X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=264617545eca10292faeeebe26e54864e5dcefcb;hb=c3fa9fcf03db2a48bbd8fa343b79a94c42d4cac3;hp=6ee974e01917746dfe3407a7e7e9d49ae11ea5d4;hpb=7144673ff1fabd59d009c1c2a9aa8950942c86b7;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 6ee974e0..26461754 100644 --- a/src/screens.c +++ b/src/screens.c @@ -174,10 +174,8 @@ static void HandleChooseTree(int, int, int, int, int, TreeInfo **); static void DrawChooseLevelSet(void); static void DrawChooseLevelNr(void); static void DrawInfoScreen(void); -static void DrawAndFadeInInfoScreen(int); static void DrawSetupScreen(void); -static void DrawInfoScreenExt(int, int); static void DrawInfoScreen_NotAvailable(char *, char *); static void DrawInfoScreen_HelpAnim(int, int, boolean); static void DrawInfoScreen_HelpText(int, int, int, int); @@ -1368,10 +1366,11 @@ boolean CheckTitleScreen(boolean levelset_has_changed) return (show_titlescreen && num_title_screens > 0); } -void DrawMainMenuExt(int fade_mask, boolean do_fading) +void DrawMainMenu() { static LevelDirTree *leveldir_last_valid = NULL; boolean levelset_has_changed = FALSE; + int fade_mask = REDRAW_FIELD; LimitScreenUpdates(FALSE); @@ -1417,13 +1416,16 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading) /* needed if last screen (level choice) changed graphics, sounds or music */ ReloadCustomArtwork(0); + /* needed if different viewport properties defined for menues */ + ChangeViewportPropertiesIfNeeded(); + if (redraw_mask & REDRAW_ALL) fade_mask = REDRAW_ALL; - FadeOut(fade_mask); + if (CheckIfGlobalBorderHasChanged()) + fade_mask = REDRAW_ALL; - /* needed if different viewport properties defined for menues */ - ChangeViewportPropertiesIfNeeded(); + FadeOut(fade_mask); /* needed if last screen was the editor screen */ UndrawSpecialEditorDoor(); @@ -1452,8 +1454,10 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading) SetMainBackgroundImage(IMG_BACKGROUND_MAIN); +#if 0 if (fade_mask == REDRAW_ALL) RedrawGlobalBorder(); +#endif ClearField(); @@ -1501,16 +1505,6 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading) OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2); } -void DrawAndFadeInMainMenu(int fade_mask) -{ - DrawMainMenuExt(fade_mask, TRUE); -} - -void DrawMainMenu() -{ - DrawMainMenuExt(REDRAW_ALL, FALSE); -} - static void gotoTopLevelDir() { /* move upwards until inside (but not above) top level directory */ @@ -1547,7 +1541,6 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) static int title_screen_nr = 0; static int last_sound = -1, last_music = -1; boolean return_to_main_menu = FALSE; - boolean use_fading_main_menu = TRUE; struct TitleControlInfo *tci; struct TitleFadingInfo fading_default; struct TitleFadingInfo fading_last = fading; @@ -1622,7 +1615,6 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) if (button == MB_MENU_LEAVE) { return_to_main_menu = TRUE; - use_fading_main_menu = FALSE; } else if (button == MB_MENU_CHOICE) { @@ -1631,7 +1623,7 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) FadeSetEnterScreen(); info_mode = INFO_MODE_MAIN; - DrawAndFadeInInfoScreen(REDRAW_FIELD); + DrawInfoScreen(); return; } @@ -1692,19 +1684,20 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) { SetMouseCursor(CURSOR_DEFAULT); + /* force full menu screen redraw after displaying title screens */ + redraw_mask = REDRAW_ALL; + if (game_status == GAME_MODE_INFO) { - int fade_mask = (num_title_screens == 0 ? REDRAW_FIELD : REDRAW_ALL); - info_mode = INFO_MODE_MAIN; - DrawInfoScreenExt(fade_mask, use_fading_main_menu); + DrawInfoScreen(); } else /* default: return to main menu */ { game_status = GAME_MODE_MAIN; - DrawMainMenuExt(REDRAW_ALL, use_fading_main_menu); + DrawMainMenu(); } } } @@ -1884,8 +1877,6 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) { game_status = GAME_MODE_SCORES; - ChangeViewportPropertiesIfNeeded(); - DrawHallOfFame(-1); } else if (pos == MAIN_CONTROL_EDITOR) @@ -2000,7 +1991,7 @@ static void execExitInfo() { game_status = GAME_MODE_MAIN; - DrawMainMenuExt(REDRAW_FIELD, FALSE); + DrawMainMenu(); } static struct TokenInfo info_info_main[] = @@ -2118,10 +2109,17 @@ static void drawMenuInfoList(int first_entry, int num_page_entries, } } -static void DrawInfoScreen_Main(int fade_mask, boolean do_fading) +static void DrawInfoScreen_Main() { + int fade_mask = REDRAW_FIELD; int i; + if (redraw_mask & REDRAW_ALL) + fade_mask = REDRAW_ALL; + + if (CheckIfGlobalBorderHasChanged()) + fade_mask = REDRAW_ALL; + UnmapAllGadgets(); FreeScreenGadgets(); @@ -2178,10 +2176,10 @@ static void changeSetupValue(int, int, int); void HandleMenuScreen(int mx, int my, int dx, int dy, int button, int mode, int num_page_entries, int max_page_entries) { - static int game_status_last; - static int num_page_entries_last[NUM_SPECIAL_GFX_ARGS]; + static int num_page_entries_all_last[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES]; static int choice_stores[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES]; static int first_entry_stores[NUM_SPECIAL_GFX_ARGS][MAX_MENU_MODES]; + int *num_page_entries_last = num_page_entries_all_last[game_status]; int *choice_store = choice_stores[game_status]; int *first_entry_store = first_entry_stores[game_status]; int choice = choice_store[mode]; /* starts with 0 */ @@ -2198,18 +2196,15 @@ void HandleMenuScreen(int mx, int my, int dx, int dy, int button, // check if number of menu page entries has changed (may happen by change // of custom artwork definition value for 'list_size' for this menu screen) // (in this case, the last menu position most probably has to be corrected) - if (game_status != game_status_last && - num_page_entries != num_page_entries_last[game_status]) + if (num_page_entries != num_page_entries_last[mode]) { - for (i = 0; i < MAX_MENU_MODES; i++) - choice_store[i] = first_entry_store[i] = 0; + choice_store[mode] = first_entry_store[mode] = 0; choice = first_entry = 0; y = y_old = 0; - } - game_status_last = game_status; - num_page_entries_last[game_status] = num_page_entries; + num_page_entries_last[mode] = num_page_entries; + } /* advance to first valid menu entry */ while (choice < num_page_entries && @@ -2724,7 +2719,7 @@ void HandleInfoScreen_Elements(int button) FadeSoundsAndMusic(); info_mode = INFO_MODE_MAIN; - DrawAndFadeInInfoScreen(REDRAW_FIELD); + DrawInfoScreen(); return; } @@ -2823,7 +2818,7 @@ void HandleInfoScreen_Music(int button) FadeSoundsAndMusic(); info_mode = INFO_MODE_MAIN; - DrawAndFadeInInfoScreen(REDRAW_FIELD); + DrawInfoScreen(); return; } @@ -3127,7 +3122,7 @@ void HandleInfoScreen_Credits(int button) FadeSoundsAndMusic(); info_mode = INFO_MODE_MAIN; - DrawAndFadeInInfoScreen(REDRAW_FIELD); + DrawInfoScreen(); return; } @@ -3206,7 +3201,7 @@ void HandleInfoScreen_Program(int button) FadeSoundsAndMusic(); info_mode = INFO_MODE_MAIN; - DrawAndFadeInInfoScreen(REDRAW_FIELD); + DrawInfoScreen(); } else { @@ -3381,7 +3376,7 @@ void HandleInfoScreen_Version(int button) FadeSoundsAndMusic(); info_mode = INFO_MODE_MAIN; - DrawAndFadeInInfoScreen(REDRAW_FIELD); + DrawInfoScreen(); } else { @@ -3469,7 +3464,7 @@ void HandleInfoScreen_LevelSet(int button) FadeSoundsAndMusic(); info_mode = INFO_MODE_MAIN; - DrawAndFadeInInfoScreen(REDRAW_FIELD); + DrawInfoScreen(); } else { @@ -3477,7 +3472,7 @@ void HandleInfoScreen_LevelSet(int button) } } -static void DrawInfoScreenExt(int fade_mask, boolean do_fading) +static void DrawInfoScreen() { SetMainBackgroundImage(IMG_BACKGROUND_INFO); @@ -3496,7 +3491,7 @@ static void DrawInfoScreenExt(int fade_mask, boolean do_fading) else if (info_mode == INFO_MODE_LEVELSET) DrawInfoScreen_LevelSet(); else - DrawInfoScreen_Main(fade_mask, do_fading); + DrawInfoScreen_Main(); if (info_mode != INFO_MODE_MAIN && info_mode != INFO_MODE_TITLE && @@ -3507,16 +3502,6 @@ static void DrawInfoScreenExt(int fade_mask, boolean do_fading) } } -void DrawAndFadeInInfoScreen(int fade_mask) -{ - DrawInfoScreenExt(fade_mask, TRUE); -} - -void DrawInfoScreen() -{ - DrawInfoScreenExt(REDRAW_FIELD, FALSE); -} - void HandleInfoScreen(int mx, int my, int dx, int dy, int button) { if (info_mode == INFO_MODE_TITLE) @@ -3627,13 +3612,16 @@ void HandleTypeName(int newxpos, Key key) static void DrawChooseTree(TreeInfo **ti_ptr) { - int fade_mask = (DrawingAreaChanged() ? REDRAW_ALL : REDRAW_FIELD); + int fade_mask = REDRAW_FIELD; + + if (CheckIfGlobalBorderHasChanged()) + fade_mask = REDRAW_ALL; if (strEqual((*ti_ptr)->subdir, STRING_TOP_DIRECTORY)) { game_status = GAME_MODE_MAIN; - DrawMainMenuExt(REDRAW_FIELD, FALSE); + DrawMainMenu(); return; } @@ -3840,7 +3828,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button, game_status = GAME_MODE_MAIN; - DrawMainMenuExt(REDRAW_FIELD, FALSE); + DrawMainMenu(); } return; @@ -4123,7 +4111,16 @@ void HandleChooseLevelNr(int mx, int my, int dx, int dy, int button) void DrawHallOfFame(int highlight_position) { - int fade_mask = (DrawingAreaChanged() ? REDRAW_ALL : REDRAW_FIELD); + int fade_mask = REDRAW_FIELD; + + /* required before door position may be changed in next step */ + CloseDoor(DOOR_CLOSE_ALL); + + /* needed if different viewport properties defined for scores */ + ChangeViewportPropertiesIfNeeded(); + + if (CheckIfGlobalBorderHasChanged()) + fade_mask = REDRAW_ALL; UnmapAllGadgets(); FadeSoundsAndMusic(); @@ -4136,8 +4133,6 @@ void DrawHallOfFame(int highlight_position) SetDrawDeactivationMask(REDRAW_NONE); SetDrawBackgroundMask(REDRAW_FIELD); - CloseDoor(DOOR_CLOSE_ALL); - if (highlight_position < 0) LoadScore(level_nr); @@ -4253,7 +4248,7 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) game_status = GAME_MODE_MAIN; - DrawAndFadeInMainMenu(REDRAW_FIELD); + DrawMainMenu(); } if (game_status == GAME_MODE_SCORES) @@ -5243,7 +5238,7 @@ static void execExitSetup() { game_status = GAME_MODE_MAIN; - DrawMainMenuExt(REDRAW_FIELD, FALSE); + DrawMainMenu(); } static void execSaveAndExitSetup() @@ -5289,6 +5284,7 @@ static struct TokenInfo setup_info_game[] = #endif { TYPE_ENTER_LIST, execSetupChooseSnapshotMode,"Game Engine Snapshot Mode:" }, { TYPE_STRING, &snapshot_mode_text, "" }, + { TYPE_SWITCH, &setup.show_snapshot_buttons,"Show Snapshot Buttons:" }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, @@ -5728,11 +5724,14 @@ static void changeSetupValue(int screen_pos, int setup_info_pos_raw, int dx) static void DrawSetupScreen_Generic() { - int fade_mask = (DrawingAreaChanged() ? REDRAW_ALL : REDRAW_FIELD); + int fade_mask = REDRAW_FIELD; boolean redraw_all = FALSE; char *title_string = NULL; int i; + if (CheckIfGlobalBorderHasChanged()) + fade_mask = REDRAW_ALL; + UnmapAllGadgets(); FreeScreenGadgets();