X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmisc.c;h=c4c0352db9007474e321a03a14b7d68cb8ce1709;hb=29014045f4de045f8452fdf7ab32622c94b37eef;hp=61683e6c9564c14ef8fa0fce45133b9cc4ffceac;hpb=a5a03e15b395ba1942c180d1cd0d3a4f43b87f56;p=rocksndiamonds.git diff --git a/src/misc.c b/src/misc.c index 61683e6c..c4c0352d 100644 --- a/src/misc.c +++ b/src/misc.c @@ -1,126 +1,129 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * misc.c * ***********************************************************/ -#include "misc.h" -#include "tools.h" -#include "sound.h" #include #include #include #include #include #include +#include -void microsleep(unsigned long usec) -{ - struct timeval delay; - - delay.tv_sec = usec / 1000000; - delay.tv_usec = usec % 1000000; - - if (select(0,NULL,NULL,NULL,&delay)!=0) - fprintf(stderr,"%s: in function microsleep: select failed!\n", - progname); -} +#include "misc.h" +#include "init.h" +#include "tools.h" +#include "sound.h" +#include "random.h" -long mainCounter(int mode) +static unsigned long mainCounter(int mode) { static struct timeval base_time = { 0, 0 }; struct timeval current_time; - long counter_ms; + unsigned long counter_ms; + + gettimeofday(¤t_time, NULL); - gettimeofday(¤t_time,NULL); if (mode == INIT_COUNTER || current_time.tv_sec < base_time.tv_sec) base_time = current_time; - counter_ms = (current_time.tv_sec - base_time.tv_sec)*1000 - + (current_time.tv_usec - base_time.tv_usec)/1000; + counter_ms = (current_time.tv_sec - base_time.tv_sec) * 1000 + + (current_time.tv_usec - base_time.tv_usec) / 1000; - if (mode == READ_COUNTER_100) - return(counter_ms/10); /* return 1/100 secs since last init */ - else /* READ_COUNTER_1000 */ - return(counter_ms); /* return 1/1000 secs since last init */ + return counter_ms; /* return milliseconds since last init */ } -void InitCounter() /* set counter back to zero */ +void InitCounter() /* set counter back to zero */ { mainCounter(INIT_COUNTER); } -long Counter() /* returns 1/100 secs since last call of InitCounter() */ +unsigned long Counter() /* get milliseconds since last call of InitCounter() */ { - return(mainCounter(READ_COUNTER_100)); + return(mainCounter(READ_COUNTER)); } -long Counter2() /* returns 1/1000 secs since last call of InitCounter() */ +static void sleep_milliseconds(unsigned long milliseconds_delay) { - return(mainCounter(READ_COUNTER_1000)); -} + if (milliseconds_delay < 5) + { + /* we want to wait only a few ms -- if we assume that we have a + kernel timer resolution of 10 ms, we would wait far to long; + therefore it's better to do a short interval of busy waiting + to get our sleeping time more accurate */ -void WaitCounter(long value) /* wait for counter to reach value */ -{ - long wait; + unsigned long base_counter = Counter(), actual_counter = Counter(); - while((wait=value-Counter())>0) - microsleep(wait*10000); -} + while (actual_counter < base_counter + milliseconds_delay && + actual_counter >= base_counter) + actual_counter = Counter(); + } + else + { + struct timeval delay; -void WaitCounter2(long value) /* wait for counter to reach value */ -{ - long wait; + delay.tv_sec = milliseconds_delay / 1000; + delay.tv_usec = 1000 * (milliseconds_delay % 1000); - while((wait=value-Counter2())>0) - microsleep(wait*1000); + if (select(0, NULL, NULL, NULL, &delay) != 0) + Error(ERR_RETURN, "sleep_milliseconds(): select() failed"); + } } -void Delay(long value) +void Delay(unsigned long delay) /* Sleep specified number of milliseconds */ { - microsleep(value); + sleep_milliseconds(delay); } -BOOL DelayReached(long *counter_var, int delay) +BOOL FrameReached(unsigned long *frame_counter_var, unsigned long frame_delay) { - long actual_counter = Counter(); + unsigned long actual_frame_counter = FrameCounter; - if (actual_counter >= *counter_var+delay || actual_counter < *counter_var) - { - *counter_var = actual_counter; - return(TRUE); - } - else + if (actual_frame_counter < *frame_counter_var+frame_delay && + actual_frame_counter >= *frame_counter_var) return(FALSE); + + *frame_counter_var = actual_frame_counter; + return(TRUE); } -BOOL FrameReached(long *frame_counter_var, int frame_delay) +BOOL DelayReached(unsigned long *counter_var, unsigned long delay) { - long actual_frame_counter = FrameCounter; + unsigned long actual_counter = Counter(); - if (actual_frame_counter >= *frame_counter_var+frame_delay - || actual_frame_counter < *frame_counter_var) - { - *frame_counter_var = actual_frame_counter; - return(TRUE); - } - else + if (actual_counter < *counter_var + delay && + actual_counter >= *counter_var) return(FALSE); + + *counter_var = actual_counter; + return(TRUE); } -unsigned long be2long(unsigned long *be) /* big-endian -> longword */ +void WaitUntilDelayReached(unsigned long *counter_var, unsigned long delay) { - unsigned char *ptr = (unsigned char *)be; + unsigned long actual_counter; + + while(1) + { + actual_counter = Counter(); + + if (actual_counter < *counter_var + delay && + actual_counter >= *counter_var) + sleep_milliseconds((*counter_var + delay - actual_counter) / 2); + else + break; + } - return(ptr[0]<<24 | ptr[1]<<16 | ptr[2]<<8 | ptr[3]); + *counter_var = actual_counter; } char *int2str(int ct, int nr) @@ -143,7 +146,7 @@ unsigned int SimpleRND(unsigned int max) unsigned int RND(unsigned int max) { - return(rand() % max); + return(random_linux_libc() % max); } unsigned int InitRND(long seed) @@ -153,12 +156,12 @@ unsigned int InitRND(long seed) if (seed==NEW_RANDOMIZE) { gettimeofday(¤t_time,NULL); - srand((unsigned int) current_time.tv_usec); + srandom_linux_libc((unsigned int) current_time.tv_usec); return((unsigned int) current_time.tv_usec); } else { - srand((unsigned int) seed); + srandom_linux_libc((unsigned int) seed); return((unsigned int) seed); } } @@ -173,328 +176,71 @@ char *GetLoginName() return(pwd->pw_name); } -void InitAnimation() -{ - HandleAnimation(ANIM_START); -} - -void StopAnimation() -{ - HandleAnimation(ANIM_STOP); -} - -void DoAnimation() -{ - HandleAnimation(ANIM_CONTINUE); -} - -void HandleAnimation(int mode) +void MarkTileDirty(int x, int y) { - static long animstart_delay = -1; - static long animstart_delay_value = 0; - static BOOL anim_restart = TRUE; - static BOOL reset_delay = TRUE; - static int toon_nr = 0; - int draw_mode; - -/* - if (!toons_on || game_status==PLAYING) - return; -*/ - -/* - if (!toons_on || tape.playing || tape.recording) - return; -*/ - - if (!toons_on) - return; - - switch(mode) - { - case ANIM_START: - anim_restart = TRUE; - reset_delay = TRUE; - - /* Fill empty backbuffer for animation functions */ - if (direct_draw_on && game_status==PLAYING) - { - int xx,yy; - - drawto_field = backbuffer; - - for(xx=0;xxdirection & (ANIMDIR_LEFT | ANIMDIR_RIGHT)); - vert_move = (anim->direction & (ANIMDIR_UP | ANIMDIR_DOWN)); - anim_delay_value = 100/anim->frames_per_second; - frame = 0; - - if (horiz_move) + if (*format_ptr != '%') { - if (anim->position==ANIMPOS_UP) - pos_y = 0; - else if (anim->position==ANIMPOS_DOWN) - pos_y = FULL_SYSIZE-anim->height; - else if (anim->position==ANIMPOS_UPPER) - pos_y = SimpleRND((FULL_SYSIZE-anim->height)/2); - else - pos_y = SimpleRND(FULL_SYSIZE-anim->height); - - if (anim->direction==ANIMDIR_RIGHT) - { - delta_x = anim->stepsize; - pos_x = -anim->width+delta_x; - } - else - { - delta_x = -anim->stepsize; - pos_x = FULL_SXSIZE+delta_x; - } - delta_y = 0; + fprintf(output_stream, "%c", *format_ptr); + continue; } - else + + switch(*++format_ptr) { - if (anim->position==ANIMPOS_LEFT) - pos_x = 0; - else if (anim->position==ANIMPOS_RIGHT) - pos_x = FULL_SXSIZE-anim->width; - else - pos_x = SimpleRND(FULL_SXSIZE-anim->width); - - if (anim->direction==ANIMDIR_DOWN) - { - delta_y = anim->stepsize; - pos_y = -anim->height+delta_y; - } - else - { - delta_y = -anim->stepsize; - pos_y = FULL_SYSIZE+delta_y; - } - delta_x = 0; + case 'd': + i_value = va_arg(ap, int); + fprintf(output_stream, "%d", i_value); + break; + + case 'f': + d_value = va_arg(ap, double); + fprintf(output_stream, "%f", d_value); + break; + + case 's': + s_value = va_arg(ap, char *); + fprintf(output_stream, "%s", s_value); + break; + + default: + fprintf(stderr, "\nfatal(): invalid format string: %s\n", format_str); + exit(-1); } } - if (pos_x <= -anim->width - anim->stepsize || - pos_x >= FULL_SXSIZE + anim->stepsize || - pos_y <= -anim->height - anim->stepsize || - pos_y >= FULL_SYSIZE + anim->stepsize) - return(TRUE); - - if (!DelayReached(&anim_delay,anim_delay_value)) - { - if (game_status==HELPSCREEN && !restart) - DrawAnim(src_x+cut_x,src_y+cut_y, width,height, - REAL_SX+dest_x,REAL_SY+dest_y, pad_x,pad_y); - - return(FALSE); - } - - if (pos_x<-anim->width) - pos_x = -anim->width; - else if (pos_x>FULL_SXSIZE) - pos_x = FULL_SXSIZE; - if (pos_y<-anim->height) - pos_y = -anim->height; - else if (pos_y>FULL_SYSIZE) - pos_y = FULL_SYSIZE; - - pad_x = (horiz_move ? anim->stepsize : 0); - pad_y = (vert_move ? anim->stepsize : 0); - src_x = anim->src_x + frame * anim->width; - src_y = anim->src_y; - dest_x = pos_x; - dest_y = pos_y; - cut_x = cut_y = 0; - width = anim->width; - height = anim->height; - - if (pos_x<0) - { - dest_x = 0; - width += pos_x; - cut_x = -pos_x; - } - else if (pos_x>FULL_SXSIZE-anim->width) - width -= (pos_x - (FULL_SXSIZE-anim->width)); - - if (pos_y<0) - { - dest_y = 0; - height += pos_y; - cut_y = -pos_y; - } - else if (pos_y>FULL_SYSIZE-anim->height) - height -= (pos_y - (FULL_SYSIZE-anim->height)); - - DrawAnim(src_x+cut_x,src_y+cut_y, width,height, - REAL_SX+dest_x,REAL_SY+dest_y, pad_x,pad_y); + va_end(ap); - pos_x += delta_x; - pos_y += delta_y; - frame += frame_step; + fprintf(output_stream, "\n"); - if (frame<0 || frame>=anim->frames) + if (fatal_error) { - if (anim->pingpong) - { - frame_step *= -1; - frame = (frame<0 ? 1 : anim->frames-2); - } - else - frame = (frame<0 ? anim->frames-1 : 0); + fprintf(output_stream, "%s: aborting\n", program_name); + CloseAll(); + exit(1); } - - return(FALSE); -} - -void DrawAnim(int src_x, int src_y, int width, int height, - int dest_x, int dest_y, int pad_x, int pad_y) -{ - int buf_x = DOOR_GFX_PAGEX3, buf_y = DOOR_GFX_PAGEY1; - -#if 1 - /* special method to avoid flickering interference with BackToFront() */ - XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,dest_x-pad_x,dest_y-pad_y, - width+2*pad_x,height+2*pad_y, buf_x,buf_y); - XSetClipOrigin(display,clip_gc[PIX_TOONS],dest_x-src_x,dest_y-src_y); - XCopyArea(display,pix[PIX_TOONS],backbuffer,clip_gc[PIX_TOONS], - src_x,src_y, width,height, dest_x,dest_y); - XCopyArea(display,backbuffer,window,gc, dest_x-pad_x,dest_y-pad_y, - width+2*pad_x,height+2*pad_y, dest_x-pad_x,dest_y-pad_y); - BackToFront(); - XCopyArea(display,pix[PIX_DB_DOOR],backbuffer,gc, buf_x,buf_y, - width+2*pad_x,height+2*pad_y, dest_x-pad_x,dest_y-pad_y); -#else - /* normal method, causing flickering interference with BackToFront() */ - XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,dest_x-pad_x,dest_y-pad_y, - width+2*pad_x,height+2*pad_y, buf_x,buf_y); - XSetClipOrigin(display,clip_gc[PIX_TOONS], - buf_x-src_x+pad_x,buf_y-src_y+pad_y); - XCopyArea(display,pix[PIX_TOONS],pix[PIX_DB_DOOR],clip_gc[PIX_TOONS], - src_x,src_y, width,height, buf_x+pad_x,buf_y+pad_y); - XCopyArea(display,pix[PIX_DB_DOOR],window,gc, buf_x,buf_y, - width+2*pad_x,height+2*pad_y, dest_x-pad_x,dest_y-pad_y); -#endif - - XFlush(display); }