X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftape.c;h=3d6774dd95390f6ca92f930bfbd64f8935311978;hb=2cfee1e01acbf98c4ff8bb0f9fc04b7b5605751f;hp=08ea8f8036b046ee3e28ff8ddd13ce0f95845c77;hpb=541b8652d5dc0dd4d29730ceeeae1289c059be81;p=rocksndiamonds.git diff --git a/src/tape.c b/src/tape.c index 08ea8f80..3d6774dd 100644 --- a/src/tape.c +++ b/src/tape.c @@ -312,7 +312,8 @@ static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value) char s[MAX_DATETIME_STRING_SIZE]; int year2 = value / 10000; int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2); - int month_index = (value / 100) % 100; + int month_index_raw = (value / 100) % 100; + int month_index = month_index_raw % 12; // prevent invalid index int month = month_index + 1; int day = value % 100; @@ -512,6 +513,27 @@ static void PrintTapeReplayProgress(boolean replay_finished) } } +static FILE *tape_log_file; + +static void OpenTapeLogfile(void) +{ + if (!(tape_log_file = fopen(options.tape_log_filename, MODE_WRITE))) + Warn("cannot write tape logfile '%s'", options.tape_log_filename); +} + +static void WriteTapeLogfile(byte action[MAX_TAPE_ACTIONS]) +{ + int i; + + for (i = 0; i < MAX_TAPE_ACTIONS; i++) + putFile8Bit(tape_log_file, action[i]); +} + +static void CloseTapeLogfile(void) +{ + fclose(tape_log_file); +} + // ============================================================================ // tape control functions @@ -559,6 +581,8 @@ void TapeErase(void) tape.game_version = GAME_VERSION_ACTUAL; tape.engine_version = level.game_version; + tape.property_bits = TAPE_PROPERTY_NONE; + TapeSetDateFromNow(); for (i = 0; i < MAX_PLAYERS; i++) @@ -650,6 +674,8 @@ static void TapeAppendRecording(void) // set current delay (for last played move) tape.pos[tape.counter].delay = tape.delay_played; + tape.property_bits |= TAPE_PROPERTY_REPLAYED; + // set current date TapeSetDateFromNow(); @@ -740,6 +766,12 @@ void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS]) tape.set_centered_player = FALSE; } + if (GameFrameDelay != GAME_FRAME_DELAY) + tape.property_bits |= TAPE_PROPERTY_GAME_SPEED; + + if (setup.small_game_graphics || SCR_FIELDX >= 2 * SCR_FIELDX_DEFAULT) + tape.property_bits |= TAPE_PROPERTY_SMALL_GRAPHICS; + if (!TapeAddAction(action)) TapeStopRecording(); } @@ -761,6 +793,12 @@ void TapeTogglePause(boolean toggle_mode) if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL)) tape.single_step = FALSE; + if (tape.single_step) + tape.property_bits |= TAPE_PROPERTY_SINGLE_STEP; + + if (tape.pausing) + tape.property_bits |= TAPE_PROPERTY_PAUSE_MODE; + DrawVideoDisplayCurrentState(); if (tape.deactivate_display) @@ -790,12 +828,14 @@ void TapeTogglePause(boolean toggle_mode) if (game_status == GAME_MODE_PLAYING) { - if (setup.show_snapshot_buttons && CheckEngineSnapshotList()) + if (setup.show_load_save_buttons && + setup.show_undo_redo_buttons && + CheckEngineSnapshotList()) { if (tape.pausing) MapUndoRedoButtons(); else if (!tape.single_step) - UnmapUndoRedoButtons(); + MapLoadSaveButtons(); } ModifyPauseButtons(); @@ -936,6 +976,9 @@ byte *TapePlayAction(void) if (tape.auto_play) PrintTapeReplayProgress(FALSE); + if (options.tape_log_filename != NULL) + WriteTapeLogfile(action); + return action; } @@ -1043,6 +1086,8 @@ void TapeQuickSave(void) return; } + tape.property_bits |= TAPE_PROPERTY_SNAPSHOT; + if (SaveTapeChecked(tape.level_nr)) SaveEngineSnapshotSingle(); } @@ -1101,6 +1146,7 @@ void TapeQuickLoad(void) TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY); tape.quick_resume = TRUE; + tape.property_bits |= TAPE_PROPERTY_SNAPSHOT; } else // this should not happen (basically checked above) { @@ -1225,10 +1271,57 @@ void FixTape_ForceSinglePlayer(void) // tape autoplay functions // ---------------------------------------------------------------------------- +static void AutoPlayTapes_SetScoreEntry(int score, int time) +{ + // set unique basename for score tape (for uploading to score server) + strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name)); + + // store score in first score entry + scores.last_added = 0; + + struct ScoreEntry *entry = &scores.entry[scores.last_added]; + + strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN); + strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN); + + entry->score = score; + entry->time = time; + + PrintNoLog("- uploading score tape to score server ... "); + + server_scores.uploaded = FALSE; +} + +static void AutoPlayTapes_WaitForUpload(void) +{ + unsigned int upload_delay = 0; + unsigned int upload_delay_value = 10000; + + ResetDelayCounter(&upload_delay); + + // wait for score tape to be successfully uploaded (and fail on timeout) + while (!server_scores.uploaded) + { + if (DelayReached(&upload_delay, upload_delay_value)) + { + PrintNoLog("\r"); + Print("- uploading score tape to score server - TIMEOUT.\n"); + + Fail("cannot upload score tape to score server"); + } + + Delay(20); + } + + PrintNoLog("\r"); + Print("- uploading score tape to score server - uploaded.\n"); +} + void AutoPlayTapes(void) { static LevelDirTree *autoplay_leveldir = NULL; static boolean autoplay_initialized = FALSE; + static int autoplay_last_level_nr = -1; static int autoplay_level_nr = -1; static int num_levels_played = 0; static int num_levels_solved = 0; @@ -1312,6 +1405,35 @@ void AutoPlayTapes(void) // just finished auto-playing tape PrintTapeReplayProgress(TRUE); + if (options.tape_log_filename != NULL) + CloseTapeLogfile(); + + if (global.autoplay_mode == AUTOPLAY_MODE_SAVE && + tape.auto_play_level_solved) + { + AutoPlayTapes_SetScoreEntry(game.score_final, game.score_time_final); + + if (leveldir_current) + { + // the tape's level set identifier may differ from current level set + strncpy(tape.level_identifier, leveldir_current->identifier, + MAX_FILENAME_LEN); + tape.level_identifier[MAX_FILENAME_LEN] = '\0'; + + // the tape's level number may differ from current level number + tape.level_nr = level_nr; + } + + // save score tape to upload to server; may be required for some reasons: + // * level set identifier in solution tapes may differ from level set + // * solution tape may have native format (like Supaplex solution files) + + SaveScoreTape(level_nr); + SaveServerScore(level_nr); + + AutoPlayTapes_WaitForUpload(); + } + if (patch_nr == 0) num_levels_played++; @@ -1323,6 +1445,14 @@ void AutoPlayTapes(void) } else { + if ((global.autoplay_mode == AUTOPLAY_MODE_SAVE || + global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) && + !options.mytapes && + options.player_name == NULL) + { + Fail("specify player name when uploading solution tapes"); + } + DrawCompleteVideoDisplay(); audio.sound_enabled = FALSE; @@ -1334,6 +1464,14 @@ void AutoPlayTapes(void) LoadTapeFromFilename(tape_filename); + if (tape.no_valid_file) + { + if (!fileExists(tape_filename)) + Fail("tape file '%s' does not exist", tape_filename); + else + Fail("cannot load tape file '%s'", tape_filename); + } + global.autoplay_leveldir = tape.level_identifier; if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET) @@ -1360,6 +1498,8 @@ void AutoPlayTapes(void) PrintLine("=", 79); if (global.autoplay_mode == AUTOPLAY_MODE_FIX) Print("Automatically fixing level tapes\n"); + else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) + Print("Automatically uploading level tapes\n"); else Print("Automatically playing level tapes\n"); PrintLine("-", 79); @@ -1487,14 +1627,44 @@ void AutoPlayTapes(void) } } + if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) + { + Print("Tape %03d:\n", level_nr); + + AutoPlayTapes_SetScoreEntry(0, 0); + + if (tape_filename == NULL) + tape_filename = (options.mytapes ? getTapeFilename(level_nr) : + getSolutionTapeFilename(level_nr)); + + SaveServerScoreFromFile(level_nr, tape_filename); + + AutoPlayTapes_WaitForUpload(); + + // required for uploading multiple tapes + tape_filename = NULL; + + continue; + } + InitCounter(); + if (options.tape_log_filename != NULL) + OpenTapeLogfile(); + TapeStartGamePlaying(); TapeStartWarpForward(global.autoplay_mode); + autoplay_last_level_nr = level_nr; + return; } + char *autoplay_status = (num_levels_played == num_levels_solved && + num_levels_played > 0 ? " OK " : "WARN"); + int autoplay_percent = (num_levels_played ? + num_levels_solved * 100 / num_levels_played : 0); + Print("\n"); PrintLine("=", 79); Print("Number of levels played: %d\n", num_levels_played); @@ -1504,17 +1674,32 @@ void AutoPlayTapes(void) Print("Number of tapes fixed: %d\n", num_tapes_patched); PrintLine("-", 79); Print("Summary (for automatic parsing by scripts):\n"); - Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)", - (num_levels_played == num_levels_solved ? " OK " : "WARN"), - autoplay_leveldir->identifier, num_levels_solved, num_levels_played, - (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0)); - if (num_levels_played != num_levels_solved) + if (tape_filename) { - Print(", FAILED:"); - for (i = 0; i < MAX_TAPES_PER_SET; i++) - if (level_failed[i]) - Print(" %03d", i); + Print("TAPEFILE [%s] '%s', %d, %d, %d", + autoplay_status, + autoplay_leveldir->identifier, + autoplay_last_level_nr, + game.score_final, + game.score_time_final); + } + else + { + Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)", + autoplay_status, + autoplay_leveldir->identifier, + num_levels_solved, + num_levels_played, + autoplay_percent); + + if (num_levels_played != num_levels_solved) + { + Print(", FAILED:"); + for (i = 0; i < MAX_TAPES_PER_SET; i++) + if (level_failed[i]) + Print(" %03d", i); + } } Print("\n");