X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=040a45c56a47dbdadc2d61af9d8d63be172c2889;hb=5d60005061cc4800bdb15008663986f80041b12c;hp=6838dc9540ab8b3ec1e695091e7690c12a32eee8;hpb=438a173a61e0b6b62a5dbdda881e9c920df17165;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 6838dc95..040a45c5 100644 --- a/src/screens.c +++ b/src/screens.c @@ -252,6 +252,7 @@ static void DrawChooseLevelSet(void); static void DrawChooseLevelNr(void); static void DrawInfoScreen(void); static void DrawSetupScreen(void); +static void DrawTypeName(void); static void DrawInfoScreen_NotAvailable(char *, char *); static void DrawInfoScreen_HelpAnim(int, int, boolean); @@ -540,7 +541,9 @@ static int align_yoffset = 0; #define DRAW_MODE(s) ((s) >= GAME_MODE_MAIN && \ (s) <= GAME_MODE_SETUP ? (s) : \ (s) == GAME_MODE_PSEUDO_TYPENAME ? \ - GAME_MODE_MAIN : GAME_MODE_DEFAULT) + GAME_MODE_MAIN : \ + (s) == GAME_MODE_PSEUDO_TYPENAMES ? \ + GAME_MODE_NAMES : GAME_MODE_DEFAULT) // (there are no draw offset definitions needed for INFO_MODE_TITLE) #define DRAW_MODE_INFO(i) ((i) >= INFO_MODE_TITLE && \ @@ -680,6 +683,8 @@ static char *main_text_title_1 = NULL; static char *main_text_title_2 = NULL; static char *main_text_title_3 = NULL; +extern char debug_xsn_mode[]; + struct MainControlInfo { int nr; @@ -2078,7 +2083,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) { SetGameStatus(GAME_MODE_PSEUDO_TYPENAME); - HandleTypeName(strlen(setup.player_name), 0); + DrawTypeName(); } } else if (pos == MAIN_CONTROL_LEVELS) @@ -3958,7 +3963,7 @@ void HandleInfoScreen(int mx, int my, int dx, int dy, int button) // type name functions // ============================================================================ -void HandleTypeName(int newxpos, Key key) +static void HandleTypeNameExt(boolean initialize, Key key) { static char last_player_name[MAX_PLAYER_NAME_LEN + 1]; struct MainControlInfo *mci = getMainControlInfo(MAIN_CONTROL_NAME); @@ -3975,11 +3980,11 @@ void HandleTypeName(int newxpos, Key key) DrawBackgroundForFont(startx,starty, pos->width, pos->height, font_active_nr); - if (newxpos) + if (initialize) { strcpy(last_player_name, setup.player_name); - xpos = newxpos; + xpos = strlen(setup.player_name); StartTextInput(startx, starty, pos->width, pos->height); } @@ -4032,6 +4037,16 @@ void HandleTypeName(int newxpos, Key key) } } +static void DrawTypeName(void) +{ + HandleTypeNameExt(TRUE, 0); +} + +void HandleTypeName(Key key) +{ + HandleTypeNameExt(FALSE, key); +} + // ============================================================================ // tree menu functions @@ -6294,6 +6309,7 @@ static struct TokenInfo setup_info_game[] = { TYPE_PLAYER, &setup.network_player_nr,"Preferred Network Player:" }, { TYPE_TEXT_INPUT, execGadgetNetworkServer, "Network Server Hostname:" }, { TYPE_STRING, &network_server_text, "" }, + { TYPE_SWITCH, &setup.multiple_users, "Multiple Users/Teams:" }, { TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" }, { TYPE_SWITCH, &setup.time_limit, "Time Limit:" }, { TYPE_SWITCH, &setup.handicap, "Handicap:" }, @@ -6391,6 +6407,7 @@ static struct TokenInfo setup_info_graphics[] = { TYPE_SWITCH, &setup.show_titlescreen,"Show Title Screens:" }, { TYPE_SWITCH, &setup.toons, "Show Menu Animations:" }, { TYPE_SWITCH, &setup.small_game_graphics, "Small Game Graphics:" }, + { TYPE_YES_NO_AUTO, &setup.debug.xsn_mode, debug_xsn_mode }, { TYPE_EMPTY, NULL, "" }, { TYPE_LEAVE_MENU, execSetupMain, "Back" }, @@ -6761,6 +6778,10 @@ static void drawSetupValue(int screen_pos, int setup_info_pos_raw) if (startx + font_xoffset < text_startx + text_width + text_font_xoffset) { + // when using narrow font, left-shifting text "auto" not needed + if (type & TYPE_YES_NO_AUTO) + xpos += 1; + xpos += 1; startx = mSX + xpos * 32; @@ -7547,7 +7568,7 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick) Event event; int alpha = 200, alpha_step = -1; int alpha_ticks = 0; - char mapping[4096], temp[4096]; + char mapping[4096], temp[256]; int font_name = MENU_SETUP_FONT_TITLE; int font_info = MENU_SETUP_FONT_TEXT; int spacing_name = menu.line_spacing_setup[SETUP_MODE_INPUT];