X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=36125cd573a898de20f0abc1ce7b2a977f8df5ce;hb=e4b7c9e4311be22d09f17611d6978f23dc1e69f6;hp=d596e2674eaa13c9ce9265d0b6562b4b04cc9b51;hpb=bc84d4e4ec1babe815cb9e5b07168afa232bffb5;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index d596e267..36125cd5 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1634,7 +1634,11 @@ void DrawMainMenu(void) leveldir_current = getFirstValidTreeInfoEntry(leveldir_last_valid); if (leveldir_current != leveldir_last_valid) + { + UpdateLastPlayedLevels_TreeInfo(); + levelset_has_changed = TRUE; + } // store valid level series information leveldir_last_valid = leveldir_current; @@ -2169,9 +2173,9 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) { if (leveldir_current->readonly && setup.editor.show_read_only_warning) - Request("This level is read-only!", REQ_CONFIRM); + Request("This level is read-only!", REQ_CONFIRM | REQ_STAY_OPEN); - CloseDoor(DOOR_CLOSE_2); + CloseDoor(DOOR_CLOSE_ALL); SetGameStatus(GAME_MODE_EDITOR); @@ -4351,9 +4355,16 @@ static void DrawChooseTree(TreeInfo **ti_ptr) if (strEqual((*ti_ptr)->subdir, STRING_TOP_DIRECTORY)) { - SetGameStatus(GAME_MODE_MAIN); + if (game_status == GAME_MODE_SETUP) + { + execSetupArtwork(); + } + else // GAME_MODE_LEVELS + { + SetGameStatus(GAME_MODE_MAIN); - DrawMainMenu(); + DrawMainMenu(); + } return; } @@ -5080,9 +5091,15 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) if (button == MB_MENU_INITIALIZE) { level_nr = mx; - first_entry = 0; highlight_position = my; + first_entry = highlight_position - (NUM_MENU_ENTRIES_ON_SCREEN + 1) / 2 + 1; + + if (first_entry < 0) + first_entry = 0; + else if (first_entry + NUM_MENU_ENTRIES_ON_SCREEN > MAX_SCORE_ENTRIES) + first_entry = MAX(0, MAX_SCORE_ENTRIES - NUM_MENU_ENTRIES_ON_SCREEN); + drawHallOfFameList(level_nr, first_entry, highlight_position); return; @@ -6319,6 +6336,23 @@ static void execSetupTouch(void) static void execSetupArtwork(void) { + static ArtworkDirTree *gfx_last_valid = NULL; + static ArtworkDirTree *snd_last_valid = NULL; + static ArtworkDirTree *mus_last_valid = NULL; + + // current artwork directory may be invalid (level group, parent link) + if (!validLevelSeries(artwork.gfx_current)) + artwork.gfx_current = getFirstValidTreeInfoEntry(gfx_last_valid); + if (!validLevelSeries(artwork.snd_current)) + artwork.snd_current = getFirstValidTreeInfoEntry(snd_last_valid); + if (!validLevelSeries(artwork.mus_current)) + artwork.mus_current = getFirstValidTreeInfoEntry(mus_last_valid); + + // store valid artwork directory information + gfx_last_valid = artwork.gfx_current; + snd_last_valid = artwork.snd_current; + mus_last_valid = artwork.mus_current; + #if 0 Debug("screens:execSetupArtwork", "'%s', '%s', '%s'", artwork.gfx_current->subdir, @@ -6665,7 +6699,8 @@ static struct TokenInfo setup_info_game[] = { TYPE_SWITCH, &setup.skip_levels, "Skip Unsolved Levels:" }, { TYPE_SWITCH, &setup.increment_levels,"Increment Solved Levels:" }, { TYPE_SWITCH, &setup.auto_play_next_level,"Auto-play Next Level:" }, - { TYPE_SWITCH, &setup.skip_scores_after_game,"Skip Scores After Game:" }, + { TYPE_SWITCH, &setup.count_score_after_game,"Count Score After Game:" }, + { TYPE_SWITCH, &setup.show_scores_after_game,"Show Scores After Game:" }, { TYPE_YES_NO, &setup.ask_on_game_over, "Ask on Game Over:" }, { TYPE_SWITCH, &setup.autorecord, "Auto-Record Tapes:" }, { TYPE_ENTER_LIST, execSetupChooseGameSpeed, "Game Speed:" },