X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=1748b1aa9adad2a11c185f7138aeeccd8e553fa6;hb=0d94a23b362fe86e235879506500512a1a6d1486;hp=d5e65265346b811866b2c3202a7aa5b92008f305;hpb=abf8e6bd629101604d463aa8f669b9a5c879440a;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index d5e65265..1748b1aa 100644 --- a/src/screens.c +++ b/src/screens.c @@ -18,7 +18,7 @@ #include "editor.h" #include "files.h" #include "tape.h" -#include "cartoons.h" +#include "anim.h" #include "network.h" #include "init.h" #include "config.h" @@ -278,7 +278,10 @@ static struct { { STR_SPECIAL_RENDERING_OFF, "Off (May show artifacts, fast)" }, { STR_SPECIAL_RENDERING_BITMAP, "Bitmap/Texture mode (slower)" }, +#if DEBUG + // this mode may work under certain conditions, but does not work on Windows { STR_SPECIAL_RENDERING_TARGET, "Target Texture mode (slower)" }, +#endif { STR_SPECIAL_RENDERING_DOUBLE, "Double Texture mode (slower)" }, { NULL, NULL }, @@ -1446,9 +1449,6 @@ void DrawMainMenu() return; } - /* needed if different viewport properties defined for menues */ - ChangeViewportPropertiesIfNeeded(); - if (redraw_mask & REDRAW_ALL) fade_mask = REDRAW_ALL; @@ -1457,7 +1457,10 @@ void DrawMainMenu() FadeOut(fade_mask); - SetDrawtoField(DRAW_BACKBUFFER); + /* needed if different viewport properties defined for menues */ + ChangeViewportPropertiesIfNeeded(); + + SetDrawtoField(DRAW_TO_BACKBUFFER); /* level_nr may have been set to value over handicap with level editor */ if (setup.handicap && level_nr > leveldir_current->handicap_level) @@ -4131,9 +4134,6 @@ void DrawHallOfFame(int highlight_position) { int fade_mask = REDRAW_FIELD; - /* needed if different viewport properties defined for scores */ - ChangeViewportPropertiesIfNeeded(); - if (CheckIfGlobalBorderHasChanged()) fade_mask = REDRAW_ALL; @@ -4155,6 +4155,9 @@ void DrawHallOfFame(int highlight_position) FadeOut(fade_mask); + /* needed if different viewport properties defined for scores */ + ChangeViewportPropertiesIfNeeded(); + PlayMenuSound(); PlayMenuMusic();