X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=dbd2dc2a5664fab9913e06581f406617c027ec12;hb=e05dda5c8cc6687dcbc59e182a81aed627e262d0;hp=9dcf4dd7cd19a985c675eaee4d6649282e0e6bea;hpb=1eaef21381c172fe2af338d2b8bef4ca84438a4f;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 9dcf4dd7..dbd2dc2a 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * +* (c) 1995-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -32,13 +32,14 @@ #define SETUP_MODE_SHORTCUT_1 4 #define SETUP_MODE_SHORTCUT_2 5 #define SETUP_MODE_GRAPHICS 6 -#define SETUP_MODE_SOUND 7 -#define SETUP_MODE_ARTWORK 8 -#define SETUP_MODE_CHOOSE_GRAPHICS 9 -#define SETUP_MODE_CHOOSE_SOUNDS 10 -#define SETUP_MODE_CHOOSE_MUSIC 11 +#define SETUP_MODE_CHOOSE_SCREEN_MODE 7 +#define SETUP_MODE_SOUND 8 +#define SETUP_MODE_ARTWORK 9 +#define SETUP_MODE_CHOOSE_GRAPHICS 10 +#define SETUP_MODE_CHOOSE_SOUNDS 11 +#define SETUP_MODE_CHOOSE_MUSIC 12 -#define MAX_SETUP_MODES 12 +#define MAX_SETUP_MODES 13 /* for input setup functions */ #define SETUPINPUT_SCREEN_POS_START 0 @@ -48,7 +49,7 @@ /* screens on the info screen */ #define INFO_MODE_MAIN 0 -#define INFO_MODE_TITLESCREEN 1 +#define INFO_MODE_TITLE 1 #define INFO_MODE_ELEMENTS 2 #define INFO_MODE_MUSIC 3 #define INFO_MODE_CREDITS 4 @@ -71,15 +72,27 @@ #define MAX_MENU_TEXT_LENGTH_MEDIUM (MAX_MENU_TEXT_LENGTH_BIG * 2) /* buttons and scrollbars identifiers */ -#define SCREEN_CTRL_ID_SCROLL_UP 0 -#define SCREEN_CTRL_ID_SCROLL_DOWN 1 -#define SCREEN_CTRL_ID_SCROLL_VERTICAL 2 +#define SCREEN_CTRL_ID_LAST_LEVEL 0 +#define SCREEN_CTRL_ID_NEXT_LEVEL 1 +#define SCREEN_CTRL_ID_LAST_PLAYER 2 +#define SCREEN_CTRL_ID_NEXT_PLAYER 3 +#define SCREEN_CTRL_ID_SCROLL_UP 4 +#define SCREEN_CTRL_ID_SCROLL_DOWN 5 +#define SCREEN_CTRL_ID_SCROLL_VERTICAL 6 +#define NUM_SCREEN_GADGETS 7 + +#define NUM_SCREEN_MENUBUTTONS 4 #define NUM_SCREEN_SCROLLBUTTONS 2 #define NUM_SCREEN_SCROLLBARS 1 -#define NUM_SCREEN_GADGETS 3 + +#define SCREEN_MASK_MAIN (1 << 0) +#define SCREEN_MASK_INPUT (1 << 1) /* graphic position and size values for buttons and scrollbars */ +#define SC_MENUBUTTON_XSIZE TILEX +#define SC_MENUBUTTON_YSIZE TILEY + #define SC_SCROLLBUTTON_XSIZE TILEX #define SC_SCROLLBUTTON_YSIZE TILEY @@ -109,6 +122,7 @@ static void HandleSetupScreen_Generic(int, int, int, int, int); static void HandleSetupScreen_Input(int, int, int, int, int); static void CustomizeKeyboard(int); static void CalibrateJoystick(int); +static void execSetupGraphics(void); static void execSetupArtwork(void); static void HandleChooseTree(int, int, int, int, int, TreeInfo **); @@ -117,6 +131,7 @@ static void DrawInfoScreen(void); static void DrawSetupScreen(void); static void DrawInfoScreenExt(int); +static void DrawInfoScreen_NotAvailable(char *, char *); static void DrawInfoScreen_HelpAnim(int, int, boolean); static void DrawInfoScreen_HelpText(int, int, int, int); static void HandleInfoScreen_Main(int, int, int, int, int); @@ -126,12 +141,16 @@ static void HandleInfoScreen_Music(int); static void HandleInfoScreen_Credits(int); static void HandleInfoScreen_Program(int); -static void MapChooseTreeGadgets(TreeInfo *); +static void MapScreenMenuGadgets(int); +static void MapScreenTreeGadgets(TreeInfo *); static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS]; static int setup_mode = SETUP_MODE_MAIN; static int info_mode = INFO_MODE_MAIN; +static TreeInfo *screen_modes = NULL; +static TreeInfo *screen_mode_current = NULL; + #define DRAW_OFFSET_MODE(x) (x >= GAME_MODE_MAIN && \ x <= GAME_MODE_SETUP ? x : \ x == GAME_MODE_PSEUDO_TYPENAME ? \ @@ -210,30 +229,6 @@ void DrawHeadline() DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, PROGRAM_COPYRIGHT_STRING); } -static void ToggleFullscreenIfNeeded() -{ - if (setup.fullscreen != video.fullscreen_enabled) - { - /* save old door content */ - BlitBitmap(backbuffer, bitmap_db_door, - DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); - - /* toggle fullscreen */ - ChangeVideoModeIfNeeded(setup.fullscreen); - setup.fullscreen = video.fullscreen_enabled; - - /* redraw background to newly created backbuffer */ - BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer, - 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); - - /* restore old door content */ - BlitBitmap(bitmap_db_door, backbuffer, - DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY); - - redraw_mask = REDRAW_ALL; - } -} - static int getLastLevelButtonPos() { return 10; @@ -299,24 +294,17 @@ void DrawTitleScreen() SetMainBackgroundImage(IMG_BACKGROUND_TITLE); - PlayMenuSound(); - PlayMenuMusic(); - HandleTitleScreen(0, 0, 0, 0, MB_MENU_INITIALIZE); StopAnimation(); } -static void DrawMainMenuExt(int fade_delay) +void DrawMainMenuExt(int redraw_mask, boolean do_fading) { static LevelDirTree *leveldir_last_valid = NULL; boolean levelset_has_changed = FALSE; char *name_text = (!options.network && setup.team_mode ? "Team:" : "Name:"); -#if 1 char *level_text = "Levelset"; -#else - char *level_text = "Level:"; -#endif int name_width, level_width; int i; @@ -331,9 +319,7 @@ static void DrawMainMenuExt(int fade_delay) audio.sound_deactivated = FALSE; -#if 1 GetPlayerConfig(); -#endif /* needed if last screen was the playing screen, invoked from level editor */ if (level_editor_test_game) @@ -377,18 +363,10 @@ static void DrawMainMenuExt(int fade_delay) return; } -#if 0 - /* map gadgets for main menu screen */ - MapTapeButtons(); -#endif - /* level_nr may have been set to value over handicap with level editor */ if (setup.handicap && level_nr > leveldir_current->handicap_level) level_nr = leveldir_current->handicap_level; -#if 0 - GetPlayerConfig(); -#endif LoadLevel(level_nr); SetMainBackgroundImage(IMG_BACKGROUND_MAIN); @@ -407,44 +385,19 @@ static void DrawMainMenuExt(int fade_delay) /* calculated after (possible) reload of custom artwork */ name_width = getTextWidth(name_text, FONT_MENU_1); -#if 1 level_width = 9 * 32; -#else -#if 1 - level_width = 9 * getFontWidth(FONT_MENU_1); -#else - level_width = getTextWidth(level_text, FONT_MENU_1); -#endif -#endif DrawText(mSX + 32 + name_width, mSY + 2 * 32, setup.player_name, FONT_INPUT_1); -#if 1 DrawText(mSX + getCurrentLevelTextPos() * 32, mSY + 3 * 32, int2str(level_nr, 3), FONT_VALUE_1); -#else -#if 1 - DrawText(mSX + level_width + 2 * 32, mSY + 3 * 32, int2str(level_nr, 3), - FONT_VALUE_1); -#else - DrawText(mSX + level_width + 5 * 32, mSY + 3 * 32, int2str(level_nr, 3), - FONT_VALUE_1); -#endif -#endif - - DrawMicroLevel(MICROLEVEL_XPOS, MICROLEVEL_YPOS, TRUE); -#if 1 + DrawPreviewLevel(TRUE); -#if 1 { int text_height = getFontHeight(FONT_TEXT_3); -#if 1 int xpos = getLevelRangeTextPos() * 32; -#else - int xpos = level_width + 6 * 32; -#endif int ypos2 = -SY + 3 * 32 + 16; int ypos1 = ypos2 - text_height; @@ -453,52 +406,13 @@ static void DrawMainMenuExt(int fade_delay) DrawTextF(mSX + xpos, mSY + ypos2, FONT_TEXT_3, "%03d", leveldir_current->last_level); } -#else - DrawTextF(mSX + level_width + 6 * 32, mSY + 3 * 32 + 1, FONT_TEXT_3, - "%d", leveldir_current->levels); -#endif - -#else - DrawTextF(mSX + 32 + level_width - 2, mSY + 3 * 32 + 1, FONT_TEXT_3, "%d-%d", - leveldir_current->first_level, leveldir_current->last_level); -#endif - -#if 0 - if (leveldir_current->readonly) - { - DrawTextS(mSX + level_width + 9 * 32 - 2, - mSY + 3 * 32 + 1 - 7, FONT_TEXT_3, "READ"); - DrawTextS(mSX + level_width + 9 * 32 - 2, - mSY + 3 * 32 + 1 + 7, FONT_TEXT_3, "ONLY"); - } -#endif for (i = 0; i < 8; i++) initCursor(i, (i == 1 || i == 4 || i == 6 ? IMG_MENU_BUTTON_ENTER_MENU : IMG_MENU_BUTTON)); -#if 1 - drawCursorXY(getLastLevelButtonPos(), 1, IMG_MENU_BUTTON_LAST_LEVEL); - drawCursorXY(getNextLevelButtonPos(), 1, IMG_MENU_BUTTON_NEXT_LEVEL); -#else -#if 1 - drawCursorXY(level_width / 32 + 1, 1, IMG_MENU_BUTTON_LEFT); - drawCursorXY(level_width / 32 + 5, 1, IMG_MENU_BUTTON_RIGHT); -#else - drawCursorXY(level_width / 32 + 4, 1, IMG_MENU_BUTTON_LEFT); - drawCursorXY(level_width / 32 + 8, 1, IMG_MENU_BUTTON_RIGHT); -#endif -#endif - DrawTextSCentered(326, FONT_TITLE_2, "A Game by Artsoft Entertainment"); -#if 0 - FadeToFront(); -#endif -#if 0 - InitAnimation(); -#endif - HandleMainMenu(0, 0, 0, 0, MB_MENU_INITIALIZE); TapeStop(); @@ -509,46 +423,32 @@ static void DrawMainMenuExt(int fade_delay) PlayMenuSound(); PlayMenuMusic(); -#if 0 -#if 1 - OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2); -#else - if (fade_delay > 0) - OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); - else - OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2); -#endif -#endif - -#if 0 - InitAnimation(); -#endif + /* create gadgets for main menu screen */ + FreeScreenGadgets(); + CreateScreenGadgets(); -#if 1 /* map gadgets for main menu screen */ MapTapeButtons(); -#endif + MapScreenMenuGadgets(SCREEN_MASK_MAIN); -#if 1 -#if 1 - FadeIn(fade_delay); -#else - BackToFront(); -#endif -#endif + if (do_fading) + FadeIn(redraw_mask); + else + BackToFront(); -#if 1 InitAnimation(); -#endif -#if 1 OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2); -#endif +} + +void DrawAndFadeInMainMenu(int redraw_mask) +{ + DrawMainMenuExt(redraw_mask, TRUE); } void DrawMainMenu() { - DrawMainMenuExt(0); + DrawMainMenuExt(REDRAW_ALL, FALSE); } #if 0 @@ -588,23 +488,38 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) boolean return_to_main_menu = FALSE; boolean use_fading_main_menu = TRUE; boolean use_cross_fading = TRUE; - int fade_delay = 500; - int post_delay = fade_delay / 2; if (button == MB_MENU_INITIALIZE) { + int last_game_status = game_status; /* save current game status */ title_nr = 0; if (game_status == GAME_MODE_INFO) { + if (graphic_info[IMG_TITLESCREEN_1].bitmap == NULL) + { + DrawInfoScreen_NotAvailable("Title screen information:", + "No title screen for this level set."); + + return; + } + FadeSoundsAndMusic(); - FadeOut(fade_delay, post_delay); + FadeOut(REDRAW_ALL); } + /* force TITLE music on title info screen */ + game_status = GAME_MODE_TITLE; + + PlayMenuSound(); + PlayMenuMusic(); + + game_status = last_game_status; /* restore current game status */ + DrawTitleScreenImage(title_nr); - FadeIn(fade_delay); + FadeIn(REDRAW_ALL); return; } @@ -615,33 +530,38 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) } else if (button == MB_MENU_CHOICE) { + if (game_status == GAME_MODE_INFO && + graphic_info[IMG_TITLESCREEN_1].bitmap == NULL) + { + info_mode = INFO_MODE_MAIN; + DrawInfoScreen(); + + return; + } + title_nr++; if (!use_cross_fading) - FadeOut(fade_delay, post_delay); + FadeOut(REDRAW_ALL); if (title_nr < MAX_NUM_TITLE_SCREENS && graphic_info[IMG_TITLESCREEN_1 + title_nr].bitmap != NULL) { - Bitmap *drawto_last = drawto; - if (use_cross_fading) - drawto = bitmap_db_title; + FadeCrossSaveBackbuffer(); DrawTitleScreenImage(title_nr); - drawto = drawto_last; - if (use_cross_fading) - FadeCross(fade_delay); + FadeCross(REDRAW_ALL); else - FadeIn(fade_delay); + FadeIn(REDRAW_ALL); } else { FadeSoundsAndMusic(); - FadeOut(fade_delay, post_delay); + FadeOut(REDRAW_ALL); return_to_main_menu = TRUE; } @@ -649,8 +569,6 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) if (return_to_main_menu) { - int menu_fade_delay = (use_fading_main_menu ? fade_delay : 0); - RedrawBackground(); if (game_status == GAME_MODE_INFO) @@ -658,21 +576,63 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) OpenDoor(DOOR_CLOSE_1 | DOOR_CLOSE_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); info_mode = INFO_MODE_MAIN; - DrawInfoScreenExt(menu_fade_delay); + DrawInfoScreenExt(use_fading_main_menu); } else /* default: return to main menu */ { OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); game_status = GAME_MODE_MAIN; - DrawMainMenuExt(menu_fade_delay); + DrawMainMenuExt(REDRAW_ALL, use_fading_main_menu); + } + } +} + +void HandleMainMenu_SelectLevel(int step, int direction) +{ + int old_level_nr = level_nr; + int new_level_nr; + + new_level_nr = old_level_nr + step * direction; + if (new_level_nr < leveldir_current->first_level) + new_level_nr = leveldir_current->first_level; + if (new_level_nr > leveldir_current->last_level) + new_level_nr = leveldir_current->last_level; + + if (setup.handicap && new_level_nr > leveldir_current->handicap_level) + { + /* skipping levels is only allowed when trying to skip single level */ + if (setup.skip_levels && step == 1 && + Request("Level still unsolved ! Skip despite handicap ?", REQ_ASK)) + { + leveldir_current->handicap_level++; + SaveLevelSetup_SeriesInfo(); } + + new_level_nr = leveldir_current->handicap_level; + } + + if (new_level_nr != old_level_nr) + { + level_nr = new_level_nr; + + DrawText(mSX + 11 * 32, mSY + 3 * 32, int2str(level_nr, 3), FONT_VALUE_1); + + LoadLevel(level_nr); + DrawPreviewLevel(TRUE); + + TapeErase(); + LoadTape(level_nr); + DrawCompleteVideoDisplay(); + + /* needed because DrawPreviewLevel() takes some time */ + BackToFront(); + SyncDisplay(); } } void HandleMainMenu(int mx, int my, int dx, int dy, int button) { - static unsigned long level_delay = 0; static int choice = 5; int x = 0; int y = choice; @@ -701,52 +661,9 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) y = choice + dy; } - if (y == 1 && ((x == 10 && level_nr > leveldir_current->first_level) || - (x == 14 && level_nr < leveldir_current->last_level)) && - button && DelayReached(&level_delay, GADGET_FRAME_DELAY)) + if (y == 1 && dx != 0 && button) { - int step = (button == 1 ? 1 : button == 2 ? 5 : 10); - int old_level_nr = level_nr; - int new_level_nr; - - new_level_nr = level_nr + (x == 10 ? -step : +step); - if (new_level_nr < leveldir_current->first_level) - new_level_nr = leveldir_current->first_level; - if (new_level_nr > leveldir_current->last_level) - new_level_nr = leveldir_current->last_level; - - if (setup.handicap && new_level_nr > leveldir_current->handicap_level) - { - /* skipping levels is only allowed when trying to skip single level */ - if (setup.skip_levels && step == 1 && - Request("Level still unsolved ! Skip despite handicap ?", REQ_ASK)) - { - leveldir_current->handicap_level++; - SaveLevelSetup_SeriesInfo(); - } - - new_level_nr = leveldir_current->handicap_level; - } - - if (new_level_nr != old_level_nr) - { - level_nr = new_level_nr; - - DrawText(mSX + 11 * 32, mSY + 3 * 32, int2str(level_nr, 3), - FONT_VALUE_1); - - LoadLevel(level_nr); - DrawMicroLevel(MICROLEVEL_XPOS, MICROLEVEL_YPOS, TRUE); - - TapeErase(); - LoadTape(level_nr); - DrawCompleteVideoDisplay(); - - /* needed because DrawMicroLevel() takes some time */ - BackToFront(); - SyncDisplay(); - DelayReached(&level_delay, 0); /* reset delay counter */ - } + HandleMainMenu_SelectLevel(1, dx < 0 ? -1 : +1); } else if (IN_VIS_FIELD(x, y) && y >= 0 && y <= 7 && (y != 1 || x < 10)) @@ -825,7 +742,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) if (game_status == GAME_MODE_MAIN) { - DrawMicroLevel(MICROLEVEL_XPOS, MICROLEVEL_YPOS, FALSE); + DrawPreviewLevel(FALSE); DoAnimation(); } } @@ -840,7 +757,7 @@ static int num_info_info; static void execInfoTitleScreen() { - info_mode = INFO_MODE_TITLESCREEN; + info_mode = INFO_MODE_TITLE; DrawInfoScreen(); } @@ -894,7 +811,7 @@ static struct TokenInfo info_info_main[] = { 0, NULL, NULL } }; -static void DrawInfoScreen_Main(int fade_delay) +static void DrawInfoScreen_Main(boolean do_fading) { int i; @@ -903,11 +820,7 @@ static void DrawInfoScreen_Main(int fade_delay) ClearWindow(); -#if 1 DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Info Screen"); -#else - DrawText(mSX + 16, mSY + 16, "Info Screen", FONT_TITLE_1); -#endif info_info = info_info_main; num_info_info = 0; @@ -920,9 +833,9 @@ static void DrawInfoScreen_Main(int fade_delay) DrawText(mSX + xpos * 32, mSY + ypos * 32, info_info[i].text, font_nr); - if (info_info[i].type & TYPE_ENTER_MENU) + if (info_info[i].type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST)) initCursor(i, IMG_MENU_BUTTON_ENTER_MENU); - else if (info_info[i].type & TYPE_LEAVE_MENU) + else if (info_info[i].type & (TYPE_LEAVE_MENU|TYPE_LEAVE_LIST)) initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU); else if (info_info[i].type & ~TYPE_SKIP_ENTRY) initCursor(i, IMG_MENU_BUTTON); @@ -930,26 +843,17 @@ static void DrawInfoScreen_Main(int fade_delay) num_info_info++; } -#if 1 - HandleInfoScreen_Main(0, 0, 0, 0, MB_MENU_INITIALIZE); PlayMenuSound(); PlayMenuMusic(); - FadeIn(fade_delay); - InitAnimation(); - -#else + if (do_fading) + FadeIn(REDRAW_ALL); + else + BackToFront(); - FadeToFront(); InitAnimation(); - - PlayMenuSound(); - PlayMenuMusic(); - - HandleInfoScreen_Main(0, 0, 0, 0, MB_MENU_INITIALIZE); -#endif } void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button) @@ -995,7 +899,7 @@ void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button) { if (dx) { - int menu_navigation_type = (dx < 0 ? TYPE_LEAVE_MENU : TYPE_ENTER_MENU); + int menu_navigation_type = (dx < 0 ? TYPE_LEAVE : TYPE_ENTER); if (info_info[choice].type & menu_navigation_type || info_info[choice].type & TYPE_ENTER_SCREEN || @@ -1025,7 +929,7 @@ void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button) } else if (!(info_info[y].type & TYPE_GHOSTED)) { - if (info_info[y].type & TYPE_ENTER_OR_LEAVE_MENU) + if (info_info[y].type & TYPE_ENTER_OR_LEAVE) { void (*menu_callback_function)(void) = info_info[choice].value; @@ -1035,6 +939,24 @@ void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button) } } +void DrawInfoScreen_NotAvailable(char *text_title, char *text_error) +{ + int ystart = 150; + int ybottom = SYSIZE - 20; + + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET); + + ClearWindow(); + DrawHeadline(); + + DrawTextSCentered(100, FONT_TEXT_1, text_title); + + DrawTextSCentered(ybottom, FONT_TEXT_4, + "Press any key or button for info menu"); + + DrawTextSCentered(ystart, FONT_TEXT_2, text_error); +} + void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) { static int infoscreen_step[MAX_INFO_ELEMENTS_ON_SCREEN]; @@ -1346,6 +1268,9 @@ void HandleInfoScreen_Music(int button) FadeSoundsAndMusic(); + if (button != MB_MENU_INITIALIZE) + FadeCrossSaveBackbuffer(); + ClearWindow(); DrawHeadline(); @@ -1407,6 +1332,9 @@ void HandleInfoScreen_Music(int button) DrawTextSCentered(ybottom, FONT_TEXT_4, "Press any key or button for next page"); + + if (button != MB_MENU_INITIALIZE) + FadeCross(REDRAW_FIELD); } if (list != NULL && list->is_sound && sound_info[list->music].loop) @@ -1611,9 +1539,19 @@ void HandleInfoScreen_Credits(int button) } else if (button == MB_MENU_CHOICE) { + boolean show_screen; + screen_nr++; - if (!DrawInfoScreen_CreditsScreen(screen_nr)) + FadeCrossSaveBackbuffer(); + + show_screen = DrawInfoScreen_CreditsScreen(screen_nr); + + if (show_screen) + { + FadeCross(REDRAW_FIELD); + } + else { FadeSoundsAndMusic(); @@ -1644,7 +1582,7 @@ void DrawInfoScreen_Program() DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_2, "If you like it, send e-mail to:"); DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_3, - "info@artsoft.org"); + PROGRAM_EMAIL_STRING); DrawTextSCentered(ystart + 3 * ystep, FONT_TEXT_2, "or SnailMail to:"); DrawTextSCentered(ystart + 4 * ystep + 0, FONT_TEXT_3, @@ -1655,12 +1593,15 @@ void DrawInfoScreen_Program() "33604 Bielefeld"); DrawTextSCentered(ystart + 4 * ystep + 60, FONT_TEXT_3, "Germany"); - DrawTextSCentered(ystart + 7 * ystep, FONT_TEXT_2, + "More information and levels:"); + DrawTextSCentered(ystart + 8 * ystep, FONT_TEXT_3, + PROGRAM_WEBSITE_STRING); + DrawTextSCentered(ystart + 9 * ystep, FONT_TEXT_2, "If you have created new levels,"); - DrawTextSCentered(ystart + 8 * ystep, FONT_TEXT_2, + DrawTextSCentered(ystart + 10 * ystep, FONT_TEXT_2, "send them to me to include them!"); - DrawTextSCentered(ystart + 9 * ystep, FONT_TEXT_2, + DrawTextSCentered(ystart + 11 * ystep, FONT_TEXT_2, ":-)"); DrawTextSCentered(ybottom, FONT_TEXT_4, @@ -1750,11 +1691,11 @@ void HandleInfoScreen_LevelSet(int button) } } -static void DrawInfoScreenExt(int fade_delay) +static void DrawInfoScreenExt(boolean do_fading) { SetMainBackgroundImage(IMG_BACKGROUND_INFO); - if (info_mode == INFO_MODE_TITLESCREEN) + if (info_mode == INFO_MODE_TITLE) DrawInfoScreen_TitleScreen(); else if (info_mode == INFO_MODE_ELEMENTS) DrawInfoScreen_Elements(); @@ -1767,9 +1708,11 @@ static void DrawInfoScreenExt(int fade_delay) else if (info_mode == INFO_MODE_LEVELSET) DrawInfoScreen_LevelSet(); else - DrawInfoScreen_Main(fade_delay); + DrawInfoScreen_Main(do_fading); - if (info_mode != INFO_MODE_MUSIC) + if (info_mode != INFO_MODE_MAIN && + info_mode != INFO_MODE_TITLE && + info_mode != INFO_MODE_MUSIC) { PlayMenuSound(); PlayMenuMusic(); @@ -1783,7 +1726,7 @@ void DrawInfoScreen() void HandleInfoScreen(int mx, int my, int dx, int dy, int button) { - if (info_mode == INFO_MODE_TITLESCREEN) + if (info_mode == INFO_MODE_TITLE) HandleInfoScreen_TitleScreen(button); else if (info_mode == INFO_MODE_ELEMENTS) HandleInfoScreen_Elements(button); @@ -1876,7 +1819,7 @@ static void DrawChooseTree(TreeInfo **ti_ptr) ClearWindow(); HandleChooseTree(0, 0, 0, 0, MB_MENU_INITIALIZE, ti_ptr); - MapChooseTreeGadgets(*ti_ptr); + MapScreenTreeGadgets(*ti_ptr); FadeToFront(); InitAnimation(); @@ -1904,38 +1847,15 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, { int i; char *title_string = NULL; -#if 0 - int xoffset_sets = 16; -#endif int yoffset_sets = MENU_TITLE1_YPOS; -#if 0 - int xoffset_setup = 16; -#endif int yoffset_setup = 16; -#if 1 -#if 0 - int xoffset = (ti->type == TREE_TYPE_LEVEL_DIR ? xoffset_sets : - xoffset_setup); -#endif int yoffset = (ti->type == TREE_TYPE_LEVEL_DIR ? yoffset_sets : yoffset_setup); -#else - int xoffset = (ti->type == TREE_TYPE_LEVEL_DIR ? 0 : xoffset_setup); - int yoffset = (ti->type == TREE_TYPE_LEVEL_DIR ? 0 : yoffset_setup); -#endif int last_game_status = game_status; /* save current game status */ - title_string = - (ti->type == TREE_TYPE_LEVEL_DIR ? "Level Sets" : - ti->type == TREE_TYPE_GRAPHICS_DIR ? "Custom Graphics" : - ti->type == TREE_TYPE_SOUNDS_DIR ? "Custom Sounds" : - ti->type == TREE_TYPE_MUSIC_DIR ? "Custom Music" : ""); + title_string = ti->infotext; -#if 1 DrawTextSCentered(mSY - SY + yoffset, FONT_TITLE_1, title_string); -#else - DrawText(SX + xoffset, SY + yoffset, title_string, FONT_TITLE_1); -#endif /* force LEVELS font on artwork setup screen */ game_status = GAME_MODE_LEVELS; @@ -1986,11 +1906,7 @@ static void drawChooseTreeInfo(int entry_pos, TreeInfo *ti) { TreeInfo *node, *node_first; int x, last_redraw_mask = redraw_mask; -#if 1 int ypos = MENU_TITLE2_YPOS; -#else - int ypos = 40; -#endif if (ti->type != TREE_TYPE_LEVEL_DIR) return; @@ -2079,7 +1995,13 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, } else if (game_status == GAME_MODE_SETUP) { - execSetupArtwork(); + if (game_status == GAME_MODE_SETUP) + { + if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE) + execSetupGraphics(); + else + execSetupArtwork(); + } } else { @@ -2232,7 +2154,10 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, if (game_status == GAME_MODE_SETUP) { - execSetupArtwork(); + if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE) + execSetupGraphics(); + else + execSetupArtwork(); } else { @@ -2270,13 +2195,16 @@ void DrawHallOfFame(int highlight_position) if (highlight_position < 0) LoadScore(level_nr); - FadeToFront(); + FadeOut(REDRAW_FIELD); + InitAnimation(); PlayMenuSound(); PlayMenuMusic(); HandleHallOfFame(highlight_position, 0, 0, 0, MB_MENU_INITIALIZE); + + FadeIn(REDRAW_FIELD); } static void drawHallOfFameList(int first_entry, int highlight_position) @@ -2286,15 +2214,9 @@ static void drawHallOfFameList(int first_entry, int highlight_position) SetMainBackgroundImage(IMG_BACKGROUND_SCORES); ClearWindow(); -#if 1 DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, "Hall Of Fame"); DrawTextFCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, "HighScores of Level %d", level_nr); -#else - DrawText(mSX + 80, mSY + MENU_TITLE1_YPOS, "Hall Of Fame", FONT_TITLE_1); - DrawTextFCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, - "HighScores of Level %d", level_nr); -#endif for (i = 0; i < NUM_MENU_ENTRIES_ON_SCREEN; i++) { @@ -2327,7 +2249,6 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) static int first_entry = 0; static int highlight_position = 0; int step = (button == 1 ? 1 : button == 2 ? 5 : 10); - int button_released = !button; if (button == MB_MENU_INITIALIZE) { @@ -2363,12 +2284,23 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) drawHallOfFameList(first_entry, highlight_position); } } - else if (button_released) + else if (button == MB_MENU_LEAVE) { FadeSound(SND_BACKGROUND_SCORES); + game_status = GAME_MODE_MAIN; + DrawMainMenu(); } + else if (button == MB_MENU_CHOICE) + { + FadeSound(SND_BACKGROUND_SCORES); + FadeOut(REDRAW_FIELD); + + game_status = GAME_MODE_MAIN; + + DrawAndFadeInMainMenu(REDRAW_FIELD); + } if (game_status == GAME_MODE_SCORES) PlayMenuSoundIfLoop(); @@ -2384,6 +2316,7 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) static struct TokenInfo *setup_info; static int num_setup_info; +static char *screen_mode_text; static char *graphics_set_name; static char *sounds_set_name; static char *music_set_name; @@ -2408,10 +2341,75 @@ static void execSetupEditor() static void execSetupGraphics() { + if (video.fullscreen_available && screen_modes == NULL) + { + int i; + + for (i = 0; video.fullscreen_modes[i].width != -1; i++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int x = video.fullscreen_modes[i].width; + int y = video.fullscreen_modes[i].height; + int xx, yy; + + get_aspect_ratio_from_screen_mode(&video.fullscreen_modes[i], &xx, &yy); + + ti->node_top = &screen_modes; + ti->sort_priority = x * 10000 + y; + + sprintf(identifier, "%dx%d", x, y); + sprintf(name, "%d x %d [%d:%d]", x, y, xx, yy); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, "Fullscreen Mode"); + + pushTreeInfo(&screen_modes, ti); + } + + /* sort fullscreen modes to start with lowest available screen resolution */ + sortTreeInfo(&screen_modes); + + /* set current screen mode for fullscreen mode to configured setup value */ + screen_mode_current = getTreeInfoFromIdentifier(screen_modes, + setup.fullscreen_mode); + + /* if that fails, set current screen mode to reliable default value */ + if (screen_mode_current == NULL) + screen_mode_current = getTreeInfoFromIdentifier(screen_modes, + DEFAULT_FULLSCREEN_MODE); + + /* if that also fails, set current screen mode to first available mode */ + if (screen_mode_current == NULL) + screen_mode_current = screen_modes; + + if (screen_mode_current == NULL) + video.fullscreen_available = FALSE; + } + + if (video.fullscreen_available) + { + setup.fullscreen_mode = screen_mode_current->identifier; + + /* needed for displaying screen mode name instead of identifier */ + screen_mode_text = screen_mode_current->name; + } + setup_mode = SETUP_MODE_GRAPHICS; DrawSetupScreen(); } +static void execSetupChooseScreenMode() +{ + if (!video.fullscreen_available) + return; + + setup_mode = SETUP_MODE_CHOOSE_SCREEN_MODE; + DrawSetupScreen(); +} + static void execSetupSound() { setup_mode = SETUP_MODE_SOUND; @@ -2529,10 +2527,17 @@ static struct TokenInfo setup_info_editor[] = #endif { TYPE_SWITCH, &setup.editor.el_chars, "Text Characters:" }, { TYPE_SWITCH, &setup.editor.el_custom, "Custom & Group Elements:" }, +#if 0 { TYPE_SWITCH, &setup.editor.el_headlines, "Headlines:" }, +#endif { TYPE_SWITCH, &setup.editor.el_user_defined, "User defined element list:" }, { TYPE_SWITCH, &setup.editor.el_dynamic, "Dynamic level elements:" }, { TYPE_EMPTY, NULL, "" }, +#if 0 + { TYPE_SWITCH, &setup.editor.el_by_game, "Show elements by game:" }, + { TYPE_SWITCH, &setup.editor.el_by_type, "Show elements by type:" }, + { TYPE_EMPTY, NULL, "" }, +#endif { TYPE_SWITCH, &setup.editor.show_element_token, "Show element token:" }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, @@ -2542,13 +2547,15 @@ static struct TokenInfo setup_info_editor[] = static struct TokenInfo setup_info_graphics[] = { - { TYPE_SWITCH, &setup.fullscreen, "Fullscreen Mode:" }, + { TYPE_SWITCH, &setup.fullscreen, "Fullscreen:" }, + { TYPE_ENTER_LIST, execSetupChooseScreenMode, "Fullscreen Mode:" }, + { TYPE_STRING, &screen_mode_text, "" }, { TYPE_SWITCH, &setup.scroll_delay, "Delayed Scrolling:" }, #if 0 { TYPE_SWITCH, &setup.soft_scrolling, "Soft Scrolling:" }, { TYPE_SWITCH, &setup.double_buffering,"Double-Buffering:" }, - { TYPE_SWITCH, &setup.fading, "Fading:" }, #endif + { TYPE_SWITCH, &setup.fading, "Fading:" }, { TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" }, { TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" }, { TYPE_SWITCH, &setup.show_titlescreen,"Show Title Screens:" }, @@ -2573,11 +2580,11 @@ static struct TokenInfo setup_info_sound[] = static struct TokenInfo setup_info_artwork[] = { - { TYPE_ENTER_MENU, execSetupChooseGraphics,"Custom Graphics" }, + { TYPE_ENTER_LIST, execSetupChooseGraphics,"Custom Graphics:" }, { TYPE_STRING, &graphics_set_name, "" }, - { TYPE_ENTER_MENU, execSetupChooseSounds, "Custom Sounds" }, + { TYPE_ENTER_LIST, execSetupChooseSounds, "Custom Sounds:" }, { TYPE_STRING, &sounds_set_name, "" }, - { TYPE_ENTER_MENU, execSetupChooseMusic, "Custom Music" }, + { TYPE_ENTER_LIST, execSetupChooseMusic, "Custom Music:" }, { TYPE_STRING, &music_set_name, "" }, { TYPE_EMPTY, NULL, "" }, #if 1 @@ -2684,7 +2691,8 @@ static int getSetupTextFont(int type) TYPE_YES_NO | TYPE_STRING | TYPE_ECS_AGA | - TYPE_KEYTEXT)) + TYPE_KEYTEXT | + TYPE_ENTER_LIST)) return FONT_MENU_2; else return FONT_MENU_1; @@ -2723,18 +2731,11 @@ static void drawSetupValue(int pos) if (type & TYPE_KEY) { -#if 1 xpos = MENU_SCREEN_START_XPOS; -#else - xpos = 3; -#endif if (type & TYPE_QUERY) { value_string = ""; -#if 0 - font_nr = FONT_INPUT_1_ACTIVE; -#endif } } else if (type & TYPE_STRING) @@ -2742,25 +2743,10 @@ static void drawSetupValue(int pos) int max_value_len = (SCR_FIELDX - 2) * 2; xpos = MENU_SCREEN_START_XPOS; -#if 0 - font_nr = FONT_VALUE_2; -#endif if (strlen(value_string) > max_value_len) value_string[max_value_len] = '\0'; } - else if (type & TYPE_ECS_AGA) - { -#if 0 - font_nr = FONT_VALUE_1; -#endif - } - else if (type & TYPE_BOOLEAN_STYLE) - { -#if 0 - font_nr = (*(boolean *)value ? FONT_OPTION_ON : FONT_OPTION_OFF); -#endif - } startx = mSX + xpos * 32; starty = mSY + ypos * 32; @@ -2787,12 +2773,6 @@ static void drawSetupValue(int pos) startx + font2_xoffset < text_startx + text_width + text_font_xoffset) correct_font_draw_xoffset = TRUE; -#if 0 - printf("::: %d + %d < %d + %d + %d\n", - startx, font_xoffset, text_startx, text_width, text_font_xoffset); - printf("::: => need correction == %d\n", correct_font_draw_xoffset); -#endif - /* check if setup value would overlap with setup text when printed */ /* (this can happen for extreme/wrong values for font draw offset) */ if (correct_font_draw_xoffset) @@ -2808,18 +2788,8 @@ static void drawSetupValue(int pos) } } -#if 1 for (i = 0; i <= MENU_SCREEN_MAX_XPOS - xpos; i++) DrawText(startx + i * font_width, starty, " ", font_nr); -#else -#if 1 - for (i = xpos; i <= MENU_SCREEN_MAX_XPOS; i++) - DrawText(mSX + i * 32, starty, " ", font_nr); -#else - DrawText(startx, starty, - (xpos == 3 ? " " : " "), font_nr); -#endif -#endif DrawText(startx, starty, value_string, font_nr); @@ -2900,11 +2870,7 @@ static void DrawSetupScreen_Generic() title_string = "Setup Shortcuts"; } -#if 1 DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, title_string); -#else - DrawText(mSX + 16, mSY + 16, title_string, FONT_TITLE_1); -#endif num_setup_info = 0; for (i = 0; setup_info[i].type != 0 && i < NUM_MENU_ENTRIES_ON_SCREEN; i++) @@ -2912,40 +2878,23 @@ static void DrawSetupScreen_Generic() void *value_ptr = setup_info[i].value; int xpos = MENU_SCREEN_START_XPOS; int ypos = MENU_SCREEN_START_YPOS + i; -#if 1 int font_nr; -#else - int font_nr = FONT_MENU_1; -#endif /* set some entries to "unchangeable" according to other variables */ if ((value_ptr == &setup.sound_simple && !audio.sound_available) || (value_ptr == &setup.sound_loops && !audio.loops_available) || (value_ptr == &setup.sound_music && !audio.music_available) || - (value_ptr == &setup.fullscreen && !video.fullscreen_available)) + (value_ptr == &setup.fullscreen && !video.fullscreen_available) || + (value_ptr == &screen_mode_text && !video.fullscreen_available)) setup_info[i].type |= TYPE_GHOSTED; -#if 1 font_nr = getSetupTextFont(setup_info[i].type); -#else -#if 1 - if (setup_info[i].type & (TYPE_SWITCH | - TYPE_YES_NO | - TYPE_STRING | - TYPE_ECS_AGA | - TYPE_KEYTEXT)) - font_nr = FONT_MENU_2; -#else - if (setup_info[i].type & TYPE_STRING) - font_nr = FONT_MENU_2; -#endif -#endif DrawText(mSX + xpos * 32, mSY + ypos * 32, setup_info[i].text, font_nr); - if (setup_info[i].type & TYPE_ENTER_MENU) + if (setup_info[i].type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST)) initCursor(i, IMG_MENU_BUTTON_ENTER_MENU); - else if (setup_info[i].type & TYPE_LEAVE_MENU) + else if (setup_info[i].type & (TYPE_LEAVE_MENU|TYPE_LEAVE_LIST)) initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU); else if (setup_info[i].type & ~TYPE_SKIP_ENTRY) initCursor(i, IMG_MENU_BUTTON); @@ -2982,6 +2931,7 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) choice_store[setup_mode] = choice; drawCursor(choice, FC_RED); + return; } else if (button == MB_MENU_LEAVE) @@ -2993,6 +2943,7 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) void (*menu_callback_function)(void) = setup_info[y].value; menu_callback_function(); + break; /* absolutely needed because function changes 'setup_info'! */ } } @@ -3009,7 +2960,7 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) { if (dx) { - int menu_navigation_type = (dx < 0 ? TYPE_LEAVE_MENU : TYPE_ENTER_MENU); + int menu_navigation_type = (dx < 0 ? TYPE_LEAVE : TYPE_ENTER); if (setup_info[choice].type & menu_navigation_type || setup_info[choice].type & TYPE_BOOLEAN_STYLE) @@ -3024,12 +2975,11 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) y += dy; } - if (IN_VIS_FIELD(x, y) && - y >= 0 && y < num_setup_info && setup_info[y].type & ~TYPE_SKIP_ENTRY) + if (IN_VIS_FIELD(x, y) && y >= 0 && y < num_setup_info) { if (button) { - if (y != choice) + if (y != choice && setup_info[y].type & ~TYPE_SKIP_ENTRY) { drawCursor(y, FC_RED); drawCursor(choice, FC_BLUE); @@ -3038,18 +2988,24 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) } else if (!(setup_info[y].type & TYPE_GHOSTED)) { - if (setup_info[y].type & TYPE_ENTER_OR_LEAVE_MENU) + /* when selecting key headline, execute function for key value change */ + if (setup_info[y].type & TYPE_KEYTEXT && + setup_info[y + 1].type & TYPE_KEY) + y++; + + /* when selecting string value, execute function for list selection */ + if (setup_info[y].type & TYPE_STRING && y > 0 && + setup_info[y - 1].type & TYPE_ENTER_LIST) + y--; + + if (setup_info[y].type & TYPE_ENTER_OR_LEAVE) { - void (*menu_callback_function)(void) = setup_info[choice].value; + void (*menu_callback_function)(void) = setup_info[y].value; menu_callback_function(); } else { - if (setup_info[y].type & TYPE_KEYTEXT && - setup_info[y + 1].type & TYPE_KEY) - y++; - if (setup_info[y].type & TYPE_VALUE) changeSetupValue(y); } @@ -3061,20 +3017,13 @@ void DrawSetupScreen_Input() { ClearWindow(); -#if 1 DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Setup Input"); -#else - DrawText(mSX + 16, mSY + 16, "Setup Input", FONT_TITLE_1); -#endif initCursor(0, IMG_MENU_BUTTON); initCursor(1, IMG_MENU_BUTTON); initCursor(2, IMG_MENU_BUTTON_ENTER_MENU); initCursor(13, IMG_MENU_BUTTON_LEAVE_MENU); - drawCursorXY(10, 0, IMG_MENU_BUTTON_LEFT); - drawCursorXY(12, 0, IMG_MENU_BUTTON_RIGHT); - DrawText(mSX + 32, mSY + 2 * 32, "Player:", FONT_MENU_1); DrawText(mSX + 32, mSY + 3 * 32, "Device:", FONT_MENU_1); DrawText(mSX + 32, mSY + 15 * 32, "Back", FONT_MENU_1); @@ -3087,6 +3036,13 @@ void DrawSetupScreen_Input() "Joysticks deactivated on this screen"); #endif + /* create gadgets for setup input menu screen */ + FreeScreenGadgets(); + CreateScreenGadgets(); + + /* map gadgets for setup input menu screen */ + MapScreenMenuGadgets(SCREEN_MASK_INPUT); + HandleSetupScreen_Input(0, 0, 0, 0, MB_MENU_INITIALIZE); FadeToFront(); InitAnimation(); @@ -3190,10 +3146,30 @@ static void drawPlayerSetupInputInfo(int player_nr) } } +static int input_player_nr = 0; + +void HandleSetupScreen_Input_Player(int step, int direction) +{ + int old_player_nr = input_player_nr; + int new_player_nr; + + new_player_nr = old_player_nr + step * direction; + if (new_player_nr < 0) + new_player_nr = 0; + if (new_player_nr > MAX_PLAYERS - 1) + new_player_nr = MAX_PLAYERS - 1; + + if (new_player_nr != old_player_nr) + { + input_player_nr = new_player_nr; + + drawPlayerSetupInputInfo(input_player_nr); + } +} + void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) { static int choice = 0; - static int player_nr = 0; int x = 0; int y = choice; int pos_start = SETUPINPUT_SCREEN_POS_START; @@ -3203,7 +3179,7 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) if (button == MB_MENU_INITIALIZE) { - drawPlayerSetupInputInfo(player_nr); + drawPlayerSetupInputInfo(input_player_nr); drawCursor(choice, FC_RED); return; @@ -3237,17 +3213,9 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) y = (dy > 0 ? pos_empty2 + 1 : pos_empty1 - 1); } - if (IN_VIS_FIELD(x, y) && - y == 0 && ((x < 10 && !button) || ((x == 10 || x == 12) && button))) + if (y == 0 && dx != 0 && button) { - static unsigned long delay = 0; - - if (!DelayReached(&delay, GADGET_FRAME_DELAY)) - return; - - player_nr = (player_nr + (x == 10 ? -1 : +1) + MAX_PLAYERS) % MAX_PLAYERS; - - drawPlayerSetupInputInfo(player_nr); + HandleSetupScreen_Input_Player(1, dx < 0 ? -1 : +1); } else if (IN_VIS_FIELD(x, y) && y >= pos_start && y <= pos_end && @@ -3266,14 +3234,14 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) { if (y == 1) { - char *device_name = setup.input[player_nr].joy.device_name; + char *device_name = setup.input[input_player_nr].joy.device_name; - if (!setup.input[player_nr].use_joystick) + if (!setup.input[input_player_nr].use_joystick) { int new_device_nr = (dx >= 0 ? 0 : MAX_PLAYERS - 1); setJoystickDeviceToNr(device_name, new_device_nr); - setup.input[player_nr].use_joystick = TRUE; + setup.input[input_player_nr].use_joystick = TRUE; } else { @@ -3281,22 +3249,22 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) int new_device_nr = device_nr + (dx >= 0 ? +1 : -1); if (new_device_nr < 0 || new_device_nr >= MAX_PLAYERS) - setup.input[player_nr].use_joystick = FALSE; + setup.input[input_player_nr].use_joystick = FALSE; else setJoystickDeviceToNr(device_name, new_device_nr); } - drawPlayerSetupInputInfo(player_nr); + drawPlayerSetupInputInfo(input_player_nr); } else if (y == 2) { - if (setup.input[player_nr].use_joystick) + if (setup.input[input_player_nr].use_joystick) { InitJoysticks(); - CalibrateJoystick(player_nr); + CalibrateJoystick(input_player_nr); } else - CustomizeKeyboard(player_nr); + CustomizeKeyboard(input_player_nr); } else if (y == pos_end) { @@ -3334,11 +3302,7 @@ void CustomizeKeyboard(int player_nr) ClearWindow(); -#if 1 DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Keyboard Input"); -#else - DrawText(mSX + 16, mSY + 16, "Keyboard Input", FONT_TITLE_1); -#endif BackToFront(); InitAnimation(); @@ -3662,6 +3626,8 @@ void DrawSetupScreen() if (setup_mode == SETUP_MODE_INPUT) DrawSetupScreen_Input(); + else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE) + DrawChooseTree(&screen_mode_current); else if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS) DrawChooseTree(&artwork.gfx_current); else if (setup_mode == SETUP_MODE_CHOOSE_SOUNDS) @@ -3679,6 +3645,8 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) { if (setup_mode == SETUP_MODE_INPUT) HandleSetupScreen_Input(mx, my, dx, dy, button); + else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE) + HandleChooseTree(mx, my, dx, dy, button, &screen_mode_current); else if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS) HandleChooseTree(mx, my, dx, dy, button, &artwork.gfx_current); else if (setup_mode == SETUP_MODE_CHOOSE_SOUNDS) @@ -3705,6 +3673,74 @@ void HandleGameActions() /* ---------- new screen button stuff -------------------------------------- */ +static void getScreenMenuButtonPos(int *x, int *y, int gadget_id) +{ + switch (gadget_id) + { + case SCREEN_CTRL_ID_LAST_LEVEL: + *x = mSX + TILEX * getLastLevelButtonPos(); + *y = mSY + TILEY * (MENU_SCREEN_START_YPOS + 1); + break; + + case SCREEN_CTRL_ID_NEXT_LEVEL: + *x = mSX + TILEX * getNextLevelButtonPos(); + *y = mSY + TILEY * (MENU_SCREEN_START_YPOS + 1); + break; + + case SCREEN_CTRL_ID_LAST_PLAYER: + *x = mSX + TILEX * 10; + *y = mSY + TILEY * MENU_SCREEN_START_YPOS; + break; + + case SCREEN_CTRL_ID_NEXT_PLAYER: + *x = mSX + TILEX * 12; + *y = mSY + TILEY * MENU_SCREEN_START_YPOS; + break; + + default: + Error(ERR_EXIT, "unknown gadget ID %d", gadget_id); + } +} + +static struct +{ + int gfx_unpressed, gfx_pressed; + void (*get_gadget_position)(int *, int *, int); + int gadget_id; + int screen_mask; + char *infotext; +} menubutton_info[NUM_SCREEN_MENUBUTTONS] = +{ + { + IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_LAST_LEVEL, + SCREEN_MASK_MAIN, + "last level" + }, + { + IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_NEXT_LEVEL, + SCREEN_MASK_MAIN, + "next level" + }, + { + IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_LAST_PLAYER, + SCREEN_MASK_INPUT, + "last player" + }, + { + IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_NEXT_PLAYER, + SCREEN_MASK_INPUT, + "next player" + }, +}; + static struct { int gfx_unpressed, gfx_pressed; @@ -3755,6 +3791,59 @@ static struct } }; +static void CreateScreenMenubuttons() +{ + struct GadgetInfo *gi; + unsigned long event_mask; + int i; + + for (i = 0; i < NUM_SCREEN_MENUBUTTONS; i++) + { + Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed; + int gfx_unpressed, gfx_pressed; + int x, y, width, height; + int gd_x1, gd_x2, gd_y1, gd_y2; + int id = menubutton_info[i].gadget_id; + + event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; + + menubutton_info[i].get_gadget_position(&x, &y, id); + + width = SC_MENUBUTTON_XSIZE; + height = SC_MENUBUTTON_YSIZE; + + gfx_unpressed = menubutton_info[i].gfx_unpressed; + gfx_pressed = menubutton_info[i].gfx_pressed; + gd_bitmap_unpressed = graphic_info[gfx_unpressed].bitmap; + gd_bitmap_pressed = graphic_info[gfx_pressed].bitmap; + gd_x1 = graphic_info[gfx_unpressed].src_x; + gd_y1 = graphic_info[gfx_unpressed].src_y; + gd_x2 = graphic_info[gfx_pressed].src_x; + gd_y2 = graphic_info[gfx_pressed].src_y; + + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_CUSTOM_TYPE_ID, i, + GDI_INFO_TEXT, menubutton_info[i].infotext, + GDI_X, x, + GDI_Y, y, + GDI_WIDTH, width, + GDI_HEIGHT, height, + GDI_TYPE, GD_TYPE_NORMAL_BUTTON, + GDI_STATE, GD_BUTTON_UNPRESSED, + GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2, + GDI_DIRECT_DRAW, FALSE, + GDI_EVENT_MASK, event_mask, + GDI_CALLBACK_ACTION, HandleScreenGadgets, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + + screen_gadget[id] = gi; + } +} + static void CreateScreenScrollbuttons() { struct GadgetInfo *gi; @@ -3873,6 +3962,10 @@ static void CreateScreenScrollbars() GDI_SCROLLBAR_ITEMS_MAX, items_max, GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible, GDI_SCROLLBAR_ITEM_POSITION, item_position, + GDI_WHEEL_AREA_X, 0, + GDI_WHEEL_AREA_Y, 0, + GDI_WHEEL_AREA_WIDTH, WIN_XSIZE, + GDI_WHEEL_AREA_HEIGHT, WIN_YSIZE, GDI_STATE, GD_BUTTON_UNPRESSED, GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1, GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2, @@ -3914,6 +4007,8 @@ void CreateScreenGadgets() } #endif + CreateScreenMenubuttons(); + /* force LEVELS draw offset for scrollbar / scrollbutton gadgets */ game_status = GAME_MODE_LEVELS; @@ -3942,37 +4037,54 @@ void FreeScreenGadgets() FreeGadget(screen_gadget[i]); } -void MapChooseTreeGadgets(TreeInfo *ti) +void MapScreenMenuGadgets(int screen_mask) { - int num_entries = numTreeInfoInGroup(ti); int i; - if (num_entries <= NUM_MENU_ENTRIES_ON_SCREEN) - return; - - for (i = 0; i < NUM_SCREEN_GADGETS; i++) - MapGadget(screen_gadget[i]); + for (i = 0; i < NUM_SCREEN_MENUBUTTONS; i++) + if (screen_mask & menubutton_info[i].screen_mask) + MapGadget(screen_gadget[menubutton_info[i].gadget_id]); } -#if 0 -void UnmapChooseTreeGadgets() +void MapScreenTreeGadgets(TreeInfo *ti) { + int num_entries = numTreeInfoInGroup(ti); int i; - for (i = 0; i < NUM_SCREEN_GADGETS; i++) - UnmapGadget(screen_gadget[i]); + if (num_entries <= NUM_MENU_ENTRIES_ON_SCREEN) + return; + + for (i = 0; i < NUM_SCREEN_SCROLLBUTTONS; i++) + MapGadget(screen_gadget[scrollbutton_info[i].gadget_id]); + + for (i = 0; i < NUM_SCREEN_SCROLLBARS; i++) + MapGadget(screen_gadget[scrollbar_info[i].gadget_id]); } -#endif static void HandleScreenGadgets(struct GadgetInfo *gi) { int id = gi->custom_id; - - if (game_status != GAME_MODE_LEVELS && game_status != GAME_MODE_SETUP) - return; + int button = gi->event.button; + int step = (button == 1 ? 1 : button == 2 ? 5 : 10); switch (id) { + case SCREEN_CTRL_ID_LAST_LEVEL: + HandleMainMenu_SelectLevel(step, -1); + break; + + case SCREEN_CTRL_ID_NEXT_LEVEL: + HandleMainMenu_SelectLevel(step, +1); + break; + + case SCREEN_CTRL_ID_LAST_PLAYER: + HandleSetupScreen_Input_Player(step, -1); + break; + + case SCREEN_CTRL_ID_NEXT_PLAYER: + HandleSetupScreen_Input_Player(step, +1); + break; + case SCREEN_CTRL_ID_SCROLL_UP: if (game_status == GAME_MODE_LEVELS) HandleChooseLevel(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);