X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fsound.c;h=d302b0e7a9036b6c8c5d2ecbcd277e81d0c93929;hb=a8b2caa1d373c84c1b3fc2f615370c2a319051ca;hp=b3818acb722fa9f8d1d1ebe24ffd71a9a3c8c5ad;hpb=19e168a132d1c0543a13cbf9495f579c137dea94;p=rocksndiamonds.git diff --git a/src/sound.c b/src/sound.c index b3818acb..d302b0e7 100644 --- a/src/sound.c +++ b/src/sound.c @@ -14,37 +14,91 @@ #include "sound.h" #include "misc.h" -#ifdef MSDOS -extern void sound_handler(struct SoundControl); -#endif - /*** THE STUFF BELOW IS ONLY USED BY THE SOUND SERVER CHILD PROCESS ***/ -#ifndef MSDOS +static int playing_sounds = 0; static struct SoundControl playlist[MAX_SOUNDS_PLAYING]; static struct SoundControl emptySoundControl = { -1,0,0, FALSE,FALSE,FALSE,FALSE,FALSE, 0,0L,0L,NULL }; + +#if !defined(MSDOS) && !defined(WIN32) static int stereo_volume[PSND_MAX_LEFT2RIGHT+1]; static char premix_first_buffer[SND_BLOCKSIZE]; #ifdef VOXWARE static char premix_left_buffer[SND_BLOCKSIZE]; static char premix_right_buffer[SND_BLOCKSIZE]; static int premix_last_buffer[SND_BLOCKSIZE]; -#endif +#endif /* VOXWARE */ static unsigned char playing_buffer[SND_BLOCKSIZE]; -static int playing_sounds = 0; -#else -struct SoundControl playlist[MAX_SOUNDS_PLAYING]; -struct SoundControl emptySoundControl; -int playing_sounds; +#endif /* !MSDOS && !WIN32 */ + +/* forward declaration of internal functions */ +#ifdef VOXWARE +static void SoundServer_InsertNewSound(struct SoundControl); +#endif + +#if !defined(VOXWARE) && !defined(MSDOS) && !defined(WIN32) +static unsigned char linear_to_ulaw(int); +static int ulaw_to_linear(unsigned char); +#endif + +#ifdef HPUX_AUDIO +static void HPUX_Audio_Control(); +#endif + +#ifdef MSDOS +static void SoundServer_InsertNewSound(struct SoundControl); +static void SoundServer_StopSound(int); +static void SoundServer_StopAllSounds(); #endif +int OpenAudio(char *audio_device_name) +{ + int audio_fd; + + /* try to open audio device in non-blocking mode */ + if ((audio_fd = open(audio_device_name, O_WRONLY | O_NONBLOCK)) < 0) + return audio_fd; + + /* re-open audio device in blocking mode */ + close(audio_fd); + audio_fd = open(audio_device_name, O_WRONLY); + + return audio_fd; +} + +int CheckAudio(char *audio_device_name) +{ + int audio_fd; + + if (access(audio_device_name, W_OK) != 0) + { + Error(ERR_WARN, "cannot access audio device - no sound"); + return SOUND_OFF; + } + + if ((audio_fd = OpenAudio(sound_device_name)) < 0) + { + Error(ERR_WARN, "cannot open audio device - no sound"); + return SOUND_OFF; + } + + close(audio_fd); + + return SOUND_AVAILABLE; +} + +boolean UnixInitAudio(void) +{ + return TRUE; +} + void SoundServer() { int i; -#ifndef MSDOS +#if !defined(MSDOS) && !defined(WIN32) struct SoundControl snd_ctrl; fd_set sound_fdset; @@ -55,7 +109,7 @@ void SoundServer() playlist[i] = emptySoundControl; playing_sounds = 0; -#ifndef MSDOS +#if !defined(MSDOS) && !defined(WIN32) stereo_volume[PSND_MAX_LEFT2RIGHT] = 0; for(i=0;i=0) + if (playing_sounds || + (sound_device = OpenAudio(sound_device_name)) >= 0) { if (!playing_sounds) /* we just opened the audio device */ { /* 2 buffers / 512 bytes, giving 1/16 second resolution */ /* (with stereo the effective buffer size will shrink to 256) */ fragment_size = 0x00020009; - ioctl(sound_device, SNDCTL_DSP_SETFRAGMENT, &fragment_size); + + if (ioctl(sound_device, SNDCTL_DSP_SETFRAGMENT, &fragment_size) < 0) + Error(ERR_EXIT_SOUND_SERVER, + "cannot set fragment size of /dev/dsp - no sounds"); + /* try if we can use stereo sound */ - stereo = TRUE; - ioctl(sound_device, SNDCTL_DSP_STEREO, &stereo); + if (ioctl(sound_device, SNDCTL_DSP_STEREO, &stereo) < 0) + { +#ifdef DEBUG + static boolean reported = FALSE; + + if (!reported) + { + Error(ERR_RETURN, "cannot get stereo sound on /dev/dsp"); + reported = TRUE; + } +#endif + stereo = FALSE; + } + + if (ioctl(sound_device, SNDCTL_DSP_SPEED, &sample_rate) < 0) + Error(ERR_EXIT_SOUND_SERVER, + "cannot set sample rate of /dev/dsp - no sounds"); + /* get the real fragmentation size; this should return 512 */ - ioctl(sound_device, SNDCTL_DSP_GETBLKSIZE, &fragment_size); + if (ioctl(sound_device, SNDCTL_DSP_GETBLKSIZE, &fragment_size) < 0) + Error(ERR_EXIT_SOUND_SERVER, + "cannot get fragment size of /dev/dsp - no sounds"); + max_sample_size = fragment_size / (stereo ? 2 : 1); } @@ -251,18 +337,18 @@ void SoundServer() } } -#else /* von '#ifdef VOXWARE' */ +#else /* !VOXWARE */ if (snd_ctrl.active && !snd_ctrl.loop) { struct timeval delay = { 0, 0 }; - char *sample_ptr; + byte *sample_ptr; long sample_size, max_sample_size = SND_BLOCKSIZE; long sample_rate = 8000; /* standard "/dev/audio" sampling rate */ int wait_percent = 90; /* wait 90% of the real playing time */ int i; - if ((sound_device=open(sound_device_name,O_WRONLY))>=0) + if ((sound_device = OpenAudio(sound_device_name)) >= 0) { playing_sounds = 1; @@ -272,9 +358,9 @@ void SoundServer() FD_SET(sound_pipe[0], &sound_fdset); /* get pointer and size of the actual sound sample */ - sample_ptr = snd_ctrl.data_ptr+snd_ctrl.playingpos; + sample_ptr = snd_ctrl.data_ptr + snd_ctrl.playingpos; sample_size = - MIN(max_sample_size,snd_ctrl.data_len-snd_ctrl.playingpos); + MIN(max_sample_size, snd_ctrl.data_len - snd_ctrl.playingpos); snd_ctrl.playingpos += sample_size; /* fill the first mixing buffer with original sample */ @@ -305,17 +391,73 @@ void SoundServer() } } -#endif /* von '#ifdef VOXWARE' */ +#endif /* !VOXWARE */ } -#endif + +#endif /* !MSDOS && !WIN32 */ + } -void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) +#ifdef MSDOS +static void sound_handler(struct SoundControl snd_ctrl) { - int i,k; + int i; - /* wenn voll, ältesten Sound 'rauswerfen */ + if (snd_ctrl.fade_sound) + { + if (!playing_sounds) + return; + + for (i=0; i=1 && snd_ctrl.loop) { for(i=0;i=2) { int longest=0, longest_nr=0; - /* den bereits am längsten gespielten (gleichen) Sound suchen */ + /* look for oldest equal sound */ for(i=0;i longword */ -{ - unsigned char *ptr = (unsigned char *)be; - - return(ptr[0]<<24 | ptr[1]<<16 | ptr[2]<<8 | ptr[3]); -} - -static unsigned long le2long(unsigned long *be) /* little-endian -> longword */ -{ - unsigned char *ptr = (unsigned char *)be; - - return(ptr[3]<<24 | ptr[2]<<16 | ptr[1]<<8 | ptr[0]); -} +#define CHUNK_ID_LEN 4 /* IFF style chunk id length */ +#define WAV_HEADER_SIZE 20 /* size of WAV file header */ boolean LoadSound(struct SoundInfo *snd_info) { - FILE *file; char filename[256]; char *sound_ext = "wav"; - struct SoundHeader_WAV *sound_header; +#ifndef TARGET_SDL +#ifndef MSDOS + byte sound_header_buffer[WAV_HEADER_SIZE]; + char chunk[CHUNK_ID_LEN + 1]; + int chunk_length, dummy; + FILE *file; int i; +#endif +#endif sprintf(filename, "%s/%s/%s.%s", - options.base_directory, SOUNDS_DIRECTORY, snd_info->name, sound_ext); + options.ro_base_directory, SOUNDS_DIRECTORY, + snd_info->name, sound_ext); -#ifndef MSDOS - if ((file = fopen(filename, "r")) == NULL) - { - Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename); - return(FALSE); - } +#ifdef TARGET_SDL - if (fseek(file, 0, SEEK_END) < 0) + snd_info->mix_chunk = Mix_LoadWAV(filename); + if (snd_info->mix_chunk == NULL) { Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); - fclose(file); - return(FALSE); + return FALSE; } - snd_info->file_len = ftell(file); - rewind(file); +#else /* !TARGET_SDL */ - snd_info->file_ptr = checked_malloc(snd_info->file_len); +#ifndef MSDOS - if (fread(snd_info->file_ptr, 1, snd_info->file_len, file) != - snd_info->file_len) + if ((file = fopen(filename, "r")) == NULL) { - Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); - fclose(file); - return(FALSE); + Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename); + return FALSE; } - fclose(file); - - sound_header = (struct SoundHeader_WAV *)snd_info->file_ptr; - - if (strncmp(sound_header->magic_RIFF, "RIFF", 4) || - snd_info->file_len != le2long(&sound_header->header_size) + 8 || - strncmp(sound_header->magic_WAVE, "WAVE", 4) || - strncmp(sound_header->magic_DATA, "data", 4) || - snd_info->file_len != le2long(&sound_header->data_size) + 44) + /* read chunk "RIFF" */ + getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_LITTLE_ENDIAN); + if (strcmp(chunk, "RIFF") != 0) { - Error(ERR_WARN, "'%s' is not a RIFF/WAVE file or broken - no sounds", - filename); - return(FALSE); - } - - snd_info->data_ptr = snd_info->file_ptr + 44; - snd_info->data_len = le2long(&sound_header->data_size); - - for (i=0; idata_len; i++) - snd_info->data_ptr[i] = snd_info->data_ptr[i]^0x80; - -#else - - snd_info->sample_ptr = load_sample(filename); - if (!snd_info->sample_ptr) - { - Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); + Error(ERR_WARN, "missing 'RIFF' chunk of sound file '%s'", filename); fclose(file); - return(FALSE); + return FALSE; } -#endif /* MSDOS */ - - return(TRUE); -} -boolean LoadSound_8SVX(struct SoundInfo *snd_info) -{ - FILE *file; - char filename[256]; -#ifndef MSDOS - char *sound_ext = "8svx"; -#else - char *sound_ext = "wav"; -#endif - struct SoundHeader_8SVX *sound_header; - unsigned char *ptr; - - sprintf(filename, "%s/%s/%s.%s", - options.base_directory, SOUNDS_DIRECTORY, snd_info->name, sound_ext); - -#ifndef MSDOS - if (!(file=fopen(filename,"r"))) + /* read chunk "WAVE" */ + getFileChunk(file, chunk, &dummy, BYTE_ORDER_LITTLE_ENDIAN); + if (strcmp(chunk, "WAVE") != 0) { - Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename); - return(FALSE); - } - - if (fseek(file,0,SEEK_END)<0) - { - Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); + Error(ERR_WARN, "missing 'WAVE' chunk of sound file '%s'", filename); fclose(file); - return(FALSE); + return FALSE; } - snd_info->file_len = ftell(file); - rewind(file); + /* read header information */ + for (i=0; ifile_ptr=malloc(snd_info->file_len))) + /* read chunk "data" */ + getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_LITTLE_ENDIAN); + if (strcmp(chunk, "data") != 0) { - Error(ERR_WARN, "out of memory (this shouldn't happen :) - no sounds"); + Error(ERR_WARN, "missing 'data' chunk of sound file '%s'", filename); fclose(file); - return(FALSE); + return FALSE; } - if (fread(snd_info->file_ptr,1,snd_info->file_len,file)!=snd_info->file_len) + snd_info->data_len = chunk_length; + snd_info->data_ptr = checked_malloc(snd_info->data_len); + + /* read sound data */ + if (fread(snd_info->data_ptr, 1, snd_info->data_len, file) != + snd_info->data_len) { Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); fclose(file); - return(FALSE); + return FALSE; } fclose(file); - sound_header = (struct SoundHeader_8SVX *)snd_info->file_ptr; - - if (strncmp(sound_header->magic_FORM,"FORM",4) || - snd_info->file_len != be2long(&sound_header->chunk_size)+8 || - strncmp(sound_header->magic_8SVX,"8SVX",4)) - { - Error(ERR_WARN, "'%s' is not an IFF/8SVX file or broken - no sounds", - filename); - return(FALSE); - } - - ptr = snd_info->file_ptr + 12; + for (i=0; idata_len; i++) + snd_info->data_ptr[i] = snd_info->data_ptr[i] ^ 0x80; - while(ptr < (unsigned char *)(snd_info->file_ptr + snd_info->file_len)) - { - if (!strncmp(ptr,"VHDR",4)) - { - ptr += be2long((unsigned long *)(ptr + 4)) + 8; - continue; - } - else if (!strncmp(ptr,"ANNO",4)) - { - ptr += be2long((unsigned long *)(ptr + 4)) + 8; - continue; - } - else if (!strncmp(ptr,"CHAN",4)) - { - ptr += be2long((unsigned long *)(ptr + 4)) + 8; - continue; - } - else if (!strncmp(ptr,"BODY",4)) - { - snd_info->data_ptr = ptr + 8; - snd_info->data_len = be2long((unsigned long *)(ptr + 4)); - return(TRUE); - } - else - { - /* other chunk not recognized here */ - ptr += be2long((unsigned long *)(ptr + 4)) + 8; - continue; - } - } +#else /* MSDOS */ - return(FALSE); -#else snd_info->sample_ptr = load_sample(filename); - if(!snd_info->sample_ptr) + if (!snd_info->sample_ptr) { Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename); - fclose(file); - return(FALSE); + return FALSE; } - return(TRUE); -#endif // von #ifndef MSDOS + +#endif /* MSDOS */ +#endif /* !TARGET_SDL */ + + return TRUE; } void PlaySound(int nr) @@ -842,6 +903,14 @@ void PlaySoundExt(int nr, int volume, int stereo, boolean loop) snd_ctrl.data_ptr = Sound[nr].data_ptr; snd_ctrl.data_len = Sound[nr].data_len; +#ifdef TARGET_SDL + + Mix_Volume(-1, SDL_MIX_MAXVOLUME / 4); + Mix_VolumeMusic(SDL_MIX_MAXVOLUME / 4); + + Mix_PlayChannel(-1, Sound[nr].mix_chunk, (loop ? -1 : 0)); + +#else #ifndef MSDOS if (write(sound_pipe[1], &snd_ctrl, sizeof(snd_ctrl))<0) { @@ -852,6 +921,7 @@ void PlaySoundExt(int nr, int volume, int stereo, boolean loop) #else sound_handler(snd_ctrl); #endif +#endif } void FadeSound(int nr) @@ -892,6 +962,20 @@ void StopSoundExt(int nr, int method) snd_ctrl.stop_sound = TRUE; } +#ifdef TARGET_SDL + + if (SSND_FADING(method)) + { + Mix_FadeOutChannel(-1, 1000); + Mix_FadeOutMusic(1000); + } + else + { + Mix_HaltChannel(-1); + Mix_HaltMusic(); + } + +#else #ifndef MSDOS if (write(sound_pipe[1], &snd_ctrl, sizeof(snd_ctrl))<0) { @@ -902,18 +986,19 @@ void StopSoundExt(int nr, int method) #else sound_handler(snd_ctrl); #endif +#endif } -void FreeSounds(int max) +void FreeSounds(int num_sounds) { int i; - if (sound_status==SOUND_OFF) + if (sound_status == SOUND_OFF) return; - for(i=0;i