X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=fb6b4e76976952219a1015710389d65fe6dbb38a;hb=e62173f0d73ba575738b04300f5408b2dfdc3188;hp=bb7a2b5b3399f9598d48763873fa065488723fc4;hpb=9e18c7b845bf154f0b1a4603ad907aa20c3b3e90;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index bb7a2b5b..fb6b4e76 100644 --- a/src/screens.c +++ b/src/screens.c @@ -2232,9 +2232,13 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) SaveLevelSetup_LastSeries(); SaveLevelSetup_SeriesInfo(); +#if defined(PLATFORM_EMSCRIPTEN) + Request("Close the browser window to quit!", REQ_CONFIRM); +#else if (!setup.ask_on_quit_program || Request("Do you really want to quit?", REQ_ASK | REQ_STAY_CLOSED)) SetGameStatus(GAME_MODE_QUIT); +#endif } } } @@ -4068,9 +4072,8 @@ static void FreeThreadData_ApiRenamePlayer(void *data_raw) checked_free(data); } -static void ApiRenamePlayerExt(struct HttpRequest *request, - struct HttpResponse *response, - void *data_raw) +static boolean SetRequest_ApiRenamePlayer(struct HttpRequest *request, + void *data_raw) { struct ApiRenamePlayerThreadData *data = data_raw; char *player_name_raw = data->player_name; @@ -4103,6 +4106,78 @@ static void ApiRenamePlayerExt(struct HttpRequest *request, ConvertHttpRequestBodyToServerEncoding(request); + return TRUE; +} + +static void HandleResponse_ApiRenamePlayer(struct HttpResponse *response, + void *data_raw) +{ + // nothing to do here +} + +#if defined(PLATFORM_EMSCRIPTEN) +static void Emscripten_ApiRenamePlayer_Loaded(unsigned handle, void *data_raw, + void *buffer, unsigned int size) +{ + struct HttpResponse *response = GetHttpResponseFromBuffer(buffer, size); + + if (response != NULL) + { + HandleResponse_ApiRenamePlayer(response, data_raw); + + checked_free(response); + } + else + { + Error("server response too large to handle (%d bytes)", size); + } + + FreeThreadData_ApiRenamePlayer(data_raw); +} + +static void Emscripten_ApiRenamePlayer_Failed(unsigned handle, void *data_raw, + int code, const char *status) +{ + Error("server failed to handle request: %d %s", code, status); + + FreeThreadData_ApiRenamePlayer(data_raw); +} + +static void Emscripten_ApiRenamePlayer_Progress(unsigned handle, void *data_raw, + int bytes, int size) +{ + // nothing to do here +} + +static void Emscripten_ApiRenamePlayer_HttpRequest(struct HttpRequest *request, + void *data_raw) +{ + if (!SetRequest_ApiRenamePlayer(request, data_raw)) + { + FreeThreadData_ApiRenamePlayer(data_raw); + + return; + } + + emscripten_async_wget2_data(request->uri, + request->method, + request->body, + data_raw, + TRUE, + Emscripten_ApiRenamePlayer_Loaded, + Emscripten_ApiRenamePlayer_Failed, + Emscripten_ApiRenamePlayer_Progress); +} + +#else + +static void ApiRenamePlayer_HttpRequestExt(struct HttpRequest *request, + struct HttpResponse *response, + void *data_raw) +{ + if (!SetRequest_ApiRenamePlayer(request, data_raw)) + return; + if (!DoHttpRequest(request, response)) { Error("HTTP request failed: %s", GetHttpError()); @@ -4118,16 +4193,30 @@ static void ApiRenamePlayerExt(struct HttpRequest *request, return; } + + HandleResponse_ApiRenamePlayer(response, data_raw); +} + +static void ApiRenamePlayer_HttpRequest(struct HttpRequest *request, + struct HttpResponse *response, + void *data_raw) +{ + ApiRenamePlayer_HttpRequestExt(request, response, data_raw); + + FreeThreadData_ApiRenamePlayer(data_raw); } +#endif static int ApiRenamePlayerThread(void *data_raw) { struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest)); struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse)); - ApiRenamePlayerExt(request, response, data_raw); - - FreeThreadData_ApiRenamePlayer(data_raw); +#if defined(PLATFORM_EMSCRIPTEN) + Emscripten_ApiRenamePlayer_HttpRequest(request, data_raw); +#else + ApiRenamePlayer_HttpRequest(request, response, data_raw); +#endif checked_free(request); checked_free(response); @@ -4137,8 +4226,7 @@ static int ApiRenamePlayerThread(void *data_raw) static void ApiRenamePlayerAsThread(void) { - struct ApiRenamePlayerThreadData *data = - CreateThreadData_ApiRenamePlayer(); + struct ApiRenamePlayerThreadData *data = CreateThreadData_ApiRenamePlayer(); ExecuteAsThread(ApiRenamePlayerThread, "ApiRenamePlayer", data, @@ -4268,10 +4356,17 @@ static void setTypeNameValues(char *name, struct TextPosInfo *pos, // temporarily change active user to edited user user.nr = type_name_nr; - // load setup of edited user (unless creating user with current setup) - if (!create_user || - !Request("Use current setup values for the new player?", REQ_ASK)) + if (create_user && + Request("Use current setup values for the new player?", REQ_ASK)) + { + // use current setup values for new user, but create new player UUID + setup.player_uuid = getStringCopy(getUUID()); + } + else + { + // load setup for existing user (or start with defaults for new user) LoadSetup(); + } } char *setup_filename = getSetupFilename();