X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=90085a467a6c7ae39371790a4484b4ad97c3c006;hb=91d0abcc7245a29c7c938ad2b48f9c85075e0e34;hp=0d3b008ab9f44f115c8a6bc09e9f843ad554700b;hpb=86b0ea5594dc5a9db7ac5d71fa2b7487a4fc1f9d;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 0d3b008a..90085a46 100644 --- a/src/screens.c +++ b/src/screens.c @@ -212,6 +212,7 @@ void DrawMainMenu() { game_status = GAME_MODE_EDITOR; DrawLevelEd(); + return; } @@ -331,7 +332,7 @@ static void gotoTopLevelDir() void HandleMainMenu(int mx, int my, int dx, int dy, int button) { - static int choice = 0; + static int choice = 5; int x = 0; int y = choice; @@ -1240,12 +1241,6 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, int yoffset = (ti->type == TREE_TYPE_LEVEL_DIR ? 0 : yoffset_setup); int last_game_status = game_status; /* save current game status */ -#if 1 - DrawBackground(mSX, mSY, SXSIZE - 32 + menu.scrollbar_xoffset, SYSIZE); -#else - DrawBackground(SX, SY, SXSIZE - 32, SYSIZE); -#endif - title_string = (ti->type == TREE_TYPE_LEVEL_DIR ? "Level Directories" : ti->type == TREE_TYPE_GRAPHICS_DIR ? "Custom Graphics" : @@ -1257,6 +1252,10 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, /* force LEVELS font on artwork setup screen */ game_status = GAME_MODE_LEVELS; + /* clear tree list area, but not title or scrollbar */ + DrawBackground(mSX, mSY + MENU_SCREEN_START_YPOS * 32, + SXSIZE - 32 + menu.scrollbar_xoffset, SYSIZE); + for(i=0; i