X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.h;h=70b1701c8d890f20bb5ca90e83e6ca2f5fb60d26;hb=bb49e2b2a9bb4aefe76182be725e998bf9495976;hp=6f8cb1fb87d192b9cf588d884f20a29bc9cabdfa;hpb=90c3a49422dd88de77ffc7b8dd1d4f1d73d0d9a3;p=rocksndiamonds.git diff --git a/src/screens.h b/src/screens.h index 6f8cb1fb..70b1701c 100644 --- a/src/screens.h +++ b/src/screens.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* screens.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// screens.h +// ============================================================================ #ifndef SCREENS_H #define SCREENS_H @@ -21,14 +19,18 @@ #define SCROLL_PAGE (2 * SCR_FIELDY) -void DrawMainMenuExt(int, boolean); +void DrawMainMenuExt(int); void DrawAndFadeInMainMenu(int); void DrawMainMenu(void); -void DrawHallOfFame(int); +void DrawHallOfFame(int, int); + +void RedrawSetupScreenAfterFullscreenToggle(); +void RedrawSetupScreenAfterScreenRotation(int); void HandleTitleScreen(int, int, int, int, int); void HandleMainMenu(int, int, int, int, int); -void HandleChooseLevel(int, int, int, int, int); +void HandleChooseLevelSet(int, int, int, int, int); +void HandleChooseLevelNr(int, int, int, int, int); void HandleHallOfFame(int, int, int, int, int); void HandleInfoScreen(int, int, int, int, int); void HandleSetupScreen(int, int, int, int, int); @@ -38,4 +40,9 @@ void HandleGameActions(void); void CreateScreenGadgets(); void FreeScreenGadgets(); +void setHideRelatedSetupEntries(); + +void DumpScreenIdentifiers(void); +boolean DoScreenAction(int); + #endif /* SCREENS_H */