X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=99cbd2eafe450e464fa46e9bdb3e38511aeb6ead;hb=e0e2697df0d0da483a91b1248c120aef6b3caf9b;hp=948f1ceb73602a5bbdfda6c0c2161be133678c15;hpb=41cfe645942062496cd063eb46e17d677a76c645;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 948f1ceb..99cbd2ea 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1,27 +1,25 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2001 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* screens.c * +* screens.c * ***********************************************************/ +#include "libgame/libgame.h" + #include "screens.h" #include "events.h" -#include "sound.h" #include "game.h" #include "tools.h" #include "editor.h" -#include "misc.h" #include "files.h" -#include "buttons.h" #include "tape.h" -#include "joystick.h" #include "cartoons.h" #include "network.h" #include "init.h" @@ -60,7 +58,30 @@ void DrawHeadline() int x = SX + (SXSIZE - strlen(PROGRAM_TITLE_STRING) * FONT1_XSIZE) / 2; DrawText(x, SY + 8, PROGRAM_TITLE_STRING, FS_BIG, FC_YELLOW); - DrawTextFCentered(46, FC_RED, COPYRIGHT_STRING); + DrawTextFCentered(46, FC_RED, WINDOW_SUBTITLE_STRING); +} + +static void ToggleFullscreenIfNeeded() +{ + if (setup.fullscreen != video.fullscreen_enabled) + { + /* save old door content */ + BlitBitmap(backbuffer, pix[PIX_DB_DOOR], + DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); + + /* toggle fullscreen */ + ChangeVideoModeIfNeeded(setup.fullscreen); + setup.fullscreen = video.fullscreen_enabled; + + /* redraw background to newly created backbuffer */ + BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); + + /* restore old door content */ + BlitBitmap(pix[PIX_DB_DOOR], backbuffer, + DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY); + + redraw_mask = REDRAW_ALL; + } } void DrawMainMenu() @@ -72,6 +93,7 @@ void DrawMainMenu() UnmapAllGadgets(); FadeSounds(); KeyboardAutoRepeatOn(); + ActivateJoystickIfAvailable(); /* needed if last screen was the playing screen, invoked from level editor */ if (level_editor_test_game) @@ -84,6 +106,13 @@ void DrawMainMenu() /* needed if last screen was the editor screen */ UndrawSpecialEditorDoor(); + /* needed if last screen was the setup screen and fullscreen state changed */ + ToggleFullscreenIfNeeded(); + +#ifdef TARGET_SDL + SetDrawtoField(DRAW_BACKBUFFER); +#endif + /* map gadgets for main menu screen */ MapTapeButtons(); @@ -256,9 +285,9 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) level_nr = new_level_nr; - DrawTextExt(drawto, gc, SX + 11 * 32, SY + 3 * 32, + DrawTextExt(drawto, SX + 11 * 32, SY + 3 * 32, int2str(level_nr, 3), FS_BIG, font_color); - DrawTextExt(window, gc, SX + 11 * 32, SY + 3 * 32, + DrawTextExt(window, SX + 11 * 32, SY + 3 * 32, int2str(level_nr, 3), FS_BIG, font_color); LoadLevel(level_nr); @@ -327,7 +356,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) if (setup.autorecord) TapeStartRecording(); -#ifndef MSDOS +#if defined(PLATFORM_UNIX) if (options.network) SendToServer_StartPlaying(); else @@ -557,6 +586,7 @@ static char *helpscreen_music[][3] = { "Voyager", "The Alan Parsons Project","Pyramid" }, { "Twilight Painter", "Tangerine Dream", "Heartbreakers" } }; +static int num_helpscreen_music = 7; static int helpscreen_musicpos; void DrawHelpScreenElAction(int start) @@ -611,7 +641,7 @@ void DrawHelpScreenElAction(int start) } j++; - DrawGraphicExt(drawto, gc, xstart, ystart+(i-start)*ystep, graphic+frame); + DrawGraphicExt(drawto, xstart, ystart+(i-start)*ystep, graphic+frame); i++; } @@ -671,7 +701,9 @@ void DrawHelpScreenMusicText(int num) DrawTextFCentered(ybottom, FC_BLUE, "Press any key or button for next page"); +#if 0 PlaySoundLoop(background_loop[num]); +#endif } void DrawHelpScreenCreditsText() @@ -686,7 +718,7 @@ void DrawHelpScreenCreditsText() DrawTextFCentered(100, FC_GREEN, "Credits:"); DrawTextFCentered(ystart + 0 * ystep, FC_YELLOW, - "DOS/Windows port of the game:"); + "DOS port of the game:"); DrawTextFCentered(ystart + 1 * ystep, FC_RED, "Guido Schulz"); DrawTextFCentered(ystart + 2 * ystep, FC_YELLOW, @@ -716,13 +748,13 @@ void DrawHelpScreenContactText() DrawTextFCentered(ystart + 1 * ystep, FC_YELLOW, "If you like it, send e-mail to:"); DrawTextFCentered(ystart + 2 * ystep, FC_RED, - "aeglos@valinor.owl.de"); + "info@artsoft.org"); DrawTextFCentered(ystart + 3 * ystep, FC_YELLOW, "or SnailMail to:"); DrawTextFCentered(ystart + 4 * ystep + 0, FC_RED, "Holger Schemel"); DrawTextFCentered(ystart + 4 * ystep + 20, FC_RED, - "Oststrasse 11a"); + "Detmolder Strasse 189"); DrawTextFCentered(ystart + 4 * ystep + 40, FC_RED, "33604 Bielefeld"); DrawTextFCentered(ystart + 4 * ystep + 60, FC_RED, @@ -775,17 +807,20 @@ void HandleHelpScreen(int button) DrawHelpScreenElText(helpscreen_state*MAX_HELPSCREEN_ELS); DrawHelpScreenElAction(helpscreen_state*MAX_HELPSCREEN_ELS); } - else if (helpscreen_state < num_helpscreen_els_pages + num_bg_loops - 1) + else if (helpscreen_state < + num_helpscreen_els_pages + num_helpscreen_music - 1) { helpscreen_state++; DrawHelpScreenMusicText(helpscreen_state - num_helpscreen_els_pages); } - else if (helpscreen_state == num_helpscreen_els_pages + num_bg_loops - 1) + else if (helpscreen_state == + num_helpscreen_els_pages + num_helpscreen_music - 1) { helpscreen_state++; DrawHelpScreenCreditsText(); } - else if (helpscreen_state == num_helpscreen_els_pages + num_bg_loops) + else if (helpscreen_state == + num_helpscreen_els_pages + num_helpscreen_music) { helpscreen_state++; DrawHelpScreenContactText(); @@ -822,33 +857,34 @@ void HandleTypeName(int newxpos, Key key) return; } - if (((key >= KEY_A && key <= KEY_Z) || (key >= KEY_a && key <= KEY_z)) && + if (((key >= KSYM_A && key <= KSYM_Z) || + (key >= KSYM_a && key <= KSYM_z)) && xpos < MAX_PLAYER_NAME_LEN) { char ascii; - if (key >= KEY_A && key <= KEY_Z) - ascii = 'A' + (char)(key - KEY_A); + if (key >= KSYM_A && key <= KSYM_Z) + ascii = 'A' + (char)(key - KSYM_A); else - ascii = 'a' + (char)(key - KEY_a); + ascii = 'a' + (char)(key - KSYM_a); setup.player_name[xpos] = ascii; setup.player_name[xpos + 1] = 0; xpos++; - DrawTextExt(drawto, gc, SX + 6*32, SY + ypos*32, + DrawTextExt(drawto, SX + 6*32, SY + ypos*32, setup.player_name, FS_BIG, FC_YELLOW); - DrawTextExt(window, gc, SX + 6*32, SY + ypos*32, + DrawTextExt(window, SX + 6*32, SY + ypos*32, setup.player_name, FS_BIG, FC_YELLOW); DrawGraphic(xpos + 6, ypos, GFX_KUGEL_ROT); } - else if ((key == KEY_Delete || key == KEY_BackSpace) && xpos > 0) + else if ((key == KSYM_Delete || key == KSYM_BackSpace) && xpos > 0) { xpos--; setup.player_name[xpos] = 0; DrawGraphic(xpos + 6, ypos, GFX_KUGEL_ROT); DrawGraphic(xpos + 7, ypos, GFX_LEERRAUM); } - else if (key == KEY_Return && xpos > 0) + else if (key == KSYM_Return && xpos > 0) { DrawText(SX + 6*32, SY + ypos*32, setup.player_name, FS_BIG, FC_RED); DrawGraphic(xpos + 6, ypos, GFX_LEERRAUM); @@ -1013,7 +1049,8 @@ void HandleChooseLevel(int mx, int my, int dx, int dy, int button) leveldir_current->cl_first); drawChooseLevelList(leveldir_current->cl_first, num_page_entries); - drawChooseLevelInfo(leveldir_pos); + drawChooseLevelInfo(leveldir_current->cl_first + + leveldir_current->cl_cursor - 3); redraw = TRUE; } @@ -1036,7 +1073,7 @@ void HandleChooseLevel(int mx, int my, int dx, int dy, int button) else x = y = 0; /* no action */ - if (ABS(dy) == SCR_FIELDY) /* handle KEY_Page_Up, KEY_Page_Down */ + if (ABS(dy) == SCR_FIELDY) /* handle KSYM_Page_Up, KSYM_Page_Down */ { dy = SIGN(dy); step = num_page_entries - 1; @@ -1136,15 +1173,19 @@ void HandleChooseLevel(int mx, int my, int dx, int dy, int button) node_cursor->cl_first = leveldir_current->cl_first; node_cursor->cl_cursor = leveldir_current->cl_cursor; leveldir_current = node_cursor->node_group; + DrawChooseLevel(); } else if (node_cursor->parent_link) { leveldir_current = node_cursor->node_parent; + DrawChooseLevel(); } else { + node_cursor->cl_first = leveldir_current->cl_first; + node_cursor->cl_cursor = leveldir_current->cl_cursor; leveldir_current = node_cursor; LoadLevelSetup_SeriesInfo(); @@ -1168,6 +1209,7 @@ void HandleChooseLevel(int mx, int my, int dx, int dy, int button) void DrawHallOfFame(int highlight_position) { UnmapAllGadgets(); + FadeSounds(); CloseDoor(DOOR_CLOSE_2); if (highlight_position < 0) @@ -1224,7 +1266,7 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) return; } - if (ABS(dy) == SCR_FIELDY) /* handle KEY_Page_Up, KEY_Page_Down */ + if (ABS(dy) == SCR_FIELDY) /* handle KSYM_Page_Up, KSYM_Page_Down */ step = MAX_LEVEL_SERIES_ON_SCREEN - 1; if (dy < 0) @@ -1283,7 +1325,10 @@ void DrawSetupScreen() #endif { &setup.scroll_delay, "Scroll Delay:" }, { &setup.soft_scrolling, "Soft Scroll.:" }, +#if 0 { &setup.fading, "Fading:" }, +#endif + { &setup.fullscreen, "Fullscreen:" }, { &setup.quick_doors, "Quick Doors:" }, { &setup.autorecord, "Auto-Record:" }, { &setup.team_mode, "Team-Mode:" }, @@ -1399,7 +1444,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) { int yy = y-1; - if (y==3 && sound_status==SOUND_AVAILABLE) + if (y == 3 && audio.sound_available) { if (setup.sound) { @@ -1413,7 +1458,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW); setup.sound = !setup.sound; } - else if (y==4 && sound_loops_allowed) + else if (y == 4 && audio.loops_available) { if (setup.sound_loops) DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); @@ -1425,7 +1470,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) } setup.sound_loops = !setup.sound_loops; } - else if (y==5 && sound_loops_allowed) + else if (y == 5 && audio.loops_available) { if (setup.sound_music) DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); @@ -1439,7 +1484,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) } #if 0 - else if (y==6) + else if (y == 6) { if (setup.toons) DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); @@ -1447,7 +1492,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW); setup.toons = !setup.toons; } - else if (y==7) + else if (y == 7) { #if 0 if (setup.double_buffering) @@ -1464,7 +1509,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) } #endif - else if (y==6) + else if (y == 6) { if (setup.scroll_delay) DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); @@ -1472,7 +1517,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW); setup.scroll_delay = !setup.scroll_delay; } - else if (y==7) + else if (y == 7) { if (setup.soft_scrolling) DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); @@ -1480,7 +1525,8 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW); setup.soft_scrolling = !setup.soft_scrolling; } - else if (y==8) +#if 0 + else if (y == 8) { if (setup.fading) DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); @@ -1488,7 +1534,16 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW); setup.fading = !setup.fading; } - else if (y==9) +#endif + else if (y == 8 && video.fullscreen_available) + { + if (setup.fullscreen) + DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); + else + DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW); + setup.fullscreen = !setup.fullscreen; + } + else if (y == 9) { if (setup.quick_doors) DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); @@ -1496,7 +1551,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW); setup.quick_doors = !setup.quick_doors; } - else if (y==10) + else if (y == 10) { if (setup.autorecord) DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); @@ -1504,7 +1559,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW); setup.autorecord = !setup.autorecord; } - else if (y==11) + else if (y == 11) { if (setup.team_mode) DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); @@ -1512,7 +1567,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW); setup.team_mode = !setup.team_mode; } - else if (y==12) + else if (y == 12) { if (setup.handicap) DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); @@ -1520,7 +1575,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW); setup.handicap = !setup.handicap; } - else if (y==13) + else if (y == 13) { if (setup.time_limit) DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE); @@ -1528,29 +1583,17 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW); setup.time_limit = !setup.time_limit; } - else if (y==14) + else if (y == 14) { game_status = SETUPINPUT; DrawSetupInputScreen(); redraw = TRUE; } - else if (y==pos_end-1 || y==pos_end) + else if (y == pos_end - 1 || y == pos_end) { - if (y==pos_end) - { + if (y == pos_end) SaveSetup(); - /* - SaveJoystickData(); - */ - -#ifdef MSDOS - save_joystick_data(JOYSTICK_FILENAME); -#endif - - - } - game_status = MAINMENU; DrawMainMenu(); redraw = TRUE; @@ -1580,6 +1623,7 @@ void DrawSetupInputScreen() DrawText(SX+32, SY+3*32, "Device:", FS_BIG, FC_GREEN); DrawText(SX+32, SY+15*32, "Exit", FS_BIG, FC_GREEN); + DeactivateJoystickForCalibration(); DrawTextFCentered(SYSIZE - 20, FC_BLUE, "Joysticks deactivated on this screen"); @@ -1605,7 +1649,8 @@ static void setJoystickDeviceToNr(char *device_name, int device_nr) device_name[strlen(device_name) - 1] = '0' + (char)(device_nr % 10); } else - strncpy(device_name, joystick_device_name[device_nr], strlen(device_name)); + strncpy(device_name, getDeviceNameFromJoystickNr(device_nr), + strlen(device_name)); } static void drawPlayerSetupInputInfo(int player_nr) @@ -1788,30 +1833,6 @@ void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button) setJoystickDeviceToNr(device_name, new_device_nr); } - - /* - InitJoysticks(); - */ - - -#if 0 - int one_joystick_nr = (dx >= 0 ? 0 : 1); - int the_other_joystick_nr = (dx >= 0 ? 1 : 0); - - if (setup.input[player_nr].use_joystick) - { - if (setup.input[player_nr].joystick_nr == one_joystick_nr) - setup.input[player_nr].joystick_nr = the_other_joystick_nr; - else - setup.input[player_nr].use_joystick = FALSE; - } - else - { - setup.input[player_nr].use_joystick = TRUE; - setup.input[player_nr].joystick_nr = one_joystick_nr; - } -#endif - drawPlayerSetupInputInfo(player_nr); } else if (y == 5) @@ -1898,14 +1919,18 @@ void CustomizeKeyboard(int player_nr) { Key key = GetEventKey((KeyEvent *)&event, TRUE); - if (key == KEY_Escape || (key == KEY_Return && step_nr == 6)) + if (key == KSYM_Escape || (key == KSYM_Return && step_nr == 6)) { finished = TRUE; break; } + /* all keys configured -- wait for "Escape" or "Return" key */ + if (step_nr == 6) + break; + /* press 'Enter' to keep the existing key binding */ - if (key == KEY_Return || step_nr == 6) + if (key == KSYM_Return) key = *customize_step[step_nr].key; /* check if key already used */ @@ -1972,56 +1997,29 @@ void CustomizeKeyboard(int player_nr) DrawSetupInputScreen(); } -void CalibrateJoystick(int player_nr) +static boolean CalibrateJoystickMain(int player_nr) { -#ifdef __FreeBSD__ - struct joystick joy_ctrl; -#else - struct joystick_control - { - int buttons; - int x; - int y; - } joy_ctrl; -#endif - -#ifndef MSDOS - int new_joystick_xleft = 128, new_joystick_xright = 128; - int new_joystick_yupper = 128, new_joystick_ylower = 128; + int new_joystick_xleft = JOYSTICK_XMIDDLE; + int new_joystick_xright = JOYSTICK_XMIDDLE; + int new_joystick_yupper = JOYSTICK_YMIDDLE; + int new_joystick_ylower = JOYSTICK_YMIDDLE; int new_joystick_xmiddle, new_joystick_ymiddle; -#else - int calibration_step = 1; -#endif - int joystick_fd = stored_player[player_nr].joystick_fd; + int joystick_fd = joystick.fd[player_nr]; int x, y, last_x, last_y, xpos = 8, ypos = 3; boolean check[3][3]; - int check_remaining; + int check_remaining = 3 * 3; + int joy_x, joy_y; int joy_value; int result = -1; - if (joystick_status == JOYSTICK_OFF || - joystick_fd < 0 || - !setup.input[player_nr].use_joystick) - goto error_out; + if (joystick.status == JOYSTICK_NOT_AVAILABLE) + return FALSE; - ClearWindow(); + if (joystick_fd < 0 || !setup.input[player_nr].use_joystick) + return FALSE; -#ifndef MSDOS - DrawText(SX, SY + 6*32, " ROTATE JOYSTICK ", FS_BIG, FC_YELLOW); - DrawText(SX, SY + 7*32, "IN ALL DIRECTIONS", FS_BIG, FC_YELLOW); - DrawText(SX + 16, SY + 9*32, " IF ALL BALLS ", FS_BIG, FC_YELLOW); - DrawText(SX, SY + 10*32, " ARE YELLOW, ", FS_BIG, FC_YELLOW); - DrawText(SX, SY + 11*32, "PRESS ANY BUTTON!", FS_BIG, FC_YELLOW); - check_remaining = 3 * 3; -#else - DrawText(SX, SY + 7*32, " MOVE JOYSTICK ", FS_BIG, FC_YELLOW); - DrawText(SX + 16, SY + 8*32, " TO ", FS_BIG, FC_YELLOW); - DrawText(SX, SY + 9*32, " CENTER POSITION ", FS_BIG, FC_YELLOW); - DrawText(SX, SY + 10*32, " AND ", FS_BIG, FC_YELLOW); - DrawText(SX, SY + 11*32, "PRESS ANY BUTTON!", FS_BIG, FC_YELLOW); - check_remaining = 0; -#endif + ClearWindow(); for(y=0; y<3; y++) { @@ -2032,21 +2030,29 @@ void CalibrateJoystick(int player_nr) } } + DrawText(SX, SY + 6 * 32, " ROTATE JOYSTICK ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 7 * 32, "IN ALL DIRECTIONS", FS_BIG, FC_YELLOW); + DrawText(SX + 16, SY + 9 * 32, " IF ALL BALLS ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 10 * 32, " ARE YELLOW, ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 11 * 32, " CENTER JOYSTICK ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 12 * 32, " AND ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 13 * 32, "PRESS ANY BUTTON!", FS_BIG, FC_YELLOW); + joy_value = Joystick(player_nr); last_x = (joy_value & JOY_LEFT ? -1 : joy_value & JOY_RIGHT ? +1 : 0); last_y = (joy_value & JOY_UP ? -1 : joy_value & JOY_DOWN ? +1 : 0); - DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_ROT); - BackToFront(); + /* eventually uncalibrated center position (joystick could be uncentered) */ + if (!ReadJoystick(joystick_fd, &joy_x, &joy_y, NULL, NULL)) + return FALSE; -#ifdef __FreeBSD__ - joy_ctrl.b1 = joy_ctrl.b2 = 0; -#else - joy_ctrl.buttons = 0; -#endif + new_joystick_xmiddle = joy_x; + new_joystick_ymiddle = joy_y; - while(Joystick(player_nr) & JOY_BUTTON); + DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_ROT); + BackToFront(); + while(Joystick(player_nr) & JOY_BUTTON); /* wait for released button */ InitAnimation(); while(result < 0) @@ -2062,12 +2068,12 @@ void CalibrateJoystick(int player_nr) case EVENT_KEYPRESS: switch(GetEventKey((KeyEvent *)&event, TRUE)) { - case KEY_Return: + case KSYM_Return: if (check_remaining == 0) result = 1; break; - case KEY_Escape: + case KSYM_Escape: result = 0; break; @@ -2086,28 +2092,13 @@ void CalibrateJoystick(int player_nr) } } -#ifndef MSDOS + if (!ReadJoystick(joystick_fd, &joy_x, &joy_y, NULL, NULL)) + return FALSE; -#ifdef USE_SDL_LIBRARY - joy_ctrl.x = Get_SDL_Joystick_Axis(joystick_fd, 0); - joy_ctrl.y = Get_SDL_Joystick_Axis(joystick_fd, 1); -#else - if (read(joystick_fd, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl)) - { - joystick_status = JOYSTICK_OFF; - goto error_out; - } -#endif - - new_joystick_xleft = MIN(new_joystick_xleft, joy_ctrl.x); - new_joystick_xright = MAX(new_joystick_xright, joy_ctrl.x); - new_joystick_yupper = MIN(new_joystick_yupper, joy_ctrl.y); - new_joystick_ylower = MAX(new_joystick_ylower, joy_ctrl.y); - - new_joystick_xmiddle = - new_joystick_xleft + (new_joystick_xright - new_joystick_xleft) / 2; - new_joystick_ymiddle = - new_joystick_yupper + (new_joystick_ylower - new_joystick_yupper) / 2; + new_joystick_xleft = MIN(new_joystick_xleft, joy_x); + new_joystick_xright = MAX(new_joystick_xright, joy_x); + new_joystick_yupper = MIN(new_joystick_yupper, joy_y); + new_joystick_ylower = MAX(new_joystick_ylower, joy_y); setup.input[player_nr].joy.xleft = new_joystick_xleft; setup.input[player_nr].joy.yupper = new_joystick_yupper; @@ -2117,60 +2108,18 @@ void CalibrateJoystick(int player_nr) setup.input[player_nr].joy.ymiddle = new_joystick_ymiddle; CheckJoystickData(); -#endif joy_value = Joystick(player_nr); if (joy_value & JOY_BUTTON && check_remaining == 0) - { result = 1; -#ifdef MSDOS - if (calibration_step == 1) - { - remove_joystick(); - InitJoysticks(); - } - else if (calibrate_joystick(joystick_fd) != 0) - { - joystick_status = JOYSTICK_OFF; - goto error_out; - } - - if (joy[joystick_fd].flags & JOYFLAG_CALIBRATE) - { - calibration_step++; - result = -1; - - DrawText(SX, SY + 7*32, " MOVE JOYSTICK ", FS_BIG, FC_YELLOW); - DrawText(SX + 16, SY + 8*32, " TO ", FS_BIG, FC_YELLOW); - - if (calibration_step == 2) - DrawText(SX + 16, SY + 9*32," THE UPPER LEFT ", FS_BIG, FC_YELLOW); - else - DrawText(SX, SY + 9*32," THE LOWER RIGHT ", FS_BIG, FC_YELLOW); - - DrawText(SX, SY + 10*32, " AND ", FS_BIG, FC_YELLOW); - DrawText(SX, SY + 11*32, "PRESS ANY BUTTON!", FS_BIG, FC_YELLOW); - - BackToFront(); - - while(Joystick(player_nr) & JOY_BUTTON) - DoAnimation(); - } -#endif - } - x = (joy_value & JOY_LEFT ? -1 : joy_value & JOY_RIGHT ? +1 : 0); y = (joy_value & JOY_UP ? -1 : joy_value & JOY_DOWN ? +1 : 0); if (x != last_x || y != last_y) { -#ifndef MSDOS DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_GELB); -#else - DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_BLAU); -#endif DrawGraphic(xpos + x, ypos + y, GFX_KUGEL_ROT); last_x = x; @@ -2183,6 +2132,7 @@ void CalibrateJoystick(int player_nr) } #if 0 +#ifdef DEBUG printf("LEFT / MIDDLE / RIGHT == %d / %d / %d\n", setup.input[player_nr].joy.xleft, setup.input[player_nr].joy.xmiddle, @@ -2191,6 +2141,7 @@ void CalibrateJoystick(int player_nr) setup.input[player_nr].joy.yupper, setup.input[player_nr].joy.ymiddle, setup.input[player_nr].joy.ylower); +#endif #endif } @@ -2202,12 +2153,19 @@ void CalibrateJoystick(int player_nr) Delay(10); } + /* calibrated center position (joystick should now be centered) */ + if (!ReadJoystick(joystick_fd, &joy_x, &joy_y, NULL, NULL)) + return FALSE; + + new_joystick_xmiddle = joy_x; + new_joystick_ymiddle = joy_y; + StopAnimation(); DrawSetupInputScreen(); /* wait until the last pressed button was released */ - while(Joystick(player_nr) & JOY_BUTTON) + while (Joystick(player_nr) & JOY_BUTTON) { if (PendingEvent()) /* got event */ { @@ -2215,18 +2173,25 @@ void CalibrateJoystick(int player_nr) NextEvent(&event); HandleOtherEvents(&event); + + Delay(10); } } - return; - error_out: + return TRUE; +} - ClearWindow(); - DrawText(SX + 16, SY + 6*32, " JOYSTICK NOT ", FS_BIG, FC_YELLOW); - DrawText(SX, SY + 7*32, " AVAILABLE ", FS_BIG, FC_YELLOW); - BackToFront(); - Delay(2000); - DrawSetupInputScreen(); +void CalibrateJoystick(int player_nr) +{ + if (!CalibrateJoystickMain(player_nr)) + { + ClearWindow(); + + DrawText(SX + 16, SY + 6*32, " JOYSTICK NOT ", FS_BIG, FC_YELLOW); + DrawText(SX, SY + 7*32, " AVAILABLE ", FS_BIG, FC_YELLOW); + BackToFront(); + Delay(2000); /* show error message for two seconds */ + } } void HandleGameActions() @@ -2311,7 +2276,7 @@ static struct static void CreateScreenScrollbuttons() { - Bitmap gd_bitmap = pix[PIX_MORE]; + Bitmap *gd_bitmap = pix[PIX_MORE]; struct GadgetInfo *gi; unsigned long event_mask; int i; @@ -2365,7 +2330,7 @@ static void CreateScreenScrollbars() for (i=0; i