X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=aa97ce2f704a135b80bb581dcdc7c5ea8f56ddb0;hb=577e495b4e354de4ae28646d59553a4651a2078a;hp=0965eb9efcfe60aec3c14658bb3b7e28df351cfa;hpb=1ed02c282e3b4bd73c5d26244e4df30d731cc6c8;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 0965eb9e..aa97ce2f 100644 --- a/src/screens.c +++ b/src/screens.c @@ -212,6 +212,7 @@ void DrawMainMenu() { game_status = GAME_MODE_EDITOR; DrawLevelEd(); + return; } @@ -1240,12 +1241,6 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, int yoffset = (ti->type == TREE_TYPE_LEVEL_DIR ? 0 : yoffset_setup); int last_game_status = game_status; /* save current game status */ -#if 1 - DrawBackground(mSX, mSY, SXSIZE - 32 + menu.scrollbar_xoffset, SYSIZE); -#else - DrawBackground(SX, SY, SXSIZE - 32, SYSIZE); -#endif - title_string = (ti->type == TREE_TYPE_LEVEL_DIR ? "Level Directories" : ti->type == TREE_TYPE_GRAPHICS_DIR ? "Custom Graphics" : @@ -1257,6 +1252,11 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, /* force LEVELS font on artwork setup screen */ game_status = GAME_MODE_LEVELS; + /* clear tree list area, but not title or scrollbar */ + DrawBackground(mSX, mSY + MENU_SCREEN_START_YPOS * 32, + SXSIZE - 32 + menu.scrollbar_xoffset, + MAX_MENU_ENTRIES_ON_SCREEN * 32); + for(i=0; i