X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=95c953709603bee860dcdebb1166aad83af2120f;hb=222f9f6633633ad0a39c2014d6914866b77cf391;hp=f9815ee33678683db95065ffcd5aeae30be29df8;hpb=44da8ca05994d2dcbaea2ad2e1d945bfa0005575;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index f9815ee3..95c95370 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1745,7 +1745,7 @@ static void gotoTopLevelDir(void) if (leveldir_current->node_parent->node_group->cl_first == -1) { int num_leveldirs = numTreeInfoInGroup(leveldir_current); - int leveldir_pos = posTreeInfo(leveldir_current); + int leveldir_pos = getPosFromTreeInfo(leveldir_current); int num_page_entries = MIN(num_leveldirs, NUM_MENU_ENTRIES_ON_SCREEN); int cl_first, cl_cursor; @@ -4018,6 +4018,7 @@ void HandleInfoScreen(int mx, int my, int dx, int dy, int button) static TreeInfo *type_name_node = NULL; static char type_name_last[MAX_PLAYER_NAME_LEN + 1] = { 0 }; +static int type_name_nr = 0; static void drawTypeNameText(char *name, struct TextPosInfo *pos, boolean active) @@ -4044,7 +4045,7 @@ static void getTypeNameValues(char *name, struct TextPosInfo *pos, int *xpos) *pos = *mci->pos_input; - if (setup.multiple_users) + if (game_status == GAME_MODE_PSEUDO_TYPENAMES) { TreeInfo *ti = player_name_current; int first_entry = ti->cl_first; @@ -4055,6 +4056,7 @@ static void getTypeNameValues(char *name, struct TextPosInfo *pos, int *xpos) int font_width = getFontWidth(pos->font); type_name_node = getTreeInfoFromPos(node_first, entry_pos); + type_name_nr = entry_pos; strcpy(name, type_name_node->name); @@ -4064,6 +4066,8 @@ static void getTypeNameValues(char *name, struct TextPosInfo *pos, int *xpos) } else { + type_name_nr = user.nr; + strcpy(name, setup.player_name); } @@ -4075,10 +4079,30 @@ static void getTypeNameValues(char *name, struct TextPosInfo *pos, int *xpos) *xpos = strlen(name); } +static void setTypeNameValues_Name(char *name, struct TextPosInfo *pos) +{ + // change name of edited user in global list of user names + setString(&global.user_names[type_name_nr], name); + + if (game_status == GAME_MODE_PSEUDO_TYPENAMES) + { + TreeInfo *node = type_name_node; + + // change name of edited user in local menu tree structure + setString(&node->name, name); + setString(&node->name_sorting, name); + + node->color = (strEqual(name, EMPTY_PLAYER_NAME) ? FC_BLUE : FC_RED); + pos->font = (node->color == FC_RED ? FONT_INPUT_1 : FONT_VALUE_OLD); + } +} + static void setTypeNameValues(char *name, struct TextPosInfo *pos, boolean changed) { - TreeInfo *node = type_name_node; + boolean reset_setup = strEqual(name, ""); + boolean remove_user = strEqual(name, EMPTY_PLAYER_NAME); + boolean create_user = strEqual(type_name_last, EMPTY_PLAYER_NAME); if (!changed) strcpy(name, type_name_last); @@ -4086,42 +4110,29 @@ static void setTypeNameValues(char *name, struct TextPosInfo *pos, if (strEqual(name, "")) strcpy(name, EMPTY_PLAYER_NAME); - if (setup.multiple_users) - { - if (node == NULL) // should not happen - return; - - if (changed) - node->color = (strEqual(name, EMPTY_PLAYER_NAME) ? FC_BLUE : FC_RED); - - pos->font = (node->color == FC_RED ? FONT_INPUT_1 : FONT_VALUE_OLD); - } - // if player name not changed, no further action required if (strEqual(name, type_name_last)) return; - int last_user_nr = user.nr; + setTypeNameValues_Name(name, pos); - if (setup.multiple_users) - { - int edit_user_nr = posTreeInfo(node); + // redraw player name before (possibly) opening request dialogs + drawTypeNameText(name, pos, FALSE); - // change name of edited user in global list of user names - setString(&global.user_names[edit_user_nr], name); - - // change name of edited user in local menu tree structure - setString(&node->name, name); - setString(&node->name_sorting, name); + int last_user_nr = user.nr; + if (game_status == GAME_MODE_PSEUDO_TYPENAMES) + { // save setup of currently active user (may differ from edited user) SaveSetup(); // temporarily change active user to edited user - user.nr = edit_user_nr; + user.nr = type_name_nr; - // load setup of edited user - LoadSetup(); + // load setup of edited user (unless creating user with current setup) + if (!create_user || + !Request("Use current setup values for the new player?", REQ_ASK)) + LoadSetup(); } // change name of edited user in setup structure @@ -4130,8 +4141,40 @@ static void setTypeNameValues(char *name, struct TextPosInfo *pos, // save setup of edited user SaveSetup(); - if (setup.multiple_users) + if (game_status == GAME_MODE_PSEUDO_TYPENAMES || reset_setup) { + if (reset_setup) + { + if (Request("Reset setup values for this player?", REQ_ASK)) + { + // remove setup config file + unlink(getSetupFilename()); + + // set player name to default player name + LoadSetup(); + + // update player name used by name typing functions + strcpy(name, setup.player_name); + + setTypeNameValues_Name(name, pos); + } + } + else if (remove_user && type_name_nr != 0) + { + if (Request("Remove settings and tapes for deleted player?", REQ_ASK)) + { + char *user_dir = getUserGameDataDir(); + char *user_dir_removed = + getStringCat3WithSeparator(user_dir, "REMOVED", + getCurrentTimestamp(), "."); + + if (rename(user_dir, user_dir_removed) != 0) + Request("Removing settings and tapes failed!", REQ_CONFIRM); + + checked_free(user_dir_removed); + } + } + // restore currently active user user.nr = last_user_nr; @@ -4415,7 +4458,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, if (button == MB_MENU_INITIALIZE) { int num_entries = numTreeInfoInGroup(ti); - int entry_pos = posTreeInfo(ti); + int entry_pos = getPosFromTreeInfo(ti); align_xoffset = getAlignXOffsetFromTreeInfo(ti); align_yoffset = getAlignYOffsetFromTreeInfo(ti);