X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=8ec78ee60f455d7f0518bfd3517549040ca72c5f;hb=0e661055e1233e585fb259832e4884f68d3833a4;hp=83e508ea3af63c962b4004828b9ae75add0f0d1d;hpb=f89a490028c36509216b97a96b779b779c2065c9;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 83e508ea..8ec78ee6 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1416,24 +1416,17 @@ void DrawMainMenu() /* needed if last screen (level choice) changed graphics, sounds or music */ ReloadCustomArtwork(0); -#if 1 /* needed if different viewport properties defined for menues */ ChangeViewportPropertiesIfNeeded(); -#endif if (redraw_mask & REDRAW_ALL) fade_mask = REDRAW_ALL; - if (CheckIfRedrawGlobalBorderIsNeeded()) + if (CheckIfGlobalBorderHasChanged()) fade_mask = REDRAW_ALL; FadeOut(fade_mask); -#if 0 - /* needed if different viewport properties defined for menues */ - ChangeViewportPropertiesIfNeeded(); -#endif - /* needed if last screen was the editor screen */ UndrawSpecialEditorDoor(); @@ -1461,7 +1454,7 @@ void DrawMainMenu() SetMainBackgroundImage(IMG_BACKGROUND_MAIN); -#if 1 +#if 0 if (fade_mask == REDRAW_ALL) RedrawGlobalBorder(); #endif @@ -1492,16 +1485,12 @@ void DrawMainMenu() MapScreenMenuGadgets(SCREEN_MASK_MAIN); /* copy actual game door content to door double buffer for OpenDoor() */ + BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0); BlitBitmap(drawto, bitmap_db_door_2, VX, VY, VXSIZE, VYSIZE, 0, 0); OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); - DrawMaskedBorder(REDRAW_ALL); - -#if 0 - if (redraw_mask & REDRAW_ALL) - fade_mask = REDRAW_ALL; -#endif + DrawMaskedBorder(fade_mask); FadeIn(fade_mask); FadeSetEnterMenu(); @@ -1838,6 +1827,10 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } else if (pos == MAIN_CONTROL_LEVEL_NUMBER && !button) { + StopAnimation(); + + CloseDoor(DOOR_CLOSE_2); + game_status = GAME_MODE_LEVELNR; ChangeViewportPropertiesIfNeeded(); @@ -1872,6 +1865,10 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) { if (leveldir_first) { + StopAnimation(); + + CloseDoor(DOOR_CLOSE_2); + game_status = GAME_MODE_LEVELS; SaveLevelSetup_LastSeries(); @@ -1887,6 +1884,10 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } else if (pos == MAIN_CONTROL_SCORES) { + StopAnimation(); + + CloseDoor(DOOR_CLOSE_2); + game_status = GAME_MODE_SCORES; DrawHallOfFame(-1); @@ -1897,6 +1898,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) !strEqual(setup.player_name, "Artsoft")) Request("This level is read only!", REQ_CONFIRM); + StopAnimation(); + CloseDoor(DOOR_CLOSE_2); game_status = GAME_MODE_EDITOR; @@ -1907,6 +1910,10 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } else if (pos == MAIN_CONTROL_INFO) { + StopAnimation(); + + CloseDoor(DOOR_CLOSE_2); + game_status = GAME_MODE_INFO; info_mode = INFO_MODE_MAIN; @@ -1916,10 +1923,16 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } else if (pos == MAIN_CONTROL_GAME) { + StopAnimation(); + StartGameActions(options.network, setup.autorecord, level.random_seed); } else if (pos == MAIN_CONTROL_SETUP) { + StopAnimation(); + + CloseDoor(DOOR_CLOSE_2); + game_status = GAME_MODE_SETUP; setup_mode = SETUP_MODE_MAIN; @@ -2129,7 +2142,7 @@ static void DrawInfoScreen_Main() if (redraw_mask & REDRAW_ALL) fade_mask = REDRAW_ALL; - if (CheckIfRedrawGlobalBorderIsNeeded()) + if (CheckIfGlobalBorderHasChanged()) fade_mask = REDRAW_ALL; UnmapAllGadgets(); @@ -2146,12 +2159,7 @@ static void DrawInfoScreen_Main() FadeOut(fade_mask); - if (fade_mask == REDRAW_ALL) - { - RedrawGlobalBorder(); - - OpenDoor(DOOR_CLOSE_1 | DOOR_CLOSE_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); - } + OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); ClearField(); @@ -3626,7 +3634,7 @@ static void DrawChooseTree(TreeInfo **ti_ptr) { int fade_mask = REDRAW_FIELD; - if (CheckIfRedrawGlobalBorderIsNeeded()) + if (CheckIfGlobalBorderHasChanged()) fade_mask = REDRAW_ALL; if (strEqual((*ti_ptr)->subdir, STRING_TOP_DIRECTORY)) @@ -3647,11 +3655,15 @@ static void DrawChooseTree(TreeInfo **ti_ptr) FadeOut(fade_mask); + OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); + ClearField(); HandleChooseTree(0, 0, 0, 0, MB_MENU_INITIALIZE, ti_ptr); MapScreenTreeGadgets(*ti_ptr); + DrawMaskedBorder(fade_mask); + FadeIn(fade_mask); InitAnimation(); @@ -4131,7 +4143,7 @@ void DrawHallOfFame(int highlight_position) /* needed if different viewport properties defined for scores */ ChangeViewportPropertiesIfNeeded(); - if (CheckIfRedrawGlobalBorderIsNeeded()) + if (CheckIfGlobalBorderHasChanged()) fade_mask = REDRAW_ALL; UnmapAllGadgets(); @@ -4157,8 +4169,12 @@ void DrawHallOfFame(int highlight_position) PlayMenuSound(); PlayMenuMusic(); + OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); + HandleHallOfFame(highlight_position, 0, 0, 0, MB_MENU_INITIALIZE); + DrawMaskedBorder(fade_mask); + FadeIn(fade_mask); } @@ -5741,7 +5757,7 @@ static void DrawSetupScreen_Generic() char *title_string = NULL; int i; - if (CheckIfRedrawGlobalBorderIsNeeded()) + if (CheckIfGlobalBorderHasChanged()) fade_mask = REDRAW_ALL; UnmapAllGadgets(); @@ -5756,6 +5772,8 @@ static void DrawSetupScreen_Generic() FadeOut(fade_mask); + OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); + ClearField(); if (setup_mode == SETUP_MODE_MAIN) @@ -5843,6 +5861,8 @@ static void DrawSetupScreen_Generic() if (redraw_all) redraw_mask = fade_mask = REDRAW_ALL; + DrawMaskedBorder(fade_mask); + FadeIn(fade_mask); InitAnimation();