X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftape.c;h=240a149263f0116ab9588dd9265dcfca35c91ded;hb=3bd276d072694c0a285d951c00fa5f856c485741;hp=5033507342b4f8029d893737555ce8ccf5972cab;hpb=f3d82fe46ab00cacbe18b74d51fcbbfc8fa489dd;p=rocksndiamonds.git diff --git a/src/tape.c b/src/tape.c index 50335073..240a1492 100644 --- a/src/tape.c +++ b/src/tape.c @@ -664,6 +664,7 @@ void TapeErase(void) tape.level_nr = level_nr; tape.pos[tape.counter].delay = 0; tape.changed = TRUE; + tape.solved = FALSE; tape.random_seed = InitRND(level.random_seed); @@ -760,6 +761,7 @@ static void TapeAppendRecording(void) // start recording tape.recording = TRUE; tape.changed = TRUE; + tape.solved = FALSE; // set current delay (for last played move) tape.pos[tape.counter].delay = tape.delay_played; @@ -1380,15 +1382,14 @@ boolean PlaySolutionTape(void) static boolean PlayScoreTape_WaitForDownload(void) { - unsigned int download_delay = 0; - unsigned int download_delay_value = 10000; + DelayCounter download_delay = { 10000 }; ResetDelayCounter(&download_delay); // wait for score tape to be successfully downloaded (and fail on timeout) while (!server_scores.tape_downloaded) { - if (DelayReached(&download_delay, download_delay_value)) + if (DelayReached(&download_delay)) return FALSE; UPDATE_BUSY_STATE_NOT_LOADING(); @@ -1402,7 +1403,10 @@ static boolean PlayScoreTape_WaitForDownload(void) boolean PlayScoreTape(int entry_nr) { struct ScoreEntry *entry = &scores.entry[entry_nr]; - char *tape_filename = getScoreTapeFilename(entry->tape_basename, level_nr); + char *tape_filename = + (entry->id == -1 ? + getScoreTapeFilename(entry->tape_basename, level_nr) : + getScoreCacheTapeFilename(entry->tape_basename, level_nr)); boolean download_tape = (!fileExists(tape_filename)); if (download_tape && entry->id == -1) @@ -1439,7 +1443,10 @@ boolean PlayScoreTape(int entry_nr) // if tape recorder already contains a tape, remove it without asking TapeErase(); - LoadScoreTape(entry->tape_basename, level_nr); + if (entry->id == -1) + LoadScoreTape(entry->tape_basename, level_nr); + else + LoadScoreCacheTape(entry->tape_basename, level_nr); if (TAPE_IS_EMPTY(tape)) { @@ -1572,15 +1579,14 @@ static void AutoPlayTapes_SetScoreEntry(int score, int time) static boolean AutoPlayTapes_WaitForUpload(void) { - unsigned int upload_delay = 0; - unsigned int upload_delay_value = 10000; + DelayCounter upload_delay = { 10000 }; ResetDelayCounter(&upload_delay); // wait for score tape to be successfully uploaded (and fail on timeout) while (!server_scores.uploaded) { - if (DelayReached(&upload_delay, upload_delay_value)) + if (DelayReached(&upload_delay)) { PrintNoLog("\r"); Print("- uploading score tape to score server - TIMEOUT.\n");