X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fnetwork.c;h=2b0ac6c205ecf7a9cafe378e1c95f733405b4ee0;hb=c9433eab5c4317ed4f89164b386a7d33562e29be;hp=5d137f0598f3514e1c824c6e40664055cd6a6070;hpb=0918c3eb2f6219a8cc72aa85bd9c4889788dd474;p=rocksndiamonds.git diff --git a/src/network.c b/src/network.c index 5d137f05..2b0ac6c2 100644 --- a/src/network.c +++ b/src/network.c @@ -1,19 +1,20 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* network.c * +* network.c * ***********************************************************/ -#ifndef MSDOS +#include "libgame/platform.h" + +#if defined(PLATFORM_UNIX) -#include #include #include #include @@ -23,22 +24,20 @@ #include #include +#include "libgame/libgame.h" + #include "network.h" #include "netserv.h" #include "game.h" #include "tape.h" #include "files.h" #include "tools.h" -#include "buttons.h" #include "screens.h" -#include "misc.h" - -#define MAX_PLAYER_NAME_LEN 14 struct NetworkClientPlayerInfo { byte nr; - char name[MAX_PLAYER_NAME_LEN + 2]; + char name[MAX_PLAYER_NAME_LEN + 1]; struct NetworkClientPlayerInfo *next; }; @@ -225,20 +224,23 @@ void SendToServer_StartPlaying() { unsigned long new_random_seed = InitRND(NEW_RANDOMIZE); + int dummy = 0; /* !!! HAS NO MEANING ANYMORE !!! */ + /* the name of the level must be enough */ + buffer[1] = OP_START_PLAYING; buffer[2] = (byte)(level_nr >> 8); buffer[3] = (byte)(level_nr & 0xff); - buffer[4] = (byte)(leveldir_nr >> 8); - buffer[5] = (byte)(leveldir_nr & 0xff); + buffer[4] = (byte)(dummy >> 8); + buffer[5] = (byte)(dummy & 0xff); buffer[6] = (unsigned char)((new_random_seed >> 24) & 0xff); buffer[7] = (unsigned char)((new_random_seed >> 16) & 0xff); buffer[8] = (unsigned char)((new_random_seed >> 8) & 0xff); buffer[9] = (unsigned char)((new_random_seed >> 0) & 0xff); - strcpy((char *)&buffer[10], leveldir[leveldir_nr].name); + strcpy((char *)&buffer[10], leveldir_current->filename); - SendBufferToServer(10 + strlen(leveldir[leveldir_nr].name)+1); + SendBufferToServer(10 + strlen(leveldir_current->filename) + 1); } void SendToServer_PausePlaying() @@ -411,25 +413,33 @@ static void Handle_OP_PLAYER_DISCONNECTED() static void Handle_OP_START_PLAYING() { - int new_level_nr, new_leveldir_nr; + LevelDirTree *new_leveldir; + int new_level_nr; + int dummy; /* !!! HAS NO MEANING ANYMORE !!! */ unsigned long new_random_seed; - char *new_leveldir_name; + char *new_leveldir_filename; new_level_nr = (buffer[2] << 8) + buffer[3]; - new_leveldir_nr = (buffer[4] << 8) + buffer[5]; + dummy = (buffer[4] << 8) + buffer[5]; new_random_seed = (buffer[6] << 24) | (buffer[7] << 16) | (buffer[8] << 8) | (buffer[9]); - new_leveldir_name = (char *)&buffer[10]; + new_leveldir_filename = (char *)&buffer[10]; + + new_leveldir = getTreeInfoFromFilename(leveldir_first,new_leveldir_filename); + if (new_leveldir == NULL) + { + Error(ERR_WARN, "no such level directory: '%s'", new_leveldir_filename); + + new_leveldir = leveldir_first; + Error(ERR_WARN, "using default level directory: '%s'", new_leveldir->name); + } printf("OP_START_PLAYING: %d\n", buffer[0]); Error(ERR_NETWORK_CLIENT, - "client %d starts game [level %d from levedir %d (%s)]\n", - buffer[0], new_level_nr, new_leveldir_nr, new_leveldir_name); - - if (strcmp(leveldir[new_leveldir_nr].name, new_leveldir_name) != 0) - Error(ERR_WARN, "no such level directory: '%s'",new_leveldir_name); + "client %d starts game [level %d from leveldir '%s']\n", + buffer[0], new_level_nr, new_leveldir->name); - leveldir_nr = new_leveldir_nr; + leveldir_current = new_leveldir; level_nr = new_level_nr; TapeErase(); @@ -607,4 +617,4 @@ void HandleNetworking() } } -#endif /* !MSDOS */ +#endif /* PLATFORM_UNIX */