X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fsound.h;h=213cd746739b02abc5c368a338fac99f1aa5f43d;hb=1256664ceac31f448a0139edd3bd0dc8fa5a8697;hp=be853f8c2723e356a8b56ab39235d97206b01c3e;hpb=d0893e6987c21c25ec137438a18cfe1288362139;p=rocksndiamonds.git diff --git a/src/sound.h b/src/sound.h index be853f8c..213cd746 100644 --- a/src/sound.h +++ b/src/sound.h @@ -10,8 +10,6 @@ * q99492@pbhrzx.uni-paderborn.de * *----------------------------------------------------------* * sound.c * -* * -* Letzte Aenderung: 15.06.1995 * ***********************************************************/ #ifndef SOUND_H @@ -29,6 +27,10 @@ extern void ioctl(long, long, void *); #endif +#ifdef __FreeBSD__ +#include +#endif + #define SND_BLOCKSIZE 4096 #ifdef _HPUX_SOURCE @@ -38,9 +40,14 @@ extern void ioctl(long, long, void *); #define HPUX_AUDIO #endif /* _HPUX_SOURCE */ +#ifndef MSDOS #define MAX_SOUNDS_PLAYING 16 +#else +#define MAX_SOUNDS_PLAYING 8 +#endif /* some values for PlaySound(), StopSound() and friends */ +#ifndef MSDOS #define PSND_SILENCE 0 #define PSND_MAX_VOLUME_BITS 7 #define PSND_MIN_VOLUME 0 @@ -54,6 +61,16 @@ extern void ioctl(long, long, void *); #define PSND_MAX_RIGHT (+PSND_MAX_STEREO) #define PSND_MAX_LEFT2RIGHT_BITS (PSND_MAX_STEREO_BITS+1) #define PSND_MAX_LEFT2RIGHT (1 << PSND_MAX_LEFT2RIGHT_BITS) +#else +#define PSND_SILENCE 0 +#define PSND_MIN_VOLUME 0 +#define PSND_MAX_VOLUME 255 +#define PSND_NO_LOOP 0 +#define PSND_LOOP 1 +#define PSND_MAX_LEFT 0 +#define PSND_MAX_RIGHT 255 +#define PSND_MIDDLE 128 +#endif #define SSND_FADE_SOUND (1<<0) #define SSND_FADE_ALL_SOUNDS (1<<1) @@ -108,9 +125,13 @@ struct SoundHeader_8SVX struct SoundInfo { - char *name; - char *file_ptr, *data_ptr; + unsigned char *name; + unsigned char *file_ptr; + char *data_ptr; long file_len, data_len; +#ifdef MSDOS + SAMPLE *sample_ptr; +#endif }; struct SoundControl @@ -127,11 +148,11 @@ struct SoundControl long playingpos; long data_len; char *data_ptr; +#ifdef MSDOS + int voice; +#endif }; -/* function from "misc.c" */ -unsigned long be2long(unsigned long *); - /* sound server functions */ void SoundServer(void); void SoundServer_InsertNewSound(struct SoundControl);