X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=c8f30b68872f75ec6f4d31b97f65c3d99afb5507;hb=64048311a753e16e92c29112a8a223a866ac45ef;hp=a4d392c6e85f942f8d4271e744d744c079a6c8a0;hpb=93c45991646f65be9d8c3ff07c132e2ebb2c12b4;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index a4d392c6..c8f30b68 100644 --- a/src/main.h +++ b/src/main.h @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2001 Artsoft Entertainment * +* (c) 1995-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -158,20 +158,21 @@ /* Bitmaps with graphic file */ #define PIX_BACK 0 -#define PIX_DOOR 1 -#define PIX_HEROES 2 -#define PIX_TOONS 3 -#define PIX_SP 4 -#define PIX_DC 5 -#define PIX_MORE 6 -#define PIX_BIGFONT 7 -#define PIX_SMALLFONT 8 -#define PIX_MEDIUMFONT 9 +#define PIX_ELEMENTS 1 +#define PIX_DOOR 2 +#define PIX_HEROES 3 +#define PIX_TOONS 4 +#define PIX_SP 5 +#define PIX_DC 6 +#define PIX_MORE 7 +#define PIX_BIGFONT 8 +#define PIX_SMALLFONT 9 +#define PIX_MEDIUMFONT 10 /* Bitmaps without graphic file */ -#define PIX_DB_DOOR 10 -#define PIX_DB_FIELD 11 +#define PIX_DB_DOOR 11 +#define PIX_DB_FIELD 12 -#define NUM_PICTURES 10 +#define NUM_PICTURES 11 #define NUM_BITMAPS 12 /* boundaries of arrays etc. */ @@ -180,6 +181,7 @@ #define MAX_TAPELEN (1000 * 50) /* max. time * framerate */ #define MAX_SCORE_ENTRIES 100 #define MAX_ELEMENTS 700 /* 500 static + 200 runtime */ +#define MAX_GRAPHICS 1536 /* see below: NUM_TILES */ #define MAX_NUM_AMOEBA 100 /* values for elements with content */ @@ -254,7 +256,8 @@ struct PlayerInfo struct LevelInfo { int file_version; /* file format version the level is stored with */ - int game_version; /* game engine version the level was created with */ + int game_version; /* game release version the level was created with */ + boolean encoding_16bit_field; /* level contains 16-bit elements */ boolean encoding_16bit_yamyam; /* yamyam contains 16-bit elements */ boolean encoding_16bit_amoeba; /* amoeba contains 16-bit elements */ @@ -281,9 +284,10 @@ struct LevelInfo struct TapeInfo { - int file_version; /* file format version the tape is stored with */ - int game_version; /* game engine version the tape was created with */ - int version; + int file_version; /* file format version the tape is stored with */ + int game_version; /* game release version the tape was created with */ + int engine_version; /* game engine version the tape was recorded with */ + int level_nr; unsigned long random_seed; unsigned long date; @@ -310,8 +314,13 @@ struct TapeInfo struct GameInfo { - int version; + /* constant within running game */ + int engine_version; int emulation; + int initial_move_delay; + int initial_move_delay_value; + + /* variable within running game */ int yam_content_nr; boolean magic_wall_active; int magic_wall_time_left; @@ -333,8 +342,19 @@ struct GlobalInfo struct ElementInfo { - char *sound_class_name; - char *editor_description; + char *sound_class_name; /* classification for custom sound effects */ + char *editor_description; /* short description for level editor */ + + int graphic; +}; + +struct GraphicInfo +{ + Bitmap *bitmap; + int src_x, src_y; + int anim_frames; + int anim_delay; + int anim_mode; }; extern GC tile_clip_gc; @@ -395,7 +415,10 @@ extern struct TapeInfo tape; extern struct GameInfo game; extern struct GlobalInfo global; extern struct ElementInfo element_info[]; -extern struct SoundEffectInfo sound_effects[]; +extern struct GraphicInfo graphic_info[]; +extern struct ConfigInfo image_config[], sound_config[]; +extern struct ConfigInfo image_config_suffix[], sound_config_suffix[]; +extern struct FileInfo *image_files, *sound_files; /* often used screen positions */ #define SX 8 @@ -434,12 +457,10 @@ extern struct SoundEffectInfo sound_effects[]; #define MICROLEV_YPOS (SX + 12 * TILEY - MICRO_TILEY) #define MICROLABEL_YPOS (MICROLEV_YPOS + MICROLEV_YSIZE + 7) -#define GFX_STARTX SX -#define GFX_STARTY SY -#define MINI_GFX_STARTX SX -#define MINI_GFX_STARTY 424 -#define MICRO_GFX_STARTX SX -#define MICRO_GFX_STARTY 536 +#define MINI_GFX_STARTX 0 +#define MINI_GFX_STARTY 416 +#define MICRO_GFX_STARTX 0 +#define MICRO_GFX_STARTY 528 #define GFX_PER_LINE 16 #define MINI_GFX_PER_LINE 32 #define MICRO_GFX_PER_LINE 128 @@ -872,7 +893,7 @@ extern struct SoundEffectInfo sound_effects[]; #define EL_MAGIC_WALL_BD_FILLING 612 /* game graphics: -** 0 - 255: graphics from "RocksScreen" +** 0 - 255: graphics from "RocksElements" ** 256 - 511: graphics from "RocksFont" ** 512 - 767: graphics from "RocksHeroes" ** 768 - 1023: graphics from "RocksSP" @@ -880,8 +901,8 @@ extern struct SoundEffectInfo sound_effects[]; ** 1280 - 1535: graphics from "RocksMore" */ -#define GFX_START_ROCKSSCREEN 0 -#define GFX_END_ROCKSSCREEN 255 +#define GFX_START_ROCKSELEMENTS 0 +#define GFX_END_ROCKSELEMENTS 255 #define GFX_START_ROCKSFONT 256 #define GFX_END_ROCKSFONT 511 #define GFX_START_ROCKSHEROES 512 @@ -893,7 +914,7 @@ extern struct SoundEffectInfo sound_effects[]; #define GFX_START_ROCKSMORE 1280 #define GFX_END_ROCKSMORE 1535 -#define NUM_TILES 1536 +#define NUM_TILES 1536 /* see above: MAX_GRAPHICS */ /* graphics from "RocksScreen" */ /* Zeile 0 (0) */ @@ -1438,7 +1459,21 @@ extern struct SoundEffectInfo sound_effects[]; #define NUM_SOUNDS 55 -/* values for sound effects */ +/* values for image configuration suffixes */ +#define GFXARG_FRAME_XPOS 0 +#define GFXARG_FRAME_YPOS 1 +#define GFXARG_NUM_FRAMES 2 + +/* values for image configuration */ +#define GFX_BD_DIAMOND 0 +#define GFX_ROBOT_WHEEL 1 + +#define NUM_IMAGE_FILES 2 + +/* values for sound configuration suffixes */ +/* (currently none) */ + +/* values for sound configuration */ #define SND_BD_EMPTY_SPACE_DIGGING 0 #define SND_BD_SAND_DIGGING 1 #define SND_BD_DIAMOND_COLLECTING 2 @@ -1609,7 +1644,7 @@ extern struct SoundEffectInfo sound_effects[]; #define SND_MENU_HALL_OF_FAME 167 #define SND_MENU_INFO_SCREEN 168 -#define NUM_SOUND_EFFECTS 169 +#define NUM_SOUND_FILES 169 /* values for game_status */ @@ -1624,9 +1659,9 @@ extern struct SoundEffectInfo sound_effects[]; #define SETUP 8 #define PROGRAM_VERSION_MAJOR 2 -#define PROGRAM_VERSION_MINOR 0 +#define PROGRAM_VERSION_MINOR 1 #define PROGRAM_VERSION_PATCH 2 -#define PROGRAM_VERSION_STRING "2.1.0" +#define PROGRAM_VERSION_STRING "2.1.2" #define PROGRAM_TITLE_STRING "Rocks'n'Diamonds" #define PROGRAM_AUTHOR_STRING "Holger Schemel"