X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=4e41573bc7411db3c1633abba84063b132447aee;hb=cccb83dbdafab8352529ab45e116befd9050c407;hp=1a906f5a329fcf7b6482533372b47482cf4c7e63;hpb=67e0faa134188a8b68a2af05f03923c71507267b;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 1a906f5a..4e41573b 100644 --- a/src/screens.c +++ b/src/screens.c @@ -4024,8 +4024,9 @@ static void drawTypeNameText(char *name, struct TextPosInfo *pos, boolean active) { char text[MAX_PLAYER_NAME_LEN + 2] = { 0 }; - int sx = mSX + ALIGNED_TEXT_XPOS(pos); - int sy = mSY + ALIGNED_TEXT_YPOS(pos); + boolean multiple_users = (game_status == GAME_MODE_PSEUDO_TYPENAMES); + int sx = (multiple_users ? amSX + pos->x : mSX + ALIGNED_TEXT_XPOS(pos)); + int sy = (multiple_users ? amSY + pos->y : mSY + ALIGNED_TEXT_YPOS(pos)); int font_nr = (active ? FONT_ACTIVE(pos->font) : pos->font); int font_width = getFontWidth(font_nr); @@ -4034,7 +4035,7 @@ static void drawTypeNameText(char *name, struct TextPosInfo *pos, sprintf(text, "%s%c", name, (active ? '_' : '\0')); pos->width = strlen(text) * font_width; - sx = mSX + ALIGNED_TEXT_XPOS(pos); + sx = (multiple_users ? amSX + pos->x : mSX + ALIGNED_TEXT_XPOS(pos)); DrawText(sx, sy, text, font_nr); } @@ -4053,16 +4054,15 @@ static void getTypeNameValues(char *name, struct TextPosInfo *pos, int *xpos) TreeInfo *node_first = getTreeInfoFirstGroupEntry(ti); int xpos = MENU_SCREEN_START_XPOS; int ypos = MENU_SCREEN_START_YPOS + ti->cl_cursor; - int font_width = getFontWidth(pos->font); type_name_node = getTreeInfoFromPos(node_first, entry_pos); type_name_nr = entry_pos; strcpy(name, type_name_node->name); - pos->x = xpos * font_width; - pos->y = ypos * font_width; - pos->width = MAX_PLAYER_NAME_LEN * font_width; + pos->x = xpos * 32; + pos->y = ypos * 32; + pos->width = MAX_PLAYER_NAME_LEN * 32; } else { @@ -4079,10 +4079,30 @@ static void getTypeNameValues(char *name, struct TextPosInfo *pos, int *xpos) *xpos = strlen(name); } +static void setTypeNameValues_Name(char *name, struct TextPosInfo *pos) +{ + // change name of edited user in global list of user names + setString(&global.user_names[type_name_nr], name); + + if (game_status == GAME_MODE_PSEUDO_TYPENAMES) + { + TreeInfo *node = type_name_node; + + // change name of edited user in local menu tree structure + setString(&node->name, name); + setString(&node->name_sorting, name); + + node->color = (strEqual(name, EMPTY_PLAYER_NAME) ? FC_BLUE : FC_RED); + pos->font = FONT_TEXT_1 + node->color; + } +} + static void setTypeNameValues(char *name, struct TextPosInfo *pos, boolean changed) { - TreeInfo *node = type_name_node; + boolean reset_setup = strEqual(name, ""); + boolean remove_user = strEqual(name, EMPTY_PLAYER_NAME); + boolean create_user = strEqual(type_name_last, EMPTY_PLAYER_NAME); if (!changed) strcpy(name, type_name_last); @@ -4090,55 +4110,113 @@ static void setTypeNameValues(char *name, struct TextPosInfo *pos, if (strEqual(name, "")) strcpy(name, EMPTY_PLAYER_NAME); - if (game_status == GAME_MODE_PSEUDO_TYPENAMES) - { - if (node == NULL) // should not happen - return; - - if (changed) - node->color = (strEqual(name, EMPTY_PLAYER_NAME) ? FC_BLUE : FC_RED); - - pos->font = (node->color == FC_RED ? FONT_INPUT_1 : FONT_VALUE_OLD); - } + setTypeNameValues_Name(name, pos); // if player name not changed, no further action required if (strEqual(name, type_name_last)) return; - int last_user_nr = user.nr; + // redraw player name before (possibly) opening request dialogs + drawTypeNameText(name, pos, FALSE); - // change name of edited user in global list of user names - setString(&global.user_names[type_name_nr], name); + int last_user_nr = user.nr; if (game_status == GAME_MODE_PSEUDO_TYPENAMES) { - // change name of edited user in local menu tree structure - setString(&node->name, name); - setString(&node->name_sorting, name); - // save setup of currently active user (may differ from edited user) SaveSetup(); // temporarily change active user to edited user user.nr = type_name_nr; - // load setup of edited user - LoadSetup(); + // load setup of edited user (unless creating user with current setup) + if (!create_user || + !Request("Use current setup values for the new player?", REQ_ASK)) + LoadSetup(); } + char *setup_filename = getSetupFilename(); + boolean setup_exists = fileExists(setup_filename); + // change name of edited user in setup structure strcpy(setup.player_name, name); // save setup of edited user SaveSetup(); - if (game_status == GAME_MODE_PSEUDO_TYPENAMES) + if (game_status == GAME_MODE_PSEUDO_TYPENAMES || reset_setup) { + if (reset_setup) + { + if (Request("Reset setup values for this player?", REQ_ASK)) + { + // remove setup config file + unlink(setup_filename); + + // set player name to default player name + LoadSetup(); + + // update player name used by name typing functions + strcpy(name, setup.player_name); + + setTypeNameValues_Name(name, pos); + } + } + else if (remove_user && type_name_nr != 0) + { + if (Request("Remove settings and tapes for deleted player?", REQ_ASK)) + { + char *user_dir = getUserGameDataDir(); + char *user_dir_removed = + getStringCat3WithSeparator(user_dir, "REMOVED", + getCurrentTimestamp(), "."); + + if (rename(user_dir, user_dir_removed) != 0) + Request("Removing settings and tapes failed!", REQ_CONFIRM); + + checked_free(user_dir_removed); + } + } + else if (create_user && type_name_nr != 0 && !setup_exists) + { + if (Request("Create empty level set for the new player?", REQ_ASK)) + { + char *levelset_subdir = getNewUserLevelSubdir(); + + if (CreateUserLevelSet(levelset_subdir, name, name, 100, FALSE)) + { + AddUserLevelSetToLevelInfo(levelset_subdir); + + LevelDirTree *leveldir_current_last = leveldir_current; + + leveldir_current = getTreeInfoFromIdentifier(leveldir_first, + levelset_subdir); + + // set level number of newly created level set to default value + LoadLevelSetup_SeriesInfo(); + + // set newly created level set as current level set for new user + SaveLevelSetup_LastSeries(); + SaveLevelSetup_SeriesInfo(); + + leveldir_current = leveldir_current_last; + } + else + { + Request("Creating new level set failed!", REQ_CONFIRM); + } + } + } + // restore currently active user user.nr = last_user_nr; // restore setup of currently active user LoadSetup(); + + // restore last level set of currently active user + LoadLevelSetup_LastSeries(); + LoadLevelSetup_SeriesInfo(); } }