X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=6b827227a475f18092487526206245d940529f86;hb=c4e2a358613670823800b1bfe5bee211e62dc7b2;hp=3e58f59c8344f950de48f33269723f790ba74fff;hpb=c9735f4510c07f163fc103d61ba4e0d2010c2032;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 3e58f59c..6b827227 100644 --- a/src/screens.c +++ b/src/screens.c @@ -71,31 +71,47 @@ static void HandleChooseTree(int, int, int, int, int, TreeInfo **); static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS]; static int setup_mode = SETUP_MODE_MAIN; -static void drawCursorExt(int pos, int color, int graphic) +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) +static Bitmap *scrollbar_bitmap[4]; +#endif + + +static void drawCursorExt(int xpos, int ypos, int color, int graphic) { static int cursor_array[SCR_FIELDY]; - if (graphic) - cursor_array[pos] = graphic; - - graphic = cursor_array[pos]; + if (xpos == 0) + { + if (graphic != 0) + cursor_array[ypos] = graphic; + else + graphic = cursor_array[ypos]; + } if (color == FC_RED) graphic = (graphic == IMG_ARROW_BLUE_LEFT ? IMG_ARROW_RED_LEFT : graphic == IMG_ARROW_BLUE_RIGHT ? IMG_ARROW_RED_RIGHT : IMG_BALL_RED); - DrawGraphic(0, MENU_SCREEN_START_YPOS + pos, graphic, 0); + ypos += MENU_SCREEN_START_YPOS; + + DrawBackground(SX + xpos * 32, SY + ypos * 32, TILEX, TILEY); + DrawGraphicThruMask(xpos, ypos, graphic, 0); +} + +static void initCursor(int ypos, int graphic) +{ + drawCursorExt(0, ypos, FC_BLUE, graphic); } -static void initCursor(int pos, int graphic) +static void drawCursor(int ypos, int color) { - drawCursorExt(pos, FC_BLUE, graphic); + drawCursorExt(0, ypos, color, 0); } -static void drawCursor(int pos, int color) +static void drawCursorXY(int xpos, int ypos, int graphic) { - drawCursorExt(pos, color, 0); + drawCursorExt(xpos, ypos, -1, graphic); } void DrawHeadline() @@ -119,7 +135,7 @@ static void ToggleFullscreenIfNeeded() setup.fullscreen = video.fullscreen_enabled; /* redraw background to newly created backbuffer */ - BlitBitmap(new_graphic_info[IMG_MENU_FRAME].bitmap, backbuffer, + BlitBitmap(new_graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); /* restore old door content */ @@ -138,9 +154,13 @@ void DrawMainMenu() UnmapAllGadgets(); FadeSounds(); + KeyboardAutoRepeatOn(); ActivateJoystick(); + SetDrawDeactivationMask(REDRAW_NONE); + SetDrawBackgroundMask(REDRAW_FIELD); + audio.sound_deactivated = FALSE; /* needed if last screen was the playing screen, invoked from level editor */ @@ -181,8 +201,11 @@ void DrawMainMenu() GetPlayerConfig(); LoadLevel(level_nr); + SetMainBackgroundBitmap(new_graphic_info[IMG_BACKGROUND_DEFAULT].bitmap); ClearWindow(); + DrawHeadline(); + DrawText(SX + 32, SY + 2*32, name_text, FS_BIG, FC_GREEN); DrawText(SX + 6*32, SY + 2*32, setup.player_name, FS_BIG, FC_RED); DrawText(SX + 32, SY + 3*32, "Level:", FS_BIG, FC_GREEN); @@ -210,8 +233,13 @@ void DrawMainMenu() for(i=0; i<8; i++) initCursor(i, (i == 1 || i == 6 ? IMG_ARROW_BLUE_RIGHT : IMG_BALL_BLUE)); +#if 0 DrawGraphic(10, 3, IMG_ARROW_BLUE_LEFT, 0); DrawGraphic(14, 3, IMG_ARROW_BLUE_RIGHT, 0); +#else + drawCursorXY(10, 1, IMG_ARROW_BLUE_LEFT); + drawCursorXY(14, 1, IMG_ARROW_BLUE_RIGHT); +#endif DrawText(SX + 56, SY + 326, "A Game by Artsoft Entertainment", FS_SMALL, FC_RED); @@ -319,10 +347,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) level_nr = new_level_nr; - DrawTextExt(drawto, SX + 11 * 32, SY + 3 * 32, - int2str(level_nr, 3), FS_BIG, font_color); - DrawTextExt(window, SX + 11 * 32, SY + 3 * 32, - int2str(level_nr, 3), FS_BIG, font_color); + DrawText(SX + 11 * 32, SY + 3 * 32, int2str(level_nr, 3), + FS_BIG, font_color); LoadLevel(level_nr); DrawMicroLevel(MICROLEV_XPOS, MICROLEV_YPOS, TRUE); @@ -1184,8 +1210,10 @@ void HandleTypeName(int newxpos, Key key) if (newxpos) { xpos = newxpos; - DrawText(SX + 6*32, SY + ypos*32, setup.player_name, FS_BIG, FC_YELLOW); - DrawGraphic(xpos + 6, ypos, IMG_BALL_RED, 0); + DrawText(SX + 6 * 32, SY + ypos * 32, setup.player_name, + FS_BIG, FC_YELLOW); + drawCursorXY(xpos + 6, ypos - 2, IMG_BALL_RED); + return; } @@ -1203,23 +1231,23 @@ void HandleTypeName(int newxpos, Key key) setup.player_name[xpos] = ascii; setup.player_name[xpos + 1] = 0; xpos++; - DrawTextExt(drawto, SX + 6*32, SY + ypos*32, - setup.player_name, FS_BIG, FC_YELLOW); - DrawTextExt(window, SX + 6*32, SY + ypos*32, - setup.player_name, FS_BIG, FC_YELLOW); - DrawGraphic(xpos + 6, ypos, IMG_BALL_RED, 0); + + DrawText(SX + 6 * 32, SY + ypos * 32, setup.player_name, + FS_BIG, FC_YELLOW); + drawCursorXY(xpos + 6, ypos - 2, IMG_BALL_RED); } else if ((key == KSYM_Delete || key == KSYM_BackSpace) && xpos > 0) { xpos--; setup.player_name[xpos] = 0; - DrawGraphic(xpos + 6, ypos, IMG_BALL_RED, 0); - DrawGraphic(xpos + 7, ypos, IMG_EMPTY, 0); + + DrawBackground(SX + (xpos + 6) * 32, SY + ypos * 32, 2 * TILEX, TILEY); + drawCursorXY(xpos + 6, ypos - 2, IMG_BALL_RED); } else if (key == KSYM_Return && xpos > 0) { - DrawText(SX + 6*32, SY + ypos*32, setup.player_name, FS_BIG, FC_RED); - DrawGraphic(xpos + 6, ypos, IMG_EMPTY, 0); + DrawText(SX + 6 * 32, SY + ypos * 32, setup.player_name, FS_BIG, FC_RED); + DrawBackground(SX + (xpos + 6) * 32, SY + ypos * 32, TILEX, TILEY); SaveSetup(); game_status = MAINMENU; @@ -1267,7 +1295,7 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, char *title_string = NULL; int offset = (ti->type == TREE_TYPE_LEVEL_DIR ? 0 : 16); - ClearRectangle(backbuffer, SX, SY, SXSIZE - 32, SYSIZE); + DrawBackground(SX, SY, SXSIZE - 32, SYSIZE); redraw_mask |= REDRAW_FIELD; title_string = @@ -1302,10 +1330,20 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, } if (first_entry > 0) - DrawGraphic(0, 1, IMG_ARROW_BLUE_UP, 0); + { + int ypos = 1; + + DrawBackground(SX, SY + ypos * 32, TILEX, TILEY); + DrawGraphicThruMask(0, ypos, IMG_ARROW_BLUE_UP, 0); + } if (first_entry + num_page_entries < num_entries) - DrawGraphic(0, MAX_MENU_ENTRIES_ON_SCREEN + 1, IMG_ARROW_BLUE_DOWN, 0); + { + int ypos = MAX_MENU_ENTRIES_ON_SCREEN + 1; + + DrawBackground(SX, SY + ypos * 32, TILEX, TILEY); + DrawGraphicThruMask(0, ypos, IMG_ARROW_BLUE_DOWN, 0); + } } static void drawChooseTreeInfo(int entry_pos, TreeInfo *ti) @@ -1319,7 +1357,7 @@ static void drawChooseTreeInfo(int entry_pos, TreeInfo *ti) node_first = getTreeInfoFirstGroupEntry(ti); node = getTreeInfoFromPos(node_first, entry_pos); - ClearRectangle(drawto, SX + 32, SY + 32, SXSIZE - 64, 32); + DrawBackground(SX + 32, SY + 32, SXSIZE - 64, 32); if (node->parent_link) DrawTextFCentered(40, FC_RED, "leave group \"%s\"", node->class_desc); @@ -2153,8 +2191,8 @@ void DrawSetupScreen_Input() initCursor(2, IMG_ARROW_BLUE_RIGHT); initCursor(13, IMG_ARROW_BLUE_LEFT); - DrawGraphic(10, MENU_SCREEN_START_YPOS, IMG_ARROW_BLUE_LEFT, 0); - DrawGraphic(12, MENU_SCREEN_START_YPOS, IMG_ARROW_BLUE_RIGHT, 0); + drawCursorXY(10, 0, IMG_ARROW_BLUE_LEFT); + drawCursorXY(12, 0, IMG_ARROW_BLUE_RIGHT); DrawText(SX+32, SY+2*32, "Player:", FS_BIG, FC_GREEN); DrawText(SX+32, SY+3*32, "Device:", FS_BIG, FC_GREEN); @@ -2220,7 +2258,7 @@ static void drawPlayerSetupInputInfo(int player_nr) custom_key = setup.input[player_nr].key; DrawText(SX+11*32, SY+2*32, int2str(player_nr + 1, 1), FS_BIG, FC_RED); - DrawGraphic(8, 2, PLAYER_NR_GFX(IMG_PLAYER1, player_nr), 0); + DrawGraphicThruMask(8, 2, PLAYER_NR_GFX(IMG_PLAYER1, player_nr), 0); if (setup.input[player_nr].use_joystick) { @@ -2238,10 +2276,10 @@ static void drawPlayerSetupInputInfo(int player_nr) } DrawText(SX+32, SY+5*32, "Actual Settings:", FS_BIG, FC_GREEN); - DrawGraphic(1, 6, IMG_ARROW_BLUE_LEFT, 0); - DrawGraphic(1, 7, IMG_ARROW_BLUE_RIGHT, 0); - DrawGraphic(1, 8, IMG_ARROW_BLUE_UP, 0); - DrawGraphic(1, 9, IMG_ARROW_BLUE_DOWN, 0); + drawCursorXY(1, 4, IMG_ARROW_BLUE_LEFT); + drawCursorXY(1, 5, IMG_ARROW_BLUE_RIGHT); + drawCursorXY(1, 6, IMG_ARROW_BLUE_UP); + drawCursorXY(1, 7, IMG_ARROW_BLUE_DOWN); DrawText(SX+2*32, SY+6*32, ":", FS_BIG, FC_BLUE); DrawText(SX+2*32, SY+7*32, ":", FS_BIG, FC_BLUE); DrawText(SX+2*32, SY+8*32, ":", FS_BIG, FC_BLUE); @@ -2798,7 +2836,11 @@ static struct static struct { +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + Bitmap **gfx_unpressed, **gfx_pressed; +#else int gfx_unpressed, gfx_pressed; +#endif int x, y; int width, height; int type; @@ -2807,7 +2849,11 @@ static struct } scrollbar_info[NUM_SCREEN_SCROLLBARS] = { { +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + &scrollbar_bitmap[0], &scrollbar_bitmap[1], +#else IMG_SCROLLBAR_BLUE, IMG_SCROLLBAR_RED, +#endif SX + SC_SCROLL_VERTICAL_XPOS, SY + SC_SCROLL_VERTICAL_YPOS, SC_SCROLL_VERTICAL_XSIZE, SC_SCROLL_VERTICAL_YSIZE, GD_TYPE_SCROLLBAR_VERTICAL, @@ -2878,7 +2924,9 @@ static void CreateScreenScrollbars() for (i=0; iclip_mask = + new_graphic_info[IMG_SCROLLBAR_BLUE + i].clip_mask; + scrollbar_bitmap[i]->stored_clip_gc = + new_graphic_info[IMG_SCROLLBAR_BLUE + i].clip_gc; + + BlitBitmap(new_graphic_info[IMG_SCROLLBAR_BLUE + i].bitmap, + scrollbar_bitmap[i], + new_graphic_info[IMG_SCROLLBAR_BLUE + i].src_x, + new_graphic_info[IMG_SCROLLBAR_BLUE + i].src_y, + TILEX, TILEY, 0, 0); + } +#endif + CreateScreenScrollbuttons(); CreateScreenScrollbars(); } @@ -2937,6 +3015,17 @@ void FreeScreenGadgets() { int i; +#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND) + for (i=0; i<4; i++) + { + /* prevent freeing clip mask and GC twice */ + scrollbar_bitmap[i]->clip_mask = None; + scrollbar_bitmap[i]->stored_clip_gc = None; + + FreeBitmap(scrollbar_bitmap[i]); + } +#endif + for (i=0; i