X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=ac88cbbedf89372adb10fff53e13f7a9a158695c;hb=c9433eab5c4317ed4f89164b386a7d33562e29be;hp=1465041cdb126c0006064c2406bade73626c193c;hpb=5361c043c5668c9801b4682e0691d34ec428545f;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 1465041c..ac88cbbe 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2001 Artsoft Entertainment * +* (c) 1995-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -26,15 +26,17 @@ /* screens in the setup menu */ #define SETUP_MODE_MAIN 0 -#define SETUP_MODE_INPUT 1 -#define SETUP_MODE_SHORTCUT 2 -#define SETUP_MODE_GRAPHICS 3 -#define SETUP_MODE_SOUND 4 -#define SETUP_MODE_CHOOSE_GRAPHICS 5 -#define SETUP_MODE_CHOOSE_SOUNDS 6 -#define SETUP_MODE_CHOOSE_MUSIC 7 - -#define MAX_SETUP_MODES 8 +#define SETUP_MODE_GAME 1 +#define SETUP_MODE_INPUT 2 +#define SETUP_MODE_SHORTCUT 3 +#define SETUP_MODE_GRAPHICS 4 +#define SETUP_MODE_SOUND 5 +#define SETUP_MODE_ARTWORK 6 +#define SETUP_MODE_CHOOSE_GRAPHICS 7 +#define SETUP_MODE_CHOOSE_SOUNDS 8 +#define SETUP_MODE_CHOOSE_MUSIC 9 + +#define MAX_SETUP_MODES 10 /* for input setup functions */ #define SETUPINPUT_SCREEN_POS_START 0 @@ -58,11 +60,11 @@ /* forward declarations of internal functions */ static void HandleScreenGadgets(struct GadgetInfo *); -static void execExitSetupChooseArtwork(void); static void HandleSetupScreen_Generic(int, int, int, int, int); static void HandleSetupScreen_Input(int, int, int, int, int); static void CustomizeKeyboard(int); static void CalibrateJoystick(int); +static void execSetupArtwork(void); static void HandleChooseTree(int, int, int, int, int, TreeInfo **); static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS]; @@ -153,7 +155,7 @@ void DrawMainMenu() /* needed if last screen was the setup screen and fullscreen state changed */ ToggleFullscreenIfNeeded(); - /* needed if last screen (setup/level) changed graphics, sounds or music */ + /* needed if last screen (level choice) changed graphics, sounds or music */ ReloadCustomArtwork(); #ifdef TARGET_SDL @@ -817,7 +819,7 @@ void DrawHelpScreen() FadeToFront(); InitAnimation(); - PlaySoundLoop(SND_RHYTHMLOOP); + PlaySoundLoop(SND_MENU_INFO_SCREEN); } void HandleHelpScreen(int button) @@ -835,8 +837,8 @@ void HandleHelpScreen(int button) for(i=0;iname; + setup_mode = SETUP_MODE_GAME; + DrawSetupScreen(); +} +static void execSetupGraphics() +{ setup_mode = SETUP_MODE_GRAPHICS; DrawSetupScreen(); } static void execSetupSound() { + setup_mode = SETUP_MODE_SOUND; + DrawSetupScreen(); +} + +static void execSetupArtwork() +{ + /* needed if last screen (setup choice) changed graphics, sounds or music */ + ReloadCustomArtwork(); + + setup.graphics_set = artwork.gfx_current->name; setup.sounds_set = artwork.snd_current->name; setup.music_set = artwork.mus_current->name; - setup_mode = SETUP_MODE_SOUND; + setup_mode = SETUP_MODE_ARTWORK; DrawSetupScreen(); } @@ -1407,14 +1429,6 @@ static void execSetupShortcut() DrawSetupScreen(); } -static void execExitSetupChooseArtwork() -{ - if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS) - execSetupGraphics(); - else - execSetupSound(); -} - static void execExitSetup() { game_status = MAINMENU; @@ -1429,36 +1443,40 @@ static void execSaveAndExitSetup() static struct TokenInfo setup_info_main[] = { - { TYPE_ENTER_MENU, execSetupGraphics, "Graphics Setup" }, - { TYPE_ENTER_MENU, execSetupSound, "Sound Setup" }, + { TYPE_ENTER_MENU, execSetupGame, "Game Settings" }, + { TYPE_ENTER_MENU, execSetupGraphics, "Graphics" }, + { TYPE_ENTER_MENU, execSetupSound, "Sound & Music" }, + { TYPE_ENTER_MENU, execSetupArtwork, "Custom Artwork" }, { TYPE_ENTER_MENU, execSetupInput, "Input Devices" }, { TYPE_ENTER_MENU, execSetupShortcut, "Key Shortcuts" }, { TYPE_EMPTY, NULL, "" }, -#if 0 - { TYPE_SWITCH, &setup.double_buffering,"Buffered gfx:" }, - { TYPE_SWITCH, &setup.fading, "Fading:" }, -#endif - { TYPE_SWITCH, &setup.quick_doors, "Quick Doors:" }, - { TYPE_SWITCH, &setup.ask_on_escape, "Ask on Esc:" }, - { TYPE_SWITCH, &setup.toons, "Toons:" }, - { TYPE_SWITCH, &setup.autorecord, "Auto-Record:" }, + { TYPE_LEAVE_MENU, execExitSetup, "Exit" }, + { TYPE_LEAVE_MENU, execSaveAndExitSetup, "Save and exit" }, + { 0, NULL, NULL } +}; + +static struct TokenInfo setup_info_game[] = +{ { TYPE_SWITCH, &setup.team_mode, "Team-Mode:" }, { TYPE_SWITCH, &setup.handicap, "Handicap:" }, { TYPE_SWITCH, &setup.time_limit, "Timelimit:" }, + { TYPE_SWITCH, &setup.autorecord, "Auto-Record:" }, { TYPE_EMPTY, NULL, "" }, - { TYPE_LEAVE_MENU, execExitSetup, "Exit" }, - { TYPE_LEAVE_MENU, execSaveAndExitSetup, "Save and exit" }, + { TYPE_LEAVE_MENU, execSetupMain, "Exit" }, { 0, NULL, NULL } }; static struct TokenInfo setup_info_graphics[] = { - { TYPE_ENTER_MENU, execSetupChooseGraphics,"Custom Graphics" }, - { TYPE_STRING, &setup.graphics_set, "" }, - { TYPE_EMPTY, NULL, "" }, { TYPE_SWITCH, &setup.fullscreen, "Fullscreen:" }, { TYPE_SWITCH, &setup.scroll_delay, "Scroll Delay:" }, { TYPE_SWITCH, &setup.soft_scrolling, "Soft Scroll.:" }, +#if 0 + { TYPE_SWITCH, &setup.double_buffering,"Buffered gfx:" }, + { TYPE_SWITCH, &setup.fading, "Fading:" }, +#endif + { TYPE_SWITCH, &setup.quick_doors, "Quick Doors:" }, + { TYPE_SWITCH, &setup.toons, "Toons:" }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Exit" }, { 0, NULL, NULL } @@ -1472,11 +1490,24 @@ static struct TokenInfo setup_info_sound[] = { TYPE_SWITCH, &setup.sound_loops, "Sound Loops:" }, { TYPE_SWITCH, &setup.sound_music, "Game Music:" }, { TYPE_EMPTY, NULL, "" }, + { TYPE_LEAVE_MENU, execSetupMain, "Exit" }, + { 0, NULL, NULL } +}; + +static struct TokenInfo setup_info_artwork[] = +{ + { TYPE_ENTER_MENU, execSetupChooseGraphics,"Custom Graphics" }, + { TYPE_STRING, &setup.graphics_set, "" }, { TYPE_ENTER_MENU, execSetupChooseSounds, "Custom Sounds" }, { TYPE_STRING, &setup.sounds_set, "" }, { TYPE_ENTER_MENU, execSetupChooseMusic, "Custom Music" }, { TYPE_STRING, &setup.music_set, "" }, { TYPE_EMPTY, NULL, "" }, + { TYPE_STRING, NULL, "Override Level Artwork:"}, + { TYPE_YES_NO, &setup.override_level_graphics, "Graphics:" }, + { TYPE_YES_NO, &setup.override_level_sounds, "Sounds:" }, + { TYPE_YES_NO, &setup.override_level_music, "Music:" }, + { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Exit" }, { 0, NULL, NULL } }; @@ -1490,6 +1521,8 @@ static struct TokenInfo setup_info_shortcut[] = { TYPE_KEYTEXT, NULL, "Toggle Pause:", }, { TYPE_KEY, &setup.shortcut.toggle_pause, "" }, { TYPE_EMPTY, NULL, "" }, + { TYPE_YES_NO, &setup.ask_on_escape, "Ask on Esc:" }, + { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Exit" }, { 0, NULL, NULL } }; @@ -1550,6 +1583,9 @@ static void drawSetupValue(int pos) char *value_string = getSetupValue(setup_info[pos].type & ~TYPE_GHOSTED, setup_info[pos].value); + if (value_string == NULL) + return; + if (setup_info[pos].type & TYPE_KEY) { xpos = 3; @@ -1615,6 +1651,11 @@ static void DrawSetupScreen_Generic() setup_info = setup_info_main; title_string = "Setup"; } + else if (setup_mode == SETUP_MODE_GAME) + { + setup_info = setup_info_game; + title_string = "Setup Game"; + } else if (setup_mode == SETUP_MODE_GRAPHICS) { setup_info = setup_info_graphics; @@ -1625,6 +1666,11 @@ static void DrawSetupScreen_Generic() setup_info = setup_info_sound; title_string = "Setup Sound"; } + else if (setup_mode == SETUP_MODE_ARTWORK) + { + setup_info = setup_info_artwork; + title_string = "Custom Artwork"; + } else if (setup_mode == SETUP_MODE_SHORTCUT) { setup_info = setup_info_shortcut; @@ -1644,12 +1690,11 @@ static void DrawSetupScreen_Generic() if ((value_ptr == &setup.sound && !audio.sound_available) || (value_ptr == &setup.sound_loops && !audio.loops_available) || (value_ptr == &setup.sound_music && !audio.music_available) || - (value_ptr == &setup.sound_music && !audio.music_available) || (value_ptr == &setup.fullscreen && !video.fullscreen_available)) setup_info[i].type |= TYPE_GHOSTED; - if (setup_info[i].type & TYPE_ENTER_OR_LEAVE_MENU) - font_size = FS_BIG; + if (setup_info[i].type & TYPE_STRING) + font_size = FS_MEDIUM; DrawText(SX + 32, SY + ypos * 32, setup_info[i].text, font_size, FC_GREEN); @@ -1737,26 +1782,6 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) } else if (!(setup_info[y].type & TYPE_GHOSTED)) { -#if 0 - if (setup_info[y].type & TYPE_BOOLEAN_STYLE) - { - boolean new_value = !*(boolean *)(setup_info[y].value); - - *(boolean *)setup_info[y].value = new_value; - drawSetupValue(y); - } - else if (setup_info[y].type == TYPE_KEYTEXT && - setup_info[y + 1].type == TYPE_KEY) - { - changeSetupValue(y + 1); - } - else if (setup_info[y].type & TYPE_ENTER_OR_LEAVE_MENU) - { - void (*menu_callback_function)(void) = setup_info[choice].value; - - menu_callback_function(); - } -#else if (setup_info[y].type & TYPE_ENTER_OR_LEAVE_MENU) { void (*menu_callback_function)(void) = setup_info[choice].value; @@ -1772,7 +1797,6 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button) if (setup_info[y].type & TYPE_VALUE) changeSetupValue(y); } -#endif } } @@ -2073,7 +2097,7 @@ void CustomizeKeyboard(int player_nr) { case EVENT_KEYPRESS: { - Key key = GetEventKey((KeyEvent *)&event, TRUE); + Key key = GetEventKey((KeyEvent *)&event, FALSE); if (key == KSYM_Escape || (key == KSYM_Return && step_nr == 6)) { @@ -2430,13 +2454,13 @@ static struct SC_SCROLLBUTTON_XPOS + 0 * SC_SCROLLBUTTON_XSIZE, SC_SCROLLBUTTON_YPOS, SC_SCROLL_UP_XPOS, SC_SCROLL_UP_YPOS, SCREEN_CTRL_ID_SCROLL_UP, - "scroll level series up" + "scroll up" }, { SC_SCROLLBUTTON_XPOS + 1 * SC_SCROLLBUTTON_XSIZE, SC_SCROLLBUTTON_YPOS, SC_SCROLL_DOWN_XPOS, SC_SCROLL_DOWN_YPOS, SCREEN_CTRL_ID_SCROLL_DOWN, - "scroll level series down" + "scroll down" } }; @@ -2601,21 +2625,30 @@ static void HandleScreenGadgets(struct GadgetInfo *gi) { int id = gi->custom_id; - if (game_status != CHOOSELEVEL) + if (game_status != CHOOSELEVEL && game_status != SETUP) return; switch (id) { case SCREEN_CTRL_ID_SCROLL_UP: - HandleChooseLevel(SX,SY + 32, 0,0, MB_MENU_MARK); + if (game_status == CHOOSELEVEL) + HandleChooseLevel(SX,SY + 32, 0,0, MB_MENU_MARK); + else if (game_status == SETUP) + HandleSetupScreen(SX,SY + 32, 0,0, MB_MENU_MARK); break; case SCREEN_CTRL_ID_SCROLL_DOWN: - HandleChooseLevel(SX,SY + SYSIZE - 32, 0,0, MB_MENU_MARK); + if (game_status == CHOOSELEVEL) + HandleChooseLevel(SX,SY + SYSIZE - 32, 0,0, MB_MENU_MARK); + else if (game_status == SETUP) + HandleSetupScreen(SX,SY + SYSIZE - 32, 0,0, MB_MENU_MARK); break; case SCREEN_CTRL_ID_SCROLL_VERTICAL: - HandleChooseLevel(0,0, 999,gi->event.item_position, MB_MENU_INITIALIZE); + if (game_status == CHOOSELEVEL) + HandleChooseLevel(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE); + else if (game_status == SETUP) + HandleSetupScreen(0,0, 999,gi->event.item_position,MB_MENU_INITIALIZE); break; default: