X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=f65f53c2cd1c3b4020063c8f9949a8d39e58380e;hb=ddb2715ae847d9fd5b10e49e2ad814c12ce389f8;hp=36fbdb5cdc6783ea3700e37caed5cc7860f2e680;hpb=faccf2ee1a414cf7500e995edc37d68aabcb4b46;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 36fbdb5c..f65f53c2 100644 --- a/src/main.h +++ b/src/main.h @@ -3528,6 +3528,10 @@ struct LevelInfo int bd_slime_permeability_bits_c64; // BD slime permeability bits for predictable slime int bd_slime_random_seed_c64; // BD slime random number seed for predictable slime int bd_cave_random_seed_c64; // BD cave random number seed for predictable slime + int bd_acid_eats_element; // BD acid eats this game element when spreading + int bd_acid_spread_rate; // BD acid probability of spreading (in percent) + int bd_acid_turns_to_element; // BD acid target element after spreading + boolean em_slippery_gems; // EM style "gems slip from wall" behaviour boolean em_explodes_by_fire; // EM style chain explosion behaviour boolean use_spring_bug; // for compatibility with old levels