X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fnetwork.c;h=6ddf52b280b83bc1afa73aea69112c0d41109610;hb=82b1f76754f039e4ee151c7da7c49819c7310546;hp=126eb52351a7c2f916323a237ef9f3129735c0b0;hpb=e7f36cd97c8580345714b4a22d6b4ad291e50ed6;p=rocksndiamonds.git diff --git a/src/network.c b/src/network.c index 126eb523..6ddf52b2 100644 --- a/src/network.c +++ b/src/network.c @@ -62,23 +62,13 @@ int nread = 0, nwrite = 0; static void sysmsg(char *s) { - if (verbose) + if (options.verbose) { printf("** %s\n", s); fflush(stdout); } } -static void *mmalloc(int n) -{ - void *r; - - r = malloc(n); - if (r == NULL) - fatal("Out of memory"); - return r; -} - static void u_sleep(int i) { struct timeval tm; @@ -98,13 +88,13 @@ static void flushbuf() static void sendbuf(int len) { - if (network) + if (options.network) { realbuf[0] = realbuf[1] = realbuf[2] = 0; realbuf[3] = (unsigned char)len; buf[0] = 0; if (nwrite + 4 + len >= MAX_BUFFER_SIZE) - fatal("Internal error: send buffer overflow"); + Error(ERR_EXIT, "internal error: network send buffer overflow"); memcpy(writbuf + nwrite, realbuf, 4 + len); nwrite += 4 + len; @@ -123,7 +113,8 @@ struct user *finduser(unsigned char c) if (u->nr == c) return u; - fatal("Protocol error: reference to non-existing user"); + Error(ERR_EXIT, "protocol error: reference to non-existing user %d", c); + return NULL; /* so that gcc -Wall doesn't complain */ } @@ -148,15 +139,15 @@ static void StartNetworkServer(int port) switch (fork()) { case 0: - NetworkServer(port, serveronly); + NetworkServer(port, options.serveronly); /* never reached */ exit(0); case -1: - Error(ERR_RETURN, + Error(ERR_WARN, "cannot create network server process - no network games"); - network = FALSE; + options.network = FALSE; return; default: @@ -165,7 +156,7 @@ static void StartNetworkServer(int port) } } -BOOL ConnectToServer(char *host, int port) +boolean ConnectToServer(char *host, int port) { struct hostent *hp; struct sockaddr_in s; @@ -178,7 +169,8 @@ BOOL ConnectToServer(char *host, int port) { hp = gethostbyname(host); if (!hp) - fatal("Host not found"); + Error(ERR_EXIT, "cannot locate host '%s'", host); + s.sin_addr = *(struct in_addr *)(hp->h_addr_list[0]); } } @@ -190,9 +182,11 @@ BOOL ConnectToServer(char *host, int port) s.sin_port = htons(port); s.sin_family = AF_INET; + sfd = socket(PF_INET, SOCK_STREAM, 0); if (sfd < 0) - fatal("Out of file descriptors"); + Error(ERR_EXIT, "out of file descriptors"); + if ((tcpproto = getprotobyname("tcp")) != NULL) setsockopt(sfd, tcpproto->p_proto, TCP_NODELAY, (char *)&on, sizeof(int)); @@ -208,18 +202,22 @@ BOOL ConnectToServer(char *host, int port) { u_sleep(500000); close(sfd); + sfd = socket(PF_INET, SOCK_STREAM, 0); if (sfd < 0) - fatal("Out of file descriptors"); - setsockopt(sfd, tcpproto->p_proto, TCP_NODELAY, (char *)&on, sizeof(int)); + Error(ERR_EXIT, "out of file descriptors"); + + setsockopt(sfd, tcpproto->p_proto, TCP_NODELAY, + (char *)&on, sizeof(int)); + if (connect(sfd, (struct sockaddr *)&s, sizeof(s)) >= 0) break; } if (i==6) - fatal("Can't connect to server"); + Error(ERR_EXIT, "cannot connect to server"); } else - fatal("Can't connect to server"); + Error(ERR_EXIT, "cannot connect to server"); } return(TRUE); @@ -305,7 +303,7 @@ void SendToServer_MovePlayer(byte player_action) static void Handle_OP_BAD_PROTOCOL_VERSION() { - Error(ERR_RETURN, "protocol version mismatch"); + Error(ERR_WARN, "protocol version mismatch"); Error(ERR_EXIT, "server expects %d.%d.x instead of %d.%d.%d", buf[2], buf[3], PROT_VERS_1, PROT_VERS_2, PROT_VERS_3); } @@ -326,7 +324,6 @@ static void Handle_OP_YOUR_NUMBER() *new_local_player = *old_local_player; old_local_player->connected = FALSE; - old_local_player->local = FALSE; local_player = new_local_player; } @@ -375,17 +372,15 @@ static void Handle_OP_NUMBER_WANTED() *new_player = *old_player; old_player->connected = FALSE; - old_player->local = FALSE; } u = finduser(old_client_nr); u->nr = new_client_nr; - if (old_client_nr == local_player->client_nr) /* local player switched */ + if (old_player == local_player) /* local player switched */ local_player = new_player; - TestPlayer = new_index_nr; } else if (old_client_nr == me.nr) /* failed -- local player? */ @@ -432,7 +427,7 @@ static void Handle_OP_PLAYER_CONNECTED() v = u; } - v->next = u = mmalloc(sizeof(struct user)); + v->next = u = checked_malloc(sizeof(struct user)); u->nr = new_client_nr; u->name[0] = '\0'; u->next = NULL; @@ -483,13 +478,24 @@ static void Handle_OP_START_PLAYING() if (strcmp(leveldir[new_leveldir_nr].name, new_leveldir_name) != 0) - Error(ERR_RETURN, "no such level directory: '%s'",new_leveldir_name); + Error(ERR_WARN, "no such level directory: '%s'",new_leveldir_name); leveldir_nr = new_leveldir_nr; + /* local_player->leveldir_nr = leveldir_nr; + */ + + + /* + SaveLevelSetup(); + */ + + /* LoadPlayerInfo(PLAYER_LEVEL); SavePlayerInfo(PLAYER_SETUP); + */ + level_nr = new_level_nr; @@ -501,7 +507,7 @@ static void Handle_OP_START_PLAYING() - if (autorecord_on) + if (setup.autorecord_on) TapeStartRecording(); @@ -571,7 +577,7 @@ static void Handle_OP_MOVE_FIGURE(unsigned int len) /* copy valid player actions */ for (i=0; i