X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=37722a2468e215423cbd3b283ce6e689af6a31cb;hb=c9d8e4e56f2c15baf85f2344043899c9782bddd2;hp=a4489ab32048405e751f341063fdc5cd251a21c8;hpb=3d236f777bca55fef0f6b23122b6affd0f424249;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index a4489ab3..37722a24 100644 --- a/src/screens.c +++ b/src/screens.c @@ -215,16 +215,16 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } else if (y==8) { - if (autorecord_on) + if (setup.autorecord_on) TapeStartRecording(); - if (standalone) + if (options.network) + SendToServer_StartPlaying(); + else { game_status = PLAYING; InitGame(); } - else - SendToServer_StartPlaying(); } else if (y==9) { @@ -234,7 +234,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) else if (y==10) { SavePlayerInfo(PLAYER_LEVEL); - if (Request("Do you really want to quit ?",REQ_ASK|REQ_STAY_CLOSED)) + if (Request("Do you really want to quit ?", REQ_ASK | REQ_STAY_CLOSED)) game_status = EXITGAME; } @@ -1135,6 +1135,61 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) DoAnimation(); } +static int readJoystick_TEST() +{ + int result = -1; + + InitAnimation(); + + while(result < 0) + { + DoAnimation(); + Delay(10); + + if (XPending(display)) + { + XEvent event; + + XNextEvent(display, &event); + switch(event.type) + { + case Expose: + HandleExposeEvent((XExposeEvent *) &event); + break; + case UnmapNotify: + SleepWhileUnmapped(); + break; + case KeyPress: + switch(XLookupKeysym((XKeyEvent *)&event, + ((XKeyEvent *)&event)->state)) + { + case XK_Return: + result = 1; + break; + case XK_Escape: + result = 0; + break; + } + break; + case KeyRelease: + key_joystick_mapping = 0; + break; + case FocusIn: + case FocusOut: + HandleFocusEvent((XFocusChangeEvent *) &event); + break; + case ClientMessage: + HandleClientMessageEvent((XClientMessageEvent *) &event); + break; + default: + break; + } + } + } + + StopAnimation(); +} + void CalibrateJoystick() { #ifdef __FreeBSD__ @@ -1245,12 +1300,12 @@ void CalibrateJoystick() new_joystick_xmiddle = joy_ctrl.x; new_joystick_ymiddle = joy_ctrl.y; - joystick[joystick_nr].xleft = new_joystick_xleft; - joystick[joystick_nr].yupper = new_joystick_yupper; - joystick[joystick_nr].xright = new_joystick_xright; - joystick[joystick_nr].ylower = new_joystick_ylower; - joystick[joystick_nr].xmiddle = new_joystick_xmiddle; - joystick[joystick_nr].ymiddle = new_joystick_ymiddle; + joystick[setup.joystick_nr].xleft = new_joystick_xleft; + joystick[setup.joystick_nr].yupper = new_joystick_yupper; + joystick[setup.joystick_nr].xright = new_joystick_xright; + joystick[setup.joystick_nr].ylower = new_joystick_ylower; + joystick[setup.joystick_nr].xmiddle = new_joystick_xmiddle; + joystick[setup.joystick_nr].ymiddle = new_joystick_ymiddle; CheckJoystickData(); @@ -1345,24 +1400,27 @@ void HandleVideoButtons(int mx, int my, int button) } DrawCompleteVideoDisplay(); break; + case BUTTON_VIDEO_STOP: TapeStop(); break; + case BUTTON_VIDEO_PAUSE: TapeTogglePause(); break; + case BUTTON_VIDEO_REC: if (TAPE_IS_STOPPED(tape)) { TapeStartRecording(); - if (standalone) + if (options.network) + SendToServer_StartPlaying(); + else { game_status = PLAYING; InitGame(); } - else - SendToServer_StartPlaying(); } else if (tape.pausing) { @@ -1379,6 +1437,7 @@ void HandleVideoButtons(int mx, int my, int button) TapeTogglePause(); } break; + case BUTTON_VIDEO_PLAY: if (TAPE_IS_EMPTY(tape)) break; @@ -1387,13 +1446,8 @@ void HandleVideoButtons(int mx, int my, int button) { TapeStartPlaying(); - if (standalone) - { - game_status = PLAYING; - InitGame(); - } - else - SendToServer_StartPlaying(); + game_status = PLAYING; + InitGame(); } else if (tape.playing) { @@ -1417,6 +1471,7 @@ void HandleVideoButtons(int mx, int my, int button) } } break; + default: break; } @@ -1432,16 +1487,16 @@ void HandleSoundButtons(int mx, int my, int button) switch(CheckSoundButtons(mx,my,button)) { case BUTTON_SOUND_MUSIC: - if (sound_music_on) + if (setup.sound_music_on) { - sound_music_on = FALSE; + setup.sound_music_on = FALSE; local_player->setup &= ~SETUP_SOUND_MUSIC; FadeSound(background_loop[level_nr % num_bg_loops]); DrawSoundDisplay(BUTTON_SOUND_MUSIC_OFF); } else if (sound_loops_allowed) { - sound_on = sound_music_on = TRUE; + setup.sound_on = setup.sound_music_on = TRUE; local_player->setup |= (SETUP_SOUND | SETUP_SOUND_MUSIC); PlaySoundLoop(background_loop[level_nr % num_bg_loops]); DrawSoundDisplay(BUTTON_SOUND_MUSIC_ON); @@ -1449,38 +1504,41 @@ void HandleSoundButtons(int mx, int my, int button) else DrawSoundDisplay(BUTTON_SOUND_MUSIC_OFF); break; + case BUTTON_SOUND_LOOPS: - if (sound_loops_on) + if (setup.sound_loops_on) { - sound_loops_on = FALSE; + setup.sound_loops_on = FALSE; local_player->setup &= ~SETUP_SOUND_LOOPS; DrawSoundDisplay(BUTTON_SOUND_LOOPS_OFF); } else if (sound_loops_allowed) { - sound_on = sound_loops_on = TRUE; + setup.sound_on = setup.sound_loops_on = TRUE; local_player->setup |= (SETUP_SOUND | SETUP_SOUND_LOOPS); DrawSoundDisplay(BUTTON_SOUND_LOOPS_ON); } else DrawSoundDisplay(BUTTON_SOUND_LOOPS_OFF); break; + case BUTTON_SOUND_SIMPLE: - if (sound_simple_on) + if (setup.sound_simple_on) { - sound_simple_on = FALSE; + setup.sound_simple_on = FALSE; local_player->setup &= ~SETUP_SOUND; DrawSoundDisplay(BUTTON_SOUND_SIMPLE_OFF); } else if (sound_status==SOUND_AVAILABLE) { - sound_on = sound_simple_on = TRUE; + setup.sound_on = setup.sound_simple_on = TRUE; local_player->setup |= SETUP_SOUND; DrawSoundDisplay(BUTTON_SOUND_SIMPLE_ON); } else DrawSoundDisplay(BUTTON_SOUND_SIMPLE_OFF); break; + default: break; } @@ -1507,46 +1565,67 @@ void HandleGameButtons(int mx, int my, int button) if (Request("Do you really want to quit the game ?", REQ_ASK | REQ_STAY_CLOSED)) { - game_status = MAINMENU; - DrawMainMenu(); + if (options.network) + SendToServer_StopPlaying(); + else + { + game_status = MAINMENU; + DrawMainMenu(); + } } else OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); break; + case BUTTON_GAME_PAUSE: + if (options.network) + { + if (tape.pausing) + SendToServer_ContinuePlaying(); + else + SendToServer_PausePlaying(); + } + else + TapeTogglePause(); + + /* if (tape.pausing) { - if (standalone) + if (options.network) + SendToServer_ContinuePlaying(); + else { tape.pausing = FALSE; DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0); } - else - SendToServer_ContinuePlaying(); } else { - if (standalone) + if (options.network) + SendToServer_PausePlaying(); + else { tape.pausing = TRUE; DrawVideoDisplay(VIDEO_STATE_PAUSE_ON,0); } - else - SendToServer_PausePlaying(); } + */ + break; + case BUTTON_GAME_PLAY: if (tape.pausing) { - if (standalone) + if (options.network) + SendToServer_ContinuePlaying(); + else { tape.pausing = FALSE; DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0); } - else - SendToServer_ContinuePlaying(); } break; + default: break; }