X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=c98b7d2f4d32259af56c0fe6a5e5df8aa2e94894;hb=ed8c1829a0a5eac5e46efe0e8202b570f75fd0c6;hp=9a54263f204e3aace9ce1e5ab7a81cb6af8966e1;hpb=9feb13e0d1d32ec2aa6e81666bab78353ae838c6;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 9a54263f..c98b7d2f 100644 --- a/src/main.h +++ b/src/main.h @@ -1071,7 +1071,7 @@ #define SC_PEARL 12 #define SC_SHIELD 13 #define SC_ELEM_BONUS 14 -#define SC_UNKNOWN_15 15 +#define SC_DIAMOND_EXTRA 15 #define LEVEL_SCORE_ELEMENTS 16 // level elements with score @@ -3480,6 +3480,7 @@ struct LevelInfo int initial_inventory_size[MAX_PLAYERS]; int initial_inventory_content[MAX_PLAYERS][MAX_INITIAL_INVENTORY_SIZE]; + boolean bd_intermission; // BD level is intermission boolean bd_diagonal_movements; // BD style diagonal movements boolean em_slippery_gems; // EM style "gems slip from wall" behaviour boolean em_explodes_by_fire; // EM style chain explosion behaviour