X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=f2b5320e335af8ecbcc0f638a796309875f18920;hb=1465ca1ffdf2104d25b9a46ca9bf8a3f175403fd;hp=568e5c0eba1f1bc97bf6c99b1b59a9e3a6d3b68f;hpb=f7b1cff56121f72c25e1da08f53958ddab27ce75;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 568e5c0e..f2b5320e 100644 --- a/src/main.h +++ b/src/main.h @@ -28,10 +28,9 @@ #define DEBUG_TIMING 0 #endif -typedef unsigned char boolean; -typedef unsigned char byte; - -#include "system.h" +#if 0 +#include "libgame/libgame.h" +#endif #ifndef FALSE #define FALSE 0 @@ -41,13 +40,15 @@ typedef unsigned char byte; #define WIN_XSIZE 672 #define WIN_YSIZE 560 #define WIN_SDL_DEPTH 16 /* !!! change this !!! */ -#ifndef MSDOS + +#if !defined(PLATFORM_MSDOS) #define WIN_XPOS 0 #define WIN_YPOS 0 -#else /* MSDOS */ +#else #define WIN_XPOS ((XRES - WIN_XSIZE) / 2) #define WIN_YPOS ((YRES - WIN_YSIZE) / 2) -#endif /* MSDOS */ +#endif + #define SCR_FIELDX 17 #define SCR_FIELDY 17 #define MAX_BUF_XSIZE (SCR_FIELDX + 2) @@ -199,12 +200,11 @@ typedef unsigned char byte; #define PIX_SMALLFONT 8 #define PIX_MEDIUMFONT 9 /* Bitmaps without graphic file */ -#define PIX_DB_BACK 10 -#define PIX_DB_DOOR 11 -#define PIX_DB_FIELD 12 +#define PIX_DB_DOOR 10 +#define PIX_DB_FIELD 11 #define NUM_PICTURES 10 -#define NUM_BITMAPS 13 +#define NUM_BITMAPS 12 /* boundaries of arrays etc. */ #define MAX_PLAYER_NAME_LEN 10 @@ -236,19 +236,6 @@ struct HiScore int Score; }; -struct OptionInfo -{ - char *display_name; - char *server_host; - int server_port; - char *ro_base_directory; - char *rw_base_directory; - char *level_directory; - boolean serveronly; - boolean network; - boolean verbose; -}; - struct SetupJoystickInfo { char *device_name; @@ -443,28 +430,43 @@ struct GameInfo struct GlobalInfo { - int dummy; + float frames_per_second; + boolean fps_slowdown; + int fps_slowdown_factor; }; -extern Display *display; -extern Visual *visual; -extern int screen; +#if 0 extern DrawWindow window; -extern GC gc, clip_gc[], tile_clip_gc; +extern DrawBuffer backbuffer; +extern GC gc; +#endif + +#if 0 +extern GC clip_gc[]; +#endif +extern GC tile_clip_gc; extern Bitmap pix[]; -extern Bitmap pix_masked[], tile_masked[]; -extern Pixmap clipmask[], tile_clipmask[]; +#if 0 +extern Bitmap pix_masked[]; + +extern Bitmap tile_masked[]; -#ifdef USE_XPM_LIBRARY -extern XpmAttributes xpm_att[]; +extern Pixmap clipmask[]; #endif +extern Pixmap tile_clipmask[]; -extern DrawBuffer drawto, drawto_field, backbuffer, fieldbuffer; +#if 0 +extern DrawBuffer drawto; +#endif +extern DrawBuffer drawto_field, fieldbuffer; +#if 0 extern Colormap cmap; +#endif -extern int sound_pipe[2]; -extern int sound_device; +#if 0 extern char *sound_device_name; +#endif + extern int joystick_device; extern char *joystick_device_name[]; @@ -477,15 +479,19 @@ extern int button_status; extern boolean motion_status; extern int key_joystick_mapping; extern int global_joystick_status, joystick_status; -extern int sound_status; -extern boolean sound_loops_allowed; + +#if 0 extern boolean fullscreen_available; extern boolean fullscreen_enabled; +#endif extern boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; extern int redraw_x1, redraw_y1; + +#if 0 extern int redraw_mask; extern int redraw_tiles; +#endif extern short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; extern short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; @@ -516,7 +522,12 @@ extern int SBX_Left, SBX_Right; extern int SBY_Upper, SBY_Lower; extern int ZX,ZY, ExitX,ExitY; extern int AllPlayersGone; -extern int FrameCounter, TimeFrames, TimePlayed, TimeLeft; + +#if 0 +extern int FrameCounter; +#endif + +extern int TimeFrames, TimePlayed, TimeLeft; extern boolean SiebAktiv; extern int SiebCount; @@ -527,18 +538,28 @@ extern struct LevelInfo level; extern struct PlayerInfo stored_player[], *local_player; extern struct HiScore highscore[]; extern struct TapeInfo tape; -extern struct SoundInfo Sound[]; +extern struct SampleInfo Sound[]; extern struct JoystickInfo joystick[]; + +#if 0 extern struct OptionInfo options; +#endif + extern struct SetupInfo setup; extern struct GameInfo game; + +#if 0 +extern struct VideoSystemInfo video; +extern struct AudioSystemInfo audio; +#endif + extern struct GlobalInfo global; extern char *sound_name[]; extern int background_loop[]; extern int num_bg_loops; extern char *element_info[]; - +extern int num_element_info; /* often used screen positions */ #define SX 8 @@ -576,6 +597,8 @@ extern char *element_info[]; #define MICROLEV_XPOS (SX + (SXSIZE - MICROLEV_XSIZE) / 2) #define MICROLEV_YPOS (SX + 12 * TILEY - MICRO_TILEY) #define MICROLABEL_YPOS (MICROLEV_YPOS + MICROLEV_YSIZE + 7) + +#if 0 #define FONT1_XSIZE 32 #define FONT1_YSIZE 32 #define FONT2_XSIZE 14 @@ -588,6 +611,7 @@ extern char *element_info[]; #define FONT5_YSIZE 14 #define FONT6_XSIZE 16 #define FONT6_YSIZE 32 +#endif #define GFX_STARTX SX #define GFX_STARTY SY @@ -625,8 +649,10 @@ extern char *element_info[]; #define MINI_MORE_PER_LINE 16 #define MICRO_MORE_PER_LINE 16 +#if 0 #define FONT_CHARS_PER_LINE 16 #define FONT_LINES_PER_FONT 4 +#endif /* game elements: ** 0 - 499: real elements, stored in level file @@ -1593,14 +1619,14 @@ extern char *element_info[]; #define NUM_SOUNDS 62 /* default input keys */ -#define DEFAULT_KEY_LEFT KEY_Left -#define DEFAULT_KEY_RIGHT KEY_Right -#define DEFAULT_KEY_UP KEY_Up -#define DEFAULT_KEY_DOWN KEY_Down -#define DEFAULT_KEY_SNAP KEY_Shift_L -#define DEFAULT_KEY_BOMB KEY_Shift_R -#define DEFAULT_KEY_OKAY KEY_Return -#define DEFAULT_KEY_CANCEL KEY_Escape +#define DEFAULT_KEY_LEFT KSYM_Left +#define DEFAULT_KEY_RIGHT KSYM_Right +#define DEFAULT_KEY_UP KSYM_Up +#define DEFAULT_KEY_DOWN KSYM_Down +#define DEFAULT_KEY_SNAP KSYM_Shift_L +#define DEFAULT_KEY_BOMB KSYM_Shift_R +#define DEFAULT_KEY_OKAY KSYM_Return +#define DEFAULT_KEY_CANCEL KSYM_Escape /* directions for moving */ #define MV_NO_MOVING 0 @@ -1609,6 +1635,7 @@ extern char *element_info[]; #define MV_UP (1 << 2) #define MV_DOWN (1 << 3) +#if 0 /* font types */ #define FS_SMALL 0 #define FS_BIG 1 @@ -1621,6 +1648,7 @@ extern char *element_info[]; #define FC_SPECIAL1 4 #define FC_SPECIAL2 5 #define FC_SPECIAL3 6 +#endif /* values for game_status */ #define EXITGAME 0 @@ -1657,9 +1685,14 @@ extern char *element_info[]; #define PROGRAM_AUTHOR_STRING "Holger Schemel" #define PROGRAM_RIGHTS_STRING "Copyright ^1995-2000 by" #define PROGRAM_DOS_PORT_STRING "DOS port done by Guido Schulz" -#define PROGRAM_IDENT_STRING PROGRAM_VERSION_STRING " " PLATFORM_STRING +#define PROGRAM_IDENT_STRING PROGRAM_VERSION_STRING " " TARGET_STRING #define WINDOW_TITLE_STRING PROGRAM_TITLE_STRING " " PROGRAM_IDENT_STRING #define WINDOW_SUBTITLE_STRING PROGRAM_RIGHTS_STRING " " PROGRAM_AUTHOR_STRING +#define ICON_TITLE_STRING PROGRAM_TITLE_STRING + +#define X11_ICON_FILENAME "rocks_icon.xbm" +#define X11_ICONMASK_FILENAME "rocks_iconmask.xbm" +#define MSDOS_POINTER_FILENAME "mouse.pcx" /* default name for empty highscore entry */ #define EMPTY_PLAYER_NAME "no name" @@ -1681,6 +1714,7 @@ extern char *element_info[]; #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 +#if 0 /* values for redraw_mask */ #define REDRAW_ALL (1 << 0) #define REDRAW_FIELD (1 << 1) @@ -1701,7 +1735,9 @@ extern char *element_info[]; #define REDRAW_MAIN (REDRAW_FIELD | \ REDRAW_TILES | \ REDRAW_MICROLEVEL) +#define REDRAW_FPS (1 << 10) #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) +#endif /* areas in bitmap PIX_DOOR */ /* meaning in PIX_DB_DOOR: (3 PAGEs)