X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=d6377c1d4254aa70921996e9aa79a2cbab898008;hb=4239ba2adc93afb81230b1a4ea42e7eaf68452c6;hp=de42525a6ab33fc43a651a0c94a4ae00bd7546f3;hpb=c86db3c619ea29169974c9afaf15af012f0f0366;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index de42525a..d6377c1d 100644 --- a/src/screens.c +++ b/src/screens.c @@ -725,6 +725,13 @@ static int getTitleMessageGameMode(boolean initial) return (initial ? GAME_MODE_TITLE_INITIAL : GAME_MODE_TITLE); } +static int getTitleAnimMode(struct TitleControlInfo *tci) +{ + int base = (tci->initial ? GAME_MODE_TITLE_INITIAL_1 : GAME_MODE_TITLE_1); + + return base + tci->local_nr; +} + #if 0 static int getTitleScreenBackground(boolean initial) { @@ -1247,11 +1254,7 @@ static void drawCursorXY(int xpos, int ypos, int graphic) static void drawChooseTreeCursor(int ypos, boolean active) { - int last_game_status = game_status; /* save current game status */ - drawCursorExt(0, ypos, active, -1); - - SetGameStatus(last_game_status); /* restore current game status */ } void DrawHeadline() @@ -1309,13 +1312,12 @@ void DrawTitleScreenMessage(int nr, boolean initial) { char *filename = getLevelSetTitleMessageFilename(nr, initial); struct TitleMessageInfo *tmi = getTitleMessageInfo(nr, initial); - int last_game_status = game_status; /* save current game status */ if (filename == NULL) return; /* force TITLE font on title message screen */ - SetGameStatus(getTitleMessageGameMode(initial)); + SetFontStatus(getTitleMessageGameMode(initial)); /* if chars *and* width set to "-1", automatically determine width */ if (tmi->chars == -1 && tmi->width == -1) @@ -1354,7 +1356,7 @@ void DrawTitleScreenMessage(int nr, boolean initial) filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1, tmi->autowrap, tmi->centered, tmi->parse_comments); - SetGameStatus(last_game_status); /* restore current game status */ + ResetFontStatus(); } void DrawTitleScreen() @@ -1398,6 +1400,8 @@ void DrawMainMenu() UnmapAllGadgets(); FadeSoundsAndMusic(); + ExpireSoundLoops(FALSE); + KeyboardAutoRepeatOn(); ActivateJoystick(); @@ -1570,6 +1574,8 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) title_screen_nr = 0; tci = &title_controls[title_screen_nr]; + SetAnimStatus(getTitleAnimMode(tci)); + last_sound = SND_UNDEFINED; last_music = MUS_UNDEFINED; @@ -1590,7 +1596,6 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) DrawInfoScreen_NotAvailable("Title screen information:", "No title screen for this level set."); - return; } @@ -1651,10 +1656,13 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) } title_screen_nr++; - tci = &title_controls[title_screen_nr]; if (title_screen_nr < num_title_screens) { + tci = &title_controls[title_screen_nr]; + + SetAnimStatus(getTitleAnimMode(tci)); + sound = getTitleSound(tci); music = getTitleMusic(tci); @@ -3696,7 +3704,6 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, int yoffset_setup = 16; int yoffset = (ti->type == TREE_TYPE_LEVEL_DIR || ti->type == TREE_TYPE_LEVEL_NR ? yoffset_sets : yoffset_setup); - int last_game_status = game_status; /* save current game status */ title_string = ti->infotext; @@ -3736,8 +3743,6 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, initCursor(i, IMG_MENU_BUTTON); } - SetGameStatus(last_game_status); /* restore current game status */ - redraw_mask |= REDRAW_FIELD; } @@ -3785,7 +3790,6 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, int step = (button == 1 ? 1 : button == 2 ? 5 : 10); int num_entries = numTreeInfoInGroup(ti); int num_page_entries; - int last_game_status = game_status; /* save current game status */ boolean position_set_by_scrollbar = (dx == 999); if (num_entries <= NUM_MENU_ENTRIES_ON_SCREEN) @@ -3793,8 +3797,6 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, else num_page_entries = NUM_MENU_ENTRIES_ON_SCREEN; - SetGameStatus(last_game_status); /* restore current game status */ - if (button == MB_MENU_INITIALIZE) { int num_entries = numTreeInfoInGroup(ti); @@ -3878,12 +3880,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, if (mx || my) /* mouse input */ { - int last_game_status = game_status; /* save current game status */ - x = (mx - mSX) / 32; y = (my - mSY) / 32 - MENU_SCREEN_START_YPOS; - - SetGameStatus(last_game_status); /* restore current game status */ } else if (dx || dy) /* keyboard or scrollbar/scrollbutton input */ { @@ -5616,13 +5614,22 @@ static int getSetupValueFont(int type, void *value) return FONT_VALUE_1; } +static int getSetupValueFontNarrow(int type, int font_nr) +{ + return (font_nr == FONT_VALUE_1 ? FONT_VALUE_NARROW : + font_nr == FONT_OPTION_ON ? FONT_OPTION_ON_NARROW : + font_nr == FONT_OPTION_OFF ? FONT_OPTION_OFF_NARROW : + font_nr); +} + static void drawSetupValue(int screen_pos, int setup_info_pos_raw) { int si_pos = (setup_info_pos_raw < 0 ? screen_pos : setup_info_pos_raw); struct TokenInfo *si = &setup_info[si_pos]; boolean font_draw_xoffset_modified = FALSE; + boolean scrollbar_needed = (num_setup_info < max_setup_info); int font_draw_xoffset_old = -1; - int xoffset = (num_setup_info < max_setup_info ? -1 : 0); + int xoffset = (scrollbar_needed ? -1 : 0); int menu_screen_value_xpos = MENU_SCREEN_VALUE_XPOS + xoffset; int menu_screen_max_xpos = MENU_SCREEN_MAX_XPOS + xoffset; int xpos = menu_screen_value_xpos; @@ -5664,6 +5671,26 @@ static void drawSetupValue(int screen_pos, int setup_info_pos_raw) font_nr = getSetupValueFont(type, value); font_width = getFontWidth(font_nr); + // special check if right-side setup values moved left due to scrollbar + if (scrollbar_needed && xpos > MENU_SCREEN_START_XPOS) + { + int max_menu_text_length = 26; // maximum text length for classic menu + int font_xoffset = getFontBitmapInfo(font_nr)->draw_xoffset; + int text_startx = mSX + MENU_SCREEN_START_XPOS * 32; + int text_font_nr = getMenuTextFont(FONT_MENU_2); + int text_font_xoffset = getFontBitmapInfo(text_font_nr)->draw_xoffset; + int text_width = max_menu_text_length * getFontWidth(text_font_nr); + + if (startx + font_xoffset < text_startx + text_width + text_font_xoffset) + { + xpos += 1; + startx = mSX + xpos * 32; + + font_nr = getSetupValueFontNarrow(type, font_nr); + font_width = getFontWidth(font_nr); + } + } + /* downward compatibility correction for Juergen Bonhagen's menu settings */ if (setup_mode != SETUP_MODE_INPUT) { @@ -6906,14 +6933,10 @@ static void CreateScreenScrollbars() void CreateScreenGadgets() { - int last_game_status = game_status; /* save current game status */ - CreateScreenMenubuttons(); CreateScreenScrollbuttons(); CreateScreenScrollbars(); - - SetGameStatus(last_game_status); /* restore current game status */ } void FreeScreenGadgets()