X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftape.c;h=40a5126b160dbcff66f561b2c847e1bc91f81fa6;hb=f857fec3082c785b0dd271b6ad1b7642a2ed4e65;hp=b219109fb3528b85246a1059312da05891ea742f;hpb=c9433eab5c4317ed4f89164b386a7d33562e29be;p=rocksndiamonds.git diff --git a/src/tape.c b/src/tape.c index b219109f..40a5126b 100644 --- a/src/tape.c +++ b/src/tape.c @@ -14,6 +14,7 @@ #include "libgame/libgame.h" #include "tape.h" +#include "init.h" #include "game.h" #include "tools.h" #include "files.h" @@ -49,7 +50,7 @@ static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS]; #define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS) #define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE) #define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE) -#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 1) +#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 2) #define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14) #define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE) #define VIDEO_DATE_YSIZE 16 @@ -77,7 +78,7 @@ static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS]; #define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) #define VIDEO_PAUSE_SYMBOL_XSIZE 17 #define VIDEO_PAUSE_SYMBOL_YSIZE 13 -#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 38) +#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 39) #define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14) #define VIDEO_TIME_XSIZE 50 #define VIDEO_TIME_YSIZE 16 @@ -167,7 +168,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) { int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2; - BlitBitmap(pix[PIX_DOOR], drawto, + BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, cx + VIDEO_REC_LABEL_XPOS, cy + VIDEO_REC_LABEL_YPOS, VIDEO_PBEND_LABEL_XSIZE, @@ -188,7 +189,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) cx = DOOR_GFX_PAGEX3; /* i gerade => STATE_OFF / PRESS_ON */ if (video_pos[pos][part_label][0] && value != VIDEO_DISPLAY_SYMBOL_ONLY) - BlitBitmap(pix[PIX_DOOR], drawto, + BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, cx + video_pos[pos][part_label][xpos], cy + video_pos[pos][part_label][ypos], video_pos[pos][part_label][xsize], @@ -196,7 +197,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) VX + video_pos[pos][part_label][xpos], VY + video_pos[pos][part_label][ypos]); if (video_pos[pos][part_symbol][0] && value != VIDEO_DISPLAY_LABEL_ONLY) - BlitBitmap(pix[PIX_DOOR], drawto, + BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, cx + video_pos[pos][part_symbol][xpos], cy + video_pos[pos][part_symbol][ypos], video_pos[pos][part_symbol][xsize], @@ -210,7 +211,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) { int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2; - BlitBitmap(pix[PIX_DOOR], drawto, + BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, cx + VIDEO_PLAY_SYMBOL_XPOS, cy + VIDEO_PLAY_SYMBOL_YPOS, VIDEO_PLAY_SYMBOL_XSIZE - 2, @@ -223,7 +224,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) { int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1; - BlitBitmap(pix[PIX_DOOR], drawto, + BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, cx + VIDEO_PBEND_LABEL_XPOS, cy + VIDEO_PBEND_LABEL_YPOS, VIDEO_PBEND_LABEL_XSIZE, @@ -238,12 +239,12 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) int monat = (value/100) % 100; int jahr = (value/10000); - DrawText(VX+VIDEO_DATE_XPOS,VY+VIDEO_DATE_YPOS, - int2str(tag,2),FS_SMALL,FC_SPECIAL1); - DrawText(VX+VIDEO_DATE_XPOS+27,VY+VIDEO_DATE_YPOS, - monatsname[monat],FS_SMALL,FC_SPECIAL1); - DrawText(VX+VIDEO_DATE_XPOS+64,VY+VIDEO_DATE_YPOS, - int2str(jahr,2),FS_SMALL,FC_SPECIAL1); + DrawText(VX + VIDEO_DATE_XPOS, VY + VIDEO_DATE_YPOS, + int2str(tag, 2), FONT_TAPE_RECORDER); + DrawText(VX + VIDEO_DATE_XPOS + 27, VY + VIDEO_DATE_YPOS, + monatsname[monat], FONT_TAPE_RECORDER); + DrawText(VX + VIDEO_DATE_XPOS + 64, VY + VIDEO_DATE_YPOS, + int2str(jahr, 2), FONT_TAPE_RECORDER); } if (state & VIDEO_STATE_TIME_ON) @@ -251,10 +252,10 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) int min = value / 60; int sec = value % 60; - DrawText(VX+VIDEO_TIME_XPOS,VY+VIDEO_TIME_YPOS, - int2str(min,2),FS_SMALL,FC_SPECIAL1); - DrawText(VX+VIDEO_TIME_XPOS+27,VY+VIDEO_TIME_YPOS, - int2str(sec,2),FS_SMALL,FC_SPECIAL1); + DrawText(VX + VIDEO_TIME_XPOS, VY + VIDEO_TIME_YPOS, + int2str(min, 2), FONT_TAPE_RECORDER); + DrawText(VX + VIDEO_TIME_XPOS + 27, VY + VIDEO_TIME_YPOS, + int2str(sec, 2), FONT_TAPE_RECORDER); } if (state & VIDEO_STATE_DATE) @@ -267,9 +268,10 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) void DrawCompleteVideoDisplay() { - BlitBitmap(pix[PIX_DOOR], drawto, DOOR_GFX_PAGEX3, DOOR_GFX_PAGEY2, + BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, + DOOR_GFX_PAGEX3, DOOR_GFX_PAGEY2, gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy); - BlitBitmap(pix[PIX_DOOR], drawto, + BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, DOOR_GFX_PAGEX4 + VIDEO_CONTROL_XPOS, DOOR_GFX_PAGEY2 + VIDEO_CONTROL_YPOS, VIDEO_CONTROL_XSIZE, VIDEO_CONTROL_YSIZE, @@ -282,7 +284,7 @@ void DrawCompleteVideoDisplay() DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); } - BlitBitmap(drawto, pix[PIX_DB_DOOR], gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize, + BlitBitmap(drawto, bitmap_db_door, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY2); } @@ -300,6 +302,9 @@ void TapeErase() tape.length = 0; tape.counter = 0; + if (leveldir_current) + setString(&tape.level_identifier, leveldir_current->identifier); + tape.level_nr = level_nr; tape.pos[tape.counter].delay = 0; tape.changed = TRUE; @@ -324,6 +329,8 @@ static void TapeRewind() tape.playing = FALSE; tape.fast_forward = FALSE; tape.index_search = FALSE; + tape.auto_play = (global.autoplay_leveldir != NULL); + tape.auto_play_level_solved = FALSE; tape.quick_resume = FALSE; tape.single_step = FALSE; @@ -359,7 +366,7 @@ static void TapeStartGameRecording() else #endif { - game_status = PLAYING; + game_status = GAME_MODE_PLAYING; StopAnimation(); InitGame(); } @@ -504,7 +511,7 @@ static void TapeStartGamePlaying() { TapeStartPlaying(); - game_status = PLAYING; + game_status = GAME_MODE_PLAYING; StopAnimation(); InitGame(); } @@ -551,7 +558,7 @@ byte *TapePlayAction() if (tape.counter >= tape.length) /* end of tape reached */ { - if (tape.index_search) + if (tape.index_search && !tape.auto_play) TapeTogglePause(TAPE_TOGGLE_MANUAL); else TapeStop(); @@ -583,6 +590,11 @@ void TapeStop() DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date); DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); } + +#if 0 + if (tape.auto_play) + AutoPlayTape(); /* continue automatically playing next tape */ +#endif } unsigned int GetTapeLength() @@ -607,7 +619,7 @@ static void TapeStartIndexSearch() { tape.pausing = FALSE; - SetDrawDeactivationMask(REDRAW_FIELD | REDRAW_DOOR_1); + SetDrawDeactivationMask(REDRAW_FIELD); audio.sound_deactivated = TRUE; } } @@ -636,7 +648,7 @@ static void TapeSingleStep() void TapeQuickSave() { - if (game_status == PLAYING) + if (game_status == GAME_MODE_PLAYING) { if (tape.recording) TapeHaltRecording(); /* prepare tape for saving on-the-fly */ @@ -646,13 +658,13 @@ void TapeQuickSave() else SaveTape(tape.level_nr); } - else if (game_status == MAINMENU) + else if (game_status == GAME_MODE_MAIN) Request("No game that can be saved !", REQ_CONFIRM); } void TapeQuickLoad() { - if (game_status == PLAYING || game_status == MAINMENU) + if (game_status == GAME_MODE_PLAYING || game_status == GAME_MODE_MAIN) { TapeStop(); TapeErase(); @@ -671,6 +683,125 @@ void TapeQuickLoad() } +/* ------------------------------------------------------------------------- * + * tape autoplay functions + * ------------------------------------------------------------------------- */ + +#define MAX_NUM_AUTOPLAY_LEVELS 1000 + +void AutoPlayTape() +{ + static LevelDirTree *autoplay_leveldir = NULL; + static boolean autoplay_initialized = FALSE; + static int autoplay_level_nr = -1; + static int num_levels_played = 0; + static int num_levels_solved = 0; + static boolean levels_failed[MAX_NUM_AUTOPLAY_LEVELS]; + int i; + + if (autoplay_initialized) + { + /* just finished auto-playing tape */ + printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); + + num_levels_played++; + if (tape.auto_play_level_solved) + num_levels_solved++; + else if (level_nr >= 0 && level_nr < MAX_NUM_AUTOPLAY_LEVELS) + levels_failed[level_nr] = TRUE; + } + else + { + DrawCompleteVideoDisplay(); + audio.sound_enabled = FALSE; + + autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first, + global.autoplay_leveldir); + + if (autoplay_leveldir == NULL) + Error(ERR_EXIT, "no such level identifier: '%s'", + global.autoplay_leveldir); + + leveldir_current = autoplay_leveldir; + + if (global.autoplay_level_nr != -1) + { + autoplay_leveldir->first_level = global.autoplay_level_nr; + autoplay_leveldir->last_level = global.autoplay_level_nr; + } + + autoplay_level_nr = autoplay_leveldir->first_level; + + printf_line("=", 79); + printf("Automatically playing level tapes\n"); + printf_line("-", 79); + printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier); + printf("Level series name: '%s'\n", autoplay_leveldir->name); + printf("Level series author: '%s'\n", autoplay_leveldir->author); + printf("Number of levels: %d\n", autoplay_leveldir->levels); + printf_line("=", 79); + printf("\n"); + + for (i=0; ilast_level) + { + level_nr = autoplay_level_nr++; + + TapeErase(); + + printf("Level %03d: ", level_nr); + + LoadLevel(level_nr); + if (level.no_level_file) + { + printf("(no level)\n"); + continue; + } + + LoadTape(level_nr); + if (TAPE_IS_EMPTY(tape)) + { + printf("(no tape)\n"); + continue; + } + + printf("playing tape ... "); + + TapeStartGamePlaying(); + TapeStartIndexSearch(); + + return; + } + + printf("\n"); + printf_line("=", 79); + printf("Number of levels played: %d\n", num_levels_played); + printf("Number of levels solved: %d (%d%%)\n", num_levels_solved, + (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); + printf_line("-", 79); + printf("Summary (for automatic parsing by scripts):\n"); + printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)", + autoplay_leveldir->identifier, num_levels_solved, num_levels_played, + (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); + if (num_levels_played != num_levels_solved) + { + printf(", FAILED:"); + for (i=0; i