X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=e72e578601bc889dbc2c1e538feb11f1d6b60ee8;hb=refs%2Fheads%2Fmaster-next-major-release;hp=4a3619484444b0705bfb100ab2dc812cd9c2b39f;hpb=75d67afa120f407fd37d299f947c00ea9f6e83ab;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 4a361948..1708a0e7 100644 --- a/src/screens.c +++ b/src/screens.c @@ -58,37 +58,43 @@ #define SETUP_MODE_SHORTCUTS_3 12 #define SETUP_MODE_SHORTCUTS_4 13 #define SETUP_MODE_SHORTCUTS_5 14 +#define SETUP_MODE_SHORTCUTS_6 15 // sub-screens on the setup screen (generic) -#define SETUP_MODE_CHOOSE_ARTWORK 15 -#define SETUP_MODE_CHOOSE_OTHER 16 +#define SETUP_MODE_CHOOSE_ARTWORK 16 +#define SETUP_MODE_CHOOSE_OTHER 17 // sub-screens on the setup screen (specific) -#define SETUP_MODE_CHOOSE_SCORES_TYPE 17 -#define SETUP_MODE_CHOOSE_GAME_SPEED 18 -#define SETUP_MODE_CHOOSE_SCROLL_DELAY 19 -#define SETUP_MODE_CHOOSE_SNAPSHOT_MODE 20 -#define SETUP_MODE_CHOOSE_WINDOW_SIZE 21 -#define SETUP_MODE_CHOOSE_SCALING_TYPE 22 -#define SETUP_MODE_CHOOSE_RENDERING 23 -#define SETUP_MODE_CHOOSE_VSYNC 24 -#define SETUP_MODE_CHOOSE_GRAPHICS 25 -#define SETUP_MODE_CHOOSE_SOUNDS 26 -#define SETUP_MODE_CHOOSE_MUSIC 27 -#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 28 -#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 29 -#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 30 -#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 31 -#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 32 -#define SETUP_MODE_CHOOSE_DROP_DISTANCE 33 -#define SETUP_MODE_CHOOSE_TRANSPARENCY 34 -#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 35 -#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 36 -#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 37 -#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 38 -#define SETUP_MODE_CONFIG_VIRT_BUTTONS 39 - -#define MAX_SETUP_MODES 40 +#define SETUP_MODE_CHOOSE_SCORES_TYPE 18 +#define SETUP_MODE_CHOOSE_GAME_SPEED 19 +#define SETUP_MODE_CHOOSE_SCROLL_DELAY 20 +#define SETUP_MODE_CHOOSE_SNAPSHOT_MODE 21 +#define SETUP_MODE_CHOOSE_GAME_ENGINE_TYPE 22 +#define SETUP_MODE_CHOOSE_BD_PALETTE_C64 23 +#define SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV 24 +#define SETUP_MODE_CHOOSE_BD_PALETTE_ATARI 25 +#define SETUP_MODE_CHOOSE_BD_COLOR_TYPE 26 +#define SETUP_MODE_CHOOSE_WINDOW_SIZE 27 +#define SETUP_MODE_CHOOSE_SCALING_TYPE 28 +#define SETUP_MODE_CHOOSE_RENDERING 29 +#define SETUP_MODE_CHOOSE_VSYNC 30 +#define SETUP_MODE_CHOOSE_GRAPHICS 31 +#define SETUP_MODE_CHOOSE_SOUNDS 32 +#define SETUP_MODE_CHOOSE_MUSIC 33 +#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 34 +#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 35 +#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 36 +#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 37 +#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 38 +#define SETUP_MODE_CHOOSE_DROP_DISTANCE 39 +#define SETUP_MODE_CHOOSE_TRANSPARENCY 40 +#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 41 +#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 42 +#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 43 +#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 44 +#define SETUP_MODE_CONFIG_VIRT_BUTTONS 45 + +#define MAX_SETUP_MODES 46 #define MAX_MENU_MODES MAX(MAX_INFO_MODES, MAX_SETUP_MODES) @@ -121,6 +127,11 @@ #define STR_SETUP_CHOOSE_GAME_SPEED "Game Speed" #define STR_SETUP_CHOOSE_SCROLL_DELAY "Scroll Delay" #define STR_SETUP_CHOOSE_SNAPSHOT_MODE "Snapshot Mode" +#define STR_SETUP_CHOOSE_GAME_ENGINE_TYPE "Game Engine" +#define STR_SETUP_CHOOSE_BD_PALETTE_C64 "Palette (C64)" +#define STR_SETUP_CHOOSE_BD_PALETTE_C64DTV "Palette (C64DTV)" +#define STR_SETUP_CHOOSE_BD_PALETTE_ATARI "Palette (Atari)" +#define STR_SETUP_CHOOSE_BD_COLOR_TYPE "Color Type" #define STR_SETUP_CHOOSE_WINDOW_SIZE "Window Scaling" #define STR_SETUP_CHOOSE_SCALING_TYPE "Anti-Aliasing" #define STR_SETUP_CHOOSE_RENDERING "Rendering Mode" @@ -288,6 +299,7 @@ static void ConfigureJoystick(int); static void ConfigureVirtualButtons(void); static void execSetupGame(void); static void execSetupEngines(void); +static void execSetupEditor(void); static void execSetupGraphics(void); static void execSetupSound(void); static void execSetupTouch(void); @@ -367,6 +379,21 @@ static TreeInfo *scroll_delay_current = NULL; static TreeInfo *snapshot_modes = NULL; static TreeInfo *snapshot_mode_current = NULL; +static TreeInfo *game_engine_types = NULL; +static TreeInfo *game_engine_type_current = NULL; + +static TreeInfo *bd_palettes_c64 = NULL; +static TreeInfo *bd_palette_c64_current = NULL; + +static TreeInfo *bd_palettes_c64dtv = NULL; +static TreeInfo *bd_palette_c64dtv_current = NULL; + +static TreeInfo *bd_palettes_atari = NULL; +static TreeInfo *bd_palette_atari_current = NULL; + +static TreeInfo *bd_color_types = NULL; +static TreeInfo *bd_color_type_current = NULL; + static TreeInfo *scores_types = NULL; static TreeInfo *scores_type_current = NULL; @@ -524,6 +551,65 @@ static struct StringValueTextInfo snapshot_modes_list[] = { NULL, NULL }, }; +static struct ValueTextInfo game_engine_types_list[] = +{ + { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" }, + { GAME_ENGINE_TYPE_BD, "Boulder Dash" }, + { GAME_ENGINE_TYPE_EM, "Emerald Mine" }, + { GAME_ENGINE_TYPE_SP, "Supaplex" }, + { GAME_ENGINE_TYPE_MM, "Mirror Magic" }, + + { -1, NULL } +}; + +static struct ValueTextInfo bd_palettes_c64_list[] = +{ + { GD_PALETTE_C64_VICE_NEW, "Vice new" }, + { GD_PALETTE_C64_VICE_OLD, "Vice old" }, + { GD_PALETTE_C64_VIDE_DEFAULT, "Vice default" }, + { GD_PALETTE_C64_C64HQ, "C64HQ" }, + { GD_PALETTE_C64_C64S, "C64S" }, + { GD_PALETTE_C64_CCS64, "CCS64" }, + { GD_PALETTE_C64_FRODO, "Frodo" }, + { GD_PALETTE_C64_GODOT, "GoDot" }, + { GD_PALETTE_C64_PC64, "PC64" }, + { GD_PALETTE_C64_RTADASH, "RTADash" }, + + { -1, NULL }, +}; + +static struct ValueTextInfo bd_palettes_c64dtv_list[] = +{ + { GD_PALETTE_C64DTV_SPIFF, "Spiff" }, + { GD_PALETTE_C64DTV_MURRAY, "Murray" }, + + { -1, NULL }, +}; + +static struct ValueTextInfo bd_palettes_atari_list[] = +{ + { GD_PALETTE_ATARI_BUILTIN, "BuiltIn" }, + { GD_PALETTE_ATARI_BUILTIN_CONTRAST, "BuiltIn contrast" }, + { GD_PALETTE_ATARI_DEFAULT, "Default" }, + { GD_PALETTE_ATARI_JAKUB, "Jakub" }, + { GD_PALETTE_ATARI_JAKUB_CONTRAST, "Jakub contrast" }, + { GD_PALETTE_ATARI_REAL, "Real" }, + { GD_PALETTE_ATARI_REAL_CONTRAST, "Real contrast" }, + { GD_PALETTE_ATARI_XFORMER, "XFormer" }, + + { -1, NULL }, +}; + +static struct ValueTextInfo bd_color_types_list[] = +{ + { GD_COLOR_TYPE_RGB, "RGB colors" }, + { GD_COLOR_TYPE_C64, "C64 colors" }, + { GD_COLOR_TYPE_C64DTV, "C64DTV colors" }, + { GD_COLOR_TYPE_ATARI, "Atari colors" }, + + { -1, NULL }, +}; + static struct ValueTextInfo volumes_list[] = { { 0, "0 %" }, @@ -638,7 +724,7 @@ static int align_yoffset = 0; INFO_MODE_MAIN) #define DRAW_MODE_SETUP(i) ((i) >= SETUP_MODE_MAIN && \ - (i) <= SETUP_MODE_SHORTCUTS_5 ? (i) : \ + (i) <= SETUP_MODE_SHORTCUTS_6 ? (i) : \ (i) >= SETUP_MODE_CHOOSE_GRAPHICS && \ (i) <= SETUP_MODE_CHOOSE_MUSIC ? \ SETUP_MODE_CHOOSE_ARTWORK : \ @@ -1843,7 +1929,7 @@ void DrawMainMenu(void) SetAnimationFirstLevel(leveldir_current->first_level); // level_nr may have been set to value over handicap with level editor - if (setup.handicap && level_nr > leveldir_current->handicap_level) + if (setup.allow_skipping_levels != STATE_TRUE && level_nr > leveldir_current->handicap_level) level_nr = leveldir_current->handicap_level; LoadLevel(level_nr); @@ -2200,13 +2286,14 @@ static void HandleMainMenu_SelectLevel(int step, int direction, if (new_level_nr > leveldir_current->last_level) new_level_nr = leveldir_current->last_level; - if (setup.handicap && new_level_nr > leveldir_current->handicap_level) + if (setup.allow_skipping_levels != STATE_TRUE && new_level_nr > leveldir_current->handicap_level) { // skipping levels is only allowed when trying to skip single level // (also, skipping BD style intermission levels is always possible) if (new_level_nr == old_level_nr + 1 && (level.bd_intermission || - (setup.skip_levels && Request("Level still unsolved! Skip it anyway?", REQ_ASK)))) + (setup.allow_skipping_levels == STATE_ASK && + Request("Level still unsolved! Skip it anyway?", REQ_ASK)))) { leveldir_current->handicap_level++; SaveLevelSetup_SeriesInfo(); @@ -2547,6 +2634,7 @@ static int getMenuTextFont(int type) if (type & (TYPE_SWITCH | TYPE_YES_NO | TYPE_YES_NO_AUTO | + TYPE_YES_NO_ASK | TYPE_STRING | TYPE_PLAYER | TYPE_ECS_AGA | @@ -2993,6 +3081,7 @@ static void HandleMenuScreen(int mx, int my, int dx, int dy, int button, if (menu_info[choice].type & menu_navigation_type || menu_info[choice].type & TYPE_BOOLEAN_STYLE || menu_info[choice].type & TYPE_YES_NO_AUTO || + menu_info[choice].type & TYPE_YES_NO_ASK || menu_info[choice].type & TYPE_PLAYER) button = MB_MENU_CHOICE; } @@ -4970,6 +5059,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY || setup_mode == SETUP_MODE_CHOOSE_SNAPSHOT_MODE) execSetupGame(); + else if (setup_mode == SETUP_MODE_CHOOSE_GAME_ENGINE_TYPE || + setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64 || + setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV || + setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI || + setup_mode == SETUP_MODE_CHOOSE_BD_COLOR_TYPE) + execSetupEngines(); else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE || setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE || setup_mode == SETUP_MODE_CHOOSE_RENDERING || @@ -5166,6 +5261,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY || setup_mode == SETUP_MODE_CHOOSE_SNAPSHOT_MODE) execSetupGame(); + else if (setup_mode == SETUP_MODE_CHOOSE_GAME_ENGINE_TYPE || + setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64 || + setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV || + setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI || + setup_mode == SETUP_MODE_CHOOSE_BD_COLOR_TYPE) + execSetupEngines(); else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE || setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE || setup_mode == SETUP_MODE_CHOOSE_RENDERING || @@ -5243,6 +5344,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY || setup_mode == SETUP_MODE_CHOOSE_SNAPSHOT_MODE) execSetupGame(); + else if (setup_mode == SETUP_MODE_CHOOSE_GAME_ENGINE_TYPE || + setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64 || + setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV || + setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI || + setup_mode == SETUP_MODE_CHOOSE_BD_COLOR_TYPE) + execSetupEngines(); else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE || setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE || setup_mode == SETUP_MODE_CHOOSE_RENDERING || @@ -5613,7 +5720,7 @@ static void HandleHallOfFame_SelectLevel(int step, int direction) if (new_level_nr > leveldir_current->last_level) new_level_nr = leveldir_current->last_level; - if (setup.handicap && new_level_nr > leveldir_current->handicap_level) + if (setup.allow_skipping_levels != STATE_TRUE && new_level_nr > leveldir_current->handicap_level) new_level_nr = leveldir_current->handicap_level; if (new_level_nr != old_level_nr) @@ -5888,6 +5995,11 @@ static char *rendering_mode_text; static char *vsync_mode_text; static char *scroll_delay_text; static char *snapshot_mode_text; +static char *game_engine_type_text; +static char *bd_palette_c64_text; +static char *bd_palette_c64dtv_text; +static char *bd_palette_atari_text; +static char *bd_color_type_text; static char *game_speed_text; static char *scores_type_text; static char *network_server_text; @@ -6199,10 +6311,301 @@ static void execSetupChooseSnapshotMode(void) DrawSetupScreen(); } +static void execSetupEngines_setGameEngineType(void) +{ + if (game_engine_types == NULL) + { + int i; + + for (i = 0; game_engine_types_list[i].value != -1; i++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = game_engine_types_list[i].value; + char *text = game_engine_types_list[i].text; + + ti->node_top = &game_engine_types; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%s", text); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, STR_SETUP_CHOOSE_GAME_ENGINE_TYPE); + + pushTreeInfo(&game_engine_types, ti); + } + + // sort game engine type values to start with lowest game engine type value + sortTreeInfo(&game_engine_types); + + // set current game engine type value to configured game engine type value + game_engine_type_current = + getTreeInfoFromIdentifier(game_engine_types, i_to_a(setup.default_game_engine_type)); + + // if that fails, set current game engine type to reliable default value + if (game_engine_type_current == NULL) + game_engine_type_current = + getTreeInfoFromIdentifier(game_engine_types, i_to_a(GAME_ENGINE_TYPE_RND)); + + // if that also fails, set current game engine type to first available value + if (game_engine_type_current == NULL) + game_engine_type_current = game_engine_types; + } + + setup.default_game_engine_type = atoi(game_engine_type_current->identifier); + + // needed for displaying game engine type text instead of identifier + game_engine_type_text = game_engine_type_current->name; +} + +static void execSetupEngines_setPalettesC64(void) +{ + if (bd_palettes_c64 == NULL) + { + int i; + + for (i = 0; bd_palettes_c64_list[i].value != -1; i++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = bd_palettes_c64_list[i].value; + char *text = bd_palettes_c64_list[i].text; + + ti->node_top = &bd_palettes_c64; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%s", text); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, STR_SETUP_CHOOSE_BD_PALETTE_C64); + + pushTreeInfo(&bd_palettes_c64, ti); + } + + // sort palette values to start with lowest palette value + sortTreeInfo(&bd_palettes_c64); + + // set current palette value to configured palette value + bd_palette_c64_current = + getTreeInfoFromIdentifier(bd_palettes_c64, i_to_a(setup.bd_palette_c64)); + + // if that fails, set current palette to reliable default value + if (bd_palette_c64_current == NULL) + bd_palette_c64_current = + getTreeInfoFromIdentifier(bd_palettes_c64, i_to_a(GD_DEFAULT_PALETTE_C64)); + + // if that also fails, set current palette to first available value + if (bd_palette_c64_current == NULL) + bd_palette_c64_current = bd_palettes_c64; + } + + setup.bd_palette_c64 = atoi(bd_palette_c64_current->identifier); + + // needed for displaying palette text instead of identifier + bd_palette_c64_text = bd_palette_c64_current->name; +} + +static void execSetupEngines_setPalettesC64DTV(void) +{ + if (bd_palettes_c64dtv == NULL) + { + int i; + + for (i = 0; bd_palettes_c64dtv_list[i].value != -1; i++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = bd_palettes_c64dtv_list[i].value; + char *text = bd_palettes_c64dtv_list[i].text; + + ti->node_top = &bd_palettes_c64dtv; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%s", text); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, STR_SETUP_CHOOSE_BD_PALETTE_C64DTV); + + pushTreeInfo(&bd_palettes_c64dtv, ti); + } + + // sort palette values to start with lowest palette value + sortTreeInfo(&bd_palettes_c64dtv); + + // set current palette value to configured palette value + bd_palette_c64dtv_current = + getTreeInfoFromIdentifier(bd_palettes_c64dtv, i_to_a(setup.bd_palette_c64dtv)); + + // if that fails, set current palette to reliable default value + if (bd_palette_c64dtv_current == NULL) + bd_palette_c64dtv_current = + getTreeInfoFromIdentifier(bd_palettes_c64dtv, i_to_a(GD_DEFAULT_PALETTE_C64DTV)); + + // if that also fails, set current palette to first available value + if (bd_palette_c64dtv_current == NULL) + bd_palette_c64dtv_current = bd_palettes_c64dtv; + } + + setup.bd_palette_c64dtv = atoi(bd_palette_c64dtv_current->identifier); + + // needed for displaying palette text instead of identifier + bd_palette_c64dtv_text = bd_palette_c64dtv_current->name; +} + +static void execSetupEngines_setPalettesAtari(void) +{ + if (bd_palettes_atari == NULL) + { + int i; + + for (i = 0; bd_palettes_atari_list[i].value != -1; i++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = bd_palettes_atari_list[i].value; + char *text = bd_palettes_atari_list[i].text; + + ti->node_top = &bd_palettes_atari; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%s", text); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, STR_SETUP_CHOOSE_BD_PALETTE_ATARI); + + pushTreeInfo(&bd_palettes_atari, ti); + } + + // sort palette values to start with lowest palette value + sortTreeInfo(&bd_palettes_atari); + + // set current palette value to configured palette value + bd_palette_atari_current = + getTreeInfoFromIdentifier(bd_palettes_atari, i_to_a(setup.bd_palette_atari)); + + // if that fails, set current palette to reliable default value + if (bd_palette_atari_current == NULL) + bd_palette_atari_current = + getTreeInfoFromIdentifier(bd_palettes_atari, i_to_a(GD_DEFAULT_PALETTE_ATARI)); + + // if that also fails, set current palette to first available value + if (bd_palette_atari_current == NULL) + bd_palette_atari_current = bd_palettes_atari; + } + + setup.bd_palette_atari = atoi(bd_palette_atari_current->identifier); + + // needed for displaying palette text instead of identifier + bd_palette_atari_text = bd_palette_atari_current->name; +} + +static void execSetupEngines_setColorType(void) +{ + if (bd_color_types == NULL) + { + int i; + + for (i = 0; bd_color_types_list[i].value != -1; i++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = bd_color_types_list[i].value; + char *text = bd_color_types_list[i].text; + + ti->node_top = &bd_color_types; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%s", text); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, STR_SETUP_CHOOSE_BD_COLOR_TYPE); + + pushTreeInfo(&bd_color_types, ti); + } + + // sort color type values to start with lowest color type value + sortTreeInfo(&bd_color_types); + + // set current color type value to configured color type value + bd_color_type_current = + getTreeInfoFromIdentifier(bd_color_types, i_to_a(setup.bd_default_color_type)); + + // if that fails, set current color type to reliable default value + if (bd_color_type_current == NULL) + bd_color_type_current = + getTreeInfoFromIdentifier(bd_color_types, i_to_a(GD_DEFAULT_COLOR_TYPE)); + + // if that also fails, set current color type to first available value + if (bd_color_type_current == NULL) + bd_color_type_current = bd_color_types; + } + + setup.bd_default_color_type = atoi(bd_color_type_current->identifier); + + // needed for displaying color type text instead of identifier + bd_color_type_text = bd_color_type_current->name; +} + static void execSetupEngines(void) { setup_mode = SETUP_MODE_ENGINES; + execSetupEngines_setGameEngineType(); + execSetupEngines_setPalettesC64(); + execSetupEngines_setPalettesC64DTV(); + execSetupEngines_setPalettesAtari(); + execSetupEngines_setColorType(); + + DrawSetupScreen(); +} + +static void execSetupChooseGameEngineType(void) +{ + setup_mode = SETUP_MODE_CHOOSE_GAME_ENGINE_TYPE; + + DrawSetupScreen(); +} + +static void execSetupChoosePaletteC64(void) +{ + setup_mode = SETUP_MODE_CHOOSE_BD_PALETTE_C64; + + DrawSetupScreen(); +} + +static void execSetupChoosePaletteC64DTV(void) +{ + setup_mode = SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV; + + DrawSetupScreen(); +} + +static void execSetupChoosePaletteAtari(void) +{ + setup_mode = SETUP_MODE_CHOOSE_BD_PALETTE_ATARI; + + DrawSetupScreen(); +} + +static void execSetupChooseColorType(void) +{ + setup_mode = SETUP_MODE_CHOOSE_BD_COLOR_TYPE; + DrawSetupScreen(); } @@ -7226,6 +7629,13 @@ static void execSetupShortcuts5(void) DrawSetupScreen(); } +static void execSetupShortcuts6(void) +{ + setup_mode = SETUP_MODE_SHORTCUTS_6; + + DrawSetupScreen(); +} + static void execExitSetup(void) { SetGameStatus(GAME_MODE_MAIN); @@ -7395,6 +7805,21 @@ static struct { &setup.engine_snapshot_mode, execSetupChooseSnapshotMode }, { &setup.engine_snapshot_mode, &snapshot_mode_text }, + { &setup.default_game_engine_type, execSetupChooseGameEngineType }, + { &setup.default_game_engine_type, &game_engine_type_text }, + + { &setup.bd_palette_c64, execSetupChoosePaletteC64 }, + { &setup.bd_palette_c64, &bd_palette_c64_text }, + + { &setup.bd_palette_c64dtv, execSetupChoosePaletteC64DTV }, + { &setup.bd_palette_c64dtv, &bd_palette_c64dtv_text }, + + { &setup.bd_palette_atari, execSetupChoosePaletteAtari }, + { &setup.bd_palette_atari, &bd_palette_atari_text }, + + { &setup.bd_default_color_type, execSetupChooseColorType }, + { &setup.bd_default_color_type, &bd_color_type_text }, + { &setup.window_scaling_percent, execSetupChooseWindowSize }, { &setup.window_scaling_percent, &window_size_text }, @@ -7466,6 +7891,7 @@ static struct { &setup.internal.menu_shortcuts_tape, execSetupShortcuts3 }, { &setup.internal.menu_shortcuts_sound, execSetupShortcuts4 }, { &setup.internal.menu_shortcuts_snap, execSetupShortcuts5 }, + { &setup.internal.menu_shortcuts_speed, execSetupShortcuts6 }, { &setup.internal.info_title, execInfoTitleScreen }, { &setup.internal.info_elements, execInfoElements }, @@ -7520,8 +7946,12 @@ static struct TokenInfo setup_info_game[] = { TYPE_SWITCH, &setup.multiple_users, "Multiple Users/Teams:" }, { TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" }, { TYPE_SWITCH, &setup.time_limit, "Time Limit:" }, +#if 1 + { TYPE_YES_NO_ASK, &setup.allow_skipping_levels, "Allow Skipping Levels:" }, +#else { TYPE_SWITCH, &setup.handicap, "Force Solving Levels:" }, { TYPE_SWITCH, &setup.skip_levels, "Allow Skipping Levels:" }, +#endif { TYPE_SWITCH, &setup.increment_levels, "Increment Solved Levels:" }, { TYPE_SWITCH, &setup.auto_play_next_level, "Auto-play Next Level:" }, { TYPE_SWITCH, &setup.count_score_after_game, "Count Score After Game:" }, @@ -7551,15 +7981,32 @@ static struct TokenInfo setup_info_game[] = static struct TokenInfo setup_info_engines[] = { + { TYPE_ENTER_LIST, &execSetupChooseGameEngineType, "Default Game Engine:" }, + { TYPE_STRING, &game_engine_type_text, "" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_ECS_AGA, &setup.prefer_aga_graphics, "Game Graphics Style:" }, + { TYPE_EMPTY, NULL, "" }, { TYPE_HEADLINE, NULL, "Boulder Dash" }, { TYPE_SWITCH, &setup.bd_skip_uncovering, "Skip (un)covering screen:" }, { TYPE_SWITCH, &setup.bd_skip_hatching, "Skip hatching player:" }, { TYPE_SWITCH, &setup.bd_scroll_delay, "Scroll Delay:" }, { TYPE_YES_NO_AUTO, &setup.bd_smooth_movements, "Smooth Element Movement:" }, + { TYPE_YES_NO_AUTO, &setup.bd_pushing_graphics, "Player Pushing Graphics:" }, + { TYPE_YES_NO_AUTO, &setup.bd_up_down_graphics, "Player Up/Down Graphics:" }, + { TYPE_YES_NO_AUTO, &setup.bd_falling_sounds, "Double Falling Sounds:" }, + { TYPE_SWITCH, &setup.bd_show_invisible_outbox,"Show invisible outbox:" }, + { TYPE_ENTER_LIST, &execSetupChoosePaletteC64, "Color Palette (C64):" }, + { TYPE_STRING, &bd_palette_c64_text, "" }, + { TYPE_ENTER_LIST, &execSetupChoosePaletteC64DTV, "Color Palette (C64DTV):" }, + { TYPE_STRING, &bd_palette_c64dtv_text, "" }, + { TYPE_ENTER_LIST, &execSetupChoosePaletteAtari, "Color Palette (Atari):" }, + { TYPE_STRING, &bd_palette_atari_text, "" }, + { TYPE_ENTER_LIST, &execSetupChooseColorType, "Preferred Color Type:" }, + { TYPE_STRING, &bd_color_type_text, "" }, + { TYPE_SWITCH, &setup.bd_random_colors, "Random Colors:" }, { TYPE_EMPTY, NULL, "" }, { TYPE_HEADLINE, NULL, "Emerald Mine" }, { TYPE_SWITCH, &setup.forced_scroll_delay, "Scroll Delay:" }, - { TYPE_ECS_AGA, &setup.prefer_aga_graphics, "Amiga Graphics Chipset:" }, { TYPE_SWITCH, &setup.prefer_lowpass_sounds, "Low-Pass Filter Sounds:" }, { TYPE_SWITCH, &setup.prefer_extra_panel_items,"Show Dynamite and Keys:" }, { TYPE_EMPTY, NULL, "" }, @@ -7591,7 +8038,7 @@ static struct TokenInfo setup_info_editor[] = #if 0 { TYPE_SWITCH, &setup.editor.el_headlines, "Headlines:" }, #endif - { TYPE_SWITCH, &setup.editor.el_user_defined, "User defined element list:" }, + { TYPE_SWITCH, &setup.editor.el_user_defined, "User defined element list:" }, { TYPE_SWITCH, &setup.editor.el_dynamic, "Dynamic level elements:" }, { TYPE_EMPTY, NULL, "" }, #if 0 @@ -7599,9 +8046,10 @@ static struct TokenInfo setup_info_editor[] = { TYPE_SWITCH, &setup.editor.el_by_type, "Show elements by type:" }, { TYPE_EMPTY, NULL, "" }, #endif - { TYPE_SWITCH, &setup.editor.show_element_token, "Show element token:" }, + { TYPE_SWITCH, &setup.editor.show_element_token, "Show element token:" }, + { TYPE_SWITCH, &setup.editor.fast_game_start, "Fast game start:" }, { TYPE_EMPTY, NULL, "" }, - { TYPE_SWITCH, &setup.editor.show_read_only_warning, "Show read-only warning:" }, + { TYPE_SWITCH, &setup.editor.show_read_only_warning, "Show read-only warning:" }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, @@ -7653,6 +8101,8 @@ static struct TokenInfo setup_info_sound[] = { TYPE_ENTER_LIST, execSetupChooseVolumeMusic, "Music Volume:" }, { TYPE_STRING, &volume_music_text, "" }, { TYPE_EMPTY, NULL, "" }, + { TYPE_SWITCH, &setup.audio_sample_rate_44100, "44100 Hz audio mixing:" }, + { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, { 0, NULL, NULL } @@ -7776,6 +8226,7 @@ static struct TokenInfo setup_info_shortcuts[] = { TYPE_ENTER_MENU, execSetupShortcuts3, "Tape Buttons" }, { TYPE_ENTER_MENU, execSetupShortcuts4, "Sound & Music" }, { TYPE_ENTER_MENU, execSetupShortcuts5, "TAS Snap Keys" }, + { TYPE_ENTER_MENU, execSetupShortcuts6, "Speed Keys" }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, @@ -7871,6 +8322,18 @@ static struct TokenInfo setup_info_shortcuts_5[] = { 0, NULL, NULL } }; +static struct TokenInfo setup_info_shortcuts_6[] = +{ + { TYPE_KEYTEXT, NULL, "Fast Playing Speed:" }, + { TYPE_KEY, &setup.shortcut.speed_fast, "" }, + { TYPE_KEYTEXT, NULL, "Slow Playing Speed:" }, + { TYPE_KEY, &setup.shortcut.speed_slow, "" }, + { TYPE_EMPTY, NULL, "" }, + { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" }, + + { 0, NULL, NULL } +}; + static Key getSetupKey(void) { Key key = KSYM_UNDEFINED; @@ -7925,8 +8388,11 @@ static int getSetupValueFont(int type, void *value) else if (type & TYPE_BOOLEAN_STYLE) return (*(boolean *)value ? FONT_OPTION_ON : FONT_OPTION_OFF); else if (type & TYPE_YES_NO_AUTO) - return (*(int *)value == AUTO ? FONT_OPTION_ON : - *(int *)value == FALSE ? FONT_OPTION_OFF : FONT_OPTION_ON); + return (*(int *)value == STATE_AUTO ? FONT_OPTION_ON : + *(int *)value == STATE_FALSE ? FONT_OPTION_OFF : FONT_OPTION_ON); + else if (type & TYPE_YES_NO_ASK) + return (*(int *)value == STATE_ASK ? FONT_OPTION_ON : + *(int *)value == STATE_FALSE ? FONT_OPTION_OFF : FONT_OPTION_ON); else if (type & TYPE_PLAYER) return FONT_VALUE_1; else @@ -8070,10 +8536,19 @@ static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx) { *(int *)si->value = (dx == -1 ? - (*(int *)si->value == AUTO ? TRUE : - *(int *)si->value == TRUE ? FALSE : AUTO) : - (*(int *)si->value == TRUE ? AUTO : - *(int *)si->value == AUTO ? FALSE : TRUE)); + (*(int *)si->value == STATE_AUTO ? STATE_TRUE : + *(int *)si->value == STATE_TRUE ? STATE_FALSE : STATE_AUTO) : + (*(int *)si->value == STATE_TRUE ? STATE_AUTO : + *(int *)si->value == STATE_AUTO ? STATE_FALSE : STATE_TRUE)); + } + else if (si->type & TYPE_YES_NO_ASK) + { + *(int *)si->value = + (dx == -1 ? + (*(int *)si->value == STATE_ASK ? STATE_TRUE : + *(int *)si->value == STATE_TRUE ? STATE_FALSE : STATE_ASK) : + (*(int *)si->value == STATE_TRUE ? STATE_ASK : + *(int *)si->value == STATE_ASK ? STATE_FALSE : STATE_TRUE)); } else if (si->type & TYPE_KEY) { @@ -8105,6 +8580,10 @@ static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx) if (si->value == &setup.fullscreen) ToggleFullscreenIfNeeded(); + // audio sample rate may have changed at this point + if (si->value == &setup.audio_sample_rate_44100) + ToggleAudioSampleRateIfNeeded(); + // network mode may have changed at this point if (si->value == &setup.network_mode) ToggleNetworkModeIfNeeded(); @@ -8255,6 +8734,11 @@ static void DrawSetupScreen_Generic(void) setup_info = setup_info_shortcuts_5; title_string = STR_SETUP_SHORTCUTS; } + else if (setup_mode == SETUP_MODE_SHORTCUTS_6) + { + setup_info = setup_info_shortcuts_6; + title_string = STR_SETUP_SHORTCUTS; + } // use modified setup info without setup entries marked as hidden setup_info = getSetupInfoFinal(setup_info); @@ -9541,6 +10025,16 @@ void DrawSetupScreen(void) DrawChooseTree(&scroll_delay_current); else if (setup_mode == SETUP_MODE_CHOOSE_SNAPSHOT_MODE) DrawChooseTree(&snapshot_mode_current); + else if (setup_mode == SETUP_MODE_CHOOSE_GAME_ENGINE_TYPE) + DrawChooseTree(&game_engine_type_current); + else if (setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64) + DrawChooseTree(&bd_palette_c64_current); + else if (setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV) + DrawChooseTree(&bd_palette_c64dtv_current); + else if (setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI) + DrawChooseTree(&bd_palette_atari_current); + else if (setup_mode == SETUP_MODE_CHOOSE_BD_COLOR_TYPE) + DrawChooseTree(&bd_color_type_current); else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE) DrawChooseTree(&window_size_current); else if (setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE) @@ -9625,6 +10119,16 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) HandleChooseTree(mx, my, dx, dy, button, &scroll_delay_current); else if (setup_mode == SETUP_MODE_CHOOSE_SNAPSHOT_MODE) HandleChooseTree(mx, my, dx, dy, button, &snapshot_mode_current); + else if (setup_mode == SETUP_MODE_CHOOSE_GAME_ENGINE_TYPE) + HandleChooseTree(mx, my, dx, dy, button, &game_engine_type_current); + else if (setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64) + HandleChooseTree(mx, my, dx, dy, button, &bd_palette_c64_current); + else if (setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV) + HandleChooseTree(mx, my, dx, dy, button, &bd_palette_c64dtv_current); + else if (setup_mode == SETUP_MODE_CHOOSE_BD_PALETTE_ATARI) + HandleChooseTree(mx, my, dx, dy, button, &bd_palette_atari_current); + else if (setup_mode == SETUP_MODE_CHOOSE_BD_COLOR_TYPE) + HandleChooseTree(mx, my, dx, dy, button, &bd_color_type_current); else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE) HandleChooseTree(mx, my, dx, dy, button, &window_size_current); else if (setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE) @@ -9821,7 +10325,7 @@ static struct SCREEN_CTRL_ID_SWITCH_ECS_AGA, SCREEN_MASK_MAIN, GD_EVENT_RELEASED | GD_EVENT_OFF_BORDERS, - FALSE, "switch ECS/AGA chipset" + FALSE, "switch old/new graphics" }, { IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK, -1,