tape.c index e55be65d..90435c48 100644 --- a/src/tape.c +++ b/src/tape.c @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * +* (c) 1995-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -902,18 +902,25 @@ static void TapeSingleStep() void TapeQuickSave() { - if (game_status == GAME_MODE_PLAYING) + if (game_status == GAME_MODE_MAIN) { - if (tape.recording) - TapeHaltRecording(); /* prepare tape for saving on-the-fly */ + Request("No game that can be saved !", REQ_CONFIRM); - if (TAPE_IS_EMPTY(tape)) - Request("No tape that can be saved !", REQ_CONFIRM); - else - SaveTape(tape.level_nr); + return; } - else if (game_status == GAME_MODE_MAIN) - Request("No game that can be saved !", REQ_CONFIRM); + + if (game_status != GAME_MODE_PLAYING) + return; + + if (tape.recording) + TapeHaltRecording(); /* prepare tape for saving on-the-fly */ + + if (TAPE_IS_EMPTY(tape)) + Request("No tape that can be saved !", REQ_CONFIRM); + else + SaveTape(tape.level_nr); + + SaveEngineSnapshot(); } void TapeQuickLoad() @@ -935,25 +942,42 @@ void TapeQuickLoad() return; } - if (game_status == GAME_MODE_PLAYING || game_status == GAME_MODE_MAIN) + if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN) + return; + + if (CheckEngineSnapshot()) { - TapeStop(); - TapeErase(); + TapeStartGamePlaying(); - LoadTape(level_nr); - if (!TAPE_IS_EMPTY(tape)) - { - TapeStartGamePlaying(); - TapeStartWarpForward(); + LoadEngineSnapshot(); - tape.quick_resume = TRUE; - } - else /* this should not happen (basically checked above) */ - { - int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0); + tape.playing = TRUE; + tape.pausing = TRUE; - Request("No tape for this level !", REQ_CONFIRM | reopen_door); - } + TapeStopWarpForward(); + TapeAppendRecording(); + + if (FrameCounter > 0) + return; + } + + TapeStop(); + TapeErase(); + + LoadTape(level_nr); + + if (!TAPE_IS_EMPTY(tape)) + { + TapeStartGamePlaying(); + TapeStartWarpForward(); + + tape.quick_resume = TRUE; + } + else /* this should not happen (basically checked above) */ + { + int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0); + + Request("No tape for this level !", REQ_CONFIRM | reopen_door); } }