X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=09572357247d504838a4ec4f148f409814019c3e;hb=d109a83b1b41088e536efa0788d5cb33382bbe18;hp=e5f0e6da1eecaee7f7a72b41ac23dea97efab15a;hpb=c74a890afba46c41f6ba6ef691bc89da0dd0135c;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index e5f0e6da..09572357 100644 --- a/src/screens.c +++ b/src/screens.c @@ -48,31 +48,72 @@ /* screens on the info screen */ #define INFO_MODE_MAIN 0 -#define INFO_MODE_ELEMENTS 1 -#define INFO_MODE_MUSIC 2 -#define INFO_MODE_CREDITS 3 -#define INFO_MODE_PROGRAM 4 -#define INFO_MODE_LEVELSET 5 +#define INFO_MODE_TITLE 1 +#define INFO_MODE_ELEMENTS 2 +#define INFO_MODE_MUSIC 3 +#define INFO_MODE_CREDITS 4 +#define INFO_MODE_PROGRAM 5 +#define INFO_MODE_LEVELSET 6 -#define MAX_INFO_MODES 6 +#define MAX_INFO_MODES 7 /* for various menu stuff */ -#define MAX_INFO_ELEMENTS_ON_SCREEN 10 -#define MAX_MENU_ENTRIES_ON_SCREEN (SCR_FIELDY - 2) +#define MENU_SCREEN_START_XPOS 1 #define MENU_SCREEN_START_YPOS 2 #define MENU_SCREEN_VALUE_XPOS 14 #define MENU_SCREEN_MAX_XPOS (SCR_FIELDX - 1) #define MENU_TITLE1_YPOS 8 #define MENU_TITLE2_YPOS 46 +#define MAX_INFO_ELEMENTS_ON_SCREEN 10 +#define MAX_MENU_ENTRIES_ON_SCREEN (SCR_FIELDY - MENU_SCREEN_START_YPOS) +#define MAX_MENU_TEXT_LENGTH_BIG (MENU_SCREEN_VALUE_XPOS - \ + MENU_SCREEN_START_XPOS) +#define MAX_MENU_TEXT_LENGTH_MEDIUM (MAX_MENU_TEXT_LENGTH_BIG * 2) /* buttons and scrollbars identifiers */ -#define SCREEN_CTRL_ID_SCROLL_UP 0 -#define SCREEN_CTRL_ID_SCROLL_DOWN 1 -#define SCREEN_CTRL_ID_SCROLL_VERTICAL 2 +#define SCREEN_CTRL_ID_LAST_LEVEL 0 +#define SCREEN_CTRL_ID_NEXT_LEVEL 1 +#define SCREEN_CTRL_ID_LAST_PLAYER 2 +#define SCREEN_CTRL_ID_NEXT_PLAYER 3 +#define SCREEN_CTRL_ID_SCROLL_UP 4 +#define SCREEN_CTRL_ID_SCROLL_DOWN 5 +#define SCREEN_CTRL_ID_SCROLL_VERTICAL 6 + +#define NUM_SCREEN_GADGETS 7 +#define NUM_SCREEN_MENUBUTTONS 4 #define NUM_SCREEN_SCROLLBUTTONS 2 #define NUM_SCREEN_SCROLLBARS 1 -#define NUM_SCREEN_GADGETS 3 + +#define SCREEN_MASK_MAIN (1 << 0) +#define SCREEN_MASK_INPUT (1 << 1) + +/* graphic position and size values for buttons and scrollbars */ +#define SC_MENUBUTTON_XSIZE TILEX +#define SC_MENUBUTTON_YSIZE TILEY + +#define SC_SCROLLBUTTON_XSIZE TILEX +#define SC_SCROLLBUTTON_YSIZE TILEY + +#define SC_SCROLLBAR_XPOS (SXSIZE - SC_SCROLLBUTTON_XSIZE) + +#define SC_SCROLL_VERTICAL_XSIZE SC_SCROLLBUTTON_XSIZE +#define SC_SCROLL_VERTICAL_YSIZE ((MAX_MENU_ENTRIES_ON_SCREEN - 2) * \ + SC_SCROLLBUTTON_YSIZE) + +#define SC_SCROLL_UP_XPOS SC_SCROLLBAR_XPOS +#define SC_SCROLL_UP_YPOS (2 * SC_SCROLLBUTTON_YSIZE) + +#define SC_SCROLL_VERTICAL_XPOS SC_SCROLLBAR_XPOS +#define SC_SCROLL_VERTICAL_YPOS (SC_SCROLL_UP_YPOS + \ + SC_SCROLLBUTTON_YSIZE) + +#define SC_SCROLL_DOWN_XPOS SC_SCROLLBAR_XPOS +#define SC_SCROLL_DOWN_YPOS (SC_SCROLL_VERTICAL_YPOS + \ + SC_SCROLL_VERTICAL_YSIZE) + +#define SC_BORDER_SIZE 14 + /* forward declarations of internal functions */ static void HandleScreenGadgets(struct GadgetInfo *); @@ -87,15 +128,19 @@ static void DrawChooseLevel(void); static void DrawInfoScreen(void); static void DrawSetupScreen(void); +static void DrawInfoScreenExt(int); +static void DrawInfoScreen_NotAvailable(char *, char *); static void DrawInfoScreen_HelpAnim(int, int, boolean); static void DrawInfoScreen_HelpText(int, int, int, int); static void HandleInfoScreen_Main(int, int, int, int, int); +static void HandleInfoScreen_TitleScreen(int); static void HandleInfoScreen_Elements(int); static void HandleInfoScreen_Music(int); static void HandleInfoScreen_Credits(int); static void HandleInfoScreen_Program(int); -static void MapChooseTreeGadgets(TreeInfo *); +static void MapScreenMenuGadgets(int); +static void MapScreenTreeGadgets(TreeInfo *); static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS]; static int setup_mode = SETUP_MODE_MAIN; @@ -136,6 +181,8 @@ static void drawCursorExt(int xpos, int ypos, int color, int g) g == IMG_MENU_BUTTON_RIGHT ? IMG_MENU_BUTTON_RIGHT_ACTIVE : g == IMG_MENU_BUTTON_LEAVE_MENU ? IMG_MENU_BUTTON_LEAVE_MENU_ACTIVE : g == IMG_MENU_BUTTON_ENTER_MENU ? IMG_MENU_BUTTON_ENTER_MENU_ACTIVE : + g == IMG_MENU_BUTTON_LAST_LEVEL ? IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE : + g == IMG_MENU_BUTTON_NEXT_LEVEL ? IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE : IMG_MENU_BUTTON_ACTIVE); ypos += MENU_SCREEN_START_YPOS; @@ -171,40 +218,6 @@ static void drawChooseTreeCursor(int ypos, int color) game_status = last_game_status; /* restore current game status */ } -static void PlayMenuSound() -{ - int sound = menu.sound[game_status]; - - if (sound == SND_UNDEFINED) - return; - - if (sound_info[sound].loop) - PlaySoundLoop(sound); - else - PlaySound(sound); -} - -static void PlayMenuSoundIfLoop() -{ - int sound = menu.sound[game_status]; - - if (sound == SND_UNDEFINED) - return; - - if (sound_info[sound].loop) - PlaySoundLoop(sound); -} - -static void PlayMenuMusic() -{ - int music = menu.music[game_status]; - - if (music == MUS_UNDEFINED) - return; - - PlayMusic(music); -} - void DrawHeadline() { DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, PROGRAM_TITLE_STRING); @@ -235,9 +248,80 @@ static void ToggleFullscreenIfNeeded() } } -void DrawMainMenu() +static int getLastLevelButtonPos() +{ + return 10; +} + +static int getCurrentLevelTextPos() +{ + return (getLastLevelButtonPos() + 1); +} + +static int getNextLevelButtonPos() +{ + return getLastLevelButtonPos() + 3 + 1; +} + +static int getLevelRangeTextPos() +{ + return getNextLevelButtonPos() + 1; +} + +void DrawTitleScreenImage(int nr) +{ + int graphic = IMG_TITLESCREEN_1 + nr; + Bitmap *bitmap = graphic_info[graphic].bitmap; + int width = graphic_info[graphic].src_image_width; + int height = graphic_info[graphic].src_image_height; + int src_x = 0, src_y = 0; + int dst_x, dst_y; + + if (bitmap == NULL) + return; + + if (width > WIN_XSIZE) + { + /* image width too large for window => center image horizontally */ + src_x = (width - WIN_XSIZE) / 2; + width = WIN_XSIZE; + } + + if (height > WIN_YSIZE) + { + /* image height too large for window => center image vertically */ + src_y = (height - WIN_YSIZE) / 2; + height = WIN_YSIZE; + } + + dst_x = (WIN_XSIZE - width) / 2; + dst_y = (WIN_YSIZE - height) / 2; + + ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); + + if (DrawingOnBackground(dst_x, dst_y)) + BlitBitmapMasked(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y); + else + BlitBitmap(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y); + + redraw_mask = REDRAW_ALL; +} + +void DrawTitleScreen() +{ + KeyboardAutoRepeatOff(); + + SetMainBackgroundImage(IMG_BACKGROUND_TITLE); + + HandleTitleScreen(0, 0, 0, 0, MB_MENU_INITIALIZE); + + StopAnimation(); +} + +static void DrawMainMenuExt(int fade_delay) { static LevelDirTree *leveldir_last_valid = NULL; + boolean levelset_has_changed = FALSE; char *name_text = (!options.network && setup.team_mode ? "Team:" : "Name:"); #if 1 char *level_text = "Levelset"; @@ -258,6 +342,10 @@ void DrawMainMenu() audio.sound_deactivated = FALSE; +#if 1 + GetPlayerConfig(); +#endif + /* needed if last screen was the playing screen, invoked from level editor */ if (level_editor_test_game) { @@ -277,6 +365,9 @@ void DrawMainMenu() if (!validLevelSeries(leveldir_current)) leveldir_current = getFirstValidTreeInfoEntry(leveldir_last_valid); + if (leveldir_current != leveldir_last_valid) + levelset_has_changed = TRUE; + /* store valid level series information */ leveldir_last_valid = leveldir_current; @@ -287,6 +378,16 @@ void DrawMainMenu() SetDrawtoField(DRAW_BACKBUFFER); #endif + if (setup.show_titlescreen && + levelset_has_changed && + graphic_info[IMG_TITLESCREEN_1].bitmap != NULL) + { + game_status = GAME_MODE_TITLE; + DrawTitleScreen(); + + return; + } + #if 0 /* map gadgets for main menu screen */ MapTapeButtons(); @@ -296,7 +397,9 @@ void DrawMainMenu() if (setup.handicap && level_nr > leveldir_current->handicap_level) level_nr = leveldir_current->handicap_level; +#if 0 GetPlayerConfig(); +#endif LoadLevel(level_nr); SetMainBackgroundImage(IMG_BACKGROUND_MAIN); @@ -315,20 +418,30 @@ void DrawMainMenu() /* calculated after (possible) reload of custom artwork */ name_width = getTextWidth(name_text, FONT_MENU_1); +#if 1 + level_width = 9 * 32; +#else #if 1 level_width = 9 * getFontWidth(FONT_MENU_1); #else level_width = getTextWidth(level_text, FONT_MENU_1); +#endif #endif DrawText(mSX + 32 + name_width, mSY + 2 * 32, setup.player_name, FONT_INPUT_1); + +#if 1 + DrawText(mSX + getCurrentLevelTextPos() * 32, mSY + 3 * 32, + int2str(level_nr, 3), FONT_VALUE_1); +#else #if 1 DrawText(mSX + level_width + 2 * 32, mSY + 3 * 32, int2str(level_nr, 3), FONT_VALUE_1); #else DrawText(mSX + level_width + 5 * 32, mSY + 3 * 32, int2str(level_nr, 3), FONT_VALUE_1); +#endif #endif DrawMicroLevel(MICROLEVEL_XPOS, MICROLEVEL_YPOS, TRUE); @@ -338,12 +451,17 @@ void DrawMainMenu() #if 1 { int text_height = getFontHeight(FONT_TEXT_3); +#if 1 + int xpos = getLevelRangeTextPos() * 32; +#else + int xpos = level_width + 6 * 32; +#endif int ypos2 = -SY + 3 * 32 + 16; int ypos1 = ypos2 - text_height; - DrawTextF(mSX + level_width + 6 * 32, mSY + ypos1, FONT_TEXT_3, + DrawTextF(mSX + xpos, mSY + ypos1, FONT_TEXT_3, "%03d", leveldir_current->first_level); - DrawTextF(mSX + level_width + 6 * 32, mSY + ypos2, FONT_TEXT_3, + DrawTextF(mSX + xpos, mSY + ypos2, FONT_TEXT_3, "%03d", leveldir_current->last_level); } #else @@ -370,18 +488,31 @@ void DrawMainMenu() initCursor(i, (i == 1 || i == 4 || i == 6 ? IMG_MENU_BUTTON_ENTER_MENU : IMG_MENU_BUTTON)); +#if 0 + +#if 1 + drawCursorXY(getLastLevelButtonPos(), 1, IMG_MENU_BUTTON_LAST_LEVEL); + drawCursorXY(getNextLevelButtonPos(), 1, IMG_MENU_BUTTON_NEXT_LEVEL); +#else #if 1 drawCursorXY(level_width / 32 + 1, 1, IMG_MENU_BUTTON_LEFT); drawCursorXY(level_width / 32 + 5, 1, IMG_MENU_BUTTON_RIGHT); #else drawCursorXY(level_width / 32 + 4, 1, IMG_MENU_BUTTON_LEFT); drawCursorXY(level_width / 32 + 8, 1, IMG_MENU_BUTTON_RIGHT); +#endif +#endif + #endif DrawTextSCentered(326, FONT_TITLE_2, "A Game by Artsoft Entertainment"); +#if 0 FadeToFront(); +#endif +#if 0 InitAnimation(); +#endif HandleMainMenu(0, 0, 0, 0, MB_MENU_INITIALIZE); @@ -393,14 +524,53 @@ void DrawMainMenu() PlayMenuSound(); PlayMenuMusic(); +#if 0 +#if 1 OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2); +#else + if (fade_delay > 0) + OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); + else + OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2); +#endif +#endif + +#if 0 + InitAnimation(); +#endif #if 1 + /* create gadgets for main menu screen */ + FreeScreenGadgets(); + CreateScreenGadgets(); + /* map gadgets for main menu screen */ MapTapeButtons(); + MapScreenMenuGadgets(SCREEN_MASK_MAIN); +#endif + +#if 1 +#if 1 + FadeIn(fade_delay); +#else + BackToFront(); +#endif +#endif + +#if 1 + InitAnimation(); +#endif + +#if 1 + OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2); #endif } +void DrawMainMenu() +{ + DrawMainMenuExt(0); +} + #if 0 static void gotoTopLevelDir() { @@ -432,9 +602,169 @@ static void gotoTopLevelDir() } #endif +void HandleTitleScreen(int mx, int my, int dx, int dy, int button) +{ + static int title_nr = 0; + boolean return_to_main_menu = FALSE; + boolean use_fading_main_menu = TRUE; + boolean use_cross_fading = TRUE; + int fade_delay = 500; + int post_delay = fade_delay / 2; + + if (button == MB_MENU_INITIALIZE) + { + int last_game_status = game_status; /* save current game status */ + title_nr = 0; + + if (game_status == GAME_MODE_INFO) + { + if (graphic_info[IMG_TITLESCREEN_1].bitmap == NULL) + { + DrawInfoScreen_NotAvailable("Title screen information:", + "No title screen for this level set."); + + return; + } + + FadeSoundsAndMusic(); + + FadeOut(fade_delay, post_delay); + } + + /* force TITLE music on title info screen */ + game_status = GAME_MODE_TITLE; + + PlayMenuSound(); + PlayMenuMusic(); + + game_status = last_game_status; /* restore current game status */ + + DrawTitleScreenImage(title_nr); + + FadeIn(fade_delay); + + return; + } + else if (button == MB_MENU_LEAVE) + { + return_to_main_menu = TRUE; + use_fading_main_menu = FALSE; + } + else if (button == MB_MENU_CHOICE) + { + if (game_status == GAME_MODE_INFO && + graphic_info[IMG_TITLESCREEN_1].bitmap == NULL) + { + info_mode = INFO_MODE_MAIN; + DrawInfoScreen(); + + return; + } + + title_nr++; + + if (!use_cross_fading) + FadeOut(fade_delay, post_delay); + + if (title_nr < MAX_NUM_TITLE_SCREENS && + graphic_info[IMG_TITLESCREEN_1 + title_nr].bitmap != NULL) + { + Bitmap *drawto_last = drawto; + + if (use_cross_fading) + drawto = bitmap_db_title; + + DrawTitleScreenImage(title_nr); + + drawto = drawto_last; + + if (use_cross_fading) + FadeCross(fade_delay); + else + FadeIn(fade_delay); + } + else + { + FadeSoundsAndMusic(); + + FadeOut(fade_delay, post_delay); + + return_to_main_menu = TRUE; + } + } + + if (return_to_main_menu) + { + int menu_fade_delay = (use_fading_main_menu ? fade_delay : 0); + + RedrawBackground(); + + if (game_status == GAME_MODE_INFO) + { + OpenDoor(DOOR_CLOSE_1 | DOOR_CLOSE_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); + + info_mode = INFO_MODE_MAIN; + DrawInfoScreenExt(menu_fade_delay); + } + else /* default: return to main menu */ + { + OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW); + + game_status = GAME_MODE_MAIN; + DrawMainMenuExt(menu_fade_delay); + } + } +} + +void HandleMainMenu_SelectLevel(int step, int direction) +{ + int old_level_nr = level_nr; + int new_level_nr; + + new_level_nr = old_level_nr + step * direction; + if (new_level_nr < leveldir_current->first_level) + new_level_nr = leveldir_current->first_level; + if (new_level_nr > leveldir_current->last_level) + new_level_nr = leveldir_current->last_level; + + if (setup.handicap && new_level_nr > leveldir_current->handicap_level) + { + /* skipping levels is only allowed when trying to skip single level */ + if (setup.skip_levels && step == 1 && + Request("Level still unsolved ! Skip despite handicap ?", REQ_ASK)) + { + leveldir_current->handicap_level++; + SaveLevelSetup_SeriesInfo(); + } + + new_level_nr = leveldir_current->handicap_level; + } + + if (new_level_nr != old_level_nr) + { + level_nr = new_level_nr; + + DrawText(mSX + 11 * 32, mSY + 3 * 32, int2str(level_nr, 3), FONT_VALUE_1); + + LoadLevel(level_nr); + DrawMicroLevel(MICROLEVEL_XPOS, MICROLEVEL_YPOS, TRUE); + + TapeErase(); + LoadTape(level_nr); + DrawCompleteVideoDisplay(); + + /* needed because DrawMicroLevel() takes some time */ + BackToFront(); + SyncDisplay(); + } +} + void HandleMainMenu(int mx, int my, int dx, int dy, int button) { +#if 0 static unsigned long level_delay = 0; + static unsigned long level_delay_value = GADGET_FRAME_DELAY; +#endif static int choice = 5; int x = 0; int y = choice; @@ -463,9 +793,24 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) y = choice + dy; } +#if 0 + /* start gadget delay with longer delay after first click on gadget */ + if (button == 0) + pressed_delay_value = GADGET_FRAME_DELAY_FIRST; +#endif + +#if 1 + + if (y == 1 && dx != 0 && button) + { + HandleMainMenu_SelectLevel(1, dx < 0 ? -1 : +1); + } + +#else + if (y == 1 && ((x == 10 && level_nr > leveldir_current->first_level) || (x == 14 && level_nr < leveldir_current->last_level)) && - button && DelayReached(&level_delay, GADGET_FRAME_DELAY)) + button && DelayReached(&level_delay, level_delay_value)) { int step = (button == 1 ? 1 : button == 2 ? 5 : 10); int old_level_nr = level_nr; @@ -507,9 +852,16 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) /* needed because DrawMicroLevel() takes some time */ BackToFront(); SyncDisplay(); + DelayReached(&level_delay, 0); /* reset delay counter */ +#if 0 + pressed_delay_value = GADGET_FRAME_DELAY_FIRST; +#endif } } + +#endif + else if (IN_VIS_FIELD(x, y) && y >= 0 && y <= 7 && (y != 1 || x < 10)) { @@ -552,7 +904,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) else if (y == 3) { if (leveldir_current->readonly && - strcmp(setup.player_name, "Artsoft") != 0) + !strEqual(setup.player_name, "Artsoft")) Request("This level is read only !", REQ_CONFIRM); game_status = GAME_MODE_EDITOR; DrawLevelEd(); @@ -600,6 +952,12 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) static struct TokenInfo *info_info; static int num_info_info; +static void execInfoTitleScreen() +{ + info_mode = INFO_MODE_TITLE; + DrawInfoScreen(); +} + static void execInfoElements() { info_mode = INFO_MODE_ELEMENTS; @@ -638,6 +996,7 @@ static void execExitInfo() static struct TokenInfo info_info_main[] = { + { TYPE_ENTER_SCREEN, execInfoTitleScreen, "Title Screen" }, { TYPE_ENTER_SCREEN, execInfoElements, "Elements Info" }, { TYPE_ENTER_SCREEN, execInfoMusic, "Music Info" }, { TYPE_ENTER_SCREEN, execInfoCredits, "Credits" }, @@ -649,7 +1008,7 @@ static struct TokenInfo info_info_main[] = { 0, NULL, NULL } }; -static void DrawInfoScreen_Main() +static void DrawInfoScreen_Main(int fade_delay) { int i; @@ -669,10 +1028,11 @@ static void DrawInfoScreen_Main() for (i = 0; info_info[i].type != 0 && i < NUM_MENU_ENTRIES_ON_SCREEN; i++) { + int xpos = MENU_SCREEN_START_XPOS; int ypos = MENU_SCREEN_START_YPOS + i; int font_nr = FONT_MENU_1; - DrawText(mSX + 32, mSY + ypos * 32, info_info[i].text, font_nr); + DrawText(mSX + xpos * 32, mSY + ypos * 32, info_info[i].text, font_nr); if (info_info[i].type & TYPE_ENTER_MENU) initCursor(i, IMG_MENU_BUTTON_ENTER_MENU); @@ -684,6 +1044,18 @@ static void DrawInfoScreen_Main() num_info_info++; } +#if 1 + + HandleInfoScreen_Main(0, 0, 0, 0, MB_MENU_INITIALIZE); + + PlayMenuSound(); + PlayMenuMusic(); + + FadeIn(fade_delay); + InitAnimation(); + +#else + FadeToFront(); InitAnimation(); @@ -691,6 +1063,7 @@ static void DrawInfoScreen_Main() PlayMenuMusic(); HandleInfoScreen_Main(0, 0, 0, 0, MB_MENU_INITIALIZE); +#endif } void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button) @@ -776,6 +1149,24 @@ void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button) } } +void DrawInfoScreen_NotAvailable(char *text_title, char *text_error) +{ + int ystart = 150; + int ybottom = SYSIZE - 20; + + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET); + + ClearWindow(); + DrawHeadline(); + + DrawTextSCentered(100, FONT_TEXT_1, text_title); + + DrawTextSCentered(ybottom, FONT_TEXT_4, + "Press any key or button for info menu"); + + DrawTextSCentered(ystart, FONT_TEXT_2, text_error); +} + void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init) { static int infoscreen_step[MAX_INFO_ELEMENTS_ON_SCREEN]; @@ -936,6 +1327,16 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos) max_chars_per_line, max_lines_per_text); } +void DrawInfoScreen_TitleScreen() +{ + DrawTitleScreen(); +} + +void HandleInfoScreen_TitleScreen(int button) +{ + HandleTitleScreen(0, 0, 0, 0, button); +} + void DrawInfoScreen_Elements() { SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_ELEMENTS); @@ -1098,17 +1499,17 @@ void HandleInfoScreen_Music(int button) DrawTextSCentered(100, FONT_TEXT_1, "The Game Background Music:"); } - if (strcmp(list->title, UNKNOWN_NAME) != 0) + if (!strEqual(list->title, UNKNOWN_NAME)) { - if (strcmp(list->title_header, UNKNOWN_NAME) != 0) + if (!strEqual(list->title_header, UNKNOWN_NAME)) DrawTextSCentered(ystart + y++ * dy, FONT_TEXT_2, list->title_header); DrawTextFCentered(ystart + y++ * dy, FONT_TEXT_3, "\"%s\"", list->title); } - if (strcmp(list->artist, UNKNOWN_NAME) != 0) + if (!strEqual(list->artist, UNKNOWN_NAME)) { - if (strcmp(list->artist_header, UNKNOWN_NAME) != 0) + if (!strEqual(list->artist_header, UNKNOWN_NAME)) DrawTextSCentered(ystart + y++ * dy, FONT_TEXT_2, list->artist_header); else DrawTextSCentered(ystart + y++ * dy, FONT_TEXT_2, "by"); @@ -1116,9 +1517,9 @@ void HandleInfoScreen_Music(int button) DrawTextFCentered(ystart + y++ * dy, FONT_TEXT_3, "%s", list->artist); } - if (strcmp(list->album, UNKNOWN_NAME) != 0) + if (!strEqual(list->album, UNKNOWN_NAME)) { - if (strcmp(list->album_header, UNKNOWN_NAME) != 0) + if (!strEqual(list->album_header, UNKNOWN_NAME)) DrawTextSCentered(ystart + y++ * dy, FONT_TEXT_2, list->album_header); else DrawTextSCentered(ystart + y++ * dy, FONT_TEXT_2, "from the album"); @@ -1126,9 +1527,9 @@ void HandleInfoScreen_Music(int button) DrawTextFCentered(ystart + y++ * dy, FONT_TEXT_3, "\"%s\"", list->album); } - if (strcmp(list->year, UNKNOWN_NAME) != 0) + if (!strEqual(list->year, UNKNOWN_NAME)) { - if (strcmp(list->year_header, UNKNOWN_NAME) != 0) + if (!strEqual(list->year_header, UNKNOWN_NAME)) DrawTextSCentered(ystart + y++ * dy, FONT_TEXT_2, list->year_header); else DrawTextSCentered(ystart + y++ * dy, FONT_TEXT_2, "from the year"); @@ -1144,49 +1545,213 @@ void HandleInfoScreen_Music(int button) PlaySoundLoop(list->music); } -void DrawInfoScreen_Credits() +static boolean DrawInfoScreen_CreditsScreen(int screen_nr) { int ystart = 150, ystep = 30; int ybottom = SYSIZE - 20; - SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_CREDITS); - - FadeSoundsAndMusic(); - ClearWindow(); DrawHeadline(); DrawTextSCentered(100, FONT_TEXT_1, "Credits:"); - DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, "DOS port of the game:"); - DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_3, "Guido Schulz"); - DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_2, "Additional toons:"); - DrawTextSCentered(ystart + 3 * ystep, FONT_TEXT_3, "Karl Hörnell"); - DrawTextSCentered(ystart + 5 * ystep, FONT_TEXT_2, - "...and many thanks to all contributors"); - DrawTextSCentered(ystart + 6 * ystep, FONT_TEXT_2, "of new levels!"); + + if (screen_nr == 0) + { + DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, + "Special thanks to"); + DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_3, + "Peter Liepa"); + DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_2, + "for creating"); + DrawTextSCentered(ystart + 3 * ystep, FONT_TEXT_3, + "\"Boulder Dash\""); + DrawTextSCentered(ystart + 4 * ystep, FONT_TEXT_2, + "in the year"); + DrawTextSCentered(ystart + 5 * ystep, FONT_TEXT_3, + "1984"); + DrawTextSCentered(ystart + 6 * ystep, FONT_TEXT_2, + "published by"); + DrawTextSCentered(ystart + 7 * ystep, FONT_TEXT_3, + "First Star Software"); + } + else if (screen_nr == 1) + { + DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, + "Special thanks to"); + DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_3, + "Klaus Heinz & Volker Wertich"); + DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_2, + "for creating"); + DrawTextSCentered(ystart + 3 * ystep, FONT_TEXT_3, + "\"Emerald Mine\""); + DrawTextSCentered(ystart + 4 * ystep, FONT_TEXT_2, + "in the year"); + DrawTextSCentered(ystart + 5 * ystep, FONT_TEXT_3, + "1987"); + DrawTextSCentered(ystart + 6 * ystep, FONT_TEXT_2, + "published by"); + DrawTextSCentered(ystart + 7 * ystep, FONT_TEXT_3, + "Kingsoft"); + } + else if (screen_nr == 2) + { + DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, + "Special thanks to"); + DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_3, + "Michael Stopp & Philip Jespersen"); + DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_2, + "for creating"); + DrawTextSCentered(ystart + 3 * ystep, FONT_TEXT_3, + "\"Supaplex\""); + DrawTextSCentered(ystart + 4 * ystep, FONT_TEXT_2, + "in the year"); + DrawTextSCentered(ystart + 5 * ystep, FONT_TEXT_3, + "1991"); + DrawTextSCentered(ystart + 6 * ystep, FONT_TEXT_2, + "published by"); + DrawTextSCentered(ystart + 7 * ystep, FONT_TEXT_3, + "Digital Integration"); + } + else if (screen_nr == 3) + { + DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, + "Special thanks to"); + DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_3, + "Hiroyuki Imabayashi"); + DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_2, + "for creating"); + DrawTextSCentered(ystart + 3 * ystep, FONT_TEXT_3, + "\"Sokoban\""); + DrawTextSCentered(ystart + 4 * ystep, FONT_TEXT_2, + "in the year"); + DrawTextSCentered(ystart + 5 * ystep, FONT_TEXT_3, + "1982"); + DrawTextSCentered(ystart + 6 * ystep, FONT_TEXT_2, + "published by"); + DrawTextSCentered(ystart + 7 * ystep, FONT_TEXT_3, + "Thinking Rabbit"); + } + else if (screen_nr == 4) + { + DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, + "Special thanks to"); + DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_3, + "Alan Bond"); + DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_2, + "and"); + DrawTextSCentered(ystart + 3 * ystep, FONT_TEXT_3, + "Jürgen Bonhagen"); + DrawTextSCentered(ystart + 4 * ystep, FONT_TEXT_2, + "for the continuous creation"); + DrawTextSCentered(ystart + 5 * ystep, FONT_TEXT_2, + "of outstanding level sets"); + } + else if (screen_nr == 5) + { + DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, + "Thanks to"); + DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_3, + "Peter Elzner"); + DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_2, + "for ideas and inspiration by"); + DrawTextSCentered(ystart + 3 * ystep, FONT_TEXT_3, + "Diamond Caves"); + + DrawTextSCentered(ystart + 5 * ystep, FONT_TEXT_2, + "Thanks to"); + DrawTextSCentered(ystart + 6 * ystep, FONT_TEXT_3, + "Steffest"); + DrawTextSCentered(ystart + 7 * ystep, FONT_TEXT_2, + "for ideas and inspiration by"); + DrawTextSCentered(ystart + 8 * ystep, FONT_TEXT_3, + "DX-Boulderdash"); + } + else if (screen_nr == 6) + { + DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, + "Thanks to"); + DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_3, + "David Tritscher"); + DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_2, + "for the new Emerald Mine engine"); + } + else if (screen_nr == 7) + { + DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, + "Thanks to"); + DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_3, + "Guido Schulz"); + DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_2, + "for the initial DOS port"); + + DrawTextSCentered(ystart + 4 * ystep, FONT_TEXT_2, + "Thanks to"); + DrawTextSCentered(ystart + 5 * ystep, FONT_TEXT_3, + "Karl Hörnell"); + DrawTextSCentered(ystart + 6 * ystep, FONT_TEXT_2, + "for some additional toons"); + } + else if (screen_nr == 8) + { + DrawTextSCentered(ystart + 0 * ystep, FONT_TEXT_2, + "And not to forget:"); + DrawTextSCentered(ystart + 1 * ystep, FONT_TEXT_2, + "Many thanks to"); + DrawTextSCentered(ystart + 2 * ystep, FONT_TEXT_3, + "All those who contributed"); + DrawTextSCentered(ystart + 3 * ystep, FONT_TEXT_3, + "levels to this game"); + DrawTextSCentered(ystart + 4 * ystep, FONT_TEXT_3, + "since 1995"); + } + else + { + return FALSE; + } DrawTextSCentered(ybottom, FONT_TEXT_4, - "Press any key or button for info menu"); + "Press any key or button for next page"); + + return TRUE; +} + +void DrawInfoScreen_Credits() +{ + SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_CREDITS); + + FadeSoundsAndMusic(); + + HandleInfoScreen_Credits(MB_MENU_INITIALIZE); } void HandleInfoScreen_Credits(int button) { - int button_released = !button; + static int screen_nr = 0; - if (button == MB_MENU_LEAVE) + if (button == MB_MENU_INITIALIZE) + { + screen_nr = 0; + + DrawInfoScreen_CreditsScreen(screen_nr); + } + else if (button == MB_MENU_LEAVE) { info_mode = INFO_MODE_MAIN; DrawInfoScreen(); return; } - - if (button_released) + else if (button == MB_MENU_CHOICE) { - FadeSoundsAndMusic(); + screen_nr++; - info_mode = INFO_MODE_MAIN; - DrawInfoScreen(); + if (!DrawInfoScreen_CreditsScreen(screen_nr)) + { + FadeSoundsAndMusic(); + + info_mode = INFO_MODE_MAIN; + DrawInfoScreen(); + } } else { @@ -1317,11 +1882,13 @@ void HandleInfoScreen_LevelSet(int button) } } -void DrawInfoScreen() +static void DrawInfoScreenExt(int fade_delay) { SetMainBackgroundImage(IMG_BACKGROUND_INFO); - if (info_mode == INFO_MODE_ELEMENTS) + if (info_mode == INFO_MODE_TITLE) + DrawInfoScreen_TitleScreen(); + else if (info_mode == INFO_MODE_ELEMENTS) DrawInfoScreen_Elements(); else if (info_mode == INFO_MODE_MUSIC) DrawInfoScreen_Music(); @@ -1332,18 +1899,27 @@ void DrawInfoScreen() else if (info_mode == INFO_MODE_LEVELSET) DrawInfoScreen_LevelSet(); else - DrawInfoScreen_Main(); + DrawInfoScreen_Main(fade_delay); - if (info_mode != INFO_MODE_MUSIC) + if (info_mode != INFO_MODE_MAIN && + info_mode != INFO_MODE_TITLE && + info_mode != INFO_MODE_MUSIC) { PlayMenuSound(); PlayMenuMusic(); } } +void DrawInfoScreen() +{ + DrawInfoScreenExt(0); +} + void HandleInfoScreen(int mx, int my, int dx, int dy, int button) { - if (info_mode == INFO_MODE_ELEMENTS) + if (info_mode == INFO_MODE_TITLE) + HandleInfoScreen_TitleScreen(button); + else if (info_mode == INFO_MODE_ELEMENTS) HandleInfoScreen_Elements(button); else if (info_mode == INFO_MODE_MUSIC) HandleInfoScreen_Music(button); @@ -1434,7 +2010,7 @@ static void DrawChooseTree(TreeInfo **ti_ptr) ClearWindow(); HandleChooseTree(0, 0, 0, 0, MB_MENU_INITIALIZE, ti_ptr); - MapChooseTreeGadgets(*ti_ptr); + MapScreenTreeGadgets(*ti_ptr); FadeToFront(); InitAnimation(); @@ -1461,8 +2037,6 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, TreeInfo *ti) { int i; - char buffer[SCR_FIELDX * 2]; - int max_buffer_len = (SCR_FIELDX - 2) * 2; char *title_string = NULL; #if 0 int xoffset_sets = 16; @@ -1502,14 +2076,24 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, /* clear tree list area, but not title or scrollbar */ DrawBackground(mSX, mSY + MENU_SCREEN_START_YPOS * 32, - SXSIZE - 32 + menu.scrollbar_xoffset, + SC_SCROLLBAR_XPOS + menu.scrollbar_xoffset, MAX_MENU_ENTRIES_ON_SCREEN * 32); for (i = 0; i < num_page_entries; i++) { TreeInfo *node, *node_first; int entry_pos = first_entry + i; + int xpos = MENU_SCREEN_START_XPOS; int ypos = MENU_SCREEN_START_YPOS + i; + int startx = mSX + xpos * 32; + int starty = mSY + ypos * 32; + int font_nr = FONT_TEXT_1; + int font_xoffset = getFontBitmapInfo(font_nr)->draw_xoffset; + int startx_text = startx + font_xoffset; + int startx_scrollbar = mSX + SC_SCROLLBAR_XPOS + menu.scrollbar_xoffset; + int text_size = startx_scrollbar - startx_text; + int max_buffer_len = text_size / getFontWidth(font_nr); + char buffer[max_buffer_len + 1]; node_first = getTreeInfoFirstGroupEntry(ti); node = getTreeInfoFromPos(node_first, entry_pos); @@ -1517,7 +2101,7 @@ static void drawChooseTreeList(int first_entry, int num_page_entries, strncpy(buffer, node->name, max_buffer_len); buffer[max_buffer_len] = '\0'; - DrawText(mSX + 32, mSY + ypos * 32, buffer, FONT_TEXT_1 + node->color); + DrawText(startx, starty, buffer, font_nr + node->color); if (node->parent_link) initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU); @@ -1862,8 +2446,10 @@ static void drawHallOfFameList(int first_entry, int highlight_position) DrawText(mSX, sy, int2str(entry + 1, 3), font_nr1); DrawText(mSX + dx1, sy, ".", font_nr1); DrawText(mSX + dx2, sy, ".........................", font_nr3); - if (strcmp(highscore[entry].Name, EMPTY_PLAYER_NAME) != 0) + + if (!strEqual(highscore[entry].Name, EMPTY_PLAYER_NAME)) DrawText(mSX + dx2, sy, highscore[entry].Name, font_nr2); + DrawText(mSX + dx3, sy, int2str(highscore[entry].Score, 5), font_nr4); } @@ -2065,6 +2651,7 @@ static struct TokenInfo setup_info_game[] = static struct TokenInfo setup_info_editor[] = { +#if 0 { TYPE_SWITCH, &setup.editor.el_boulderdash, "Boulder Dash:" }, { TYPE_SWITCH, &setup.editor.el_emerald_mine, "Emerald Mine:" }, { TYPE_SWITCH, &setup.editor.el_emerald_mine_club, "Emerald Mine Club:" }, @@ -2073,12 +2660,22 @@ static struct TokenInfo setup_info_editor[] = { TYPE_SWITCH, &setup.editor.el_supaplex, "Supaplex:" }, { TYPE_SWITCH, &setup.editor.el_diamond_caves, "Diamond Caves II:" }, { TYPE_SWITCH, &setup.editor.el_dx_boulderdash,"DX-Boulderdash:" }, +#endif { TYPE_SWITCH, &setup.editor.el_chars, "Text Characters:" }, { TYPE_SWITCH, &setup.editor.el_custom, "Custom & Group Elements:" }, +#if 0 { TYPE_SWITCH, &setup.editor.el_headlines, "Headlines:" }, +#endif { TYPE_SWITCH, &setup.editor.el_user_defined, "User defined element list:" }, { TYPE_SWITCH, &setup.editor.el_dynamic, "Dynamic level elements:" }, { TYPE_EMPTY, NULL, "" }, +#if 0 + { TYPE_SWITCH, &setup.editor.el_by_game, "Show elements by game:" }, + { TYPE_SWITCH, &setup.editor.el_by_type, "Show elements by type:" }, + { TYPE_EMPTY, NULL, "" }, +#endif + { TYPE_SWITCH, &setup.editor.show_element_token, "Show element token:" }, + { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, { 0, NULL, NULL } @@ -2088,14 +2685,16 @@ static struct TokenInfo setup_info_graphics[] = { { TYPE_SWITCH, &setup.fullscreen, "Fullscreen Mode:" }, { TYPE_SWITCH, &setup.scroll_delay, "Delayed Scrolling:" }, - { TYPE_SWITCH, &setup.soft_scrolling, "Soft Scrolling:" }, #if 0 + { TYPE_SWITCH, &setup.soft_scrolling, "Soft Scrolling:" }, { TYPE_SWITCH, &setup.double_buffering,"Double-Buffering:" }, { TYPE_SWITCH, &setup.fading, "Fading:" }, #endif { TYPE_SWITCH, &setup.quick_switch, "Quick Player Focus Switch:" }, { TYPE_SWITCH, &setup.quick_doors, "Quick Menu Doors:" }, - { TYPE_SWITCH, &setup.toons, "Toons:" }, + { TYPE_SWITCH, &setup.show_titlescreen,"Show Title Screens:" }, + { TYPE_SWITCH, &setup.toons, "Show Toons:" }, + { TYPE_ECS_AGA, &setup.prefer_aga_graphics,"EMC graphics preference:" }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, @@ -2220,11 +2819,41 @@ static Key getSetupKey() return key; } +static int getSetupTextFont(int type) +{ + if (type & (TYPE_SWITCH | + TYPE_YES_NO | + TYPE_STRING | + TYPE_ECS_AGA | + TYPE_KEYTEXT)) + return FONT_MENU_2; + else + return FONT_MENU_1; +} + +static int getSetupValueFont(int type, void *value) +{ + if (type & TYPE_KEY) + return (type & TYPE_QUERY ? FONT_INPUT_1_ACTIVE : FONT_VALUE_1); + else if (type & TYPE_STRING) + return FONT_VALUE_2; + else if (type & TYPE_ECS_AGA) + return FONT_VALUE_1; + else if (type & TYPE_BOOLEAN_STYLE) + return (*(boolean *)value ? FONT_OPTION_ON : FONT_OPTION_OFF); + else + return FONT_VALUE_1; +} + static void drawSetupValue(int pos) { + boolean font_draw_xoffset_modified = FALSE; + int font_draw_xoffset_old = -1; int xpos = MENU_SCREEN_VALUE_XPOS; int ypos = MENU_SCREEN_START_YPOS + pos; - int font_nr = FONT_VALUE_1; + int startx = mSX + xpos * 32; + int starty = mSY + ypos * 32; + int font_nr, font_width; int type = setup_info[pos].type; void *value = setup_info[pos].value; char *value_string = getSetupValue(type, value); @@ -2236,7 +2865,7 @@ static void drawSetupValue(int pos) if (type & TYPE_KEY) { #if 1 - xpos = 1; + xpos = MENU_SCREEN_START_XPOS; #else xpos = 3; #endif @@ -2244,33 +2873,99 @@ static void drawSetupValue(int pos) if (type & TYPE_QUERY) { value_string = ""; +#if 0 font_nr = FONT_INPUT_1_ACTIVE; +#endif } } else if (type & TYPE_STRING) { int max_value_len = (SCR_FIELDX - 2) * 2; - xpos = 1; + xpos = MENU_SCREEN_START_XPOS; +#if 0 font_nr = FONT_VALUE_2; +#endif if (strlen(value_string) > max_value_len) value_string[max_value_len] = '\0'; } + else if (type & TYPE_ECS_AGA) + { +#if 0 + font_nr = FONT_VALUE_1; +#endif + } else if (type & TYPE_BOOLEAN_STYLE) { +#if 0 font_nr = (*(boolean *)value ? FONT_OPTION_ON : FONT_OPTION_OFF); +#endif + } + + startx = mSX + xpos * 32; + starty = mSY + ypos * 32; + font_nr = getSetupValueFont(type, value); + font_width = getFontWidth(font_nr); + + /* downward compatibility correction for Juergen Bonhagen's menu settings */ + if (setup_mode != SETUP_MODE_INPUT) + { + int check_font_nr = FONT_OPTION_ON; /* known font that needs correction */ + int font1_xoffset = getFontBitmapInfo(font_nr)->draw_xoffset; + int font2_xoffset = getFontBitmapInfo(check_font_nr)->draw_xoffset; + int text_startx = mSX + MENU_SCREEN_START_XPOS * 32; + int text_font_nr = getSetupTextFont(FONT_MENU_2); + int text_font_xoffset = getFontBitmapInfo(text_font_nr)->draw_xoffset; + int text_width = MAX_MENU_TEXT_LENGTH_MEDIUM * getFontWidth(text_font_nr); + boolean correct_font_draw_xoffset = FALSE; + + if (xpos == MENU_SCREEN_START_XPOS && + startx + font1_xoffset < text_startx + text_font_xoffset) + correct_font_draw_xoffset = TRUE; + + if (xpos == MENU_SCREEN_VALUE_XPOS && + startx + font2_xoffset < text_startx + text_width + text_font_xoffset) + correct_font_draw_xoffset = TRUE; + +#if 0 + printf("::: %d + %d < %d + %d + %d\n", + startx, font_xoffset, text_startx, text_width, text_font_xoffset); + printf("::: => need correction == %d\n", correct_font_draw_xoffset); +#endif + + /* check if setup value would overlap with setup text when printed */ + /* (this can happen for extreme/wrong values for font draw offset) */ + if (correct_font_draw_xoffset) + { + font_draw_xoffset_old = getFontBitmapInfo(font_nr)->draw_xoffset; + font_draw_xoffset_modified = TRUE; + + if (type & TYPE_KEY) + getFontBitmapInfo(font_nr)->draw_xoffset += 2 * getFontWidth(font_nr); + else if (!(type & TYPE_STRING)) + getFontBitmapInfo(font_nr)->draw_xoffset = text_font_xoffset + 20 - + MAX_MENU_TEXT_LENGTH_MEDIUM * (16 - getFontWidth(text_font_nr)); + } } +#if 1 + for (i = 0; i <= MENU_SCREEN_MAX_XPOS - xpos; i++) + DrawText(startx + i * font_width, starty, " ", font_nr); +#else #if 1 for (i = xpos; i <= MENU_SCREEN_MAX_XPOS; i++) - DrawText(mSX + i * 32, mSY + ypos * 32, " ", font_nr); + DrawText(mSX + i * 32, starty, " ", font_nr); #else - DrawText(mSX + xpos * 32, mSY + ypos * 32, + DrawText(startx, starty, (xpos == 3 ? " " : " "), font_nr); #endif +#endif + + DrawText(startx, starty, value_string, font_nr); - DrawText(mSX + xpos * 32, mSY + ypos * 32, value_string, font_nr); + if (font_draw_xoffset_modified) + getFontBitmapInfo(font_nr)->draw_xoffset = font_draw_xoffset_old; } static void changeSetupValue(int pos) @@ -2356,8 +3051,13 @@ static void DrawSetupScreen_Generic() for (i = 0; setup_info[i].type != 0 && i < NUM_MENU_ENTRIES_ON_SCREEN; i++) { void *value_ptr = setup_info[i].value; + int xpos = MENU_SCREEN_START_XPOS; int ypos = MENU_SCREEN_START_YPOS + i; +#if 1 + int font_nr; +#else int font_nr = FONT_MENU_1; +#endif /* set some entries to "unchangeable" according to other variables */ if ((value_ptr == &setup.sound_simple && !audio.sound_available) || @@ -2366,18 +3066,23 @@ static void DrawSetupScreen_Generic() (value_ptr == &setup.fullscreen && !video.fullscreen_available)) setup_info[i].type |= TYPE_GHOSTED; +#if 1 + font_nr = getSetupTextFont(setup_info[i].type); +#else #if 1 if (setup_info[i].type & (TYPE_SWITCH | TYPE_YES_NO | TYPE_STRING | + TYPE_ECS_AGA | TYPE_KEYTEXT)) font_nr = FONT_MENU_2; #else if (setup_info[i].type & TYPE_STRING) font_nr = FONT_MENU_2; +#endif #endif - DrawText(mSX + 32, mSY + ypos * 32, setup_info[i].text, font_nr); + DrawText(mSX + xpos * 32, mSY + ypos * 32, setup_info[i].text, font_nr); if (setup_info[i].type & TYPE_ENTER_MENU) initCursor(i, IMG_MENU_BUTTON_ENTER_MENU); @@ -2508,8 +3213,10 @@ void DrawSetupScreen_Input() initCursor(2, IMG_MENU_BUTTON_ENTER_MENU); initCursor(13, IMG_MENU_BUTTON_LEAVE_MENU); +#if 0 drawCursorXY(10, 0, IMG_MENU_BUTTON_LEFT); drawCursorXY(12, 0, IMG_MENU_BUTTON_RIGHT); +#endif DrawText(mSX + 32, mSY + 2 * 32, "Player:", FONT_MENU_1); DrawText(mSX + 32, mSY + 3 * 32, "Device:", FONT_MENU_1); @@ -2523,6 +3230,15 @@ void DrawSetupScreen_Input() "Joysticks deactivated on this screen"); #endif +#if 1 + /* create gadgets for setup input menu screen */ + FreeScreenGadgets(); + CreateScreenGadgets(); + + /* map gadgets for setup input menu screen */ + MapScreenMenuGadgets(SCREEN_MASK_INPUT); +#endif + HandleSetupScreen_Input(0, 0, 0, 0, MB_MENU_INITIALIZE); FadeToFront(); InitAnimation(); @@ -2626,10 +3342,30 @@ static void drawPlayerSetupInputInfo(int player_nr) } } +static int input_player_nr = 0; + +void HandleSetupScreen_Input_Player(int step, int direction) +{ + int old_player_nr = input_player_nr; + int new_player_nr; + + new_player_nr = old_player_nr + step * direction; + if (new_player_nr < 0) + new_player_nr = 0; + if (new_player_nr > MAX_PLAYERS - 1) + new_player_nr = MAX_PLAYERS - 1; + + if (new_player_nr != old_player_nr) + { + input_player_nr = new_player_nr; + + drawPlayerSetupInputInfo(input_player_nr); + } +} + void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) { static int choice = 0; - static int player_nr = 0; int x = 0; int y = choice; int pos_start = SETUPINPUT_SCREEN_POS_START; @@ -2639,7 +3375,7 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) if (button == MB_MENU_INITIALIZE) { - drawPlayerSetupInputInfo(player_nr); + drawPlayerSetupInputInfo(input_player_nr); drawCursor(choice, FC_RED); return; @@ -2673,6 +3409,15 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) y = (dy > 0 ? pos_empty2 + 1 : pos_empty1 - 1); } +#if 1 + + if (y == 0 && dx != 0 && button) + { + HandleSetupScreen_Input_Player(1, dx < 0 ? -1 : +1); + } + +#else + if (IN_VIS_FIELD(x, y) && y == 0 && ((x < 10 && !button) || ((x == 10 || x == 12) && button))) { @@ -2681,10 +3426,14 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) if (!DelayReached(&delay, GADGET_FRAME_DELAY)) return; - player_nr = (player_nr + (x == 10 ? -1 : +1) + MAX_PLAYERS) % MAX_PLAYERS; + input_player_nr = + (input_player_nr + (x == 10 ? -1 : +1) + MAX_PLAYERS) % MAX_PLAYERS; - drawPlayerSetupInputInfo(player_nr); + drawPlayerSetupInputInfo(input_player_nr); } + +#endif + else if (IN_VIS_FIELD(x, y) && y >= pos_start && y <= pos_end && !(y >= pos_empty1 && y <= pos_empty2)) @@ -2702,14 +3451,14 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) { if (y == 1) { - char *device_name = setup.input[player_nr].joy.device_name; + char *device_name = setup.input[input_player_nr].joy.device_name; - if (!setup.input[player_nr].use_joystick) + if (!setup.input[input_player_nr].use_joystick) { int new_device_nr = (dx >= 0 ? 0 : MAX_PLAYERS - 1); setJoystickDeviceToNr(device_name, new_device_nr); - setup.input[player_nr].use_joystick = TRUE; + setup.input[input_player_nr].use_joystick = TRUE; } else { @@ -2717,22 +3466,22 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button) int new_device_nr = device_nr + (dx >= 0 ? +1 : -1); if (new_device_nr < 0 || new_device_nr >= MAX_PLAYERS) - setup.input[player_nr].use_joystick = FALSE; + setup.input[input_player_nr].use_joystick = FALSE; else setJoystickDeviceToNr(device_name, new_device_nr); } - drawPlayerSetupInputInfo(player_nr); + drawPlayerSetupInputInfo(input_player_nr); } else if (y == 2) { - if (setup.input[player_nr].use_joystick) + if (setup.input[input_player_nr].use_joystick) { InitJoysticks(); - CalibrateJoystick(player_nr); + CalibrateJoystick(input_player_nr); } else - CustomizeKeyboard(player_nr); + CustomizeKeyboard(input_player_nr); } else if (y == pos_end) { @@ -3138,25 +3887,76 @@ void HandleGameActions() AutoPlayTape(); /* continue automatically playing next tape */ } + /* ---------- new screen button stuff -------------------------------------- */ -/* graphic position and size values for buttons and scrollbars */ -#define SC_SCROLLBUTTON_XSIZE TILEX -#define SC_SCROLLBUTTON_YSIZE TILEY +static void getScreenMenuButtonPos(int *x, int *y, int gadget_id) +{ + switch (gadget_id) + { + case SCREEN_CTRL_ID_LAST_LEVEL: + *x = mSX + TILEX * getLastLevelButtonPos(); + *y = mSY + TILEY * (MENU_SCREEN_START_YPOS + 1); + break; -#define SC_SCROLL_VERTICAL_XSIZE SC_SCROLLBUTTON_XSIZE -#define SC_SCROLL_VERTICAL_YSIZE ((MAX_MENU_ENTRIES_ON_SCREEN - 2) * \ - SC_SCROLLBUTTON_YSIZE) -#define SC_SCROLL_UP_XPOS (SXSIZE - SC_SCROLLBUTTON_XSIZE) -#define SC_SCROLL_UP_YPOS (2 * SC_SCROLLBUTTON_YSIZE) -#define SC_SCROLL_VERTICAL_XPOS SC_SCROLL_UP_XPOS -#define SC_SCROLL_VERTICAL_YPOS (SC_SCROLL_UP_YPOS + \ - SC_SCROLLBUTTON_YSIZE) -#define SC_SCROLL_DOWN_XPOS SC_SCROLL_UP_XPOS -#define SC_SCROLL_DOWN_YPOS (SC_SCROLL_VERTICAL_YPOS + \ - SC_SCROLL_VERTICAL_YSIZE) + case SCREEN_CTRL_ID_NEXT_LEVEL: + *x = mSX + TILEX * getNextLevelButtonPos(); + *y = mSY + TILEY * (MENU_SCREEN_START_YPOS + 1); + break; -#define SC_BORDER_SIZE 14 + case SCREEN_CTRL_ID_LAST_PLAYER: + *x = mSX + TILEX * 10; + *y = mSY + TILEY * MENU_SCREEN_START_YPOS; + break; + + case SCREEN_CTRL_ID_NEXT_PLAYER: + *x = mSX + TILEX * 12; + *y = mSY + TILEY * MENU_SCREEN_START_YPOS; + break; + + default: + Error(ERR_EXIT, "unknown gadget ID %d", gadget_id); + } +} + +static struct +{ + int gfx_unpressed, gfx_pressed; + void (*get_gadget_position)(int *, int *, int); + int gadget_id; + int screen_mask; + char *infotext; +} menubutton_info[NUM_SCREEN_MENUBUTTONS] = +{ + { + IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_LAST_LEVEL, + SCREEN_MASK_MAIN, + "last level" + }, + { + IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_NEXT_LEVEL, + SCREEN_MASK_MAIN, + "next level" + }, + { + IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_LAST_PLAYER, + SCREEN_MASK_INPUT, + "last player" + }, + { + IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE, + getScreenMenuButtonPos, + SCREEN_CTRL_ID_NEXT_PLAYER, + SCREEN_MASK_INPUT, + "next player" + }, +}; static struct { @@ -3208,6 +4008,59 @@ static struct } }; +static void CreateScreenMenubuttons() +{ + struct GadgetInfo *gi; + unsigned long event_mask; + int i; + + for (i = 0; i < NUM_SCREEN_MENUBUTTONS; i++) + { + Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed; + int gfx_unpressed, gfx_pressed; + int x, y, width, height; + int gd_x1, gd_x2, gd_y1, gd_y2; + int id = menubutton_info[i].gadget_id; + + event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; + + menubutton_info[i].get_gadget_position(&x, &y, id); + + width = SC_MENUBUTTON_XSIZE; + height = SC_MENUBUTTON_YSIZE; + + gfx_unpressed = menubutton_info[i].gfx_unpressed; + gfx_pressed = menubutton_info[i].gfx_pressed; + gd_bitmap_unpressed = graphic_info[gfx_unpressed].bitmap; + gd_bitmap_pressed = graphic_info[gfx_pressed].bitmap; + gd_x1 = graphic_info[gfx_unpressed].src_x; + gd_y1 = graphic_info[gfx_unpressed].src_y; + gd_x2 = graphic_info[gfx_pressed].src_x; + gd_y2 = graphic_info[gfx_pressed].src_y; + + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_CUSTOM_TYPE_ID, i, + GDI_INFO_TEXT, menubutton_info[i].infotext, + GDI_X, x, + GDI_Y, y, + GDI_WIDTH, width, + GDI_HEIGHT, height, + GDI_TYPE, GD_TYPE_NORMAL_BUTTON, + GDI_STATE, GD_BUTTON_UNPRESSED, + GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2, + GDI_DIRECT_DRAW, FALSE, + GDI_EVENT_MASK, event_mask, + GDI_CALLBACK_ACTION, HandleScreenGadgets, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + + screen_gadget[id] = gi; + } +} + static void CreateScreenScrollbuttons() { struct GadgetInfo *gi; @@ -3326,6 +4179,10 @@ static void CreateScreenScrollbars() GDI_SCROLLBAR_ITEMS_MAX, items_max, GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible, GDI_SCROLLBAR_ITEM_POSITION, item_position, + GDI_WHEEL_AREA_X, 0, + GDI_WHEEL_AREA_Y, 0, + GDI_WHEEL_AREA_WIDTH, WIN_XSIZE, + GDI_WHEEL_AREA_HEIGHT, WIN_YSIZE, GDI_STATE, GD_BUTTON_UNPRESSED, GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1, GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2, @@ -3367,6 +4224,8 @@ void CreateScreenGadgets() } #endif + CreateScreenMenubuttons(); + /* force LEVELS draw offset for scrollbar / scrollbutton gadgets */ game_status = GAME_MODE_LEVELS; @@ -3395,37 +4254,59 @@ void FreeScreenGadgets() FreeGadget(screen_gadget[i]); } -void MapChooseTreeGadgets(TreeInfo *ti) +void MapScreenMenuGadgets(int screen_mask) { - int num_entries = numTreeInfoInGroup(ti); int i; - if (num_entries <= NUM_MENU_ENTRIES_ON_SCREEN) - return; - - for (i = 0; i < NUM_SCREEN_GADGETS; i++) - MapGadget(screen_gadget[i]); + for (i = 0; i < NUM_SCREEN_MENUBUTTONS; i++) + if (screen_mask & menubutton_info[i].screen_mask) + MapGadget(screen_gadget[menubutton_info[i].gadget_id]); } -#if 0 -void UnmapChooseTreeGadgets() +void MapScreenTreeGadgets(TreeInfo *ti) { + int num_entries = numTreeInfoInGroup(ti); int i; - for (i = 0; i < NUM_SCREEN_GADGETS; i++) - UnmapGadget(screen_gadget[i]); + if (num_entries <= NUM_MENU_ENTRIES_ON_SCREEN) + return; + + for (i = 0; i < NUM_SCREEN_SCROLLBUTTONS; i++) + MapGadget(screen_gadget[scrollbutton_info[i].gadget_id]); + + for (i = 0; i < NUM_SCREEN_SCROLLBARS; i++) + MapGadget(screen_gadget[scrollbar_info[i].gadget_id]); } -#endif static void HandleScreenGadgets(struct GadgetInfo *gi) { int id = gi->custom_id; + int button = gi->event.button; + int step = (button == 1 ? 1 : button == 2 ? 5 : 10); +#if 0 if (game_status != GAME_MODE_LEVELS && game_status != GAME_MODE_SETUP) return; +#endif switch (id) { + case SCREEN_CTRL_ID_LAST_LEVEL: + HandleMainMenu_SelectLevel(step, -1); + break; + + case SCREEN_CTRL_ID_NEXT_LEVEL: + HandleMainMenu_SelectLevel(step, +1); + break; + + case SCREEN_CTRL_ID_LAST_PLAYER: + HandleSetupScreen_Input_Player(step, -1); + break; + + case SCREEN_CTRL_ID_NEXT_PLAYER: + HandleSetupScreen_Input_Player(step, +1); + break; + case SCREEN_CTRL_ID_SCROLL_UP: if (game_status == GAME_MODE_LEVELS) HandleChooseLevel(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);