X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=d648b00e914a95b3a618cf3ce23b0c1a891ca85f;hb=f4784d1444f57635f6d0ef02d72b2baf4844a2dc;hp=cfab48e7250f1c5888648fbe8d267c65fa748269;hpb=71f6982088deb38bae6506216004fcbe4caf6f9a;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index cfab48e7..d648b00e 100644 --- a/src/screens.c +++ b/src/screens.c @@ -282,6 +282,9 @@ static void MapScreenTreeGadgets(TreeInfo *); static void UpdateScreenMenuGadgets(int, boolean); +static boolean OfferUploadTapes(void); +static void execOfferUploadTapes(void); + static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS]; static int info_mode = INFO_MODE_MAIN; @@ -2229,9 +2232,13 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) SaveLevelSetup_LastSeries(); SaveLevelSetup_SeriesInfo(); +#if defined(PLATFORM_EMSCRIPTEN) + Request("Close the browser window to quit!", REQ_CONFIRM); +#else if (!setup.ask_on_quit_program || Request("Do you really want to quit?", REQ_ASK | REQ_STAY_CLOSED)) SetGameStatus(GAME_MODE_QUIT); +#endif } } } @@ -4039,11 +4046,39 @@ void HandleInfoScreen(int mx, int my, int dx, int dy, int button) // change name functions // ============================================================================ -static void RenamePlayerOnServerExt(struct HttpRequest *request, - struct HttpResponse *response, - char *player_name_raw, - char *player_uuid_raw) +struct ApiRenamePlayerThreadData +{ + char *player_name; + char *player_uuid; +}; + +static void *CreateThreadData_ApiRenamePlayer(void) +{ + struct ApiRenamePlayerThreadData *data = + checked_malloc(sizeof(struct ApiRenamePlayerThreadData)); + + data->player_name = getStringCopy(setup.player_name); + data->player_uuid = getStringCopy(setup.player_uuid); + + return data; +} + +static void FreeThreadData_ApiRenamePlayer(void *data_raw) +{ + struct ApiRenamePlayerThreadData *data = data_raw; + + checked_free(data->player_name); + checked_free(data->player_uuid); + checked_free(data); +} + +static boolean SetRequest_ApiRenamePlayer(struct HttpRequest *request, + void *data_raw) { + struct ApiRenamePlayerThreadData *data = data_raw; + char *player_name_raw = data->player_name; + char *player_uuid_raw = data->player_uuid; + request->hostname = setup.api_server_hostname; request->port = API_SERVER_PORT; request->method = API_SERVER_METHOD; @@ -4056,11 +4091,13 @@ static void RenamePlayerOnServerExt(struct HttpRequest *request, "{\n" "%s" " \"game_version\": \"%s\",\n" + " \"game_platform\": \"%s\",\n" " \"name\": \"%s\",\n" " \"uuid\": \"%s\"\n" "}\n", getPasswordJSON(setup.api_server_password), getProgramRealVersionString(), + getProgramPlatformString(), player_name, player_uuid); @@ -4069,6 +4106,78 @@ static void RenamePlayerOnServerExt(struct HttpRequest *request, ConvertHttpRequestBodyToServerEncoding(request); + return TRUE; +} + +static void HandleResponse_ApiRenamePlayer(struct HttpResponse *response, + void *data_raw) +{ + // nothing to do here +} + +#if defined(PLATFORM_EMSCRIPTEN) +static void Emscripten_ApiRenamePlayer_Loaded(unsigned handle, void *data_raw, + void *buffer, unsigned int size) +{ + struct HttpResponse *response = GetHttpResponseFromBuffer(buffer, size); + + if (response != NULL) + { + HandleResponse_ApiRenamePlayer(response, data_raw); + + checked_free(response); + } + else + { + Error("server response too large to handle (%d bytes)", size); + } + + FreeThreadData_ApiRenamePlayer(data_raw); +} + +static void Emscripten_ApiRenamePlayer_Failed(unsigned handle, void *data_raw, + int code, const char *status) +{ + Error("server failed to handle request: %d %s", code, status); + + FreeThreadData_ApiRenamePlayer(data_raw); +} + +static void Emscripten_ApiRenamePlayer_Progress(unsigned handle, void *data_raw, + int bytes, int size) +{ + // nothing to do here +} + +static void Emscripten_ApiRenamePlayer_HttpRequest(struct HttpRequest *request, + void *data_raw) +{ + if (!SetRequest_ApiRenamePlayer(request, data_raw)) + { + FreeThreadData_ApiRenamePlayer(data_raw); + + return; + } + + emscripten_async_wget2_data(request->uri, + request->method, + request->body, + data_raw, + TRUE, + Emscripten_ApiRenamePlayer_Loaded, + Emscripten_ApiRenamePlayer_Failed, + Emscripten_ApiRenamePlayer_Progress); +} + +#else + +static void ApiRenamePlayer_HttpRequestExt(struct HttpRequest *request, + struct HttpResponse *response, + void *data_raw) +{ + if (!SetRequest_ApiRenamePlayer(request, data_raw)) + return; + if (!DoHttpRequest(request, response)) { Error("HTTP request failed: %s", GetHttpError()); @@ -4084,48 +4193,43 @@ static void RenamePlayerOnServerExt(struct HttpRequest *request, return; } + + HandleResponse_ApiRenamePlayer(response, data_raw); } -static void RenamePlayerOnServer(char *player_name, char *player_uuid) +static void ApiRenamePlayer_HttpRequest(struct HttpRequest *request, + struct HttpResponse *response, + void *data_raw) { - struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest)); - struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse)); - - RenamePlayerOnServerExt(request, response, player_name, player_uuid); + ApiRenamePlayer_HttpRequestExt(request, response, data_raw); - checked_free(request); - checked_free(response); + FreeThreadData_ApiRenamePlayer(data_raw); } +#endif -struct RenamePlayerOnServerThreadData -{ - char *player_name; - char *player_uuid; -}; - -static int RenamePlayerOnServerThread(void *data_raw) +static int ApiRenamePlayerThread(void *data_raw) { - struct RenamePlayerOnServerThreadData *data = data_raw; + struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest)); + struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse)); - RenamePlayerOnServer(data->player_name, data->player_uuid); +#if defined(PLATFORM_EMSCRIPTEN) + Emscripten_ApiRenamePlayer_HttpRequest(request, data_raw); +#else + ApiRenamePlayer_HttpRequest(request, response, data_raw); +#endif - checked_free(data->player_name); - checked_free(data->player_uuid); - checked_free(data); + checked_free(request); + checked_free(response); return 0; } -static void RenamePlayerOnServerAsThread(void) +static void ApiRenamePlayerAsThread(void) { - struct RenamePlayerOnServerThreadData *data = - checked_malloc(sizeof(struct RenamePlayerOnServerThreadData)); - - data->player_name = getStringCopy(setup.player_name); - data->player_uuid = getStringCopy(setup.player_uuid); + struct ApiRenamePlayerThreadData *data = CreateThreadData_ApiRenamePlayer(); - ExecuteAsThread(RenamePlayerOnServerThread, - "RenamePlayerOnServer", data, + ExecuteAsThread(ApiRenamePlayerThread, + "ApiRenamePlayer", data, "rename player on server"); } @@ -4268,7 +4372,7 @@ static void setTypeNameValues(char *name, struct TextPosInfo *pos, SaveSetup(); // change name of edited user on score server - RenamePlayerOnServerAsThread(); + ApiRenamePlayerAsThread(); if (game_status == GAME_MODE_PSEUDO_TYPENAMES || reset_setup) { @@ -5566,6 +5670,9 @@ static void execSetupGame(void) execSetupGame_setNetworkServerText(); + if (!setup.provide_uploading_tapes) + setHideSetupEntry(execOfferUploadTapes); + setup_mode = SETUP_MODE_GAME; DrawSetupScreen(); @@ -6651,6 +6758,11 @@ static void execGadgetNetworkServer(void) ClickOnGadget(gi, MB_LEFTBUTTON); } +static void execOfferUploadTapes(void) +{ + OfferUploadTapes(); +} + static void ToggleNetworkModeIfNeeded(void) { int font_title = FONT_TITLE_1; @@ -6868,8 +6980,9 @@ static struct TokenInfo setup_info_game[] = { TYPE_PLAYER, &setup.network_player_nr,"Preferred Network Player:" }, { TYPE_TEXT_INPUT, execGadgetNetworkServer, "Network Server Hostname:" }, { TYPE_STRING, &network_server_text, "" }, - { TYPE_SWITCH, &setup.api_server, "Use Highscore Server:" }, + { TYPE_SWITCH, &setup.use_api_server, "Use Highscore Server:" }, { TYPE_SWITCH, &setup.only_show_local_scores, "Only Show Local Scores:" }, + { TYPE_ENTER_LIST, execOfferUploadTapes, "Upload All Tapes to Server" }, { TYPE_SWITCH, &setup.multiple_users, "Multiple Users/Teams:" }, { TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" }, { TYPE_SWITCH, &setup.time_limit, "Time Limit:" }, @@ -7473,8 +7586,8 @@ static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx) ToggleNetworkModeIfNeeded(); // API server mode may have changed at this point - if (si->value == &setup.api_server) - runtime.api_server = setup.api_server; + if (si->value == &setup.use_api_server) + runtime.use_api_server = setup.use_api_server; // game speed list may have changed at this point if (si->value == &setup.game_speed_extended) @@ -9828,3 +9941,78 @@ void DrawScreenAfterAddingSet(char *tree_subdir_new, int tree_type) } } } + +static int UploadTapes(void) +{ + SetGameStatus(GAME_MODE_LOADING); + + FadeSetEnterScreen(); + FadeOut(REDRAW_ALL); + + ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); + + FadeIn(REDRAW_ALL); + + DrawInitTextHead("Uploading tapes"); + + global.autoplay_mode = AUTOPLAY_MODE_UPLOAD; + global.autoplay_leveldir = "ALL"; + global.autoplay_all = TRUE; + + int num_tapes_uploaded = AutoPlayTapes(); + + global.autoplay_mode = AUTOPLAY_MODE_NONE; + global.autoplay_leveldir = NULL; + global.autoplay_all = FALSE; + + SetGameStatus(GAME_MODE_MAIN); + + DrawMainMenu(); + + return num_tapes_uploaded; +} + +static boolean OfferUploadTapes(void) +{ + if (!Request("Upload all your tapes to the high score server now?", REQ_ASK)) + return FALSE; + + int num_tapes_uploaded = UploadTapes(); + char message[100]; + + sprintf(message, "%d tapes uploaded!", num_tapes_uploaded); + + Request(message, REQ_CONFIRM); + + // after all tapes have been uploaded, remove entry from setup menu + setup.provide_uploading_tapes = FALSE; + + SaveSetup(); + + return (num_tapes_uploaded > 0); +} + +void CheckUploadTapes(void) +{ + if (!setup.ask_for_uploading_tapes) + return; + + if (directoryExists(getTapeDir(NULL))) + { + boolean tapes_uploaded = OfferUploadTapes(); + + if (!tapes_uploaded) + Request("You can upload your tapes from the setup menu later!", + REQ_CONFIRM); + } + else + { + // if tapes directory does not exist yet, never offer uploading all tapes + setup.provide_uploading_tapes = FALSE; + } + + // after asking for uploading all tapes once, do not ask again + setup.ask_for_uploading_tapes = FALSE; + + SaveSetup(); +}