X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fnetserv.c;h=11fd9bc864c4bb528f62c00f776bc23c1b65d894;hb=bc1e7fc2edb32a410dfa7cf098933010d5014761;hp=2e356e921897bffa756d434cf6e6425e5b3b8c38;hpb=4bca9bc5f299a9b287134b06e41b147f506792b4;p=rocksndiamonds.git diff --git a/src/netserv.c b/src/netserv.c index 2e356e92..11fd9bc8 100644 --- a/src/netserv.c +++ b/src/netserv.c @@ -1,17 +1,17 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* network.c * +* network.c * ***********************************************************/ -#include "platform.h" +#include "libgame/platform.h" #if defined(PLATFORM_UNIX) @@ -20,14 +20,14 @@ #include #include #include -#include #include #include #include #include +#include "libgame/libgame.h" + #include "netserv.h" -#include "misc.h" static int clients = 0; static int onceonly = 0; @@ -377,7 +377,7 @@ static void Handle_OP_STOP_PLAYING(struct NetworkServerPlayerInfo *player) broadcast(NULL, 2, 0); } -static void Handle_OP_MOVE_FIGURE(struct NetworkServerPlayerInfo *player) +static void Handle_OP_MOVE_PLAYER(struct NetworkServerPlayerInfo *player) { struct NetworkServerPlayerInfo *v; int last_client_nr = 0; @@ -477,7 +477,7 @@ void NetworkServer(int port, int serveronly) if (is_daemon) { /* become a daemon, breaking all ties with the controlling terminal */ - options.verbose = 0; + options.verbose = FALSE; for (i=0; i<255; i++) { if (i != lfd) @@ -635,8 +635,8 @@ void NetworkServer(int port, int serveronly) Handle_OP_STOP_PLAYING(player); break; - case OP_MOVE_FIGURE: - Handle_OP_MOVE_FIGURE(player); + case OP_MOVE_PLAYER: + Handle_OP_MOVE_PLAYER(player); break; case OP_BROADCAST_MESSAGE: