X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=e5741bc01bd5bf81836133131ad40b71eba995ce;hb=6781b73dc16af00b561fb6311ebf1a3e6851053b;hp=3638840e82b711166e725178f9d8be2fa8e02a48;hpb=05deb9f50dbf596012b2ab0116b95548d2182410;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 3638840e..e5741bc0 100644 --- a/src/screens.c +++ b/src/screens.c @@ -4045,7 +4045,7 @@ static void getTypeNameValues(char *name, struct TextPosInfo *pos, int *xpos) *pos = *mci->pos_input; - if (setup.multiple_users) + if (game_status == GAME_MODE_PSEUDO_TYPENAMES) { TreeInfo *ti = player_name_current; int first_entry = ti->cl_first; @@ -4079,10 +4079,29 @@ static void getTypeNameValues(char *name, struct TextPosInfo *pos, int *xpos) *xpos = strlen(name); } +static void setTypeNameValues_Name(char *name, struct TextPosInfo *pos) +{ + // change name of edited user in global list of user names + setString(&global.user_names[type_name_nr], name); + + if (game_status == GAME_MODE_PSEUDO_TYPENAMES) + { + TreeInfo *node = type_name_node; + + // change name of edited user in local menu tree structure + setString(&node->name, name); + setString(&node->name_sorting, name); + + node->color = (strEqual(name, EMPTY_PLAYER_NAME) ? FC_BLUE : FC_RED); + pos->font = (node->color == FC_RED ? FONT_INPUT_1 : FONT_VALUE_OLD); + } +} + static void setTypeNameValues(char *name, struct TextPosInfo *pos, boolean changed) { - TreeInfo *node = type_name_node; + boolean reset_setup = strEqual(name, ""); + boolean remove_user = strEqual(name, EMPTY_PLAYER_NAME); if (!changed) strcpy(name, type_name_last); @@ -4090,32 +4109,19 @@ static void setTypeNameValues(char *name, struct TextPosInfo *pos, if (strEqual(name, "")) strcpy(name, EMPTY_PLAYER_NAME); - if (setup.multiple_users) - { - if (node == NULL) // should not happen - return; - - if (changed) - node->color = (strEqual(name, EMPTY_PLAYER_NAME) ? FC_BLUE : FC_RED); - - pos->font = (node->color == FC_RED ? FONT_INPUT_1 : FONT_VALUE_OLD); - } - // if player name not changed, no further action required if (strEqual(name, type_name_last)) return; - int last_user_nr = user.nr; + setTypeNameValues_Name(name, pos); - // change name of edited user in global list of user names - setString(&global.user_names[type_name_nr], name); + // redraw player name before (possibly) opening request dialogs + drawTypeNameText(name, pos, FALSE); - if (setup.multiple_users) - { - // change name of edited user in local menu tree structure - setString(&node->name, name); - setString(&node->name_sorting, name); + int last_user_nr = user.nr; + if (game_status == GAME_MODE_PSEUDO_TYPENAMES) + { // save setup of currently active user (may differ from edited user) SaveSetup(); @@ -4132,8 +4138,44 @@ static void setTypeNameValues(char *name, struct TextPosInfo *pos, // save setup of edited user SaveSetup(); - if (setup.multiple_users) + if (game_status == GAME_MODE_PSEUDO_TYPENAMES || reset_setup) { + if (reset_setup) + { + if (Request("Reset setup values for this player?", REQ_ASK)) + { + // remove setup config file + unlink(getSetupFilename()); + + // set player name to default player name + LoadSetup(); + + // update player name used by name typing functions + strcpy(name, setup.player_name); + + setTypeNameValues_Name(name, pos); + + Request("Setup values reset to default values!", REQ_CONFIRM); + } + } + else if (remove_user && type_name_nr != 0) + { + if (Request("Remove settings and tapes for deleted player?", REQ_ASK)) + { + char *user_dir = getUserGameDataDir(); + char *user_dir_removed = + getStringCat3WithSeparator(user_dir, "REMOVED", + getCurrentTimestamp(), "."); + + if (rename(user_dir, user_dir_removed) == 0) + Request("Player settings and tapes removed!", REQ_CONFIRM); + else + Request("Removing settings and tapes failed!", REQ_CONFIRM); + + checked_free(user_dir_removed); + } + } + // restore currently active user user.nr = last_user_nr;