X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=0a4534b5ab7122d4bf3c0a6c93ce8eb4eccafbb6;hb=f7704e2d22e9499efe6380e0c916c2bd4918e4be;hp=fbe8007298591b372fb1386f81bace9f1e10e645;hpb=22f539028eb272b70d339e1f37552a2a89f37dd6;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index fbe80072..0a4534b5 100644 --- a/src/screens.c +++ b/src/screens.c @@ -229,38 +229,6 @@ void DrawHeadline() DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, PROGRAM_COPYRIGHT_STRING); } -static void ToggleFullscreenIfNeeded() -{ - if (setup.fullscreen != video.fullscreen_enabled || - setup.fullscreen_mode != video.fullscreen_mode_current) - { - /* save old door content */ - BlitBitmap(backbuffer, bitmap_db_door, - DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); - - if (setup.fullscreen && video.fullscreen_enabled) - { - /* keep fullscreen mode, but change screen mode */ - video.fullscreen_mode_current = setup.fullscreen_mode; - video.fullscreen_enabled = FALSE; - } - - /* toggle fullscreen */ - ChangeVideoModeIfNeeded(setup.fullscreen); - setup.fullscreen = video.fullscreen_enabled; - - /* redraw background to newly created backbuffer */ - BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer, - 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); - - /* restore old door content */ - BlitBitmap(bitmap_db_door, backbuffer, - DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY); - - redraw_mask = REDRAW_ALL; - } -} - static int getLastLevelButtonPos() { return 10; @@ -331,7 +299,7 @@ void DrawTitleScreen() StopAnimation(); } -static void DrawMainMenuExt(int fade_delay) +void DrawMainMenuExt(int fade_delay, int redraw_mask) { static LevelDirTree *leveldir_last_valid = NULL; boolean levelset_has_changed = FALSE; @@ -457,7 +425,7 @@ static void DrawMainMenuExt(int fade_delay) #endif #endif - DrawMicroLevel(MICROLEVEL_XPOS, MICROLEVEL_YPOS, TRUE); + DrawPreviewLevel(TRUE); #if 1 @@ -564,7 +532,12 @@ static void DrawMainMenuExt(int fade_delay) #if 1 #if 1 - FadeIn(fade_delay); + if (redraw_mask == REDRAW_FIELD) + FadeInField(fade_delay); + else if (redraw_mask == REDRAW_ALL) + FadeIn(fade_delay); + + BackToFront(); #else BackToFront(); #endif @@ -581,7 +554,7 @@ static void DrawMainMenuExt(int fade_delay) void DrawMainMenu() { - DrawMainMenuExt(0); + DrawMainMenuExt(0, REDRAW_ALL); } #if 0 @@ -621,8 +594,8 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) boolean return_to_main_menu = FALSE; boolean use_fading_main_menu = TRUE; boolean use_cross_fading = TRUE; - int fade_delay = 500; - int post_delay = fade_delay / 2; + int fade_delay = TITLE_SCREEN_FADE_DELAY; + int post_delay = TITLE_SCREEN_POST_DELAY; if (button == MB_MENU_INITIALIZE) { @@ -724,7 +697,7 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); game_status = GAME_MODE_MAIN; - DrawMainMenuExt(menu_fade_delay); + DrawMainMenuExt(menu_fade_delay, REDRAW_ALL); } } } @@ -760,13 +733,13 @@ void HandleMainMenu_SelectLevel(int step, int direction) DrawText(mSX + 11 * 32, mSY + 3 * 32, int2str(level_nr, 3), FONT_VALUE_1); LoadLevel(level_nr); - DrawMicroLevel(MICROLEVEL_XPOS, MICROLEVEL_YPOS, TRUE); + DrawPreviewLevel(TRUE); TapeErase(); LoadTape(level_nr); DrawCompleteVideoDisplay(); - /* needed because DrawMicroLevel() takes some time */ + /* needed because DrawPreviewLevel() takes some time */ BackToFront(); SyncDisplay(); } @@ -856,13 +829,13 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) FONT_VALUE_1); LoadLevel(level_nr); - DrawMicroLevel(MICROLEVEL_XPOS, MICROLEVEL_YPOS, TRUE); + DrawPreviewLevel(TRUE); TapeErase(); LoadTape(level_nr); DrawCompleteVideoDisplay(); - /* needed because DrawMicroLevel() takes some time */ + /* needed because DrawPreviewLevel() takes some time */ BackToFront(); SyncDisplay(); @@ -952,7 +925,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) if (game_status == GAME_MODE_MAIN) { - DrawMicroLevel(MICROLEVEL_XPOS, MICROLEVEL_YPOS, FALSE); + DrawPreviewLevel(FALSE); DoAnimation(); } } @@ -1475,6 +1448,7 @@ void HandleInfoScreen_Music(int button) if (button_released || button == MB_MENU_INITIALIZE) { + Bitmap *drawto_last = drawto; int y = 0; if (button != MB_MENU_INITIALIZE) @@ -1491,6 +1465,9 @@ void HandleInfoScreen_Music(int button) FadeSoundsAndMusic(); + if (button != MB_MENU_INITIALIZE) + drawto = bitmap_db_title; + ClearWindow(); DrawHeadline(); @@ -1552,6 +1529,11 @@ void HandleInfoScreen_Music(int button) DrawTextSCentered(ybottom, FONT_TEXT_4, "Press any key or button for next page"); + + drawto = drawto_last; + + if (button != MB_MENU_INITIALIZE) + FadeCrossField(TITLE_SCREEN_FADE_DELAY); } if (list != NULL && list->is_sound && sound_info[list->music].loop) @@ -1756,9 +1738,22 @@ void HandleInfoScreen_Credits(int button) } else if (button == MB_MENU_CHOICE) { + Bitmap *drawto_last = drawto; + boolean show_screen; + screen_nr++; - if (!DrawInfoScreen_CreditsScreen(screen_nr)) + drawto = bitmap_db_title; + + show_screen = DrawInfoScreen_CreditsScreen(screen_nr); + + drawto = drawto_last; + + if (show_screen) + { + FadeCrossField(TITLE_SCREEN_FADE_DELAY); + } + else { FadeSoundsAndMusic(); @@ -1789,7 +1784,7 @@ void DrawInfoScreen_Program() DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_2, "If you like it, send e-mail to:"); DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_3, - "info@artsoft.org"); + PROGRAM_EMAIL_STRING); DrawTextSCentered(ystart + 3 * ystep, FONT_TEXT_2, "or SnailMail to:"); DrawTextSCentered(ystart + 4 * ystep + 0, FONT_TEXT_3, @@ -1800,12 +1795,15 @@ void DrawInfoScreen_Program() "33604 Bielefeld"); DrawTextSCentered(ystart + 4 * ystep + 60, FONT_TEXT_3, "Germany"); - DrawTextSCentered(ystart + 7 * ystep, FONT_TEXT_2, + "More information and levels:"); + DrawTextSCentered(ystart + 8 * ystep, FONT_TEXT_3, + PROGRAM_WEBSITE_STRING); + DrawTextSCentered(ystart + 9 * ystep, FONT_TEXT_2, "If you have created new levels,"); - DrawTextSCentered(ystart + 8 * ystep, FONT_TEXT_2, + DrawTextSCentered(ystart + 10 * ystep, FONT_TEXT_2, "send them to me to include them!"); - DrawTextSCentered(ystart + 9 * ystep, FONT_TEXT_2, + DrawTextSCentered(ystart + 11 * ystep, FONT_TEXT_2, ":-)"); DrawTextSCentered(ybottom, FONT_TEXT_4, @@ -2422,13 +2420,19 @@ void DrawHallOfFame(int highlight_position) if (highlight_position < 0) LoadScore(level_nr); + FadeOutField(TITLE_SCREEN_FADE_DELAY, TITLE_SCREEN_POST_DELAY); + +#if 0 FadeToFront(); +#endif InitAnimation(); PlayMenuSound(); PlayMenuMusic(); HandleHallOfFame(highlight_position, 0, 0, 0, MB_MENU_INITIALIZE); + + FadeInField(TITLE_SCREEN_FADE_DELAY); } static void drawHallOfFameList(int first_entry, int highlight_position) @@ -2479,7 +2483,6 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) static int first_entry = 0; static int highlight_position = 0; int step = (button == 1 ? 1 : button == 2 ? 5 : 10); - int button_released = !button; if (button == MB_MENU_INITIALIZE) { @@ -2515,11 +2518,22 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) drawHallOfFameList(first_entry, highlight_position); } } - else if (button_released) + else if (button == MB_MENU_LEAVE) { FadeSound(SND_BACKGROUND_SCORES); + game_status = GAME_MODE_MAIN; - DrawMainMenu(); + + DrawMainMenuExt(0, REDRAW_FIELD); + } + else if (button == MB_MENU_CHOICE) + { + FadeSound(SND_BACKGROUND_SCORES); + FadeOutField(TITLE_SCREEN_FADE_DELAY, TITLE_SCREEN_POST_DELAY); + + game_status = GAME_MODE_MAIN; + + DrawMainMenuExt(TITLE_SCREEN_FADE_DELAY, REDRAW_FIELD); } if (game_status == GAME_MODE_SCORES) @@ -2568,7 +2582,7 @@ static void execSetupGraphics() for (i = 0; video.fullscreen_modes[i].width != -1; i++) { TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED); - char identifier[20], name[20]; + char identifier[32], name[32]; int x = video.fullscreen_modes[i].width; int y = video.fullscreen_modes[i].height; int xx, yy; @@ -2576,7 +2590,7 @@ static void execSetupGraphics() get_aspect_ratio_from_screen_mode(&video.fullscreen_modes[i], &xx, &yy); ti->node_top = &screen_modes; - ti->sort_priority = x * y; + ti->sort_priority = x * 10000 + y; sprintf(identifier, "%dx%d", x, y); sprintf(name, "%d x %d [%d:%d]", x, y, xx, yy);