X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=d986f8d96a164c12258cb1f6532278d95fa9f490;hb=32a5b3574b41354734b444313e91725e9c452b90;hp=05b5fb67aef066db9bfcbddcc85c4960fdb32cd0;hpb=32268018f78f1c8bc911a0111fb475ccd1144cbf;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 05b5fb67..d986f8d9 100644 --- a/src/screens.c +++ b/src/screens.c @@ -203,20 +203,21 @@ #define SCREEN_CTRL_ID_NEXT_PLAYER 11 #define SCREEN_CTRL_ID_INSERT_SOLUTION 12 #define SCREEN_CTRL_ID_PLAY_SOLUTION 13 -#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 14 -#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 15 -#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 16 -#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 17 -#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 18 +#define SCREEN_CTRL_ID_LEVELSET_INFO 14 +#define SCREEN_CTRL_ID_SWITCH_ECS_AGA 15 +#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 16 +#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 17 +#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 18 +#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 19 -#define NUM_SCREEN_MENUBUTTONS 19 +#define NUM_SCREEN_MENUBUTTONS 20 -#define SCREEN_CTRL_ID_SCROLL_UP 19 -#define SCREEN_CTRL_ID_SCROLL_DOWN 20 -#define SCREEN_CTRL_ID_SCROLL_VERTICAL 21 -#define SCREEN_CTRL_ID_NETWORK_SERVER 22 +#define SCREEN_CTRL_ID_SCROLL_UP 20 +#define SCREEN_CTRL_ID_SCROLL_DOWN 21 +#define SCREEN_CTRL_ID_SCROLL_VERTICAL 22 +#define SCREEN_CTRL_ID_NETWORK_SERVER 23 -#define NUM_SCREEN_GADGETS 23 +#define NUM_SCREEN_GADGETS 24 #define NUM_SCREEN_SCROLLBUTTONS 2 #define NUM_SCREEN_SCROLLBARS 1 @@ -224,11 +225,12 @@ #define SCREEN_MASK_MAIN (1 << 0) #define SCREEN_MASK_MAIN_HAS_SOLUTION (1 << 1) -#define SCREEN_MASK_INPUT (1 << 2) -#define SCREEN_MASK_TOUCH (1 << 3) -#define SCREEN_MASK_TOUCH2 (1 << 4) -#define SCREEN_MASK_SCORES (1 << 5) -#define SCREEN_MASK_SCORES_INFO (1 << 6) +#define SCREEN_MASK_MAIN_HAS_SET_INFO (1 << 2) +#define SCREEN_MASK_INPUT (1 << 3) +#define SCREEN_MASK_TOUCH (1 << 4) +#define SCREEN_MASK_TOUCH2 (1 << 5) +#define SCREEN_MASK_SCORES (1 << 6) +#define SCREEN_MASK_SCORES_INFO (1 << 7) // graphic position and size values for buttons and scrollbars #define SC_MENUBUTTON_XSIZE TILEX @@ -923,6 +925,11 @@ static struct MainControlInfo main_controls[] = }; +static boolean hasLevelSetInfo(void) +{ + return (getLevelSetInfoFilename(0) != NULL); +} + static int getTitleScreenGraphic(int nr, boolean initial) { return (initial ? IMG_TITLESCREEN_INITIAL_1 : IMG_TITLESCREEN_1) + nr; @@ -1809,6 +1816,7 @@ void DrawMainMenu(void) MapTapeButtons(); MapScreenMenuGadgets(SCREEN_MASK_MAIN); UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape()); + UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SET_INFO, hasLevelSetInfo()); // copy actual game door content to door double buffer for OpenDoor() BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0); @@ -3865,6 +3873,8 @@ static void DrawInfoScreen(void) void DrawInfoScreen_FromMainMenu(int nr) { + int fade_mask = REDRAW_FIELD; + if (nr < INFO_MODE_MAIN || nr >= MAX_INFO_MODES) return; @@ -3875,8 +3885,26 @@ void DrawInfoScreen_FromMainMenu(int nr) info_mode = nr; info_screens_from_main = TRUE; + if (redraw_mask & REDRAW_ALL) + fade_mask = REDRAW_ALL; + + if (CheckFadeAll()) + fade_mask = REDRAW_ALL; + + UnmapAllGadgets(); + FadeMenuSoundsAndMusic(); + FadeSetEnterScreen(); + FadeOut(fade_mask); + + FadeSkipNextFadeOut(); + + // needed if different viewport properties defined for info screen + ChangeViewportPropertiesIfNeeded(); + + SetMainBackgroundImage(IMG_BACKGROUND_INFO); + DrawInfoScreen(); } @@ -9542,6 +9570,14 @@ static struct GD_EVENT_RELEASED, FALSE, "play solution tape" }, + { + IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE, + &menu.main.button.levelset_info, NULL, + SCREEN_CTRL_ID_LEVELSET_INFO, + SCREEN_MASK_MAIN_HAS_SET_INFO, + GD_EVENT_RELEASED, + FALSE, "show level set info" + }, { IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE, &menu.main.button.switch_ecs_aga, &setup.prefer_aga_graphics, @@ -9734,6 +9770,16 @@ static void CreateScreenMenubuttons(void) id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? mSY + MENU_TITLE1_YPOS : 0); } + if (id == SCREEN_CTRL_ID_LEVELSET_INFO) + { + if (pos->x == -1 && pos->y == -1) + { + // use "SX" here to place button (ignore draw offsets) + x = SX + SXSIZE - 2 * TILESIZE; + y = SY + SYSIZE - 2 * TILESIZE; + } + } + gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, GDI_IMAGE_ID, gfx_unpressed, @@ -10150,6 +10196,10 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) PlaySolutionTape(); break; + case SCREEN_CTRL_ID_LEVELSET_INFO: + DrawInfoScreen_FromMainMenu(INFO_MODE_LEVELSET); + break; + case SCREEN_CTRL_ID_SWITCH_ECS_AGA: setup.prefer_aga_graphics = !setup.prefer_aga_graphics; DrawMainMenu();