X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=d986f8d96a164c12258cb1f6532278d95fa9f490;hb=32a5b3574b41354734b444313e91725e9c452b90;hp=df5fe4722f3751340a8053bc50a5be9189d9a306;hpb=65bc423db5f8413e8eabc6025229b0507901d646;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index df5fe472..d986f8d9 100644 --- a/src/screens.c +++ b/src/screens.c @@ -131,8 +131,11 @@ #define MENU_CHOOSE_TREE_FONT(x) (FONT_TEXT_1 + (x)) #define MENU_CHOOSE_TREE_COLOR(ti, a) TREE_COLOR(ti, a) -#define TEXT_NEXT_PAGE "Press any key or button for next page" +#define TEXT_MAIN_MENU "Press any key or button for main menu" #define TEXT_INFO_MENU "Press any key or button for info menu" +#define TEXT_NEXT_PAGE "Press any key or button for next page" +#define TEXT_NEXT_MENU (info_screens_from_main ? \ + TEXT_MAIN_MENU : TEXT_INFO_MENU) // for input setup functions #define SETUPINPUT_SCREEN_POS_START 0 @@ -200,20 +203,21 @@ #define SCREEN_CTRL_ID_NEXT_PLAYER 11 #define SCREEN_CTRL_ID_INSERT_SOLUTION 12 #define SCREEN_CTRL_ID_PLAY_SOLUTION 13 -#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 14 -#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 15 -#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 16 -#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 17 -#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 18 +#define SCREEN_CTRL_ID_LEVELSET_INFO 14 +#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 15 +#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 16 +#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 17 +#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 18 +#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 19 -#define NUM_SCREEN_MENUBUTTONS 19 +#define NUM_SCREEN_MENUBUTTONS 20 -#define SCREEN_CTRL_ID_SCROLL_UP 19 -#define SCREEN_CTRL_ID_SCROLL_DOWN 20 -#define SCREEN_CTRL_ID_SCROLL_VERTICAL 21 -#define SCREEN_CTRL_ID_NETWORK_SERVER 22 +#define SCREEN_CTRL_ID_SCROLL_UP 20 +#define SCREEN_CTRL_ID_SCROLL_DOWN 21 +#define SCREEN_CTRL_ID_SCROLL_VERTICAL 22 +#define SCREEN_CTRL_ID_NETWORK_SERVER 23 -#define NUM_SCREEN_GADGETS 23 +#define NUM_SCREEN_GADGETS 24 #define NUM_SCREEN_SCROLLBUTTONS 2 #define NUM_SCREEN_SCROLLBARS 1 @@ -221,11 +225,12 @@ #define SCREEN_MASK_MAIN (1 << 0) #define SCREEN_MASK_MAIN_HAS_SOLUTION (1 << 1) -#define SCREEN_MASK_INPUT (1 << 2) -#define SCREEN_MASK_TOUCH (1 << 3) -#define SCREEN_MASK_TOUCH2 (1 << 4) -#define SCREEN_MASK_SCORES (1 << 5) -#define SCREEN_MASK_SCORES_INFO (1 << 6) +#define SCREEN_MASK_MAIN_HAS_SET_INFO (1 << 2) +#define SCREEN_MASK_INPUT (1 << 3) +#define SCREEN_MASK_TOUCH (1 << 4) +#define SCREEN_MASK_TOUCH2 (1 << 5) +#define SCREEN_MASK_SCORES (1 << 6) +#define SCREEN_MASK_SCORES_INFO (1 << 7) // graphic position and size values for buttons and scrollbars #define SC_MENUBUTTON_XSIZE TILEX @@ -285,9 +290,8 @@ static void HandleInfoScreen_Main(int, int, int, int, int); static void HandleInfoScreen_TitleScreen(int, int, int); static void HandleInfoScreen_Elements(int, int, int); static void HandleInfoScreen_Music(int, int, int); -static void HandleInfoScreen_Credits(int, int, int); -static void HandleInfoScreen_Program(int, int, int); static void HandleInfoScreen_Version(int); +static void HandleInfoScreen_Generic(int, int, int); static void ModifyGameSpeedIfNeeded(void); static void DisableVsyncIfNeeded(void); @@ -319,6 +323,8 @@ static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS]; static int info_mode = INFO_MODE_MAIN; static int setup_mode = SETUP_MODE_MAIN; +static boolean info_screens_from_main = FALSE; + static TreeInfo *window_sizes = NULL; static TreeInfo *window_size_current = NULL; @@ -692,17 +698,6 @@ struct TitleControlInfo struct TitleControlInfo title_controls[MAX_NUM_TITLE_SCREENS]; -// credits screens definitions - -static int num_credits_screens = 0; -static boolean use_global_credits_screens = FALSE; - - -// program info screens definitions - -static int num_program_info_screens = 0; - - // main menu display and control definitions #define MAIN_CONTROL_NAME 0 @@ -930,6 +925,11 @@ static struct MainControlInfo main_controls[] = }; +static boolean hasLevelSetInfo(void) +{ + return (getLevelSetInfoFilename(0) != NULL); +} + static int getTitleScreenGraphic(int nr, boolean initial) { return (initial ? IMG_TITLESCREEN_INITIAL_1 : IMG_TITLESCREEN_1) + nr; @@ -1721,11 +1721,19 @@ void DrawMainMenu(void) return; } + // reset flag to continue playing next level from hall of fame + scores.continue_playing = FALSE; + // leveldir_current may be invalid (level group, parent link, node copy) leveldir_current = getValidLevelSeries(leveldir_current, leveldir_last_valid); if (leveldir_current != leveldir_last_valid) { + // level setup config may have been loaded to "last played" tree node copy, + // but "leveldir_current" now points to the "original" level set tree node, + // in which case "handicap_level" may still default to the first level + LoadLevelSetup_SeriesInfo(); + UpdateLastPlayedLevels_TreeInfo(); levelset_has_changed = TRUE; @@ -1808,6 +1816,7 @@ void DrawMainMenu(void) MapTapeButtons(); MapScreenMenuGadgets(SCREEN_MASK_MAIN); UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape()); + UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SET_INFO, hasLevelSetInfo()); // copy actual game door content to door double buffer for OpenDoor() BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0); @@ -1869,7 +1878,7 @@ static unsigned int getAutoDelayCounter(struct TitleFadingInfo *fi) static boolean TitleAutoDelayReached(unsigned int *counter_var, struct TitleFadingInfo *fi) { - return DelayReachedExt(counter_var, fi->auto_delay, getAutoDelayCounter(fi)); + return DelayReachedExt2(counter_var, fi->auto_delay, getAutoDelayCounter(fi)); } static void ResetTitleAutoDelay(unsigned int *counter_var, @@ -2541,6 +2550,18 @@ static void DrawInfoScreen_Main(void) int fade_mask = REDRAW_FIELD; int i; + // (needed after displaying info sub-screens directly from main menu) + if (info_screens_from_main) + { + info_screens_from_main = FALSE; + + SetGameStatus(GAME_MODE_MAIN); + + DrawMainMenu(); + + return; + } + if (redraw_mask & REDRAW_ALL) fade_mask = REDRAW_ALL; @@ -2959,7 +2980,7 @@ void DrawInfoScreen_NotAvailable(char *text_title, char *text_error) DrawTextSCentered(ystart1, font_title, text_title); DrawTextSCentered(ystart2, font_error, text_error); - DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU); FadeIn(REDRAW_FIELD); } @@ -3158,13 +3179,15 @@ static void DrawInfoScreen_Elements(void) void HandleInfoScreen_Elements(int dx, int dy, int button) { - static unsigned int info_delay = 0; + static DelayCounter info_delay = { 0 }; static int num_anims; static int num_pages; static int page; int anims_per_page = NUM_INFO_ELEMENTS_ON_SCREEN; int i; + info_delay.value = GameFrameDelay; + if (button == MB_MENU_INITIALIZE) { boolean new_element = TRUE; @@ -3227,7 +3250,7 @@ void HandleInfoScreen_Elements(int dx, int dy, int button) } else { - if (DelayReached(&info_delay, GameFrameDelay)) + if (DelayReached(&info_delay)) if (page < num_pages) DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, FALSE); @@ -3277,7 +3300,7 @@ void HandleInfoScreen_Music(int dx, int dy, int button) DrawHeadline(); DrawTextSCentered(ystart, font_title, "No music info for this level set."); - DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU); return; } @@ -3411,258 +3434,6 @@ void HandleInfoScreen_Music(int dx, int dy, int button) PlaySoundLoop(list->music); } -static void DrawInfoScreen_CreditsScreen(int screen_nr) -{ - int font_title = MENU_INFO_FONT_TITLE; - int font_text = MENU_INFO_FONT_TEXT; - int font_foot = MENU_INFO_FONT_FOOT; - int spacing_title = menu.headline1_spacing_info[info_mode]; - int spacing_line = menu.line_spacing_info[info_mode]; - int ystep_title = getMenuTextStep(spacing_title, font_title); - int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; - int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; - - ClearField(); - DrawHeadline(); - - DrawTextSCentered(ystart, font_title, "Credits:"); - - char *filename = getCreditsFilename(screen_nr, use_global_credits_screens); - int width = SXSIZE; - int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1; - int chars = width / getFontWidth(font_text); - int lines = height / getFontHeight(font_text); - int padx = (width - chars * getFontWidth(font_text)) / 2; - int line_spacing = getMenuTextSpacing(spacing_line, font_text); - boolean autowrap = FALSE; - boolean centered = TRUE; - boolean parse_comments = TRUE; - - DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title, - filename, font_text, chars, -1, lines, line_spacing, -1, - autowrap, centered, parse_comments); - - boolean last_screen = (screen_nr == num_credits_screens - 1); - char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE); - - DrawTextSCentered(ybottom, font_foot, text_foot); -} - -static void DrawInfoScreen_Credits(void) -{ - SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_CREDITS); - - FadeMenuSoundsAndMusic(); - - FadeOut(REDRAW_FIELD); - - HandleInfoScreen_Credits(0, 0, MB_MENU_INITIALIZE); - - FadeIn(REDRAW_FIELD); -} - -void HandleInfoScreen_Credits(int dx, int dy, int button) -{ - static int screen_nr = 0; - - if (button == MB_MENU_INITIALIZE) - { - int i; - - // determine number of (global or level set specific) credits screens - for (i = 0; i < 2; i++) - { - num_credits_screens = 0; - use_global_credits_screens = i; - - while (getCreditsFilename(num_credits_screens, - use_global_credits_screens) != NULL) - num_credits_screens++; - - if (num_credits_screens > 0) - break; - } - - if (num_credits_screens == 0) - { - int font_title = MENU_INFO_FONT_TITLE; - int font_foot = MENU_INFO_FONT_FOOT; - int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; - int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; - - ClearField(); - DrawHeadline(); - - DrawTextSCentered(ystart, font_title, "No credits for this level set."); - DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); - - return; - } - - screen_nr = 0; - - DrawInfoScreen_CreditsScreen(screen_nr); - } - else if (button == MB_MENU_LEAVE) - { - PlaySound(SND_MENU_ITEM_SELECTING); - - info_mode = INFO_MODE_MAIN; - DrawInfoScreen(); - - return; - } - else if (button == MB_MENU_CHOICE || dx) - { - PlaySound(SND_MENU_ITEM_SELECTING); - - screen_nr += (dx < 0 ? -1 : +1); - - if (screen_nr < 0 || screen_nr >= num_credits_screens) - { - FadeMenuSoundsAndMusic(); - - info_mode = INFO_MODE_MAIN; - DrawInfoScreen(); - - return; - } - - FadeSetNextScreen(); - - FadeOut(REDRAW_FIELD); - - DrawInfoScreen_CreditsScreen(screen_nr); - - FadeIn(REDRAW_FIELD); - } - else - { - PlayMenuSoundIfLoop(); - } -} - -static void DrawInfoScreen_ProgramScreen(int screen_nr) -{ - int font_title = MENU_INFO_FONT_TITLE; - int font_text = MENU_INFO_FONT_TEXT; - int font_foot = MENU_INFO_FONT_FOOT; - int spacing_title = menu.headline1_spacing_info[info_mode]; - int spacing_line = menu.line_spacing_info[info_mode]; - int ystep_title = getMenuTextStep(spacing_title, font_title); - int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; - int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; - - ClearField(); - DrawHeadline(); - - DrawTextSCentered(ystart, font_title, "Program Information:"); - - char *filename = getProgramInfoFilename(screen_nr); - int width = SXSIZE; - int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1; - int chars = width / getFontWidth(font_text); - int lines = height / getFontHeight(font_text); - int padx = (width - chars * getFontWidth(font_text)) / 2; - int line_spacing = getMenuTextSpacing(spacing_line, font_text); - boolean autowrap = FALSE; - boolean centered = TRUE; - boolean parse_comments = TRUE; - - DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title, - filename, font_text, chars, -1, lines, line_spacing, -1, - autowrap, centered, parse_comments); - - boolean last_screen = (screen_nr == num_program_info_screens - 1); - char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE); - - DrawTextSCentered(ybottom, font_foot, text_foot); -} - -static void DrawInfoScreen_Program(void) -{ - SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM); - - FadeMenuSoundsAndMusic(); - - FadeOut(REDRAW_FIELD); - - HandleInfoScreen_Program(0, 0, MB_MENU_INITIALIZE); - - FadeIn(REDRAW_FIELD); -} - -void HandleInfoScreen_Program(int dx, int dy, int button) -{ - static int screen_nr = 0; - - if (button == MB_MENU_INITIALIZE) - { - // determine number of program info screens - num_program_info_screens = 0; - - while (getProgramInfoFilename(num_program_info_screens) != NULL) - num_program_info_screens++; - - if (num_program_info_screens == 0) - { - int font_title = MENU_INFO_FONT_TITLE; - int font_foot = MENU_INFO_FONT_FOOT; - int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; - int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; - - ClearField(); - DrawHeadline(); - - DrawTextSCentered(ystart, font_title, "No program info available."); - DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); - - return; - } - - screen_nr = 0; - - DrawInfoScreen_ProgramScreen(screen_nr); - } - else if (button == MB_MENU_LEAVE) - { - PlaySound(SND_MENU_ITEM_SELECTING); - - info_mode = INFO_MODE_MAIN; - DrawInfoScreen(); - - return; - } - else if (button == MB_MENU_CHOICE || dx) - { - PlaySound(SND_MENU_ITEM_SELECTING); - - screen_nr += (dx < 0 ? -1 : +1); - - if (screen_nr < 0 || screen_nr >= num_program_info_screens) - { - FadeMenuSoundsAndMusic(); - - info_mode = INFO_MODE_MAIN; - DrawInfoScreen(); - - return; - } - - FadeSetNextScreen(); - - FadeOut(REDRAW_FIELD); - - DrawInfoScreen_ProgramScreen(screen_nr); - - FadeIn(REDRAW_FIELD); - } - else - { - PlayMenuSoundIfLoop(); - } -} - static void DrawInfoScreen_Version(void) { int font_title = MENU_INFO_FONT_TITLE; @@ -3828,7 +3599,7 @@ static void DrawInfoScreen_Version(void) DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_audiodriver); DrawTextF(xstart3, ystart, font_text, "%s", driver_name); - DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU); FadeIn(REDRAW_FIELD); } @@ -3859,87 +3630,215 @@ void HandleInfoScreen_Version(int button) } } -static void DrawInfoScreen_LevelSet(void) +static int getInfoScreenBackground_Generic(void) { - struct TitleMessageInfo *tmi = &readme; - char *filename = getLevelSetInfoFilename(); - char *title = "Level Set Information:"; - int font_foot = MENU_INFO_FONT_FOOT; + return (info_mode == INFO_MODE_CREDITS ? IMG_BACKGROUND_INFO_CREDITS : + info_mode == INFO_MODE_PROGRAM ? IMG_BACKGROUND_INFO_PROGRAM : + info_mode == INFO_MODE_LEVELSET ? IMG_BACKGROUND_INFO_LEVELSET : + IMG_BACKGROUND_INFO); +} + +static char *getInfoScreenFilename_Generic(int nr, boolean global) +{ + return (info_mode == INFO_MODE_CREDITS ? getCreditsFilename(nr, global) : + info_mode == INFO_MODE_PROGRAM ? getProgramInfoFilename(nr) : + info_mode == INFO_MODE_LEVELSET ? getLevelSetInfoFilename(nr) : + NULL); +} + +static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens, + int use_global_screens, + char *text_title) +{ + char *filename = getInfoScreenFilename_Generic(screen_nr, use_global_screens); + int font_title = MENU_INFO_FONT_TITLE; + int font_text = MENU_INFO_FONT_TEXT; + int font_foot = MENU_INFO_FONT_FOOT; + int spacing_title = menu.headline1_spacing_info[info_mode]; + int spacing_line = menu.line_spacing_info[info_mode]; + int ystep_title = getMenuTextStep(spacing_title, font_title); int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; - if (filename == NULL) + ClearField(); + DrawHeadline(); + + DrawTextSCentered(ystart, font_title, text_title); + + if (info_mode == INFO_MODE_CREDITS || + info_mode == INFO_MODE_PROGRAM) { - DrawInfoScreen_NotAvailable(title, "No information for this level set."); + int width = SXSIZE; + int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1; + int chars = width / getFontWidth(font_text); + int lines = height / getFontHeight(font_text); + int padx = (width - chars * getFontWidth(font_text)) / 2; + int line_spacing = getMenuTextSpacing(spacing_line, font_text); + boolean autowrap = FALSE; + boolean centered = TRUE; + boolean parse_comments = TRUE; - return; + DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title, + filename, font_text, chars, -1, lines, line_spacing, -1, + autowrap, centered, parse_comments); } + else if (info_mode == INFO_MODE_LEVELSET) + { + struct TitleMessageInfo *tmi = &readme; - SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET); + // if x position set to "-1", automatically determine by playfield width + if (tmi->x == -1) + tmi->x = SXSIZE / 2; - FadeOut(REDRAW_FIELD); + // if y position set to "-1", use static default value + if (tmi->y == -1) + tmi->y = 150; - ClearField(); - DrawHeadline(); + // if width set to "-1", automatically determine by playfield width + if (tmi->width == -1) + tmi->width = SXSIZE - 2 * TILEX; - DrawTextSCentered(ystart, FONT_TEXT_1, title); + // if height set to "-1", automatically determine by playfield height + if (tmi->height == -1) + tmi->height = MENU_SCREEN_INFO_YBOTTOM - tmi->y - 10; - // if x position set to "-1", automatically determine by playfield width - if (tmi->x == -1) - tmi->x = SXSIZE / 2; + // if chars set to "-1", automatically determine by text and font width + if (tmi->chars == -1) + tmi->chars = tmi->width / getFontWidth(tmi->font); + else + tmi->width = tmi->chars * getFontWidth(tmi->font); - // if y position set to "-1", use static default value - if (tmi->y == -1) - tmi->y = 150; + // if lines set to "-1", automatically determine by text and font height + if (tmi->lines == -1) + tmi->lines = tmi->height / getFontHeight(tmi->font); + else + tmi->height = tmi->lines * getFontHeight(tmi->font); - // if width set to "-1", automatically determine by playfield width - if (tmi->width == -1) - tmi->width = SXSIZE - 2 * TILEX; + DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi), + filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1, + tmi->autowrap, tmi->centered, tmi->parse_comments); + } - // if height set to "-1", automatically determine by playfield height - if (tmi->height == -1) - tmi->height = MENU_SCREEN_INFO_YBOTTOM - tmi->y - 10; + boolean last_screen = (screen_nr == num_screens - 1); + char *text_foot = (last_screen ? TEXT_NEXT_MENU : TEXT_NEXT_PAGE); - // if chars set to "-1", automatically determine by text and font width - if (tmi->chars == -1) - tmi->chars = tmi->width / getFontWidth(tmi->font); - else - tmi->width = tmi->chars * getFontWidth(tmi->font); + DrawTextSCentered(ybottom, font_foot, text_foot); +} - // if lines set to "-1", automatically determine by text and font height - if (tmi->lines == -1) - tmi->lines = tmi->height / getFontHeight(tmi->font); - else - tmi->height = tmi->lines * getFontHeight(tmi->font); +static void DrawInfoScreen_Generic(void) +{ + SetMainBackgroundImageIfDefined(getInfoScreenBackground_Generic()); - DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi), - filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1, - tmi->autowrap, tmi->centered, tmi->parse_comments); + FadeMenuSoundsAndMusic(); - DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU); + FadeOut(REDRAW_FIELD); + + HandleInfoScreen_Generic(0, 0, MB_MENU_INITIALIZE); FadeIn(REDRAW_FIELD); } -static void HandleInfoScreen_LevelSet(int button) +void HandleInfoScreen_Generic(int dx, int dy, int button) { - if (button == MB_MENU_LEAVE) + static char *text_title = ""; + static char *text_no_info = ""; + static int num_screens = 0; + static int screen_nr = 0; + static boolean use_global_screens = FALSE; + + if (button == MB_MENU_INITIALIZE) + { + num_screens = 0; + screen_nr = 0; + + if (info_mode == INFO_MODE_CREDITS) + { + int i; + + for (i = 0; i < 2; i++) + { + use_global_screens = i; // check for "FALSE", then "TRUE" + + // determine number of (global or level set specific) credits screens + while (getCreditsFilename(num_screens, use_global_screens) != NULL) + num_screens++; + + if (num_screens > 0) + break; + } + + text_title = "Credits:"; + text_no_info = "No credits for this level set."; + } + else if (info_mode == INFO_MODE_PROGRAM) + { + // determine number of program info screens + while (getProgramInfoFilename(num_screens) != NULL) + num_screens++; + + text_title = "Program Information:"; + text_no_info = "No program info available."; + } + else if (info_mode == INFO_MODE_LEVELSET) + { + // determine number of levelset info screens + while (getLevelSetInfoFilename(num_screens) != NULL) + num_screens++; + + text_title = "Level Set Information:"; + text_no_info = "No level set info available."; + } + + if (num_screens == 0) + { + int font_title = MENU_INFO_FONT_TITLE; + int font_foot = MENU_INFO_FONT_FOOT; + int ystart = mSY - SY + MENU_SCREEN_INFO_YSTART1; + int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM; + + ClearField(); + DrawHeadline(); + + DrawTextSCentered(ystart, font_title, text_no_info); + DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU); + + return; + } + + DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens, + text_title); + } + else if (button == MB_MENU_LEAVE) { PlaySound(SND_MENU_ITEM_SELECTING); info_mode = INFO_MODE_MAIN; DrawInfoScreen(); - - return; } - else if (button == MB_MENU_CHOICE) + else if (button == MB_MENU_CHOICE || dx) { PlaySound(SND_MENU_ITEM_SELECTING); - FadeMenuSoundsAndMusic(); + screen_nr += (dx < 0 ? -1 : +1); - info_mode = INFO_MODE_MAIN; - DrawInfoScreen(); + if (screen_nr < 0 || screen_nr >= num_screens) + { + FadeMenuSoundsAndMusic(); + + info_mode = INFO_MODE_MAIN; + DrawInfoScreen(); + } + else + { + FadeSetNextScreen(); + + FadeOut(REDRAW_FIELD); + + DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens, + text_title); + + FadeIn(REDRAW_FIELD); + } } else { @@ -3956,13 +3855,13 @@ static void DrawInfoScreen(void) else if (info_mode == INFO_MODE_MUSIC) DrawInfoScreen_Music(); else if (info_mode == INFO_MODE_CREDITS) - DrawInfoScreen_Credits(); + DrawInfoScreen_Generic(); else if (info_mode == INFO_MODE_PROGRAM) - DrawInfoScreen_Program(); + DrawInfoScreen_Generic(); else if (info_mode == INFO_MODE_VERSION) DrawInfoScreen_Version(); else if (info_mode == INFO_MODE_LEVELSET) - DrawInfoScreen_LevelSet(); + DrawInfoScreen_Generic(); else DrawInfoScreen_Main(); @@ -3972,6 +3871,43 @@ static void DrawInfoScreen(void) PlayMenuSoundsAndMusic(); } +void DrawInfoScreen_FromMainMenu(int nr) +{ + int fade_mask = REDRAW_FIELD; + + if (nr < INFO_MODE_MAIN || nr >= MAX_INFO_MODES) + return; + + CloseDoor(DOOR_CLOSE_2); + + SetGameStatus(GAME_MODE_INFO); + + info_mode = nr; + info_screens_from_main = TRUE; + + if (redraw_mask & REDRAW_ALL) + fade_mask = REDRAW_ALL; + + if (CheckFadeAll()) + fade_mask = REDRAW_ALL; + + UnmapAllGadgets(); + FadeMenuSoundsAndMusic(); + + FadeSetEnterScreen(); + + FadeOut(fade_mask); + + FadeSkipNextFadeOut(); + + // needed if different viewport properties defined for info screen + ChangeViewportPropertiesIfNeeded(); + + SetMainBackgroundImage(IMG_BACKGROUND_INFO); + + DrawInfoScreen(); +} + void HandleInfoScreen(int mx, int my, int dx, int dy, int button) { if (info_mode == INFO_MODE_TITLE) @@ -3981,13 +3917,13 @@ void HandleInfoScreen(int mx, int my, int dx, int dy, int button) else if (info_mode == INFO_MODE_MUSIC) HandleInfoScreen_Music(dx, dy, button); else if (info_mode == INFO_MODE_CREDITS) - HandleInfoScreen_Credits(dx, dy, button); + HandleInfoScreen_Generic(dx, dy, button); else if (info_mode == INFO_MODE_PROGRAM) - HandleInfoScreen_Program(dx, dy, button); + HandleInfoScreen_Generic(dx, dy, button); else if (info_mode == INFO_MODE_VERSION) HandleInfoScreen_Version(button); else if (info_mode == INFO_MODE_LEVELSET) - HandleInfoScreen_LevelSet(button); + HandleInfoScreen_Generic(dx, dy, button); else HandleInfoScreen_Main(mx, my, dx, dy, button); } @@ -4336,14 +4272,22 @@ static int getAlignYOffsetFromTreeInfo(TreeInfo *ti) return align_yoffset; } +static void StartPlayingFromHallOfFame(void) +{ + level_nr = scores.next_level_nr; + LoadLevel(level_nr); + + StartGameActions(network.enabled, setup.autorecord, level.random_seed); +} + static void DrawChooseTree(TreeInfo **ti_ptr) { int fade_mask = REDRAW_FIELD; boolean restart_music = (game_status != game_status_last_screen && game_status_last_screen != GAME_MODE_SCOREINFO); - scores.was_just_playing = (game_status == GAME_MODE_SCORES && - game_status_last_screen == GAME_MODE_PLAYING); + scores.continue_on_return = (game_status == GAME_MODE_SCORES && + game_status_last_screen == GAME_MODE_PLAYING); if (CheckFadeAll()) fade_mask = REDRAW_ALL; @@ -4354,7 +4298,11 @@ static void DrawChooseTree(TreeInfo **ti_ptr) { execSetupArtwork(); } - else // GAME_MODE_LEVELS + else if (game_status == GAME_MODE_SCORES && scores.continue_playing) + { + StartPlayingFromHallOfFame(); + } + else { SetGameStatus(GAME_MODE_MAIN); @@ -4600,7 +4548,7 @@ static void drawChooseTreeScreen_Scores_NotAvailable(void) char *text_info = "HighScores of Level %d"; char *text_title = "Score information:"; char *text_error = "No scores for this level."; - char *text_foot = "Press any key or button for main menu"; + char *text_foot = TEXT_MAIN_MENU; int font_info = FONT_TITLE_2; int font_title = FONT_INITIAL_3; int font_error = FONT_INITIAL_4; @@ -4798,18 +4746,18 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, } #if defined(PLATFORM_ANDROID) - // touching the screen anywhere continues playing the next level - if ((mx || my) && scores.was_just_playing) + // directly continue when touching the screen after playing + if ((mx || my) && scores.continue_on_return) { + // ignore touch events until released mx = my = 0; - button = MB_MENU_CHOICE; } #endif - // any mouse click or direction input stops playing the next level - if ((mx || my || dx || dy) && scores.was_just_playing) + // any mouse click or cursor key stops leaving scores by "Return" key + if ((mx || my || dx || dy) && scores.continue_on_return) { - scores.was_just_playing = FALSE; + scores.continue_on_return = FALSE; level_nr = scores.last_level_nr; LoadLevel(level_nr); } @@ -4893,15 +4841,17 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, node_cursor->cl_first = ti->cl_first; node_cursor->cl_cursor = ti->cl_cursor; + *ti_ptr = node_cursor->node_group; DrawChooseTree(ti_ptr); return; } } - else if (dx == -1 && ti->node_parent) + else if ((dx == -1 || button == MB_MENU_CONTINUE) && ti->node_parent) { - FadeSetLeaveMenu(); + if (game_status != GAME_MODE_SCORES) + FadeSetLeaveMenu(); PlaySound(SND_MENU_ITEM_SELECTING); @@ -4984,6 +4934,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, node_cursor->cl_first = ti->cl_first; node_cursor->cl_cursor = ti->cl_cursor; + *ti_ptr = node_cursor->node_group; DrawChooseTree(ti_ptr); } @@ -5002,6 +4953,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, node_cursor->cl_first = ti->cl_first; node_cursor->cl_cursor = ti->cl_cursor; + *ti_ptr = node_cursor; if (ti->type == TREE_TYPE_LEVEL_DIR) @@ -5092,16 +5044,13 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, } else if (game_status == GAME_MODE_SCORES) { - if (setup.auto_play_next_level && setup.increment_levels && - scores.last_level_nr < leveldir_current->last_level && - scores.was_just_playing && - !network_playing) + if (scores.continue_playing && scores.continue_on_return) { - StartGameActions(network.enabled, setup.autorecord, - level.random_seed); + StartPlayingFromHallOfFame(); + return; } - else if (!scores.was_just_playing) + else if (!scores.continue_on_return) { SetGameStatus(GAME_MODE_SCOREINFO); @@ -5165,6 +5114,9 @@ void DrawChoosePlayerName(void) if (player_name_current == NULL) player_name_current = player_name; + // set text size for main name input (also used on name selection screen) + InitializeMainControls(); + DrawChooseTree(&player_name_current); } @@ -5295,12 +5247,15 @@ static void DrawHallOfFame_setScoreEntries(void) if (score_entry_current == NULL) score_entry_current = getFirstValidTreeInfoEntry(score_entries); + if (score_entries != NULL && scores.continue_playing) + setString(&score_entries->node_group->name, BACKLINK_TEXT_NEXT); + // ("score_entries" and "score_entry_current" may be NULL here) } -void DrawHallOfFame(int level_nr) +void DrawHallOfFame(int nr) { - scores.last_level_nr = level_nr; + scores.last_level_nr = nr; // (this is needed when called from GameEnd() after winning a game) KeyboardAutoRepeatOn(); @@ -5309,7 +5264,7 @@ void DrawHallOfFame(int level_nr) SetDrawDeactivationMask(REDRAW_NONE); SetDrawBackgroundMask(REDRAW_FIELD); - LoadLocalAndServerScore(level_nr, TRUE); + LoadLocalAndServerScore(scores.last_level_nr, TRUE); DrawHallOfFame_setScoreEntries(); @@ -7109,7 +7064,12 @@ static void ToggleUseApiServerIfNeeded(void) runtime.use_api_server = setup.use_api_server; if (runtime.use_api_server) + { + if (setup.has_remaining_tapes) + setup.ask_for_uploading_tapes = TRUE; + CheckApiServerTasks(); + } } static void ModifyGameSpeedIfNeeded(void) @@ -7159,6 +7119,9 @@ static struct void *related_value; } hide_related_entry_list[] = { + { &setup.network_server_hostname, execGadgetNetworkServer }, + { &setup.network_server_hostname, &network_server_text }, + { &setup.scores_in_highscore_list, execSetupChooseScoresType }, { &setup.scores_in_highscore_list, &scores_type_text }, @@ -7237,6 +7200,12 @@ static struct { &setup.internal.menu_exit, execExitSetup }, { &setup.internal.menu_save_and_exit, execSaveAndExitSetup }, + { &setup.internal.menu_shortcuts_various, execSetupShortcuts1 }, + { &setup.internal.menu_shortcuts_focus, execSetupShortcuts2 }, + { &setup.internal.menu_shortcuts_tape, execSetupShortcuts3 }, + { &setup.internal.menu_shortcuts_sound, execSetupShortcuts4 }, + { &setup.internal.menu_shortcuts_snap, execSetupShortcuts5 }, + { &setup.internal.info_title, execInfoTitleScreen }, { &setup.internal.info_elements, execInfoElements }, { &setup.internal.info_music, execInfoMusic }, @@ -7299,7 +7268,8 @@ static struct TokenInfo setup_info_game[] = { TYPE_YES_NO, &setup.ask_on_game_over, "Ask on Game Over:" }, { TYPE_YES_NO, &setup.ask_on_quit_game, "Ask on Quit Game:" }, { TYPE_YES_NO, &setup.ask_on_quit_program, "Ask on Quit Program:" }, - { TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" }, + { TYPE_SWITCH, &setup.autorecord, "Auto-Record When Playing:" }, + { TYPE_SWITCH, &setup.autorecord_after_replay, "Auto-Record After Replay:" }, { TYPE_SWITCH, &setup.auto_pause_on_start, "Start Game in Pause Mode:" }, { TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" }, { TYPE_STRING, &game_speed_text, "" }, @@ -7372,7 +7342,7 @@ static struct TokenInfo setup_info_editor[] = static struct TokenInfo setup_info_graphics[] = { -#if !defined(PLATFORM_ANDROID) +#if !defined(PLATFORM_ANDROID) && !defined(PLATFORM_EMSCRIPTEN) { TYPE_SWITCH, &setup.fullscreen, "Fullscreen:" }, { TYPE_ENTER_LIST, execSetupChooseWindowSize, "Window Scaling:" }, { TYPE_STRING, &window_size_text, "" }, @@ -7385,8 +7355,10 @@ static struct TokenInfo setup_info_graphics[] = { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" }, { TYPE_STRING, &scroll_delay_text, "" }, #endif +#if !defined(PLATFORM_EMSCRIPTEN) { TYPE_ENTER_LIST, execSetupChooseVsyncMode, "Vertical Sync (VSync):" }, { TYPE_STRING, &vsync_mode_text, "" }, +#endif { TYPE_SWITCH, &setup.fade_screens, "Fade Screens:" }, { TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" }, { TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" }, @@ -7646,7 +7618,7 @@ static Key getSetupKey(void) { case EVENT_KEYPRESS: { - key = GetEventKey((KeyEvent *)&event, TRUE); + key = GetEventKey((KeyEvent *)&event); // press 'Escape' or 'Enter' to keep the existing key binding if (key == KSYM_Escape || key == KSYM_Return) @@ -8432,14 +8404,18 @@ static boolean CustomizeKeyboardMain(int player_nr) while (!finished) { Event event; + DelayCounter event_frame_delay = { GAME_FRAME_DELAY }; - if (NextValidEvent(&event)) + // reset frame delay counter directly after updating screen + ResetDelayCounter(&event_frame_delay); + + while (NextValidEvent(&event)) { switch (event.type) { case EVENT_KEYPRESS: { - Key key = GetEventKey((KeyEvent *)&event, FALSE); + Key key = GetEventKey((KeyEvent *)&event); // press 'Escape' to abort and keep the old key bindings if (key == KSYM_Escape) @@ -8504,6 +8480,10 @@ static boolean CustomizeKeyboardMain(int player_nr) HandleOtherEvents(&event); break; } + + // do not handle events for longer than standard frame delay period + if (DelayReached(&event_frame_delay)) + break; } BackToFront(); @@ -8526,8 +8506,7 @@ void CustomizeKeyboard(int player_nr) int font_height = getFontHeight(font_nr); int ypos1 = SYSIZE / 2 - font_height * 2; int ypos2 = SYSIZE / 2 - font_height * 1; - unsigned int wait_frame_delay = 0; - unsigned int wait_frame_delay_value = 2000; + DelayCounter wait_frame_delay = { 2000 }; ResetDelayCounter(&wait_frame_delay); @@ -8536,7 +8515,7 @@ void CustomizeKeyboard(int player_nr) DrawTextSCentered(ypos1, font_nr, "Keyboard"); DrawTextSCentered(ypos2, font_nr, "configured!"); - while (!DelayReached(&wait_frame_delay, wait_frame_delay_value)) + while (!DelayReached(&wait_frame_delay)) BackToFront(); ClearEventQueue(); @@ -8606,11 +8585,6 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick) { 282, 210, MARKER_AXIS_Y, "righty", }, }; - unsigned int event_frame_delay = 0; - unsigned int event_frame_delay_value = GAME_FRAME_DELAY; - - ResetDelayCounter(&event_frame_delay); - if (!bitmaps_initialized) { controller = LoadCustomImage("joystick/controller.png"); @@ -8742,6 +8716,11 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick) screen_initialized = TRUE; + DelayCounter event_frame_delay = { GAME_FRAME_DELAY }; + + // reset frame delay counter directly after updating screen + ResetDelayCounter(&event_frame_delay); + while (NextValidEvent(&event)) { switch (event.type) @@ -8875,7 +8854,7 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick) } // do not handle events for longer than standard frame delay period - if (DelayReached(&event_frame_delay, event_frame_delay_value)) + if (DelayReached(&event_frame_delay)) break; } } @@ -8959,8 +8938,7 @@ void ConfigureJoystick(int player_nr) int font_height = getFontHeight(font_nr); int ypos1 = SYSIZE / 2 - font_height * 2; int ypos2 = SYSIZE / 2 - font_height * 1; - unsigned int wait_frame_delay = 0; - unsigned int wait_frame_delay_value = 2000; + DelayCounter wait_frame_delay = { 2000 }; ResetDelayCounter(&wait_frame_delay); @@ -8971,7 +8949,7 @@ void ConfigureJoystick(int player_nr) DrawTextSCentered(ypos1, font_nr, message1); DrawTextSCentered(ypos2, font_nr, message2); - while (!DelayReached(&wait_frame_delay, wait_frame_delay_value)) + while (!DelayReached(&wait_frame_delay)) BackToFront(); ClearEventQueue(); @@ -9088,7 +9066,7 @@ static boolean ConfigureVirtualButtonsMain(void) case EVENT_KEYPRESS: { - Key key = GetEventKey((KeyEvent *)&event, FALSE); + Key key = GetEventKey((KeyEvent *)&event); action = (key == KSYM_Escape ? ACTION_ESCAPE : key == KSYM_BackSpace || @@ -9289,8 +9267,7 @@ void ConfigureVirtualButtons(void) int font_height = getFontHeight(font_nr); int ypos1 = SYSIZE / 2 - font_height * 2; int ypos2 = SYSIZE / 2 - font_height * 1; - unsigned int wait_frame_delay = 0; - unsigned int wait_frame_delay_value = 2000; + DelayCounter wait_frame_delay = { 2000 }; ResetDelayCounter(&wait_frame_delay); @@ -9299,7 +9276,7 @@ void ConfigureVirtualButtons(void) DrawTextSCentered(ypos1, font_nr, "Virtual buttons"); DrawTextSCentered(ypos2, font_nr, "configured!"); - while (!DelayReached(&wait_frame_delay, wait_frame_delay_value)) + while (!DelayReached(&wait_frame_delay)) BackToFront(); ClearEventQueue(); @@ -9593,6 +9570,14 @@ static struct GD_EVENT_RELEASED, FALSE, "play solution tape" }, + { + IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE, + &menu.main.button.levelset_info, NULL, + SCREEN_CTRL_ID_LEVELSET_INFO, + SCREEN_MASK_MAIN_HAS_SET_INFO, + GD_EVENT_RELEASED, + FALSE, "show level set info" + }, { IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE, &menu.main.button.switch_ecs_aga, &setup.prefer_aga_graphics, @@ -9721,6 +9706,10 @@ static void CreateScreenMenubuttons(void) int type = GD_TYPE_NORMAL_BUTTON; boolean checked = FALSE; + // do not use touch buttons if overlay touch buttons are disabled + if (is_touch_button && !setup.touch.overlay_buttons) + continue; + event_mask = menubutton_info[i].event_mask; x = (is_touch_button ? pos->x : mSX + GDI_ACTIVE_POS(pos->x)); @@ -9781,6 +9770,16 @@ static void CreateScreenMenubuttons(void) id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? mSY + MENU_TITLE1_YPOS : 0); } + if (id == SCREEN_CTRL_ID_LEVELSET_INFO) + { + if (pos->x == -1 && pos->y == -1) + { + // use "SX" here to place button (ignore draw offsets) + x = SX + SXSIZE - 2 * TILESIZE; + y = SY + SYSIZE - 2 * TILESIZE; + } + } + gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, GDI_IMAGE_ID, gfx_unpressed, @@ -10197,6 +10196,10 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) PlaySolutionTape(); break; + case SCREEN_CTRL_ID_LEVELSET_INFO: + DrawInfoScreen_FromMainMenu(INFO_MODE_LEVELSET); + break; + case SCREEN_CTRL_ID_SWITCH_ECS_AGA: setup.prefer_aga_graphics = !setup.prefer_aga_graphics; DrawMainMenu(); @@ -10442,6 +10445,9 @@ static boolean OfferUploadTapes(void) "Upload all your tapes to the high score server now?", REQ_ASK)) return FALSE; + // when uploading tapes, make sure that high score server is enabled + runtime.use_api_server = setup.use_api_server = TRUE; + int num_tapes_uploaded = UploadTapes(); char message[100];