X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=a716f5eaf7d1941623ed04d66823ff637cbe8774;hb=7c3347a9ee92b20ca85fb6d8f8f6ac9aa27eb83e;hp=84b890f6e9bb6c0d05e2d519a36ba4ed89e91f15;hpb=1f6a3409735a6bacc8900cc48328dea4b0c08d9d;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 84b890f6..a716f5ea 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1634,7 +1634,11 @@ void DrawMainMenu(void) leveldir_current = getFirstValidTreeInfoEntry(leveldir_last_valid); if (leveldir_current != leveldir_last_valid) + { + UpdateLastPlayedLevels_TreeInfo(); + levelset_has_changed = TRUE; + } // store valid level series information leveldir_last_valid = leveldir_current; @@ -6325,6 +6329,23 @@ static void execSetupTouch(void) static void execSetupArtwork(void) { + static ArtworkDirTree *gfx_last_valid = NULL; + static ArtworkDirTree *snd_last_valid = NULL; + static ArtworkDirTree *mus_last_valid = NULL; + + // current artwork directory may be invalid (level group, parent link) + if (!validLevelSeries(artwork.gfx_current)) + artwork.gfx_current = getFirstValidTreeInfoEntry(gfx_last_valid); + if (!validLevelSeries(artwork.snd_current)) + artwork.snd_current = getFirstValidTreeInfoEntry(snd_last_valid); + if (!validLevelSeries(artwork.mus_current)) + artwork.mus_current = getFirstValidTreeInfoEntry(mus_last_valid); + + // store valid artwork directory information + gfx_last_valid = artwork.gfx_current; + snd_last_valid = artwork.snd_current; + mus_last_valid = artwork.mus_current; + #if 0 Debug("screens:execSetupArtwork", "'%s', '%s', '%s'", artwork.gfx_current->subdir, @@ -6671,6 +6692,7 @@ static struct TokenInfo setup_info_game[] = { TYPE_SWITCH, &setup.skip_levels, "Skip Unsolved Levels:" }, { TYPE_SWITCH, &setup.increment_levels,"Increment Solved Levels:" }, { TYPE_SWITCH, &setup.auto_play_next_level,"Auto-play Next Level:" }, + { TYPE_SWITCH, &setup.count_score_after_game,"Count Score After Game:" }, { TYPE_SWITCH, &setup.show_scores_after_game,"Show Scores After Game:" }, { TYPE_YES_NO, &setup.ask_on_game_over, "Ask on Game Over:" }, { TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" },