X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=a1ef1ce3e3082f985718af82c50653986e925242;hb=0868de4751d9e3d4b2f3185c52edb5569217d39a;hp=a5c9c003ff78d40f55e524825074ae7caeea4488;hpb=74ed6f367314f4b4f373b45f82cedd04595a2608;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index a5c9c003..a1ef1ce3 100644 --- a/src/screens.c +++ b/src/screens.c @@ -504,6 +504,8 @@ static int compareTitleControlInfo(const void *object1, const void *object2) compare_result = (tci1->initial ? -1 : +1); else if (tci1->sort_priority != tci2->sort_priority) compare_result = tci1->sort_priority - tci2->sort_priority; + else if (tci1->is_image != tci2->is_image) + compare_result = (tci1->is_image ? -1 : +1); else compare_result = tci1->local_nr - tci2->local_nr; @@ -734,8 +736,8 @@ static void DrawCursorAndText_Main_Ext(int nr, boolean active_text, if (visibleTextPos(pos_text) && text != NULL) { struct TextPosInfo *pos = pos_text; - int x = mSX + ALIGNED_MENU_XPOS(pos); - int y = mSY + ALIGNED_MENU_YPOS(pos); + int x = mSX + ALIGNED_TEXT_XPOS(pos); + int y = mSY + ALIGNED_TEXT_YPOS(pos); #if 1 /* (check why/if this is needed) */ @@ -747,8 +749,8 @@ static void DrawCursorAndText_Main_Ext(int nr, boolean active_text, if (visibleTextPos(pos_input) && input != NULL) { struct TextPosInfo *pos = pos_input; - int x = mSX + ALIGNED_MENU_XPOS(pos); - int y = mSY + ALIGNED_MENU_YPOS(pos); + int x = mSX + ALIGNED_TEXT_XPOS(pos); + int y = mSY + ALIGNED_TEXT_YPOS(pos); #if 1 /* (check why/if this is needed) */ @@ -788,8 +790,8 @@ static boolean insideMenuPosRect(struct MenuPosInfo *rect, int x, int y) if (rect == NULL) return FALSE; - int rect_x = ALIGNED_MENU_XPOS(rect); - int rect_y = ALIGNED_MENU_YPOS(rect); + int rect_x = ALIGNED_TEXT_XPOS(rect); + int rect_y = ALIGNED_TEXT_YPOS(rect); return (x >= rect_x && x < rect_x + rect->width && y >= rect_y && y < rect_y + rect->height); @@ -800,8 +802,8 @@ static boolean insideTextPosRect(struct TextPosInfo *rect, int x, int y) if (rect == NULL) return FALSE; - int rect_x = ALIGNED_MENU_XPOS(rect); - int rect_y = ALIGNED_MENU_YPOS(rect); + int rect_x = ALIGNED_TEXT_XPOS(rect); + int rect_y = ALIGNED_TEXT_YPOS(rect); return (x >= rect_x && x < rect_x + rect->width && y >= rect_y && y < rect_y + rect->height); @@ -956,6 +958,8 @@ void DrawTitleScreenImage(int nr, boolean initial) void DrawTitleScreenMessage(int nr, boolean initial) { char *filename = getLevelSetTitleMessageFilename(nr, initial); + struct TitleMessageInfo *tmi = getTitleMessageInfo(nr, initial); +#if 0 int font_nr = FONT_TEXT_1; int font_width; int font_height; @@ -965,26 +969,48 @@ void DrawTitleScreenMessage(int nr, boolean initial) int sy = pad_y; int max_chars_per_line; int max_lines_per_screen; +#endif int last_game_status = game_status; /* save current game status */ if (filename == NULL) return; + /* force MESSAGE font on title message screen */ + game_status = GAME_MODE_MESSAGE; + + /* if chars set to "-1", automatically determine by text and font width */ + if (tmi->chars == -1) + tmi->chars = tmi->width / getFontWidth(tmi->font); + else + tmi->width = tmi->chars * getFontWidth(tmi->font); + + /* if lines set to "-1", automatically determine by text and font height */ + if (tmi->lines == -1) + tmi->lines = tmi->height / getFontHeight(tmi->font); + else + tmi->height = tmi->lines * getFontHeight(tmi->font); + SetDrawBackgroundMask(REDRAW_ALL); SetWindowBackgroundImage(IMG_BACKGROUND_MESSAGE); ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); - /* force MESSAGE font on title message screen */ - game_status = GAME_MODE_MESSAGE; - +#if 0 font_width = getFontWidth(font_nr); font_height = getFontHeight(font_nr); max_chars_per_line = (WIN_XSIZE - 2 * pad_x) / font_width; max_lines_per_screen = (WIN_YSIZE - pad_y) / font_height - 1; +#endif +#if 1 + DrawTextFile(ALIGNED_TEXT_XPOS(tmi), ALIGNED_TEXT_YPOS(tmi), + filename, tmi->font, tmi->chars, -1, tmi->lines, -1, + tmi->autowrap, tmi->centered, tmi->skip_comments); +#else DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1, - max_lines_per_screen, -1, FALSE, FALSE, FALSE); + max_lines_per_screen, -1, tmi->autowrap, tmi->centered, + tmi->skip_comments); +#endif game_status = last_game_status; /* restore current game status */ } @@ -3091,23 +3117,20 @@ void HandleInfoScreen_Version(int button) void DrawInfoScreen_LevelSet() { - int ystart1 = mSY - SY + 100; - int ystart2 = mSY - SY + 150; - int ybottom = mSY - SY + SYSIZE - 20; + struct TitleMessageInfo *tmi = &readme; char *filename = getLevelSetInfoFilename(); -#if 1 - int font_nr = FONT_INFO_LEVELSET; -#else - int font_nr = FONT_LEVEL_NUMBER; -#endif - int font_width = getFontWidth(font_nr); - int font_height = getFontHeight(font_nr); - int pad_x = 32; - int pad_y = 150; - int sx = mSX + pad_x; - int sy = mSY + pad_y; - int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; - int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1; + + /* if chars set to "-1", automatically determine by text and font width */ + if (tmi->chars == -1) + tmi->chars = tmi->width / getFontWidth(tmi->font); + else + tmi->width = tmi->chars * getFontWidth(tmi->font); + + /* if lines set to "-1", automatically determine by text and font height */ + if (tmi->lines == -1) + tmi->lines = tmi->height / getFontHeight(tmi->font); + else + tmi->height = tmi->lines * getFontHeight(tmi->font); SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET); @@ -3116,17 +3139,18 @@ void DrawInfoScreen_LevelSet() ClearWindow(); DrawHeadline(); - DrawTextSCentered(ystart1, FONT_TEXT_1, "Level Set Information:"); - - DrawTextSCentered(ybottom, FONT_TEXT_4, - "Press any key or button for info menu"); + DrawTextCentered(mSY + 100, FONT_TEXT_1, "Level Set Information:"); if (filename != NULL) - DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1, - max_lines_per_screen, -1, TRUE, FALSE, TRUE); + DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi), + filename, tmi->font, tmi->chars, -1, tmi->lines, -1, + tmi->autowrap, tmi->centered, tmi->skip_comments); else - DrawTextSCentered(ystart2, FONT_TEXT_2, - "No information for this level set."); + DrawTextCentered(mSY + ALIGNED_TEXT_YPOS(tmi), FONT_TEXT_2, + "No information for this level set."); + + DrawTextCentered(mSY + SYSIZE - 20, FONT_TEXT_4, + "Press any key or button for info menu"); FadeIn(REDRAW_FIELD); } @@ -3231,8 +3255,8 @@ void HandleTypeName(int newxpos, Key key) struct MainControlInfo *mci = getMainControlInfo(MAIN_CONTROL_NAME); #if 1 struct TextPosInfo *pos = mci->pos_input; - int startx = mSX + ALIGNED_MENU_XPOS(pos); - int starty = mSY + ALIGNED_MENU_YPOS(pos); + int startx = mSX + ALIGNED_TEXT_XPOS(pos); + int starty = mSY + ALIGNED_TEXT_YPOS(pos); #endif #if 1 static int xpos = 0; @@ -3267,7 +3291,7 @@ void HandleTypeName(int newxpos, Key key) #if 0 /* add one character width for added cursor character */ pos->width += font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_active_nr); DrawText(startx + xpos * font_width, starty, "_", font_active_nr); @@ -3283,7 +3307,7 @@ void HandleTypeName(int newxpos, Key key) #if 0 /* add one character width for added name text character */ pos->width += font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_active_nr); DrawText(startx + xpos * font_width, starty, "_", font_active_nr); @@ -3298,7 +3322,7 @@ void HandleTypeName(int newxpos, Key key) #if 0 /* remove one character width for removed name text character */ pos->width -= font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_active_nr); DrawText(startx + xpos * font_width, starty, "_ ", font_active_nr); @@ -3309,7 +3333,7 @@ void HandleTypeName(int newxpos, Key key) #if 0 /* remove one character width for removed cursor text character */ pos->width -= font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_nr); DrawText(startx + xpos * font_width, starty, " ", font_active_nr); @@ -3333,7 +3357,7 @@ void HandleTypeName(int newxpos, Key key) if (is_active) { pos->width = (strlen(setup.player_name) + 1) * font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_active_nr); DrawText(startx + xpos * font_width, starty, "_", font_active_nr); @@ -3341,7 +3365,7 @@ void HandleTypeName(int newxpos, Key key) else { pos->width = strlen(setup.player_name) * font_width; - startx = mSX + ALIGNED_MENU_XPOS(pos); + startx = mSX + ALIGNED_TEXT_XPOS(pos); DrawText(startx, starty, setup.player_name, font_nr); }