X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=139c6d9ca3f8d89569df3d3d612d19ae6d71bebc;hb=ab0879a8bcb3e816912bc89b8e21c22cc2a4c0c2;hp=68132cf55e22692577af7ad39af0bee4669f377e;hpb=82b1f76754f039e4ee151c7da7c49819c7310546;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 68132cf5..139c6d9c 100644 --- a/src/screens.c +++ b/src/screens.c @@ -24,6 +24,7 @@ #include "joystick.h" #include "cartoons.h" #include "network.h" +#include "init.h" #ifdef MSDOS extern unsigned char get_ascii(KeySym); @@ -43,6 +44,7 @@ void DrawHeadline() void DrawMainMenu() { int i; + char *name_text = (!options.network && setup.team_mode ? "Team:" : "Name:"); FadeSounds(); GetPlayerConfig(); @@ -50,8 +52,8 @@ void DrawMainMenu() ClearWindow(); DrawHeadline(); - DrawText(SX + 32, SY + 2*32, "Name:", FS_BIG, FC_GREEN); - DrawText(SX + 6*32, SY + 2*32, local_player->alias_name, FS_BIG, FC_RED); + DrawText(SX + 32, SY + 2*32, name_text, FS_BIG, FC_GREEN); + DrawText(SX + 6*32, SY + 2*32, setup.alias_name, FS_BIG, FC_RED); DrawText(SX + 32, SY + 3*32, "Level:", FS_BIG, FC_GREEN); DrawText(SX + 11*32, SY + 3*32, int2str(level_nr,3), FS_BIG, (level_nralias_name),0); + HandleTypeName(strlen(setup.alias_name),0); } else if (y==4) { @@ -226,7 +222,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } else if (y==8) { - if (setup.autorecord_on) + if (setup.autorecord) TapeStartRecording(); if (options.network) @@ -249,8 +245,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) game_status = EXITGAME; } - if (!button) - redraw = TRUE; + redraw = TRUE; } } BackToFront(); @@ -700,7 +695,7 @@ void HandleTypeName(int newxpos, KeySym key) if (newxpos) { xpos = newxpos; - DrawText(SX+6*32, SY+ypos*32, local_player->alias_name, FS_BIG, FC_YELLOW); + DrawText(SX+6*32, SY+ypos*32, setup.alias_name, FS_BIG, FC_YELLOW); DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT); return; } @@ -717,25 +712,25 @@ void HandleTypeName(int newxpos, KeySym key) if((ascii = get_ascii(key)) && xposalias_name[xpos] = ascii; - local_player->alias_name[xpos+1] = 0; + setup.alias_name[xpos] = ascii; + setup.alias_name[xpos+1] = 0; xpos++; DrawTextExt(drawto,gc,SX+6*32,SY+ypos*32, - local_player->alias_name,FS_BIG,FC_YELLOW); + setup.alias_name,FS_BIG,FC_YELLOW); DrawTextExt(window,gc,SX+6*32,SY+ypos*32, - local_player->alias_name,FS_BIG,FC_YELLOW); + setup.alias_name,FS_BIG,FC_YELLOW); DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT); } else if ((key==XK_Delete || key==XK_BackSpace) && xpos>0) { xpos--; - local_player->alias_name[xpos] = 0; + setup.alias_name[xpos] = 0; DrawGraphic(xpos+6,ypos,GFX_KUGEL_ROT); DrawGraphic(xpos+7,ypos,GFX_LEERRAUM); } else if (key==XK_Return && xpos>0) { - DrawText(SX+6*32,SY+ypos*32,local_player->alias_name,FS_BIG,FC_RED); + DrawText(SX+6*32,SY+ypos*32,setup.alias_name,FS_BIG,FC_RED); DrawGraphic(xpos+6,ypos,GFX_LEERRAUM); SaveSetup(); @@ -821,10 +816,13 @@ void HandleChooseLevel(int mx, int my, int dx, int dy, int button) else { leveldir_nr = y-3; + level_nr = + getLastPlayedLevelOfLevelSeries(leveldir[leveldir_nr].filename); + SaveLevelSetup(); TapeErase(); - LoadLevelTape(level_nr); + LoadTape(level_nr); game_status = MAINMENU; DrawMainMenu(); @@ -851,7 +849,7 @@ void DrawHallOfFame(int pos) DrawText(SX+64,SY+10,"Hall Of Fame",FS_BIG,FC_YELLOW); sprintf(txt,"HighScores of Level %d",level_nr); DrawText(SX+256-strlen(txt)*7,SY+48,txt,FS_SMALL,FC_RED); - for(y=0;y= '0' && c <= '9') + joystick_nr = (int)(c - '0'); + + if (joystick_nr < 0 || joystick_nr >= MAX_PLAYERS) + joystick_nr = 0; + + return joystick_nr; +} + +static void setJoystickDeviceToNr(char *device_name, int device_nr) +{ + if (device_name == NULL) + return; + + if (device_nr < 0 || device_nr >= MAX_PLAYERS) + device_nr = 0; + + if (strlen(device_name) > 1) + { + char c1 = device_name[strlen(device_name) - 1]; + char c2 = device_name[strlen(device_name) - 2]; + + if (c1 >= '0' && c1 <= '9' && !(c2 >= '0' && c2 <= '9')) + device_name[strlen(device_name) - 1] = '0' + (char)(device_nr % 10); + } + else + strcpy(device_name, joystick_device_name[device_nr]); +} + static void drawPlayerSetupInputInfo(int player_nr) { int i; @@ -1159,6 +1207,13 @@ static void drawPlayerSetupInputInfo(int player_nr) { &custom_key.snap, "Button 1" }, { &custom_key.bomb, "Button 2" } }; + static char *joystick_name[MAX_PLAYERS] = + { + "Joystick1", + "Joystick2", + "Joystick3", + "Joystick4" + }; custom_key = setup.input[player_nr].key; @@ -1167,9 +1222,10 @@ static void drawPlayerSetupInputInfo(int player_nr) if (setup.input[player_nr].use_joystick) { + char *device_name = setup.input[player_nr].joy.device_name; + DrawText(SX+8*32, SY+3*32, - (setup.input[player_nr].joystick_nr == 0 ? - "Joystick1" : "Joystick2"), + joystick_name[getJoystickNrFromDeviceName(device_name)], FS_BIG, FC_YELLOW); DrawText(SX+32, SY+4*32, "Calibrate", FS_BIG, FC_GREEN); } @@ -1271,7 +1327,7 @@ void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button) { static long delay = 0; - if (!DelayReached(&delay,150)) + if (!DelayReached(&delay, 150)) goto out; player_nr = (player_nr + (x == 11 ? -1 : +1) + MAX_PLAYERS) % MAX_PLAYERS; @@ -1294,6 +1350,33 @@ void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button) { if (y == 4) { + char *device_name = setup.input[player_nr].joy.device_name; + + if (!setup.input[player_nr].use_joystick) + { + int new_device_nr = (dx >= 0 ? 0 : MAX_PLAYERS - 1); + + setJoystickDeviceToNr(device_name, new_device_nr); + setup.input[player_nr].use_joystick = TRUE; + } + else + { + int device_nr = getJoystickNrFromDeviceName(device_name); + int new_device_nr = device_nr + (dx >= 0 ? +1 : -1); + + if (new_device_nr < 0 || new_device_nr >= MAX_PLAYERS) + setup.input[player_nr].use_joystick = FALSE; + else + setJoystickDeviceToNr(device_name, new_device_nr); + } + + + /* + InitJoysticks(); + */ + + +#if 0 int one_joystick_nr = (dx >= 0 ? 0 : 1); int the_other_joystick_nr = (dx >= 0 ? 1 : 0); @@ -1309,13 +1392,17 @@ void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button) setup.input[player_nr].use_joystick = TRUE; setup.input[player_nr].joystick_nr = one_joystick_nr; } +#endif drawPlayerSetupInputInfo(player_nr); } else if (y == 5) { if (setup.input[player_nr].use_joystick) - CalibrateJoystick(setup.input[player_nr].joystick_nr); + { + InitJoysticks(); + CalibrateJoystick(player_nr); + } else CustomizeKeyboard(player_nr); @@ -1323,6 +1410,8 @@ void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button) } else if (y == pos_end) { + InitJoysticks(); + game_status = SETUP; DrawSetupScreen(); redraw = TRUE; @@ -1464,7 +1553,7 @@ void CustomizeKeyboard(int player_nr) DrawSetupInputScreen(); } -void CalibrateJoystick(int joystick_nr) +void CalibrateJoystick(int player_nr) { #ifdef __FreeBSD__ struct joystick joy_ctrl; @@ -1481,6 +1570,7 @@ void CalibrateJoystick(int joystick_nr) char joy_nr[4]; #endif + int joystick_fd = stored_player[player_nr].joystick_fd; int new_joystick_xleft = 128, new_joystick_xright = 128; int new_joystick_yupper = 128, new_joystick_ylower = 128; int new_joystick_xmiddle, new_joystick_ymiddle; @@ -1493,6 +1583,9 @@ void CalibrateJoystick(int joystick_nr) if (joystick_status == JOYSTICK_OFF) return; + if (!setup.input[player_nr].use_joystick || joystick_fd < 0) + return; + ClearWindow(); DrawText(SX, SY + 6*32, " ROTATE JOYSTICK ",FS_BIG,FC_YELLOW); DrawText(SX, SY + 7*32, "IN ALL DIRECTIONS",FS_BIG,FC_YELLOW); @@ -1509,7 +1602,7 @@ void CalibrateJoystick(int joystick_nr) } } - joy = Joystick(); + joy = Joystick(player_nr); last_x = (joy & JOY_LEFT ? -1 : joy & JOY_RIGHT ? +1 : 0); last_y = (joy & JOY_UP ? -1 : joy & JOY_DOWN ? +1 : 0); DrawGraphic(xpos + last_x, ypos + last_y, GFX_KUGEL_ROT); @@ -1522,7 +1615,7 @@ void CalibrateJoystick(int joystick_nr) joy_ctrl.buttons = 0; #endif - while(Joystick() & JOY_BUTTON); + while(Joystick(player_nr) & JOY_BUTTON); InitAnimation(); @@ -1564,7 +1657,7 @@ void CalibrateJoystick(int joystick_nr) } } - if (read(joystick_device, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl)) + if (read(joystick_fd, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl)) { joystick_status = JOYSTICK_OFF; goto error_out; @@ -1580,16 +1673,16 @@ void CalibrateJoystick(int joystick_nr) new_joystick_ymiddle = new_joystick_yupper + (new_joystick_ylower - new_joystick_yupper) / 2; - joystick[joystick_nr].xleft = new_joystick_xleft; - joystick[joystick_nr].yupper = new_joystick_yupper; - joystick[joystick_nr].xright = new_joystick_xright; - joystick[joystick_nr].ylower = new_joystick_ylower; - joystick[joystick_nr].xmiddle = new_joystick_xmiddle; - joystick[joystick_nr].ymiddle = new_joystick_ymiddle; + setup.input[player_nr].joy.xleft = new_joystick_xleft; + setup.input[player_nr].joy.yupper = new_joystick_yupper; + setup.input[player_nr].joy.xright = new_joystick_xright; + setup.input[player_nr].joy.ylower = new_joystick_ylower; + setup.input[player_nr].joy.xmiddle = new_joystick_xmiddle; + setup.input[player_nr].joy.ymiddle = new_joystick_ymiddle; CheckJoystickData(); - joy = Joystick(); + joy = Joystick(player_nr); if (joy & JOY_BUTTON && check_remaining == 0) result = 1; @@ -1613,13 +1706,13 @@ void CalibrateJoystick(int joystick_nr) #if 0 printf("LEFT / MIDDLE / RIGHT == %d / %d / %d\n", - joystick[joystick_nr].xleft, - joystick[joystick_nr].xmiddle, - joystick[joystick_nr].xright); + setup.input[player_nr].joy.xleft, + setup.input[player_nr].joy.xmiddle, + setup.input[player_nr].joy.xright); printf("UP / MIDDLE / DOWN == %d / %d / %d\n", - joystick[joystick_nr].yupper, - joystick[joystick_nr].ymiddle, - joystick[joystick_nr].ylower); + setup.input[player_nr].joy.yupper, + setup.input[player_nr].joy.ymiddle, + setup.input[player_nr].joy.ylower); #endif } @@ -1633,7 +1726,7 @@ void CalibrateJoystick(int joystick_nr) StopAnimation(); DrawSetupInputScreen(); - while(Joystick() & JOY_BUTTON); + while(Joystick(player_nr) & JOY_BUTTON); return; error_out: @@ -1646,6 +1739,10 @@ void CalibrateJoystick(int joystick_nr) DrawSetupInputScreen(); } + + +#if 0 + void CalibrateJoystick_OLD() { #ifdef __FreeBSD__ @@ -1757,12 +1854,12 @@ void CalibrateJoystick_OLD() new_joystick_xmiddle = joy_ctrl.x; new_joystick_ymiddle = joy_ctrl.y; - joystick[joystick_nr].xleft = new_joystick_xleft; - joystick[joystick_nr].yupper = new_joystick_yupper; - joystick[joystick_nr].xright = new_joystick_xright; - joystick[joystick_nr].ylower = new_joystick_ylower; - joystick[joystick_nr].xmiddle = new_joystick_xmiddle; - joystick[joystick_nr].ymiddle = new_joystick_ymiddle; + setup.input[player_nr].joy.xleft = new_joystick_xleft; + setup.input[player_nr].joy.yupper = new_joystick_yupper; + setup.input[player_nr].joy.xright = new_joystick_xright; + setup.input[player_nr].joy.ylower = new_joystick_ylower; + setup.input[player_nr].joy.xmiddle = new_joystick_xmiddle; + setup.input[player_nr].joy.ymiddle = new_joystick_ymiddle; CheckJoystickData(); @@ -1818,6 +1915,10 @@ void CalibrateJoystick_OLD() DrawSetupScreen(); } +#endif + + + void HandleGameActions() { if (game_status != PLAYING) @@ -1845,14 +1946,14 @@ void HandleVideoButtons(int mx, int my, int button) TapeStop(); if (TAPE_IS_EMPTY(tape)) { - LoadLevelTape(level_nr); + LoadTape(level_nr); if (TAPE_IS_EMPTY(tape)) Request("No tape for this level !",REQ_CONFIRM); } else { if (tape.changed) - SaveLevelTape(tape.level_nr); + SaveTape(tape.level_nr); TapeErase(); } DrawCompleteVideoDisplay(); @@ -1944,15 +2045,15 @@ void HandleSoundButtons(int mx, int my, int button) switch(CheckSoundButtons(mx,my,button)) { case BUTTON_SOUND_MUSIC: - if (setup.sound_music_on) + if (setup.sound_music) { - setup.sound_music_on = FALSE; + setup.sound_music = FALSE; FadeSound(background_loop[level_nr % num_bg_loops]); DrawSoundDisplay(BUTTON_SOUND_MUSIC_OFF); } else if (sound_loops_allowed) { - setup.sound_on = setup.sound_music_on = TRUE; + setup.sound = setup.sound_music = TRUE; PlaySoundLoop(background_loop[level_nr % num_bg_loops]); DrawSoundDisplay(BUTTON_SOUND_MUSIC_ON); } @@ -1961,14 +2062,14 @@ void HandleSoundButtons(int mx, int my, int button) break; case BUTTON_SOUND_LOOPS: - if (setup.sound_loops_on) + if (setup.sound_loops) { - setup.sound_loops_on = FALSE; + setup.sound_loops = FALSE; DrawSoundDisplay(BUTTON_SOUND_LOOPS_OFF); } else if (sound_loops_allowed) { - setup.sound_on = setup.sound_loops_on = TRUE; + setup.sound = setup.sound_loops = TRUE; DrawSoundDisplay(BUTTON_SOUND_LOOPS_ON); } else @@ -1976,14 +2077,14 @@ void HandleSoundButtons(int mx, int my, int button) break; case BUTTON_SOUND_SIMPLE: - if (setup.sound_simple_on) + if (setup.sound_simple) { - setup.sound_simple_on = FALSE; + setup.sound_simple = FALSE; DrawSoundDisplay(BUTTON_SOUND_SIMPLE_OFF); } else if (sound_status==SOUND_AVAILABLE) { - setup.sound_on = setup.sound_simple_on = TRUE; + setup.sound = setup.sound_simple = TRUE; DrawSoundDisplay(BUTTON_SOUND_SIMPLE_ON); } else