X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftape.c;h=71f707ced8a8ed3e1ade522fbb0940379c54f387;hb=d4d8a4410fbd9239df7ca3359184fc44d5e15e56;hp=d93c6632a97e7f2112db654aec44c700f6987b6a;hpb=c0f9aa871d5922a6343facd23b44c2d1cb1f8c92;p=rocksndiamonds.git diff --git a/src/tape.c b/src/tape.c index d93c6632..71f707ce 100644 --- a/src/tape.c +++ b/src/tape.c @@ -18,6 +18,8 @@ #include "files.h" #include "network.h" #include "anim.h" +#include "api.h" + #define DEBUG_TAPE_WHEN_PLAYING FALSE @@ -662,6 +664,7 @@ void TapeErase(void) tape.level_nr = level_nr; tape.pos[tape.counter].delay = 0; tape.changed = TRUE; + tape.solved = FALSE; tape.random_seed = InitRND(level.random_seed); @@ -758,6 +761,7 @@ static void TapeAppendRecording(void) // start recording tape.recording = TRUE; tape.changed = TRUE; + tape.solved = FALSE; // set current delay (for last played move) tape.pos[tape.counter].delay = tape.delay_played; @@ -990,16 +994,22 @@ byte *TapePlayAction(void) TapeStopWarpForward(); TapeTogglePause(TAPE_TOGGLE_MANUAL); + if (setup.autorecord_after_replay) + TapeAppendRecording(); + return NULL; } } if (tape.counter >= tape.length) // end of tape reached { - if (tape.warp_forward && !tape.auto_play) + if (!tape.auto_play) { TapeStopWarpForward(); TapeTogglePause(TAPE_TOGGLE_MANUAL); + + if (setup.autorecord_after_replay) + TapeAppendRecording(); } else { @@ -1090,7 +1100,7 @@ void TapeStop(void) static void TapeStopGameOrTape(boolean stop_game) { - if (!tape.playing && stop_game) + if (score_info_tape_play || (!tape.playing && stop_game)) RequestQuitGame(FALSE); else TapeStop(); @@ -1177,7 +1187,7 @@ void TapeQuickSave(void) { if (game_status == GAME_MODE_MAIN) { - Request("No game that can be saved!", REQ_CONFIRM); + Request("No game that could be saved!", REQ_CONFIRM); return; } @@ -1185,12 +1195,19 @@ void TapeQuickSave(void) if (game_status != GAME_MODE_PLAYING) return; + if (!tape.recording) + { + Request("No recording that could be saved!", REQ_CONFIRM); + + return; + } + if (tape.recording) TapeHaltRecording(); // prepare tape for saving on-the-fly if (TAPE_IS_EMPTY(tape)) { - Request("No tape that can be saved!", REQ_CONFIRM); + Request("No tape that could be saved!", REQ_CONFIRM); return; } @@ -1292,6 +1309,13 @@ static boolean checkRestartGame(char *message) void TapeRestartGame(void) { + if (score_info_tape_play) + { + TapeStartGamePlaying(); + + return; + } + if (!checkRestartGame("Restart game?")) return; @@ -1300,6 +1324,9 @@ void TapeRestartGame(void) void TapeReplayAndPauseBeforeEnd(void) { + if (score_info_tape_play) + return; + if (TAPE_IS_EMPTY(tape) && !tape.recording) { Request("No tape for this level!", REQ_CONFIRM); @@ -1366,6 +1393,93 @@ boolean PlaySolutionTape(void) return TRUE; } +static boolean PlayScoreTape_WaitForDownload(void) +{ + DelayCounter download_delay = { 10000 }; + + ResetDelayCounter(&download_delay); + + // wait for score tape to be successfully downloaded (and fail on timeout) + while (!server_scores.tape_downloaded) + { + if (DelayReached(&download_delay)) + return FALSE; + + UPDATE_BUSY_STATE_NOT_LOADING(); + + Delay(20); + } + + return TRUE; +} + +boolean PlayScoreTape(int entry_nr) +{ + struct ScoreEntry *entry = &scores.entry[entry_nr]; + char *tape_filename = + (entry->id == -1 ? + getScoreTapeFilename(entry->tape_basename, level_nr) : + getScoreCacheTapeFilename(entry->tape_basename, level_nr)); + boolean download_tape = (!fileExists(tape_filename)); + + if (download_tape && entry->id == -1) + { + FadeSkipNextFadeIn(); + + Request("Cannot find score tape!", REQ_CONFIRM); + + return FALSE; + } + + server_scores.tape_downloaded = FALSE; + + if (download_tape) + ApiGetScoreTapeAsThread(level_nr, entry->id, entry->tape_basename); + + SetGameStatus(GAME_MODE_PLAYING); + + FadeOut(REDRAW_FIELD); + + if (download_tape && !PlayScoreTape_WaitForDownload()) + { + SetGameStatus(GAME_MODE_SCOREINFO); + ClearField(); + + Request("Cannot download score tape from score server!", REQ_CONFIRM); + + return FALSE; + } + + if (!TAPE_IS_STOPPED(tape)) + TapeStop(); + + // if tape recorder already contains a tape, remove it without asking + TapeErase(); + + if (entry->id == -1) + LoadScoreTape(entry->tape_basename, level_nr); + else + LoadScoreCacheTape(entry->tape_basename, level_nr); + + if (TAPE_IS_EMPTY(tape)) + { + SetGameStatus(GAME_MODE_SCOREINFO); + ClearField(); + + Request("Cannot load score tape for this level!", REQ_CONFIRM); + + return FALSE; + } + + FadeSkipNextFadeOut(); + + TapeStartGamePlaying(); + + score_info_tape_play = TRUE; + + return TRUE; +} + static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2) { return (strEqual(t1->level_identifier, t2->level_identifier) && @@ -1478,15 +1592,14 @@ static void AutoPlayTapes_SetScoreEntry(int score, int time) static boolean AutoPlayTapes_WaitForUpload(void) { - unsigned int upload_delay = 0; - unsigned int upload_delay_value = 10000; + DelayCounter upload_delay = { 10000 }; ResetDelayCounter(&upload_delay); // wait for score tape to be successfully uploaded (and fail on timeout) while (!server_scores.uploaded) { - if (DelayReached(&upload_delay, upload_delay_value)) + if (DelayReached(&upload_delay)) { PrintNoLog("\r"); Print("- uploading score tape to score server - TIMEOUT.\n");