X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=e89e2d1f15aa1611f8e70e5b1109e86c83c95dfc;hb=b42a6c7424acfeb34020e22df4fd984fc5f2eb2e;hp=5630efe48b97ede514463ab827e78a7aa58a4d04;hpb=ae07939fdbf2fa154d9ba2c57685c5d765c12eec;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 5630efe4..e89e2d1f 100644 --- a/src/main.h +++ b/src/main.h @@ -3676,6 +3676,9 @@ struct LevelInfo boolean bd_conveyor_belts_changed; // BD conveyor belts direction is changed if enabled boolean bd_water_cannot_flow_down; // BD water does not flow downwards if enabled boolean bd_nut_content; // BD nut contains the specified game element + int bd_hammer_walls_break_delay; // BD hammer time for breaking walls (in BD frames) + boolean bd_hammer_walls_reappear; // BD hammered walls are reappearing after some delay + int bd_hammer_walls_reappear_delay; // BD hammer time for reappearing walls (in BD frames) boolean em_slippery_gems; // EM style "gems slip from wall" behaviour boolean em_explodes_by_fire; // EM style chain explosion behaviour