X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=d1629867c96a2668cb0f1f282e4c54ab04c64936;hb=77eea34405c119f20f461acae08cd77ec5c21dd6;hp=81a54b064ca2fbe7f52a214172f2b9d643409ca3;hpb=38142eccb93284bef9c3aeb2d9e81389a21da82a;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 81a54b06..d1629867 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1630,9 +1630,8 @@ void DrawMainMenu(void) return; } - // leveldir_current may be invalid (level group, parent link) - if (!validLevelSeries(leveldir_current)) - leveldir_current = getFirstValidTreeInfoEntry(leveldir_last_valid); + // leveldir_current may be invalid (level group, parent link, node copy) + leveldir_current = getValidLevelSeries(leveldir_current, leveldir_last_valid); if (leveldir_current != leveldir_last_valid) { @@ -1739,6 +1738,16 @@ void DrawMainMenu(void) SetMouseCursor(CURSOR_DEFAULT); OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2); + +#if defined(PLATFORM_EMSCRIPTEN) + EM_ASM + ( + FS.syncfs(function(err) + { + assert(!err); + }); + ); +#endif } static void gotoTopLevelDir(void) @@ -2156,6 +2165,9 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) SaveLevelSetup_LastSeries(); SaveLevelSetup_SeriesInfo(); + // restore level set if chosen from "last played level set" menu + RestoreLastPlayedLevels(&leveldir_current); + if (setup.internal.choose_from_top_leveldir) gotoTopLevelDir(); @@ -2213,7 +2225,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) SaveLevelSetup_LastSeries(); SaveLevelSetup_SeriesInfo(); - if (Request("Do you really want to quit?", REQ_ASK | REQ_STAY_CLOSED)) + if (!setup.ask_on_quit_program || + Request("Do you really want to quit?", REQ_ASK | REQ_STAY_CLOSED)) SetGameStatus(GAME_MODE_QUIT); } } @@ -4845,6 +4858,11 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, HandleMainMenu_SelectLevel(0, 0, new_level_nr); } + else if (game_status == GAME_MODE_LEVELS) + { + // store level set if chosen from "last played level set" menu + StoreLastPlayedLevels(leveldir_current); + } else if (game_status == GAME_MODE_NAMES) { if (mx >= sx1_edit_name && mx <= sx2_edit_name) @@ -4869,6 +4887,9 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, LoadLevelSetup_LastSeries(); LoadLevelSetup_SeriesInfo(); + // update list of last played level sets + UpdateLastPlayedLevels_TreeInfo(); + TapeErase(); ToggleFullscreenIfNeeded(); @@ -5089,10 +5110,10 @@ static void drawHallOfFameList(int level_nr, int first_entry, for (j = 0; j < num_dots; j++) DrawText(mSX + dx2 + j * getFontWidth(font_nr3), sy, ".", font_nr3); - if (!strEqual(highscore[entry].Name, EMPTY_PLAYER_NAME)) - DrawText(mSX + dx2, sy, highscore[entry].Name, font_nr2); + if (!strEqual(scores.entry[entry].name, EMPTY_PLAYER_NAME)) + DrawText(mSX + dx2, sy, scores.entry[entry].name, font_nr2); - DrawText(mSX + dx3, sy, int2str(highscore[entry].Score, 5), font_nr4); + DrawText(mSX + dx3, sy, int2str(scores.entry[entry].score, 5), font_nr4); } redraw_mask |= REDRAW_FIELD; @@ -6719,6 +6740,8 @@ static struct TokenInfo setup_info_game[] = { TYPE_SWITCH, &setup.count_score_after_game,"Count Score After Game:" }, { TYPE_SWITCH, &setup.show_scores_after_game,"Show Scores After Game:" }, { TYPE_YES_NO, &setup.ask_on_game_over, "Ask on Game Over:" }, + { TYPE_YES_NO, &setup.ask_on_quit_game, "Ask on Quit Game:" }, + { TYPE_YES_NO, &setup.ask_on_quit_program, "Ask on Quit Program:" }, { TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" }, { TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" }, { TYPE_STRING, &game_speed_text, "" },