X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=ad93781bee436baf95e965061c84db04b49550f9;hb=3fd727f8ab7628eaab0be7de31658d7d468d6c8d;hp=627ba8074b7998fac809b922aad5261659b23e97;hpb=e53d4eb6060f69fdedc6196bba0c68a5afe7ecc0;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 627ba807..ad93781b 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2001 Artsoft Entertainment * +* (c) 1995-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -80,11 +80,11 @@ static void drawCursorExt(int pos, int color, int graphic) graphic = cursor_array[pos]; if (color == FC_RED) - graphic = (graphic == GFX_ARROW_BLUE_LEFT ? GFX_ARROW_RED_LEFT : - graphic == GFX_ARROW_BLUE_RIGHT ? GFX_ARROW_RED_RIGHT : - GFX_KUGEL_ROT); + graphic = (graphic == IMG_ARROW_BLUE_LEFT ? IMG_ARROW_RED_LEFT : + graphic == IMG_ARROW_BLUE_RIGHT ? IMG_ARROW_RED_RIGHT : + IMG_BALL_RED); - DrawGraphic(0, MENU_SCREEN_START_YPOS + pos, graphic); + DrawGraphic(0, MENU_SCREEN_START_YPOS + pos, graphic, 0); } static void initCursor(int pos, int graphic) @@ -110,7 +110,7 @@ static void ToggleFullscreenIfNeeded() if (setup.fullscreen != video.fullscreen_enabled) { /* save old door content */ - BlitBitmap(backbuffer, pix[PIX_DB_DOOR], + BlitBitmap(backbuffer, bitmap_db_door, DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); /* toggle fullscreen */ @@ -118,10 +118,11 @@ static void ToggleFullscreenIfNeeded() setup.fullscreen = video.fullscreen_enabled; /* redraw background to newly created backbuffer */ - BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); + BlitBitmap(new_graphic_info[IMG_MENU_BACK].bitmap, backbuffer, + 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); /* restore old door content */ - BlitBitmap(pix[PIX_DB_DOOR], backbuffer, + BlitBitmap(bitmap_db_door, backbuffer, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY); redraw_mask = REDRAW_ALL; @@ -206,10 +207,10 @@ void DrawMainMenu() } for(i=0; i<8; i++) - initCursor(i, (i == 1 || i == 6 ? GFX_ARROW_BLUE_RIGHT : GFX_KUGEL_BLAU)); + initCursor(i, (i == 1 || i == 6 ? IMG_ARROW_BLUE_RIGHT : IMG_BALL_BLUE)); - DrawGraphic(10, 3, GFX_ARROW_BLUE_LEFT); - DrawGraphic(14, 3, GFX_ARROW_BLUE_RIGHT); + DrawGraphic(10, 3, IMG_ARROW_BLUE_LEFT, 0); + DrawGraphic(14, 3, IMG_ARROW_BLUE_RIGHT, 0); DrawText(SX + 56, SY + 326, "A Game by Artsoft Entertainment", FS_SMALL, FC_RED); @@ -434,8 +435,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) static long helpscreen_state; static int helpscreen_step[MAX_HELPSCREEN_ELS]; static int helpscreen_frame[MAX_HELPSCREEN_ELS]; -static int helpscreen_delay[MAX_HELPSCREEN_ELS]; -static int helpscreen_action[] = +#if 0 +static int OLD_helpscreen_action[] = { GFX_SPIELER1_DOWN,4,2, GFX_SPIELER1_UP,4,2, @@ -543,12 +544,225 @@ static int helpscreen_action[] = GFX_SPEED_PILL,1,100, HA_NEXT, HA_END }; +#endif + +static int helpscreen_action[] = +{ + IMG_PLAYER1_DOWN_MOVING, 16, + IMG_PLAYER1_UP_MOVING, 16, + IMG_PLAYER1_LEFT_MOVING, 16, + IMG_PLAYER1_RIGHT_MOVING, 16, + IMG_PLAYER1_LEFT_PUSHING, 16, + IMG_PLAYER1_RIGHT_PUSHING, 16, HA_NEXT, + + IMG_SAND, -1, HA_NEXT, + + IMG_EMPTY_SPACE, -1, HA_NEXT, + + IMG_QUICKSAND_EMPTY, -1, HA_NEXT, + + IMG_STEELWALL, -1, HA_NEXT, + + IMG_WALL, -1, HA_NEXT, + + IMG_WALL_GROWING_ACTIVE_LEFT, 20, + IMG_WALL, 50, + IMG_EMPTY_SPACE, 20, + IMG_WALL_GROWING_ACTIVE_RIGHT, 20, + IMG_WALL, 50, + IMG_EMPTY_SPACE, 20, + IMG_WALL_GROWING_ACTIVE_UP, 20, + IMG_WALL, 50, + IMG_EMPTY_SPACE, 20, + IMG_WALL_GROWING_ACTIVE_DOWN, 20, + IMG_WALL, 50, + IMG_EMPTY_SPACE, 20, HA_NEXT, + + IMG_INVISIBLE_WALL, -1, HA_NEXT, + + IMG_WALL_CRUMBLED, -1, HA_NEXT, + + IMG_INFO_FONT_EM_1, 160, + IMG_INFO_FONT_EM_2, 160, + IMG_INFO_FONT_EM_3, 160, + IMG_INFO_FONT_EM_4, 160, + IMG_INFO_FONT_EM_5, 40, HA_NEXT, + + IMG_EMERALD, -1, HA_NEXT, + + IMG_DIAMOND, -1, HA_NEXT, + + IMG_BD_DIAMOND, -1, HA_NEXT, + + IMG_EMERALD_YELLOW, 50, + IMG_EMERALD_RED, 50, + IMG_EMERALD_PURPLE, 50, HA_NEXT, + + IMG_BD_ROCK, -1, HA_NEXT, + + IMG_BOMB, 100, + IMG_EXPLOSION, 16, + IMG_EMPTY_SPACE, 10, HA_NEXT, + + IMG_NUT, 100, + IMG_NUT_CRACKING, 6, + IMG_EMERALD, 20, HA_NEXT, + + IMG_WALL_EMERALD, 100, + IMG_EXPLOSION, 16, + IMG_EMERALD, 20, HA_NEXT, + + IMG_WALL_DIAMOND, 100, + IMG_EXPLOSION, 16, + IMG_DIAMOND, 20, HA_NEXT, + + IMG_WALL_BD_DIAMOND, 100, + IMG_EXPLOSION, 16, + IMG_BD_DIAMOND, 20, HA_NEXT, + + IMG_WALL_EMERALD_YELLOW, 100, + IMG_EXPLOSION, 16, + IMG_EMERALD_YELLOW, 20, + IMG_WALL_EMERALD_RED, 100, + IMG_EXPLOSION, 16, + IMG_EMERALD_RED, 20, + IMG_WALL_EMERALD_PURPLE, 100, + IMG_EXPLOSION, 16, + IMG_EMERALD_PURPLE, 20, HA_NEXT, + + IMG_ACID, -1, HA_NEXT, + + IMG_KEY1, 50, + IMG_KEY2, 50, + IMG_KEY3, 50, + IMG_KEY4, 50, HA_NEXT, + + IMG_GATE1, 50, + IMG_GATE2, 50, + IMG_GATE3, 50, + IMG_GATE4, 50, HA_NEXT, + + IMG_GATE1_GRAY, 50, + IMG_GATE2_GRAY, 50, + IMG_GATE3_GRAY, 50, + IMG_GATE4_GRAY, 50, HA_NEXT, + + IMG_DYNAMITE, -1, HA_NEXT, + + IMG_DYNAMITE_ACTIVE, 96, + IMG_EXPLOSION, 16, + IMG_EMPTY_SPACE, 20, HA_NEXT, + + IMG_DYNABOMB_ACTIVE, 100, + IMG_EXPLOSION, 16, + IMG_EMPTY_SPACE, 20, HA_NEXT, + + IMG_DYNABOMB_NR, -1, HA_NEXT, + + IMG_DYNABOMB_SZ, -1, HA_NEXT, + + IMG_SPACESHIP_RIGHT, 16, + IMG_SPACESHIP_UP, 16, + IMG_SPACESHIP_LEFT, 16, + IMG_SPACESHIP_DOWN, 16, HA_NEXT, + + IMG_BUG_RIGHT, 16, + IMG_BUG_UP, 16, + IMG_BUG_LEFT, 16, + IMG_BUG_DOWN, 16, HA_NEXT, + + IMG_BD_BUTTERFLY, -1, HA_NEXT, + + IMG_BD_FIREFLY, -1, HA_NEXT, + + IMG_PACMAN_RIGHT, 16, + IMG_PACMAN_UP, 16, + IMG_PACMAN_LEFT, 16, + IMG_PACMAN_DOWN, 16, HA_NEXT, + + IMG_YAMYAM, -1, HA_NEXT, + + IMG_DARK_YAMYAM, -1, HA_NEXT, + + IMG_ROBOT, -1, HA_NEXT, + + IMG_MOLE_RIGHT_MOVING, 16, + IMG_MOLE_UP_MOVING, 16, + IMG_MOLE_LEFT_MOVING, 16, + IMG_MOLE_DOWN_MOVING, 16, HA_NEXT, + + IMG_PENGUIN_RIGHT_MOVING, 16, + IMG_PENGUIN_UP_MOVING, 16, + IMG_PENGUIN_LEFT_MOVING, 16, + IMG_PENGUIN_DOWN_MOVING, 16, HA_NEXT, + + IMG_PIG_RIGHT_MOVING, 16, + IMG_PIG_UP_MOVING, 16, + IMG_PIG_LEFT_MOVING, 16, + IMG_PIG_DOWN_MOVING, 16, HA_NEXT, + + IMG_DRAGON_RIGHT_MOVING, 16, + IMG_DRAGON_UP_MOVING, 16, + IMG_DRAGON_LEFT_MOVING, 16, + IMG_DRAGON_DOWN_MOVING, 16, HA_NEXT, + + IMG_SATELLITE, -1, HA_NEXT, + + IMG_ROBOT_WHEEL, 50, + IMG_ROBOT_WHEEL_ACTIVE, 100, HA_NEXT, + + IMG_LAMP, 50, + IMG_LAMP_ACTIVE, 50, HA_NEXT, + + IMG_TIME_ORB_FULL, 50, + IMG_TIME_ORB_EMPTY, 50, HA_NEXT, + + IMG_AMOEBA_DROP, 50, + IMG_AMOEBA_CREATING, 6, + IMG_AMOEBA_WET, 20, HA_NEXT, + + IMG_AMOEBA_DEAD, -1, HA_NEXT, + + IMG_AMOEBA_WET, -1, HA_NEXT, + + IMG_AMOEBA_WET, 100, + IMG_AMOEBA_CREATING, 6, HA_NEXT, + + IMG_AMOEBA_FULL, 50, + IMG_AMOEBA_DEAD, 50, + IMG_EXPLOSION, 16, + IMG_DIAMOND, 20, HA_NEXT, + + IMG_GAMEOFLIFE, -1, HA_NEXT, + + IMG_BIOMAZE, -1, HA_NEXT, + + IMG_MAGIC_WALL_ACTIVE, -1, HA_NEXT, + + IMG_BD_MAGIC_WALL_ACTIVE, -1, HA_NEXT, + + IMG_EXIT_CLOSED, 200, + IMG_EXIT_OPENING, 16, + IMG_EXIT_OPEN, 100, HA_NEXT, + + IMG_EXIT_OPEN, -1, HA_NEXT, + + IMG_SOKOBAN_OBJECT, -1, HA_NEXT, + + IMG_SOKOBAN_FIELD_EMPTY, -1, HA_NEXT, + + IMG_SOKOBAN_FIELD_FULL, -1, HA_NEXT, + + IMG_SPEED_PILL, -1, HA_NEXT, + + HA_END +}; static char *helpscreen_eltext[][2] = { {"THE HERO:", "(Is _this_ guy good old Rockford?)"}, {"Normal sand:", "You can dig through it"}, {"Empty field:", "You can walk through it"}, - {"Quicksand: You cannot pass it,", "but rocks can fall though it"}, + {"Quicksand: You cannot pass it,", "but rocks can fall through it"}, {"Massive Wall:", "Nothing can go through it"}, {"Normal Wall: You can't go through", "it, but you can bomb it away"}, {"Growing Wall: Grows in several di-", "rections if there is an empty field"}, @@ -607,7 +821,7 @@ static char *helpscreen_eltext[][2] = {"Sokoban element: Field with object", "which can be pushed away"}, {"Speed pill: Lets the player run", "twice as fast as normally"}, }; -static int num_helpscreen_els = sizeof(helpscreen_eltext)/(2*sizeof(char *)); +static int num_helpscreen_els = sizeof(helpscreen_eltext) / (2*sizeof(char *)); static char *helpscreen_music[][3] = { @@ -622,7 +836,8 @@ static char *helpscreen_music[][3] = static int num_helpscreen_music = 7; static int helpscreen_musicpos; -void DrawHelpScreenElAction(int start) +#if 0 +void OLD_DrawHelpScreenElAction(int start) { int i = 0, j = 0; int frame, graphic; @@ -674,7 +889,7 @@ void DrawHelpScreenElAction(int start) } j++; - DrawGraphicExt(drawto, xstart, ystart+(i-start)*ystep, graphic+frame); + DrawOldGraphicExt(drawto, xstart, ystart+(i-start)*ystep, graphic+frame); i++; } @@ -684,6 +899,81 @@ void DrawHelpScreenElAction(int start) MarkTileDirty(1,i); } } +#endif + +void DrawHelpScreenElAction(int start) +{ + int i = 0, j = 0; + int xstart = SX + 16; + int ystart = SY + 64 + 2 * 32; + int ystep = TILEY + 4; + int graphic; + int frame_count; + int sync_frame; + int frame; + + while (helpscreen_action[j] != HA_END) + { + if (i >= start + MAX_HELPSCREEN_ELS || i >= num_helpscreen_els) + break; + else if (i < start) + { + while (helpscreen_action[j] != HA_NEXT) + j++; + + j++; + i++; + + continue; + } + + j += 2 * helpscreen_step[i-start]; + graphic = helpscreen_action[j++]; + frame_count = helpscreen_action[j++]; + if (frame_count == -1) + frame_count = 1000000; + + if (helpscreen_frame[i-start] == 0) + { + sync_frame = 0; + helpscreen_frame[i-start] = frame_count - 1; + } + else + { + sync_frame = frame_count - helpscreen_frame[i-start]; + helpscreen_frame[i-start]--; + } + + if (helpscreen_action[j] == HA_NEXT) + { + if (!helpscreen_frame[i-start]) + helpscreen_step[i-start] = 0; + } + else + { + if (!helpscreen_frame[i-start]) + helpscreen_step[i-start]++; + while(helpscreen_action[j] != HA_NEXT) + j++; + } + j++; + + frame = getGraphicAnimationFrame(graphic, sync_frame); + + DrawGraphicExt(drawto, xstart, ystart + (i-start) * ystep, + graphic, frame); + + i++; + } + + for(i=2; i<16; i++) + { + MarkTileDirty(0, i); + MarkTileDirty(1, i); + } + + FrameCounter++; +} void DrawHelpScreenElText(int start) { @@ -811,7 +1101,7 @@ void DrawHelpScreen() CloseDoor(DOOR_CLOSE_2); for(i=0;i 0) { xpos--; setup.player_name[xpos] = 0; - DrawGraphic(xpos + 6, ypos, GFX_KUGEL_ROT); - DrawGraphic(xpos + 7, ypos, GFX_LEERRAUM); + DrawGraphic(xpos + 6, ypos, IMG_BALL_RED, 0); + DrawGraphic(xpos + 7, ypos, IMG_EMPTY, 0); } else if (key == KSYM_Return && xpos > 0) { DrawText(SX + 6*32, SY + ypos*32, setup.player_name, FS_BIG, FC_RED); - DrawGraphic(xpos + 6, ypos, GFX_LEERRAUM); + DrawGraphic(xpos + 6, ypos, IMG_EMPTY, 0); SaveSetup(); game_status = MAINMENU; @@ -1001,18 +1293,18 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, DrawText(SX + 32, SY + ypos * 32, buffer, FS_MEDIUM, node->color); if (node->parent_link) - initCursor(i, GFX_ARROW_BLUE_LEFT); + initCursor(i, IMG_ARROW_BLUE_LEFT); else if (node->level_group) - initCursor(i, GFX_ARROW_BLUE_RIGHT); + initCursor(i, IMG_ARROW_BLUE_RIGHT); else - initCursor(i, GFX_KUGEL_BLAU); + initCursor(i, IMG_BALL_BLUE); } if (first_entry > 0) - DrawGraphic(0, 1, GFX_ARROW_BLUE_UP); + DrawGraphic(0, 1, IMG_ARROW_BLUE_UP, 0); if (first_entry + num_page_entries < num_entries) - DrawGraphic(0, MAX_MENU_ENTRIES_ON_SCREEN + 1, GFX_ARROW_BLUE_DOWN); + DrawGraphic(0, MAX_MENU_ENTRIES_ON_SCREEN + 1, IMG_ARROW_BLUE_DOWN, 0); } static void drawChooseTreeInfo(int entry_pos, TreeInfo *ti) @@ -1362,6 +1654,10 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) static struct TokenInfo *setup_info; static int num_setup_info; +static char *graphics_set_name; +static char *sounds_set_name; +static char *music_set_name; + static void execSetupMain() { setup_mode = SETUP_MODE_MAIN; @@ -1391,9 +1687,14 @@ static void execSetupArtwork() /* needed if last screen (setup choice) changed graphics, sounds or music */ ReloadCustomArtwork(); - setup.graphics_set = artwork.gfx_current->name; - setup.sounds_set = artwork.snd_current->name; - setup.music_set = artwork.mus_current->name; + setup.graphics_set = artwork.gfx_current->identifier; + setup.sounds_set = artwork.snd_current->identifier; + setup.music_set = artwork.mus_current->identifier; + + /* needed for displaying artwork name instead of artwork identifier */ + graphics_set_name = artwork.gfx_current->name; + sounds_set_name = artwork.snd_current->name; + music_set_name = artwork.mus_current->name; setup_mode = SETUP_MODE_ARTWORK; DrawSetupScreen(); @@ -1497,11 +1798,11 @@ static struct TokenInfo setup_info_sound[] = static struct TokenInfo setup_info_artwork[] = { { TYPE_ENTER_MENU, execSetupChooseGraphics,"Custom Graphics" }, - { TYPE_STRING, &setup.graphics_set, "" }, + { TYPE_STRING, &graphics_set_name, "" }, { TYPE_ENTER_MENU, execSetupChooseSounds, "Custom Sounds" }, - { TYPE_STRING, &setup.sounds_set, "" }, + { TYPE_STRING, &sounds_set_name, "" }, { TYPE_ENTER_MENU, execSetupChooseMusic, "Custom Music" }, - { TYPE_STRING, &setup.music_set, "" }, + { TYPE_STRING, &music_set_name, "" }, { TYPE_EMPTY, NULL, "" }, { TYPE_STRING, NULL, "Override Level Artwork:"}, { TYPE_YES_NO, &setup.override_level_graphics, "Graphics:" }, @@ -1699,11 +2000,11 @@ static void DrawSetupScreen_Generic() DrawText(SX + 32, SY + ypos * 32, setup_info[i].text, font_size, FC_GREEN); if (setup_info[i].type & TYPE_ENTER_MENU) - initCursor(i, GFX_ARROW_BLUE_RIGHT); + initCursor(i, IMG_ARROW_BLUE_RIGHT); else if (setup_info[i].type & TYPE_LEAVE_MENU) - initCursor(i, GFX_ARROW_BLUE_LEFT); + initCursor(i, IMG_ARROW_BLUE_LEFT); else if (setup_info[i].type & ~TYPE_SKIP_ENTRY) - initCursor(i, GFX_KUGEL_BLAU); + initCursor(i, IMG_BALL_BLUE); if (setup_info[i].type & TYPE_VALUE) drawSetupValue(i); @@ -1811,13 +2112,13 @@ void DrawSetupScreen_Input() ClearWindow(); DrawText(SX+16, SY+16, "Setup Input", FS_BIG, FC_YELLOW); - initCursor(0, GFX_KUGEL_BLAU); - initCursor(1, GFX_KUGEL_BLAU); - initCursor(2, GFX_ARROW_BLUE_RIGHT); - initCursor(13, GFX_ARROW_BLUE_LEFT); + initCursor(0, IMG_BALL_BLUE); + initCursor(1, IMG_BALL_BLUE); + initCursor(2, IMG_ARROW_BLUE_RIGHT); + initCursor(13, IMG_ARROW_BLUE_LEFT); - DrawGraphic(10, MENU_SCREEN_START_YPOS, GFX_ARROW_BLUE_LEFT); - DrawGraphic(12, MENU_SCREEN_START_YPOS, GFX_ARROW_BLUE_RIGHT); + DrawGraphic(10, MENU_SCREEN_START_YPOS, IMG_ARROW_BLUE_LEFT, 0); + DrawGraphic(12, MENU_SCREEN_START_YPOS, IMG_ARROW_BLUE_RIGHT, 0); DrawText(SX+32, SY+2*32, "Player:", FS_BIG, FC_GREEN); DrawText(SX+32, SY+3*32, "Device:", FS_BIG, FC_GREEN); @@ -1883,7 +2184,7 @@ static void drawPlayerSetupInputInfo(int player_nr) custom_key = setup.input[player_nr].key; DrawText(SX+11*32, SY+2*32, int2str(player_nr + 1, 1), FS_BIG, FC_RED); - DrawGraphic(8, 2, GFX_SPIELER1 + player_nr); + DrawGraphic(8, 2, PLAYER_NR_GFX(IMG_PLAYER1, player_nr), 0); if (setup.input[player_nr].use_joystick) { @@ -1901,10 +2202,10 @@ static void drawPlayerSetupInputInfo(int player_nr) } DrawText(SX+32, SY+5*32, "Actual Settings:", FS_BIG, FC_GREEN); - DrawGraphic(1, 6, GFX_ARROW_BLUE_LEFT); - DrawGraphic(1, 7, GFX_ARROW_BLUE_RIGHT); - DrawGraphic(1, 8, GFX_ARROW_BLUE_UP); - DrawGraphic(1, 9, GFX_ARROW_BLUE_DOWN); + DrawGraphic(1, 6, IMG_ARROW_BLUE_LEFT, 0); + DrawGraphic(1, 7, IMG_ARROW_BLUE_RIGHT, 0); + DrawGraphic(1, 8, IMG_ARROW_BLUE_UP, 0); + DrawGraphic(1, 9, IMG_ARROW_BLUE_DOWN, 0); DrawText(SX+2*32, SY+6*32, ":", FS_BIG, FC_BLUE); DrawText(SX+2*32, SY+7*32, ":", FS_BIG, FC_BLUE); DrawText(SX+2*32, SY+8*32, ":", FS_BIG, FC_BLUE); @@ -2097,7 +2398,7 @@ void CustomizeKeyboard(int player_nr) { case EVENT_KEYPRESS: { - Key key = GetEventKey((KeyEvent *)&event, TRUE); + Key key = GetEventKey((KeyEvent *)&event, FALSE); if (key == KSYM_Escape || (key == KSYM_Return && step_nr == 6)) { @@ -2206,7 +2507,7 @@ static boolean CalibrateJoystickMain(int player_nr) for(x=0; x<3; x++) { check[x][y] = FALSE; - DrawGraphic(xpos + x - 1, ypos + y - 1, GFX_KUGEL_BLAU); + DrawGraphic(xpos + x - 1, ypos + y - 1, IMG_BALL_BLUE, 0); } } @@ -2229,7 +2530,7 @@ static boolean CalibrateJoystickMain(int player_nr) new_joystick_xmiddle = joy_x; new_joystick_ymiddle = joy_y; - DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_ROT); + DrawGraphic(xpos + last_x, ypos + last_y, IMG_BALL_RED, 0); BackToFront(); while(Joystick(player_nr) & JOY_BUTTON); /* wait for released button */ @@ -2299,8 +2600,8 @@ static boolean CalibrateJoystickMain(int player_nr) if (x != last_x || y != last_y) { - DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_GELB); - DrawGraphic(xpos + x, ypos + y, GFX_KUGEL_ROT); + DrawGraphic(xpos + last_x, ypos + last_y, IMG_BALL_YELLOW, 0); + DrawGraphic(xpos + x, ypos + y, IMG_BALL_RED, 0); last_x = x; last_y = y; @@ -2423,11 +2724,6 @@ void HandleGameActions() /* ---------- new screen button stuff -------------------------------------- */ /* graphic position and size values for buttons and scrollbars */ -#define SC_SCROLLBUTTON_XPOS 64 -#define SC_SCROLLBUTTON_YPOS 0 -#define SC_SCROLLBAR_XPOS 0 -#define SC_SCROLLBAR_YPOS 64 - #define SC_SCROLLBUTTON_XSIZE 32 #define SC_SCROLLBUTTON_YSIZE 32 @@ -2444,21 +2740,21 @@ void HandleGameActions() static struct { - int xpos, ypos; + int gfx_unpressed, gfx_pressed; int x, y; int gadget_id; char *infotext; } scrollbutton_info[NUM_SCREEN_SCROLLBUTTONS] = { { - SC_SCROLLBUTTON_XPOS + 0 * SC_SCROLLBUTTON_XSIZE, SC_SCROLLBUTTON_YPOS, - SC_SCROLL_UP_XPOS, SC_SCROLL_UP_YPOS, + IMG_ARROW_BLUE_UP, IMG_ARROW_RED_UP, + SC_SCROLL_UP_XPOS, SC_SCROLL_UP_YPOS, SCREEN_CTRL_ID_SCROLL_UP, "scroll up" }, { - SC_SCROLLBUTTON_XPOS + 1 * SC_SCROLLBUTTON_XSIZE, SC_SCROLLBUTTON_YPOS, - SC_SCROLL_DOWN_XPOS, SC_SCROLL_DOWN_YPOS, + IMG_ARROW_BLUE_DOWN, IMG_ARROW_RED_DOWN, + SC_SCROLL_DOWN_XPOS, SC_SCROLL_DOWN_YPOS, SCREEN_CTRL_ID_SCROLL_DOWN, "scroll down" } @@ -2466,7 +2762,7 @@ static struct static struct { - int xpos, ypos; + int gfx_unpressed, gfx_pressed; int x, y; int width, height; int type; @@ -2475,9 +2771,9 @@ static struct } scrollbar_info[NUM_SCREEN_SCROLLBARS] = { { - SC_SCROLLBAR_XPOS, SC_SCROLLBAR_YPOS, - SX + SC_SCROLL_VERTICAL_XPOS, SY + SC_SCROLL_VERTICAL_YPOS, - SC_SCROLL_VERTICAL_XSIZE, SC_SCROLL_VERTICAL_YSIZE, + IMG_SCROLLBAR_BLUE, IMG_SCROLLBAR_RED, + SX + SC_SCROLL_VERTICAL_XPOS, SY + SC_SCROLL_VERTICAL_YPOS, + SC_SCROLL_VERTICAL_XSIZE, SC_SCROLL_VERTICAL_YSIZE, GD_TYPE_SCROLLBAR_VERTICAL, SCREEN_CTRL_ID_SCROLL_VERTICAL, "scroll level series vertically" @@ -2486,16 +2782,17 @@ static struct static void CreateScreenScrollbuttons() { - Bitmap *gd_bitmap = pix[PIX_MORE]; struct GadgetInfo *gi; unsigned long event_mask; int i; for (i=0; i