X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fsound.h;h=ca97ff0a39f735a7cccb6ce700b8ee949cb20f71;hb=41364660abbcb81a83f5018be3655352ecdf1ac9;hp=02431c4593d136232c0cd93a72ec05d7273f5458;hpb=823bddb0d9cc63ddda17a2cd20266aa3b82bde38;p=rocksndiamonds.git diff --git a/src/sound.h b/src/sound.h index 02431c45..ca97ff0a 100644 --- a/src/sound.h +++ b/src/sound.h @@ -14,8 +14,8 @@ #ifndef SOUND_H #define SOUND_H -#include "main.h" #include +#include "main.h" #ifdef linux #include @@ -79,9 +79,6 @@ extern void ioctl(long, long, void *); #define SSND_STOPPING(x) (x & (SSND_STOP_SOUND | SSND_STOP_ALL_SOUNDS)) #define SSND_ALL(x) (x&(SSND_FADE_ALL_SOUNDS|SSND_STOP_ALL_SOUNDS)) -#define TRUE 1 -#define FALSE 0 - /* settings for sound path, sound device, etc. */ #ifndef SND_PATH #define SND_PATH "./sounds" @@ -122,11 +119,21 @@ struct SoundHeader_8SVX char magic_8SVX[4]; }; +struct SoundHeader_WAV +{ + char magic_RIFF[4]; + unsigned long header_size; + char magic_WAVE[4]; + char some_stuff[24]; + char magic_DATA[4]; + unsigned long data_size; +}; + struct SoundInfo { - unsigned char *name; - unsigned char *file_ptr; - char *data_ptr; + char *name; + byte *file_ptr; + byte *data_ptr; long file_len, data_len; #ifdef MSDOS SAMPLE *sample_ptr; @@ -138,35 +145,29 @@ struct SoundControl int nr; int volume; int stereo; - BOOL active; - BOOL loop; - BOOL fade_sound; - BOOL stop_sound; - BOOL stop_all_sounds; + boolean active; + boolean loop; + boolean fade_sound; + boolean stop_sound; + boolean stop_all_sounds; int playingtime; long playingpos; long data_len; - char *data_ptr; + byte *data_ptr; #ifdef MSDOS int voice; #endif }; -/* sound server functions */ +/* start sound server */ void SoundServer(void); -void SoundServer_InsertNewSound(struct SoundControl); -void SoundServer_StopSound(int); -void SoundServer_StopAllSounds(void); -void HPUX_Audio_Control(void); -unsigned char linear_to_ulaw(int); -int ulaw_to_linear(unsigned char); - -/* application functions */ -BOOL LoadSound(struct SoundInfo *); + +/* client functions */ +boolean LoadSound(struct SoundInfo *); void PlaySound(int); void PlaySoundStereo(int, int); void PlaySoundLoop(int); -void PlaySoundExt(int, int, int, BOOL); +void PlaySoundExt(int, int, int, boolean); void FadeSound(int); void FadeSounds(void); void StopSound(int);