X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=cb979767cbd2360bbeaddcefc1b4493bd668004b;hb=957e1f3bce8fd0bfa083e5932d27a2298478020e;hp=b22e82997d487ff03f6c566d311001053e2f1449;hpb=2b8e172616210fa577b4ea3c4a777a3c09b40bb9;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index b22e8299..cb979767 100644 --- a/src/screens.c +++ b/src/screens.c @@ -60,20 +60,21 @@ /* sub-screens on the setup screen (specific) */ #define SETUP_MODE_CHOOSE_GAME_SPEED 16 #define SETUP_MODE_CHOOSE_SCROLL_DELAY 17 -#define SETUP_MODE_CHOOSE_SCREEN_MODE 18 -#define SETUP_MODE_CHOOSE_WINDOW_SIZE 19 -#define SETUP_MODE_CHOOSE_SCALING_TYPE 20 -#define SETUP_MODE_CHOOSE_GRAPHICS 21 -#define SETUP_MODE_CHOOSE_SOUNDS 22 -#define SETUP_MODE_CHOOSE_MUSIC 23 -#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 24 -#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 25 -#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 26 -#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 27 -#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 28 -#define SETUP_MODE_CHOOSE_DROP_DISTANCE 29 - -#define MAX_SETUP_MODES 30 +#define SETUP_MODE_CHOOSE_SNAPSHOT_MODE 18 +#define SETUP_MODE_CHOOSE_SCREEN_MODE 19 +#define SETUP_MODE_CHOOSE_WINDOW_SIZE 20 +#define SETUP_MODE_CHOOSE_SCALING_TYPE 21 +#define SETUP_MODE_CHOOSE_GRAPHICS 22 +#define SETUP_MODE_CHOOSE_SOUNDS 23 +#define SETUP_MODE_CHOOSE_MUSIC 24 +#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 25 +#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 26 +#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 27 +#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 28 +#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 29 +#define SETUP_MODE_CHOOSE_DROP_DISTANCE 30 + +#define MAX_SETUP_MODES 31 /* for input setup functions */ #define SETUPINPUT_SCREEN_POS_START 0 @@ -97,9 +98,15 @@ MENU_SCREEN_INFO_YSTART2 - \ TILEY / 2) #define MAX_INFO_ELEMENTS_ON_SCREEN 128 -#define NUM_INFO_ELEMENTS_ON_SCREEN MIN(MENU_SCREEN_INFO_YSIZE / \ - MENU_SCREEN_INFO_YSTEP, \ - MAX_INFO_ELEMENTS_ON_SCREEN) +#define STD_INFO_ELEMENTS_ON_SCREEN (MENU_SCREEN_INFO_YSIZE / \ + MENU_SCREEN_INFO_YSTEP) +#define NUM_INFO_ELEMENTS_FROM_CONF \ + (menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] > 0 ? \ + menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS] : \ + MAX_MENU_ENTRIES_ON_SCREEN) +#define NUM_INFO_ELEMENTS_ON_SCREEN MIN(MIN(STD_INFO_ELEMENTS_ON_SCREEN, \ + MAX_INFO_ELEMENTS_ON_SCREEN), \ + NUM_INFO_ELEMENTS_FROM_CONF) #define MAX_MENU_ENTRIES_ON_SCREEN (SCR_FIELDY - MENU_SCREEN_START_YPOS) #define MAX_MENU_TEXT_LENGTH_BIG 13 #define MAX_MENU_TEXT_LENGTH_MEDIUM (MAX_MENU_TEXT_LENGTH_BIG * 2) @@ -201,6 +208,9 @@ static TreeInfo *scaling_type_current = NULL; static TreeInfo *scroll_delays = NULL; static TreeInfo *scroll_delay_current = NULL; +static TreeInfo *snapshot_modes = NULL; +static TreeInfo *snapshot_mode_current = NULL; + static TreeInfo *game_speeds = NULL; static TreeInfo *game_speed_current = NULL; @@ -310,6 +320,19 @@ static struct { -1, NULL }, }; +static struct +{ + char *value; + char *text; +} snapshot_modes_list[] = +{ + { STR_SNAPSHOT_MODE_OFF, "Off" }, + { STR_SNAPSHOT_MODE_EVERY_STEP, "Every Step" }, + { STR_SNAPSHOT_MODE_EVERY_MOVE, "Every Move" }, + + { NULL, NULL }, +}; + static struct { int value; @@ -317,6 +340,9 @@ static struct } volumes_list[] = { { 0, "0 %" }, + { 1, "1 %" }, + { 2, "2 %" }, + { 5, "5 %" }, { 10, "10 %" }, { 20, "20 %" }, { 30, "30 %" }, @@ -411,12 +437,18 @@ static struct menu.list_size[game_status] : \ MAX_MENU_ENTRIES_ON_SCREEN) +#define IN_VIS_MENU(x, y) IN_FIELD(x, y, SCR_FIELDX, \ + NUM_MENU_ENTRIES_ON_SCREEN) + /* title display and control definitions */ #define MAX_NUM_TITLE_SCREENS (2 * MAX_NUM_TITLE_IMAGES + \ 2 * MAX_NUM_TITLE_MESSAGES) +#define NO_DIRECT_LEVEL_SELECT (-1) + + static int num_title_screens = 0; struct TitleControlInfo @@ -478,9 +510,6 @@ static char *main_text_level_year = NULL; static char *main_text_level_imported_from = NULL; static char *main_text_level_imported_by = NULL; static char *main_text_level_tested_by = NULL; -static char *main_text_title_1 = PROGRAM_TITLE_STRING; -static char *main_text_title_2 = PROGRAM_COPYRIGHT_STRING; -static char *main_text_title_3 = PROGRAM_GAME_BY_STRING; struct MainControlInfo { @@ -630,19 +659,19 @@ static struct MainControlInfo main_controls[] = { MAIN_CONTROL_TITLE_1, NULL, -1, - &menu.main.text.title_1, &main_text_title_1, + &menu.main.text.title_1, &setup.internal.program_title, NULL, NULL, }, { MAIN_CONTROL_TITLE_2, NULL, -1, - &menu.main.text.title_2, &main_text_title_2, + &menu.main.text.title_2, &setup.internal.program_copyright, NULL, NULL, }, { MAIN_CONTROL_TITLE_3, NULL, -1, - &menu.main.text.title_3, &main_text_title_3, + &menu.main.text.title_3, &setup.internal.program_company, NULL, NULL, }, @@ -955,10 +984,8 @@ static void InitializeMainControls() if (pos_button != NULL) /* (x/y may be -1/-1 here) */ { - if (pos_button->width == 0) - pos_button->width = button_width; - if (pos_button->height == 0) - pos_button->height = button_height; + pos_button->width = button_width; + pos_button->height = button_height; } if (pos_text != NULL) /* (x/y may be -1/-1 here) */ @@ -966,18 +993,19 @@ static void InitializeMainControls() /* calculate size for non-clickable text -- needed for text alignment */ boolean calculate_text_size = (pos_button == NULL && text != NULL); + if (pos_text->width == -1 || calculate_text_size) + pos_text->width = text_width; + if (pos_text->height == -1 || calculate_text_size) + pos_text->height = text_height; + if (visibleMenuPos(pos_button)) { if (pos_text->x == -1) pos_text->x = pos_button->x + pos_button->width; if (pos_text->y == -1) - pos_text->y = pos_button->y; + pos_text->y = + pos_button->y + (pos_button->height - pos_text->height) / 2; } - - if (pos_text->width == -1 || calculate_text_size) - pos_text->width = text_width; - if (pos_text->height == -1 || calculate_text_size) - pos_text->height = text_height; } if (pos_input != NULL) /* (x/y may be -1/-1 here) */ @@ -998,8 +1026,24 @@ static void InitializeMainControls() } } +static void DrawPressedGraphicThruMask(int dst_x, int dst_y, + int graphic, boolean pressed) +{ + struct GraphicInfo *g = &graphic_info[graphic]; + Bitmap *src_bitmap; + int src_x, src_y; + int xoffset = (pressed ? g->pressed_xoffset : 0); + int yoffset = (pressed ? g->pressed_yoffset : 0); + + getFixedGraphicSource(graphic, 0, &src_bitmap, &src_x, &src_y); + + BlitBitmapMasked(src_bitmap, drawto, src_x + xoffset, src_y + yoffset, + g->width, g->height, dst_x, dst_y); +} + static void DrawCursorAndText_Main_Ext(int nr, boolean active_text, - boolean active_input) + boolean active_input, + boolean pressed_button) { int i; @@ -1036,7 +1080,7 @@ static void DrawCursorAndText_Main_Ext(int nr, boolean active_text, int y = mSY + pos->y; DrawBackgroundForGraphic(x, y, pos->width, pos->height, button_graphic); - DrawFixedGraphicThruMaskExt(drawto, x, y, button_graphic, 0); + DrawPressedGraphicThruMask(x, y, button_graphic, pressed_button); } if (visibleTextPos(pos_text) && text != NULL) @@ -1068,15 +1112,17 @@ static void DrawCursorAndText_Main_Ext(int nr, boolean active_text, } } -static void DrawCursorAndText_Main(int nr, boolean active_text) +static void DrawCursorAndText_Main(int nr, boolean active_text, + boolean pressed_button) { - DrawCursorAndText_Main_Ext(nr, active_text, FALSE); + DrawCursorAndText_Main_Ext(nr, active_text, FALSE, pressed_button); } #if 0 -static void DrawCursorAndText_Main_Input(int nr, boolean active_text) +static void DrawCursorAndText_Main_Input(int nr, boolean active_text, + boolean pressed_button) { - DrawCursorAndText_Main_Ext(nr, active_text, TRUE); + DrawCursorAndText_Main_Ext(nr, active_text, TRUE, pressed_button); } #endif @@ -1122,6 +1168,38 @@ static boolean insideTextPosRect(struct TextPosInfo *rect, int x, int y) y >= rect_y && y < rect_y + rect->height); } +static void AdjustScrollbar(int id, int items_max, int items_visible, + int item_position) +{ + struct GadgetInfo *gi = screen_gadget[id]; + + if (item_position > items_max - items_visible) + item_position = items_max - items_visible; + + ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max, + GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible, + GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END); +} + +static void AdjustChooseTreeScrollbar(int id, int first_entry, TreeInfo *ti) +{ + AdjustScrollbar(id, numTreeInfoInGroup(ti), NUM_MENU_ENTRIES_ON_SCREEN, + first_entry); +} + +static void clearMenuListArea() +{ + int scrollbar_xpos = mSX + SC_SCROLLBAR_XPOS + menu.scrollbar_xoffset; + + /* correct scrollbar position if placed outside menu (playfield) area */ + if (scrollbar_xpos > SX + SC_SCROLLBAR_XPOS) + scrollbar_xpos = SX + SC_SCROLLBAR_XPOS; + + /* clear menu list area, but not title or scrollbar */ + DrawBackground(mSX, mSY + MENU_SCREEN_START_YPOS * 32, + scrollbar_xpos - mSX, NUM_MENU_ENTRIES_ON_SCREEN * 32); +} + static void drawCursorExt(int xpos, int ypos, boolean active, int graphic) { static int cursor_array[MAX_LEV_FIELDY]; @@ -1169,8 +1247,9 @@ static void drawChooseTreeCursor(int ypos, boolean active) void DrawHeadline() { - DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, PROGRAM_TITLE_STRING); - DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, PROGRAM_COPYRIGHT_STRING); + DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, getProgramTitleString()); + DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, + setup.internal.program_copyright); } int effectiveGameStatus() @@ -1218,10 +1297,7 @@ void DrawTitleScreenImage(int nr, boolean initial) ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); if (DrawingOnBackground(dst_x, dst_y)) - { - SetClipOrigin(bitmap, bitmap->stored_clip_gc, dst_x - src_x, dst_y - src_y); BlitBitmapMasked(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y); - } else BlitBitmap(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y); @@ -1307,9 +1383,6 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading) KeyboardAutoRepeatOn(); ActivateJoystick(); - SetDrawDeactivationMask(REDRAW_NONE); - SetDrawBackgroundMask(REDRAW_FIELD); - audio.sound_deactivated = FALSE; GetPlayerConfig(); @@ -1371,16 +1444,20 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading) LoadLevel(level_nr); LoadScore(level_nr); + // set this after "ChangeViewportPropertiesIfNeeded()" (which may reset it) + SetDrawDeactivationMask(REDRAW_NONE); + SetDrawBackgroundMask(REDRAW_FIELD); + SetMainBackgroundImage(IMG_BACKGROUND_MAIN); if (fade_mask == REDRAW_ALL) - RedrawBackground(); + RedrawGlobalBorder(); ClearField(); InitializeMainControls(); - DrawCursorAndText_Main(-1, FALSE); + DrawCursorAndText_Main(-1, FALSE, FALSE); DrawPreviewLevelInitial(); HandleMainMenu(0, 0, 0, 0, MB_MENU_INITIALIZE); @@ -1432,11 +1509,11 @@ void DrawMainMenu() DrawMainMenuExt(REDRAW_ALL, FALSE); } -#if defined(CREATE_SPECIAL_EDITION_RND_JUE) static void gotoTopLevelDir() { - /* move upwards to top level directory */ - while (leveldir_current->node_parent) + /* move upwards until inside (but not above) top level directory */ + while (leveldir_current->node_parent && + !strEqual(leveldir_current->node_parent->subdir, STRING_TOP_DIRECTORY)) { /* write a "path" into level tree for easy navigation to last level */ if (leveldir_current->node_parent->node_group->cl_first == -1) @@ -1461,7 +1538,6 @@ static void gotoTopLevelDir() leveldir_current = leveldir_current->node_parent; } } -#endif void HandleTitleScreen(int mx, int my, int dx, int dy, int button) { @@ -1616,9 +1692,11 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) if (game_status == GAME_MODE_INFO) { + int fade_mask = (num_title_screens == 0 ? REDRAW_FIELD : REDRAW_ALL); + info_mode = INFO_MODE_MAIN; - DrawInfoScreenExt(REDRAW_ALL, use_fading_main_menu); + DrawInfoScreenExt(fade_mask, use_fading_main_menu); } else /* default: return to main menu */ { @@ -1629,12 +1707,16 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) } } -void HandleMainMenu_SelectLevel(int step, int direction) +void HandleMainMenu_SelectLevel(int step, int direction, int selected_level_nr) { int old_level_nr = level_nr; int new_level_nr; - new_level_nr = old_level_nr + step * direction; + if (selected_level_nr != NO_DIRECT_LEVEL_SELECT) + new_level_nr = selected_level_nr; + else + new_level_nr = old_level_nr + step * direction; + if (new_level_nr < leveldir_current->first_level) new_level_nr = leveldir_current->first_level; if (new_level_nr > leveldir_current->last_level) @@ -1643,7 +1725,7 @@ void HandleMainMenu_SelectLevel(int step, int direction) if (setup.handicap && new_level_nr > leveldir_current->handicap_level) { /* skipping levels is only allowed when trying to skip single level */ - if (setup.skip_levels && step == 1 && + if (setup.skip_levels && new_level_nr == old_level_nr + 1 && Request("Level still unsolved! Skip despite handicap?", REQ_ASK)) { leveldir_current->handicap_level++; @@ -1674,19 +1756,21 @@ void HandleMainMenu_SelectLevel(int step, int direction) /* needed because DrawPreviewLevelInitial() takes some time */ BackToFront(); - SyncDisplay(); + /* SyncDisplay(); */ } } void HandleMainMenu(int mx, int my, int dx, int dy, int button) { static int choice = MAIN_CONTROL_GAME; + static boolean button_pressed_last = FALSE; + boolean button_pressed = FALSE; int pos = choice; int i; if (button == MB_MENU_INITIALIZE) { - DrawCursorAndText_Main(choice, TRUE); + DrawCursorAndText_Main(choice, TRUE, FALSE); return; } @@ -1706,6 +1790,23 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) break; } } + + // handle pressed/unpressed state for active/inactive menu buttons + // (if pos != -1, "i" contains index position corresponding to "pos") + if (button && + pos >= MAIN_CONTROL_NAME && pos <= MAIN_CONTROL_QUIT && + insideMenuPosRect(main_controls[i].pos_button, mx - mSX, my - mSY)) + button_pressed = TRUE; + + if (button_pressed != button_pressed_last) + { + DrawCursorAndText_Main(choice, TRUE, button_pressed); + + if (button_pressed) + PlaySound(SND_MENU_BUTTON_PRESSING); + else + PlaySound(SND_MENU_BUTTON_RELEASING); + } } else if (dx || dy) /* keyboard input */ { @@ -1718,15 +1819,15 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) if (pos == MAIN_CONTROL_LEVELS && dx != 0 && button) { - HandleMainMenu_SelectLevel(1, dx < 0 ? -1 : +1); + HandleMainMenu_SelectLevel(1, (dx < 0 ? -1 : +1), NO_DIRECT_LEVEL_SELECT); } else if (pos == MAIN_CONTROL_FIRST_LEVEL && !button) { - HandleMainMenu_SelectLevel(MAX_LEVELS, -1); + HandleMainMenu_SelectLevel(MAX_LEVELS, -1, NO_DIRECT_LEVEL_SELECT); } else if (pos == MAIN_CONTROL_LAST_LEVEL && !button) { - HandleMainMenu_SelectLevel(MAX_LEVELS, +1); + HandleMainMenu_SelectLevel(MAX_LEVELS, +1, NO_DIRECT_LEVEL_SELECT); } else if (pos == MAIN_CONTROL_LEVEL_NUMBER && !button) { @@ -1744,8 +1845,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) { PlaySound(SND_MENU_ITEM_ACTIVATING); - DrawCursorAndText_Main(choice, FALSE); - DrawCursorAndText_Main(pos, TRUE); + DrawCursorAndText_Main(choice, FALSE, FALSE); + DrawCursorAndText_Main(pos, TRUE, button_pressed); choice = pos; } @@ -1769,9 +1870,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) SaveLevelSetup_LastSeries(); SaveLevelSetup_SeriesInfo(); -#if defined(CREATE_SPECIAL_EDITION_RND_JUE) - gotoTopLevelDir(); -#endif + if (setup.internal.choose_from_top_leveldir) + gotoTopLevelDir(); ChangeViewportPropertiesIfNeeded(); @@ -1832,6 +1932,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } } } + + button_pressed_last = button_pressed; } @@ -1840,7 +1942,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) /* ========================================================================= */ static struct TokenInfo *info_info; -static int num_info_info; +static int num_info_info; /* number of info entries shown on screen */ +static int max_info_info; /* total number of info entries in list */ static void execInfoTitleScreen() { @@ -1913,19 +2016,54 @@ static struct TokenInfo info_info_main[] = { 0, NULL, NULL } }; -static void DrawCursorAndText_Info(int pos, boolean active) +static void DrawCursorAndText_Info(int screen_pos, int info_info_pos_raw, + boolean active) { + int ii_pos = (info_info_pos_raw < 0 ? screen_pos : info_info_pos_raw); + struct TokenInfo *ii = &info_info[ii_pos]; int xpos = MENU_SCREEN_START_XPOS; - int ypos = MENU_SCREEN_START_YPOS + pos; + int ypos = MENU_SCREEN_START_YPOS + screen_pos; int font_nr = FONT_MENU_1; if (active) font_nr = FONT_ACTIVE(font_nr); - DrawText(mSX + xpos * 32, mSY + ypos * 32, info_info[pos].text, font_nr); + DrawText(mSX + xpos * 32, mSY + ypos * 32, ii->text, font_nr); - if (info_info[pos].type & ~TYPE_SKIP_ENTRY) - drawCursor(pos, active); + if (ii->type & ~TYPE_SKIP_ENTRY) + drawCursor(screen_pos, active); +} + +static void drawInfoInfoList(struct TokenInfo *info_info, + int first_entry, int num_page_entries) +{ + int i; + + if (num_page_entries > NUM_MENU_ENTRIES_ON_SCREEN) + num_page_entries = NUM_MENU_ENTRIES_ON_SCREEN; + + if (num_page_entries > max_info_info) + num_page_entries = max_info_info; + + if (first_entry + num_page_entries > max_info_info) + first_entry = 0; + + clearMenuListArea(); + + for (i = 0; i < num_page_entries; i++) + { + int info_info_pos = first_entry + i; + struct TokenInfo *ii = &info_info[info_info_pos]; + + if (ii->type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST)) + initCursor(i, IMG_MENU_BUTTON_ENTER_MENU); + else if (ii->type & (TYPE_LEAVE_MENU|TYPE_LEAVE_LIST)) + initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU); + else if (ii->type & ~TYPE_SKIP_ENTRY) + initCursor(i, IMG_MENU_BUTTON); + + DrawCursorAndText_Info(i, info_info_pos, FALSE); + } } static void DrawInfoScreen_Main(int fade_mask, boolean do_fading) @@ -1933,6 +2071,10 @@ static void DrawInfoScreen_Main(int fade_mask, boolean do_fading) int i; UnmapAllGadgets(); + + FreeScreenGadgets(); + CreateScreenGadgets(); + CloseDoor(DOOR_CLOSE_2); /* (needed after displaying title screens which disable auto repeat) */ @@ -1944,7 +2086,7 @@ static void DrawInfoScreen_Main(int fade_mask, boolean do_fading) if (fade_mask == REDRAW_ALL) { - RedrawBackground(); + RedrawGlobalBorder(); OpenDoor(DOOR_CLOSE_1 | DOOR_CLOSE_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); } @@ -1954,24 +2096,21 @@ static void DrawInfoScreen_Main(int fade_mask, boolean do_fading) DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Info Screen"); info_info = info_info_main; - num_info_info = 0; + // determine maximal number of info entries that can be displayed on screen + num_info_info = 0; for (i = 0; info_info[i].type != 0 && i < MAX_MENU_ENTRIES_ON_SCREEN; i++) - { - if (info_info[i].type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST)) - initCursor(i, IMG_MENU_BUTTON_ENTER_MENU); - else if (info_info[i].type & (TYPE_LEAVE_MENU|TYPE_LEAVE_LIST)) - initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU); - else if (info_info[i].type & ~TYPE_SKIP_ENTRY) - initCursor(i, IMG_MENU_BUTTON); - - DrawCursorAndText_Info(i, FALSE); - num_info_info++; - } + + // determine maximal number of info entries available for menu of info screen + max_info_info = 0; + for (i = 0; info_info[i].type != 0; i++) + max_info_info++; HandleInfoScreen_Main(0, 0, 0, 0, MB_MENU_INITIALIZE); + MapScreenGadgets(max_info_info); + PlayMenuSound(); PlayMenuMusic(); @@ -1985,19 +2124,69 @@ static void DrawInfoScreen_Main(int fade_mask, boolean do_fading) void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button) { static int choice_store[MAX_INFO_MODES]; - int choice = choice_store[info_mode]; /* always starts with 0 */ + static int first_entry_store[MAX_INFO_MODES]; + static int num_page_entries_last = 0; + int choice = choice_store[info_mode]; /* starts with 0 */ + int first_entry = first_entry_store[info_mode]; /* starts with 0 */ int x = 0; - int y = choice; + int y = choice - first_entry; + int y_old = y; + boolean position_set_by_scrollbar = (dx == 999); + int step = (button == 1 ? 1 : button == 2 ? 5 : 10); + int num_page_entries; + + num_page_entries = MIN(max_info_info, NUM_MENU_ENTRIES_ON_SCREEN); if (button == MB_MENU_INITIALIZE) { + // check if number of menu page entries has changed (may happen by change + // of custom artwork definition value for 'list_size' for this menu screen) + // (in this case, the last menu position most probably has to be corrected) + if (num_page_entries != num_page_entries_last) + { + int i; + + for (i = 0; i < MAX_INFO_MODES; i++) + choice_store[i] = first_entry_store[i] = 0; + + num_page_entries_last = num_page_entries; + + HandleInfoScreen_Main(mx, my, dx, dy, button); + + return; + } + /* advance to first valid menu entry */ while (choice < num_info_info && info_info[choice].type & TYPE_SKIP_ENTRY) choice++; + + if (position_set_by_scrollbar) + first_entry = first_entry_store[info_mode] = dy; + else + AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_info_info, + NUM_MENU_ENTRIES_ON_SCREEN, first_entry); + + drawInfoInfoList(info_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN); + + if (choice < first_entry) + { + choice = first_entry; + + if (info_info[choice].type & TYPE_SKIP_ENTRY) + choice++; + } + else if (choice > first_entry + num_page_entries - 1) + { + choice = first_entry + num_page_entries - 1; + + if (info_info[choice].type & TYPE_SKIP_ENTRY) + choice--; + } + choice_store[info_mode] = choice; - DrawCursorAndText_Info(choice, TRUE); + DrawCursorAndText_Info(choice - first_entry, choice, TRUE); return; } @@ -2025,51 +2214,165 @@ void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button) x = (mx - mSX) / 32; y = (my - mSY) / 32 - MENU_SCREEN_START_YPOS; } - else if (dx || dy) /* keyboard input */ + else if (dx || dy) /* keyboard or scrollbar/scrollbutton input */ { + /* move cursor instead of scrolling when already at start/end of list */ + if (dy == -1 * SCROLL_LINE && first_entry == 0) + dy = -1; + else if (dy == +1 * SCROLL_LINE && + first_entry + num_page_entries == max_info_info) + dy = 1; + + /* handle scrolling screen one line or page */ + if (y + dy < 0 || + y + dy > num_page_entries - 1) + { + boolean redraw = FALSE; + + if (ABS(dy) == SCROLL_PAGE) + step = num_page_entries - 1; + + if (dy < 0 && first_entry > 0) + { + /* scroll page/line up */ + + first_entry -= step; + if (first_entry < 0) + first_entry = 0; + + redraw = TRUE; + } + else if (dy > 0 && first_entry + num_page_entries < max_info_info) + { + /* scroll page/line down */ + + first_entry += step; + if (first_entry + num_page_entries > max_info_info) + first_entry = MAX(0, max_info_info - num_page_entries); + + redraw = TRUE; + } + + if (redraw) + { + choice += first_entry - first_entry_store[info_mode]; + + if (choice < first_entry) + { + choice = first_entry; + + if (info_info[choice].type & TYPE_SKIP_ENTRY) + choice++; + } + else if (choice > first_entry + num_page_entries - 1) + { + choice = first_entry + num_page_entries - 1; + + if (info_info[choice].type & TYPE_SKIP_ENTRY) + choice--; + } + else if (info_info[choice].type & TYPE_SKIP_ENTRY) + { + choice += SIGN(dy); + + if (choice < first_entry || + choice > first_entry + num_page_entries - 1) + first_entry += SIGN(dy); + } + + first_entry_store[info_mode] = first_entry; + choice_store[info_mode] = choice; + + drawInfoInfoList(info_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN); + + DrawCursorAndText_Info(choice - first_entry, choice, TRUE); + + AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_info_info, + NUM_MENU_ENTRIES_ON_SCREEN, first_entry); + } + + return; + } + if (dx) { int menu_navigation_type = (dx < 0 ? TYPE_LEAVE : TYPE_ENTER); if (info_info[choice].type & menu_navigation_type || - info_info[choice].type & TYPE_ENTER_SCREEN || info_info[choice].type & TYPE_BOOLEAN_STYLE || info_info[choice].type & TYPE_YES_NO_AUTO) button = MB_MENU_CHOICE; } else if (dy) - y = choice + dy; + y += dy; /* jump to next non-empty menu entry (up or down) */ - while (y > 0 && y < num_info_info - 1 && - info_info[y].type & TYPE_SKIP_ENTRY) + while (first_entry + y > 0 && + first_entry + y < max_info_info - 1 && + info_info[first_entry + y].type & TYPE_SKIP_ENTRY) y += dy; + + if (!IN_VIS_MENU(x, y)) + { + choice += y - y_old; + + if (choice < first_entry) + first_entry = choice; + else if (choice > first_entry + num_page_entries - 1) + first_entry = choice - num_page_entries + 1; + + if (first_entry >= 0 && + first_entry + num_page_entries <= max_info_info) + { + first_entry_store[info_mode] = first_entry; + + if (choice < first_entry) + choice = first_entry; + else if (choice > first_entry + num_page_entries - 1) + choice = first_entry + num_page_entries - 1; + + choice_store[info_mode] = choice; + + drawInfoInfoList(info_info, first_entry, NUM_MENU_ENTRIES_ON_SCREEN); + + DrawCursorAndText_Info(choice - first_entry, choice, TRUE); + + AdjustScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL, max_info_info, + NUM_MENU_ENTRIES_ON_SCREEN, first_entry); + } + + return; + } } - if (IN_VIS_FIELD(x, y) && - y >= 0 && y < num_info_info && info_info[y].type & ~TYPE_SKIP_ENTRY) + if (!anyScrollbarGadgetActive() && + IN_VIS_MENU(x, y) && + mx < screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x && + y >= 0 && y < num_page_entries) { if (button) { - if (y != choice) + if (first_entry + y != choice && + info_info[first_entry + y].type & ~TYPE_SKIP_ENTRY) { PlaySound(SND_MENU_ITEM_ACTIVATING); - DrawCursorAndText_Info(choice, FALSE); - DrawCursorAndText_Info(y, TRUE); + DrawCursorAndText_Info(choice - first_entry, choice, FALSE); + DrawCursorAndText_Info(y, first_entry + y, TRUE); - choice = choice_store[info_mode] = y; + choice = choice_store[info_mode] = first_entry + y; } } - else if (!(info_info[y].type & TYPE_GHOSTED)) + else if (!(info_info[first_entry + y].type & TYPE_GHOSTED)) { PlaySound(SND_MENU_ITEM_SELECTING); - if (info_info[y].type & TYPE_ENTER_OR_LEAVE) + if (info_info[first_entry + y].type & TYPE_ENTER_OR_LEAVE) { - void (*menu_callback_function)(void) = info_info[choice].value; + void (*menu_callback_function)(void) = + info_info[first_entry + y].value; - FadeSetFromType(info_info[y].type); + FadeSetFromType(info_info[first_entry + y].type); menu_callback_function(); } @@ -2083,7 +2386,7 @@ void DrawInfoScreen_NotAvailable(char *text_title, char *text_error) int ystart2 = mSY - SY + 150; int ybottom = mSY - SY + SYSIZE - 20; - SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET); + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO); FadeOut(REDRAW_FIELD); @@ -2620,7 +2923,7 @@ static void DrawInfoScreen_CreditsScreen(int screen_nr) DrawTextSCentered(ystart2 + 2 * ystep, FONT_TEXT_2, "and"); DrawTextSCentered(ystart2 + 3 * ystep, FONT_TEXT_3, - "Jürgen Bonhagen"); + "J\xfcrgen Bonhagen"); DrawTextSCentered(ystart2 + 4 * ystep, FONT_TEXT_2, "for the continuous creation"); DrawTextSCentered(ystart2 + 5 * ystep, FONT_TEXT_2, @@ -2674,7 +2977,7 @@ static void DrawInfoScreen_CreditsScreen(int screen_nr) DrawTextSCentered(ystart2 + 4 * ystep, FONT_TEXT_2, "Thanks to"); DrawTextSCentered(ystart2 + 5 * ystep, FONT_TEXT_3, - "Karl Hörnell"); + "Karl H\xf6rnell"); DrawTextSCentered(ystart2 + 6 * ystep, FONT_TEXT_2, "for some additional toons"); } @@ -2787,11 +3090,11 @@ void DrawInfoScreen_Program() DrawTextSCentered(ystart2 + 1 * ystep, FONT_TEXT_2, "If you like it, send e-mail to:"); DrawTextSCentered(ystart2 + 2 * ystep, FONT_TEXT_3, - PROGRAM_EMAIL_STRING); + setup.internal.program_email); DrawTextSCentered(ystart2 + 4 * ystep, FONT_TEXT_2, "More information and levels:"); DrawTextSCentered(ystart2 + 5 * ystep, FONT_TEXT_3, - PROGRAM_WEBSITE_STRING); + setup.internal.program_website); DrawTextSCentered(ystart2 + 7 * ystep, FONT_TEXT_2, "If you have created new levels,"); DrawTextSCentered(ystart2 + 8 * ystep, FONT_TEXT_2, @@ -2863,7 +3166,7 @@ void DrawInfoScreen_Version() DrawTextSCentered(ystart1, FONT_TEXT_1, "Version Information:"); DrawTextF(xstart1, ystart2, font_header, "Name"); - DrawTextF(xstart2, ystart2, font_text, PROGRAM_TITLE_STRING); + DrawTextF(xstart2, ystart2, font_text, getProgramTitleString()); ystart2 += ystep; DrawTextF(xstart1, ystart2, font_header, "Version"); @@ -3010,6 +3313,41 @@ void DrawInfoScreen_LevelSet() { struct TitleMessageInfo *tmi = &readme; char *filename = getLevelSetInfoFilename(); + char *title = "Level Set Information:"; + int ystart1 = mSY - SY + 100; + int ybottom = mSY - SY + SYSIZE - 20; + + if (filename == NULL) + { + DrawInfoScreen_NotAvailable(title, "No information for this level set."); + + return; + } + + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET); + + FadeOut(REDRAW_FIELD); + + ClearField(); + DrawHeadline(); + + DrawTextSCentered(ystart1, FONT_TEXT_1, title); + + /* if x position set to "-1", automatically determine by playfield width */ + if (tmi->x == -1) + tmi->x = SXSIZE / 2; + + /* if y position set to "-1", use static default value */ + if (tmi->y == -1) + tmi->y = 150; + + /* if width set to "-1", automatically determine by playfield width */ + if (tmi->width == -1) + tmi->width = SXSIZE - 2 * TILEX; + + /* if height set to "-1", automatically determine by playfield height */ + if (tmi->height == -1) + tmi->height = SYSIZE - 20 - tmi->y - 10; /* if chars set to "-1", automatically determine by text and font width */ if (tmi->chars == -1) @@ -3023,25 +3361,12 @@ void DrawInfoScreen_LevelSet() else tmi->height = tmi->lines * getFontHeight(tmi->font); - SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET); - - FadeOut(REDRAW_FIELD); - - ClearField(); - DrawHeadline(); - - DrawTextCentered(mSY + 100, FONT_TEXT_1, "Level Set Information:"); - - if (filename != NULL) - DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi), - filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1, - tmi->autowrap, tmi->centered, tmi->parse_comments); - else - DrawTextCentered(mSY + ALIGNED_TEXT_YPOS(tmi), FONT_TEXT_2, - "No information for this level set."); + DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi), + filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1, + tmi->autowrap, tmi->centered, tmi->parse_comments); - DrawTextCentered(mSY + SYSIZE - 20, FONT_TEXT_4, - "Press any key or button for info menu"); + DrawTextSCentered(ybottom, FONT_TEXT_4, + "Press any key or button for info menu"); FadeIn(REDRAW_FIELD); } @@ -3159,6 +3484,10 @@ void HandleTypeName(int newxpos, Key key) strcpy(last_player_name, setup.player_name); xpos = newxpos; + +#if defined(TARGET_SDL2) + SDL_StartTextInput(); +#endif } else if (is_valid_key_char && xpos < MAX_PLAYER_NAME_LEN) { @@ -3204,6 +3533,10 @@ void HandleTypeName(int newxpos, Key key) startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_nr); + +#if defined(TARGET_SDL2) + SDL_StopTextInput(); +#endif } } @@ -3214,6 +3547,17 @@ void HandleTypeName(int newxpos, Key key) static void DrawChooseTree(TreeInfo **ti_ptr) { + int fade_mask = (DrawingAreaChanged() ? REDRAW_ALL : REDRAW_FIELD); + + if (strEqual((*ti_ptr)->subdir, STRING_TOP_DIRECTORY)) + { + game_status = GAME_MODE_MAIN; + + DrawMainMenuExt(REDRAW_FIELD, FALSE); + + return; + } + UnmapAllGadgets(); FreeScreenGadgets(); @@ -3221,37 +3565,18 @@ static void DrawChooseTree(TreeInfo **ti_ptr) CloseDoor(DOOR_CLOSE_2); - FadeOut(REDRAW_FIELD); + FadeOut(fade_mask); ClearField(); HandleChooseTree(0, 0, 0, 0, MB_MENU_INITIALIZE, ti_ptr); MapScreenTreeGadgets(*ti_ptr); - FadeIn(REDRAW_FIELD); + FadeIn(fade_mask); InitAnimation(); } -static void AdjustScrollbar(int id, int items_max, int items_visible, - int item_position) -{ - struct GadgetInfo *gi = screen_gadget[id]; - - if (item_position > items_max - items_visible) - item_position = items_max - items_visible; - - ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max, - GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible, - GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END); -} - -static void AdjustChooseTreeScrollbar(int id, int first_entry, TreeInfo *ti) -{ - AdjustScrollbar(id, numTreeInfoInGroup(ti), NUM_MENU_ENTRIES_ON_SCREEN, - first_entry); -} - static void drawChooseTreeList(int first_entry, int num_page_entries, TreeInfo *ti) { @@ -3267,10 +3592,7 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, DrawTextSCentered(mSY - SY + yoffset, FONT_TITLE_1, title_string); - /* clear tree list area, but not title or scrollbar */ - DrawBackground(mSX, mSY + MENU_SCREEN_START_YPOS * 32, - SC_SCROLLBAR_XPOS + menu.scrollbar_xoffset, - NUM_MENU_ENTRIES_ON_SCREEN * 32); + clearMenuListArea(); for (i = 0; i < num_page_entries; i++) { @@ -3339,7 +3661,7 @@ static void drawChooseTreeInfo(int entry_pos, TreeInfo *ti) node->class_desc); /* let BackToFront() redraw only what is needed */ - redraw_mask = last_redraw_mask | REDRAW_TILES; + redraw_mask = last_redraw_mask; for (x = 0; x < SCR_FIELDX; x++) MarkTileDirty(x, 1); } @@ -3409,7 +3731,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, else if (game_status == GAME_MODE_SETUP) { if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED || - setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY) + setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY || + setup_mode == SETUP_MODE_CHOOSE_SNAPSHOT_MODE) execSetupGame(); else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE || setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE || @@ -3429,7 +3752,11 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, else { if (game_status == GAME_MODE_LEVELNR) - level_nr = atoi(level_number_current->identifier); + { + int new_level_nr = atoi(level_number_current->identifier); + + HandleMainMenu_SelectLevel(0, 0, new_level_nr); + } game_status = GAME_MODE_MAIN; @@ -3497,7 +3824,6 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, ti->cl_first, ti); } - return; } @@ -3540,7 +3866,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, } if (!anyScrollbarGadgetActive() && - IN_VIS_FIELD(x, y) && + IN_VIS_MENU(x, y) && mx < screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x && y >= 0 && y < num_page_entries) { @@ -3603,7 +3929,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, if (game_status == GAME_MODE_SETUP) { if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED || - setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY) + setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY || + setup_mode == SETUP_MODE_CHOOSE_SNAPSHOT_MODE) execSetupGame(); else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE || setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE || @@ -3623,7 +3950,11 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, else { if (game_status == GAME_MODE_LEVELNR) - level_nr = atoi(level_number_current->identifier); + { + int new_level_nr = atoi(level_number_current->identifier); + + HandleMainMenu_SelectLevel(0, 0, new_level_nr); + } game_status = GAME_MODE_MAIN; @@ -3712,6 +4043,8 @@ void HandleChooseLevelNr(int mx, int my, int dx, int dy, int button) void DrawHallOfFame(int highlight_position) { + int fade_mask = (DrawingAreaChanged() ? REDRAW_ALL : REDRAW_FIELD); + UnmapAllGadgets(); FadeSoundsAndMusic(); @@ -3723,14 +4056,14 @@ void DrawHallOfFame(int highlight_position) SetDrawDeactivationMask(REDRAW_NONE); SetDrawBackgroundMask(REDRAW_FIELD); - CloseDoor(DOOR_CLOSE_2); + CloseDoor(DOOR_CLOSE_ALL); if (highlight_position < 0) LoadScore(level_nr); FadeSetEnterScreen(); - FadeOut(REDRAW_FIELD); + FadeOut(fade_mask); InitAnimation(); @@ -3739,7 +4072,7 @@ void DrawHallOfFame(int highlight_position) HandleHallOfFame(highlight_position, 0, 0, 0, MB_MENU_INITIALIZE); - FadeIn(REDRAW_FIELD); + FadeIn(fade_mask); } static void drawHallOfFameList(int first_entry, int highlight_position) @@ -3860,6 +4193,7 @@ static char *screen_mode_text; static char *window_size_text; static char *scaling_type_text; static char *scroll_delay_text; +static char *snapshot_mode_text; static char *game_speed_text; static char *graphics_set_name; static char *sounds_set_name; @@ -3978,10 +4312,61 @@ static void execSetupGame_setScrollDelays() scroll_delay_text = scroll_delay_current->name; } +static void execSetupGame_setSnapshotModes() +{ + if (snapshot_modes == NULL) + { + int i; + + for (i = 0; snapshot_modes_list[i].value != NULL; i++) + { + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + char *value = snapshot_modes_list[i].value; + char *text = snapshot_modes_list[i].text; + + ti->node_top = &snapshot_modes; + ti->sort_priority = i; + + sprintf(identifier, "%s", value); + sprintf(name, "%s", text); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, "Snapshot Mode"); + + pushTreeInfo(&snapshot_modes, ti); + } + + /* sort snapshot mode values to start with lowest snapshot mode value */ + sortTreeInfo(&snapshot_modes); + + /* set current snapshot mode value to configured snapshot mode value */ + snapshot_mode_current = + getTreeInfoFromIdentifier(snapshot_modes, setup.engine_snapshot_mode); + + /* if that fails, set current snapshot mode to reliable default value */ + if (snapshot_mode_current == NULL) + snapshot_mode_current = + getTreeInfoFromIdentifier(snapshot_modes, STR_SNAPSHOT_MODE_DEFAULT); + + /* if that also fails, set current snapshot mode to first available value */ + if (snapshot_mode_current == NULL) + snapshot_mode_current = snapshot_modes; + } + + setup.engine_snapshot_mode = snapshot_mode_current->identifier; + + /* needed for displaying snapshot mode text instead of identifier */ + snapshot_mode_text = snapshot_mode_current->name; +} + static void execSetupGame() { execSetupGame_setGameSpeeds(); execSetupGame_setScrollDelays(); + execSetupGame_setSnapshotModes(); setup_mode = SETUP_MODE_GAME; @@ -4002,6 +4387,13 @@ static void execSetupChooseScrollDelay() DrawSetupScreen(); } +static void execSetupChooseSnapshotMode() +{ + setup_mode = SETUP_MODE_CHOOSE_SNAPSHOT_MODE; + + DrawSetupScreen(); +} + static void execSetupEditor() { setup_mode = SETUP_MODE_EDITOR; @@ -4288,6 +4680,7 @@ static void execSetupSound() { if (volumes_simple == NULL) { + boolean current_volume_simple_found = FALSE; int i; for (i = 0; volumes_list[i].value != -1; i++) @@ -4309,6 +4702,31 @@ static void execSetupSound() setString(&ti->infotext, "Sound Volume"); pushTreeInfo(&volumes_simple, ti); + + if (value == setup.volume_simple) + current_volume_simple_found = TRUE; + } + + if (!current_volume_simple_found) + { + // add entry for non-preset volume value + + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = setup.volume_simple; + + ti->node_top = &volumes_simple; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%d %% (Current)", value); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, "Sound Volume"); + + pushTreeInfo(&volumes_simple, ti); } /* sort volume values to start with lowest volume value */ @@ -4330,6 +4748,7 @@ static void execSetupSound() if (volumes_loops == NULL) { + boolean current_volume_loops_found = FALSE; int i; for (i = 0; volumes_list[i].value != -1; i++) @@ -4351,6 +4770,31 @@ static void execSetupSound() setString(&ti->infotext, "Loops Volume"); pushTreeInfo(&volumes_loops, ti); + + if (value == setup.volume_loops) + current_volume_loops_found = TRUE; + } + + if (!current_volume_loops_found) + { + // add entry for non-preset volume value + + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = setup.volume_loops; + + ti->node_top = &volumes_loops; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%d %% (Current)", value); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, "Loops Volume"); + + pushTreeInfo(&volumes_loops, ti); } /* sort volume values to start with lowest volume value */ @@ -4372,6 +4816,7 @@ static void execSetupSound() if (volumes_music == NULL) { + boolean current_volume_music_found = FALSE; int i; for (i = 0; volumes_list[i].value != -1; i++) @@ -4393,6 +4838,31 @@ static void execSetupSound() setString(&ti->infotext, "Music Volume"); pushTreeInfo(&volumes_music, ti); + + if (value == setup.volume_music) + current_volume_music_found = TRUE; + } + + if (!current_volume_music_found) + { + // add entry for non-preset volume value + + TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); + char identifier[32], name[32]; + int value = setup.volume_music; + + ti->node_top = &volumes_music; + ti->sort_priority = value; + + sprintf(identifier, "%d", value); + sprintf(name, "%d %% (Current)", value); + + setString(&ti->identifier, identifier); + setString(&ti->name, name); + setString(&ti->name_sorting, name); + setString(&ti->infotext, "Music Volume"); + + pushTreeInfo(&volumes_music, ti); } /* sort volume values to start with lowest volume value */ @@ -4638,12 +5108,14 @@ static void execSetupChooseMusic() DrawSetupScreen(); } +#if !defined(PLATFORM_ANDROID) static void execSetupInput() { setup_mode = SETUP_MODE_INPUT; DrawSetupScreen(); } +#endif static void execSetupShortcuts() { @@ -4735,6 +5207,8 @@ static struct TokenInfo setup_info_game[] = { TYPE_ENTER_LIST, execSetupChooseScrollDelay, "Scroll Delay:" }, { TYPE_STRING, &scroll_delay_text, "" }, #endif + { TYPE_ENTER_LIST, execSetupChooseSnapshotMode,"Game Engine Snapshot Mode:" }, + { TYPE_STRING, &snapshot_mode_text, "" }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, @@ -5221,10 +5695,7 @@ static void drawSetupInfoList(struct TokenInfo *setup_info, if (first_entry + num_page_entries > max_setup_info) first_entry = 0; - /* clear tree list area, but not title or scrollbar */ - DrawBackground(mSX, mSY + MENU_SCREEN_START_YPOS * 32, - SC_SCROLLBAR_XPOS + menu.scrollbar_xoffset, - NUM_MENU_ENTRIES_ON_SCREEN * 32); + clearMenuListArea(); for (i = 0; i < num_page_entries; i++) { @@ -5258,6 +5729,7 @@ static void drawSetupInfoList(struct TokenInfo *setup_info, static void DrawSetupScreen_Generic() { + int fade_mask = (DrawingAreaChanged() ? REDRAW_ALL : REDRAW_FIELD); boolean redraw_all = FALSE; char *title_string = NULL; int i; @@ -5272,7 +5744,7 @@ static void DrawSetupScreen_Generic() if (redraw_mask & REDRAW_ALL) redraw_all = TRUE; - FadeOut(REDRAW_FIELD); + FadeOut(fade_mask); ClearField(); @@ -5359,9 +5831,9 @@ static void DrawSetupScreen_Generic() MapScreenGadgets(max_setup_info); if (redraw_all) - redraw_mask = REDRAW_ALL; + redraw_mask = fade_mask = REDRAW_ALL; - FadeIn(redraw_mask); + FadeIn(fade_mask); InitAnimation(); } @@ -5370,6 +5842,7 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) { static int choice_store[MAX_SETUP_MODES]; static int first_entry_store[MAX_SETUP_MODES]; + static int num_page_entries_last = 0; int choice = choice_store[setup_mode]; /* starts with 0 */ int first_entry = first_entry_store[setup_mode]; /* starts with 0 */ int x = 0; @@ -5383,6 +5856,23 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) if (button == MB_MENU_INITIALIZE) { + // check if number of menu page entries has changed (may happen by change + // of custom artwork definition value for 'list_size' for this menu screen) + // (in this case, the last menu position most probably has to be corrected) + if (num_page_entries != num_page_entries_last) + { + int i; + + for (i = 0; i < MAX_INFO_MODES; i++) + choice_store[i] = first_entry_store[i] = 0; + + num_page_entries_last = num_page_entries; + + HandleSetupScreen_Generic(mx, my, dx, dy, button); + + return; + } + /* advance to first valid menu entry */ while (choice < num_setup_info && setup_info[choice].type & TYPE_SKIP_ENTRY) @@ -5543,7 +6033,7 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) setup_info[first_entry + y].type & TYPE_SKIP_ENTRY) y += dy; - if (!IN_VIS_FIELD(x, y)) + if (!IN_VIS_MENU(x, y)) { choice += y - y_old; @@ -5577,7 +6067,7 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) } if (!anyScrollbarGadgetActive() && - IN_VIS_FIELD(x, y) && + IN_VIS_MENU(x, y) && mx < screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x && y >= 0 && y < num_page_entries) { @@ -5840,7 +6330,7 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) { HandleSetupScreen_Input_Player(1, dx < 0 ? -1 : +1); } - else if (IN_VIS_FIELD(x, y) && + else if (IN_VIS_FIELD(x, y) && // (does not use "IN_VIS_MENU()" yet) y >= pos_start && y <= pos_end && !(y >= pos_empty1 && y <= pos_empty2)) { @@ -6252,6 +6742,8 @@ void DrawSetupScreen() DrawChooseTree(&game_speed_current); else if (setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY) DrawChooseTree(&scroll_delay_current); + else if (setup_mode == SETUP_MODE_CHOOSE_SNAPSHOT_MODE) + DrawChooseTree(&snapshot_mode_current); else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE) DrawChooseTree(&screen_mode_current); else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE) @@ -6303,6 +6795,8 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) HandleChooseTree(mx, my, dx, dy, button, &game_speed_current); else if (setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY) HandleChooseTree(mx, my, dx, dy, button, &scroll_delay_current); + else if (setup_mode == SETUP_MODE_CHOOSE_SNAPSHOT_MODE) + HandleChooseTree(mx, my, dx, dy, button, &snapshot_mode_current); else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE) HandleChooseTree(mx, my, dx, dy, button, &screen_mode_current); else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE) @@ -6535,6 +7029,10 @@ static void CreateScreenScrollbuttons() width = SC_SCROLLBUTTON_XSIZE; height = SC_SCROLLBUTTON_YSIZE; + /* correct scrollbar position if placed outside menu (playfield) area */ + if (x > SX + SC_SCROLL_UP_XPOS) + x = SX + SC_SCROLL_UP_XPOS; + if (id == SCREEN_CTRL_ID_SCROLL_DOWN) y = mSY + (SC_SCROLL_VERTICAL_YPOS + (NUM_MENU_ENTRIES_ON_SCREEN - 2) * SC_SCROLLBUTTON_YSIZE); @@ -6600,6 +7098,10 @@ static void CreateScreenScrollbars() width = scrollbar_info[i].width; height = scrollbar_info[i].height; + /* correct scrollbar position if placed outside menu (playfield) area */ + if (x > SX + SC_SCROLL_VERTICAL_XPOS) + x = SX + SC_SCROLL_VERTICAL_XPOS; + if (id == SCREEN_CTRL_ID_SCROLL_VERTICAL) height = (NUM_MENU_ENTRIES_ON_SCREEN - 2) * SC_SCROLLBUTTON_YSIZE; @@ -6704,11 +7206,11 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) switch (id) { case SCREEN_CTRL_ID_PREV_LEVEL: - HandleMainMenu_SelectLevel(step, -1); + HandleMainMenu_SelectLevel(step, -1, NO_DIRECT_LEVEL_SELECT); break; case SCREEN_CTRL_ID_NEXT_LEVEL: - HandleMainMenu_SelectLevel(step, +1); + HandleMainMenu_SelectLevel(step, +1, NO_DIRECT_LEVEL_SELECT); break; case SCREEN_CTRL_ID_PREV_PLAYER: @@ -6726,6 +7228,8 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) HandleChooseLevelNr(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SETUP) HandleSetupScreen(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); + else if (game_status == GAME_MODE_INFO) + HandleInfoScreen(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK); break; case SCREEN_CTRL_ID_SCROLL_DOWN: @@ -6735,6 +7239,8 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) HandleChooseLevelNr(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); else if (game_status == GAME_MODE_SETUP) HandleSetupScreen(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); + else if (game_status == GAME_MODE_INFO) + HandleInfoScreen(0,0, 0, +1 * SCROLL_LINE, MB_MENU_MARK); break; case SCREEN_CTRL_ID_SCROLL_VERTICAL: @@ -6744,6 +7250,8 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) HandleChooseLevelNr(0,0,999,gi->event.item_position,MB_MENU_INITIALIZE); else if (game_status == GAME_MODE_SETUP) HandleSetupScreen(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE); + else if (game_status == GAME_MODE_INFO) + HandleInfoScreen(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE); break; default: